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[common] support for mouse input when available #102

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pvmm opened this issue Jun 21, 2022 · 0 comments
Open

[common] support for mouse input when available #102

pvmm opened this issue Jun 21, 2022 · 0 comments

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@pvmm
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pvmm commented Jun 21, 2022

  • a different cursor shape (and probably a sprite instead of a tile) that moves around the screen preferably in pixels units;
  • opens a cell (MINE_INPUT_OPEN) with a click of the button 1;
  • flags a cell (MINE_INPUT_FLAG) with a click of the button 2;
  • open multiple blocks (MINE_INPUT_OPEN_BLOCK) with a click of buttons 1 and 2;
  • restart game by clicking on the game over pop up or message;
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