You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Gearboxes will limit their gears to be within the -1:1 to 1:1 bounds, both on the tool and when spawned. However, there's real life cases of gears having ratios way higher than 1:1, and since this could be a simple change it'd be useful for some people to be able to setup higher ratios for their vehicles.
I'm leaving this up to discussion since I don't really know how much is too much for the ACF playerbase.
The one thing I'm afraid is the fact we don't know if ACF could account for these limits being increased as expected, so this would need to be tested before actually getting pushed.
The text was updated successfully, but these errors were encountered:
A system that I believe makes more sense albeit not very backwards compatible is changing the scale the ratios use. Currently the ratios in ACF are inverse of what you would see in real life. A 3.73 gear ratio would be 0.2681 (and rounded to 0.27) while an overdrive ratio of 0.75 as seen on many charts, like the one in the website shown below, would be 1.33 in ACF. Having the scale change to 0-10 (or possibly a much higher number since you would only be increasing torque and decreasing rpm), with 0-1 being overdrive would, I believe, work better.
If this is not possible then increasing the current limit to 5-10 both ways shouldn't hurt anything.
Short Description
Gearboxes will limit their gears to be within the -1:1 to 1:1 bounds, both on the tool and when spawned. However, there's real life cases of gears having ratios way higher than 1:1, and since this could be a simple change it'd be useful for some people to be able to setup higher ratios for their vehicles.
I'm leaving this up to discussion since I don't really know how much is too much for the ACF playerbase.
The one thing I'm afraid is the fact we don't know if ACF could account for these limits being increased as expected, so this would need to be tested before actually getting pushed.
The text was updated successfully, but these errors were encountered: