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Render graphics in batch to optimize the rendering and make it faster #27

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AXDOOMER opened this issue Mar 29, 2017 · 2 comments
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@AXDOOMER
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AXDOOMER commented Mar 29, 2017

Improve the OpenGL performance by rendering graphics in batch (a bunch of polys at the same time).

https://github.com/SilverTiger/lwjgl3-tutorial/wiki/Batching

@AXDOOMER
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See an E-Book about modern OpenGL.
https://open.gl/

@AXDOOMER
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This project is using OpenGL < 2.0.

In the future, it should be ported to modern OpenGL. See documentation:

  • Download the E-Book here.
  • See OpenGL example here.

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