Publish Testing #294
Annotations
1 error and 31 warnings
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Process completed with exit code 1.
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Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v3.6.0, actions/setup-dotnet@v3.2.0. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1195
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L863
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
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build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L1142
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L380
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L335
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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RobustToolbox/Robust.Shared/Prototypes/PrototypeManager.ValidateFields.cs#L173
'ValidatePrototypeIdAttribute<>' is obsolete: 'Use a static readonly ProtoId<T> instead'
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RobustToolbox/Robust.Shared/Player/Filter.cs#L279
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
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RobustToolbox/Robust.Shared/Random/RandomExtensions.cs#L22
'IRobustRandom.GetRandom()' is obsolete: 'Do not access the underlying implementation'
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RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L32
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L346
'ComponentTreeSystem<TTreeComp, TComp>.QueryAabb(HashSet<ComponentTreeEntry<TComp>>, MapId, Box2Rotated, bool)' is obsolete: 'Use Entity<T> variant'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L863
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
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build:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L32
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/Containers/ContainerSlot.cs#L75
'Logger.Warning(string)' is obsolete: 'Use ISawmill.Warning'
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RobustToolbox/Robust.Shared/Physics/ComponentTreeEntry.cs#L16
'IComponent.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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RobustToolbox/Robust.Shared/Physics/Systems/SharedBroadphaseSystem.cs#L386
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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RobustToolbox/Robust.Shared/Physics/Systems/FixtureSystem.cs#L206
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/Prototypes/PrototypeManager.ValidateFields.cs#L173
'ValidatePrototypeIdAttribute<>' is obsolete: 'Use a static readonly ProtoId<T> instead'
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RobustToolbox/Robust.Shared/Player/Filter.cs#L279
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
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build:
RobustToolbox/Robust.Shared/Random/RandomExtensions.cs#L22
'IRobustRandom.GetRandom()' is obsolete: 'Do not access the underlying implementation'
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build:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L346
'ComponentTreeSystem<TTreeComp, TComp>.QueryAabb(HashSet<ComponentTreeEntry<TComp>>, MapId, Box2Rotated, bool)' is obsolete: 'Use Entity<T> variant'
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build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L380
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L335
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/Player/Filter.cs#L279
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
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build:
RobustToolbox/Robust.Shared/Prototypes/PrototypeManager.ValidateFields.cs#L173
'ValidatePrototypeIdAttribute<>' is obsolete: 'Use a static readonly ProtoId<T> instead'
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build:
RobustToolbox/Robust.Shared/Toolshed/Syntax/ParserContext.cs#L186
'Logger.DebugS(string, string)' is obsolete: 'Use ISawmill.Log'
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build:
RobustToolbox/Robust.Shared/Toolshed/Syntax/ParserContext.cs#L176
'Logger.DebugS(string, string)' is obsolete: 'Use ISawmill.Log'
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build:
RobustToolbox/Robust.Shared/Toolshed/Syntax/ParserContext.cs#L175
'Logger.DebugS(string, string)' is obsolete: 'Use ISawmill.Log'
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build:
RobustToolbox/Robust.Shared/Random/RandomExtensions.cs#L22
'IRobustRandom.GetRandom()' is obsolete: 'Do not access the underlying implementation'
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build:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L32
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L346
'ComponentTreeSystem<TTreeComp, TComp>.QueryAabb(HashSet<ComponentTreeEntry<TComp>>, MapId, Box2Rotated, bool)' is obsolete: 'Use Entity<T> variant'
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