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task_B_NEW.cpp
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133 lines (114 loc) · 2.48 KB
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#include<iostream>
#include<vector>
#include<queue>
class Graph
{
public:
typedef size_t Vertex;
Graph(size_t vertex_count, bool is_directed)
{
vertex_count_ = vertex_count;
is_directed_ = is_directed;
}
size_t getVertexCount() const
{
return vertex_count_;
}
size_t getEdgeCount() const
{
return edge_count_;
}
virtual std::vector<Vertex> getNeighbors(const Vertex& v) const = 0;
virtual void addEdge(const Vertex& start, const Vertex& finish)
{
edge_count_++;
}
virtual size_t getNeighborsCount(const Vertex& v) const = 0;
protected:
bool is_directed_;
size_t vertex_count_,
edge_count_;
};
class GraphAdjList : public Graph
{
public:
GraphAdjList(const size_t vertex_count, bool is_directed) :
Graph(vertex_count, is_directed)
{
adj_list_ = std::vector<std::vector<Vertex>>(vertex_count);
}
virtual void addEdge(const Vertex& start, const Vertex& finish, const int weight = 0)
{
Graph::addEdge(start, finish);
adj_list_[start].push_back(finish);
if (!is_directed_)
{
adj_list_[finish].push_back(start);
}
}
std::vector<Vertex> getNeighbors(const Vertex& v) const override
{
return adj_list_[v];
}
size_t getNeighborsCount(const Vertex& v) const override
{
return adj_list_[v].size();
}
private:
std::vector<std::vector<Vertex>> adj_list_;
};
namespace GraphProcessing
{
enum VertexMark
{
FIRST_PART, SECOND_PART, NO_PART
};
bool checkForBipartite(const Graph& g)
{
bool is_bipartite = true;
std::vector<Graph::Vertex> color(g.getVertexCount(), NO_PART); // NO_PART - wasn't visited
std::queue<Graph::Vertex> qu;
for (Graph::Vertex v = 0; v < g.getVertexCount(); ++v) // In case there are several connected component
{
if (color[v] == NO_PART)
{
color[v] = FIRST_PART;
qu.push(v);
while (!qu.empty())
{
Graph::Vertex cur = qu.front();
qu.pop();
VertexMark current_color = color[cur] == FIRST_PART ? SECOND_PART : FIRST_PART;
for (Graph::Vertex i : g.getNeighbors(cur))
{
if (color[i] == NO_PART)
{
color[i] = current_color;
qu.push(i);
}
if (color[i] == color[cur])
{
is_bipartite = false;
break;
}
}
}
}
}
return is_bipartite;
}
}
int main()
{
size_t n, m;
std::cin >> n >> m;
GraphAdjList g(n, false);
for (size_t i = 0; i < m; ++i)
{
Graph::Vertex from, to;
std::cin >> from >> to;
g.addEdge(from - 1, to - 1);
}
std::cout << (GraphProcessing::checkForBipartite(g) ? "YES" : "NO");
return 0;
}