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app.ts
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// Interface
interface Command {
execute: () => void;
undo: () => void;
}
// Receivers
class TV {
turnOn() {
console.log("turning on tv");
}
turnOff() {
console.log("turning off tv");
}
}
class Button {
onClick() {
console.log("running on click event");
}
}
// Concretes
class TurnOnCommand implements Command {
private tv: TV;
constructor(tv: TV) {
this.tv = tv;
}
execute() {
this.tv.turnOn();
}
undo() {
this.tv.turnOff();
}
}
class TurnOffCommand implements Command {
private tv: TV;
constructor(tv: TV) {
this.tv = tv;
}
execute() {
this.tv.turnOff();
}
undo() {
this.tv.turnOn();
}
}
class ButtonCommand implements Command {
private button: Button;
constructor(button: Button) {
this.button = button;
}
execute() {
this.button.onClick();
}
undo() {
console.log("not set");
}
}
// Invoker
class CommandRunner {
private command: Command;
setCommand(command: Command) {
this.command = command;
}
execute() {
this.command.execute();
}
undo() {
this.command.undo();
}
}
(() => {
const tv = new TV();
const button = new Button();
const commandRunner = new CommandRunner();
commandRunner.setCommand(new TurnOnCommand(tv));
commandRunner.execute();
commandRunner.undo();
commandRunner.setCommand(new TurnOffCommand(tv));
commandRunner.execute();
commandRunner.undo();
commandRunner.setCommand(new ButtonCommand(button));
commandRunner.execute();
commandRunner.undo();
})();