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Design HashMap.cpp
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// Runtime: 105 ms (Top 72.29%) | Memory: 61.60 MB (Top 55.94%)
class MyHashMap {
vector<vector<pair<int, int>>> map;
const int size = 10000;
public:
/** Initialize your data structure here. */
MyHashMap() {
map.resize(size);
}
/** value will always be non-negative. */
void put(int key, int value) {
int index = key % size;
vector<pair<int, int>> &row = map[index];
for(auto iter = row.begin(); iter != row.end(); iter++)
{
if(iter->first == key)
{
iter->second = value;
return;
}
}
row.push_back(make_pair(key, value));
}
/** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */
int get(int key) {
int index = key % size;
vector<pair<int, int>> &row = map[index];
for (auto iter = row.begin(); iter != row.end(); iter++)
{
if (iter->first == key)
{
return iter->second;
}
}
return -1;
}
/** Removes the mapping of the specified value key if this map contains a mapping for the key */
void remove(int key) {
int index = key % size;
vector<pair<int, int>> &row = map[index];
for (auto iter = row.begin(); iter != row.end(); iter++)
{
if (iter->first == key)
{
row.erase(iter);
return;
}
}
}
};
/**
* Your MyHashMap object will be instantiated and called as such:
* MyHashMap* obj = new MyHashMap();
* obj->put(key,value);
* int param_2 = obj->get(key);
* obj->remove(key);
*/