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Improve the OpenGL performance by rendering graphics in batch (a bunch of polys at the same time).
https://github.com/SilverTiger/lwjgl3-tutorial/wiki/Batching
The text was updated successfully, but these errors were encountered:
See an E-Book about modern OpenGL. https://open.gl/
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This project is using OpenGL < 2.0.
In the future, it should be ported to modern OpenGL. See documentation:
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Improve the OpenGL performance by rendering graphics in batch (a bunch of polys at the same time).
https://github.com/SilverTiger/lwjgl3-tutorial/wiki/Batching
The text was updated successfully, but these errors were encountered: