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Update version to 1.2.0
Add parameter sc1. (#7) Fix undefined behavior with ACP file names.
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CHANGELOG.md

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##### 1.2.0:
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Added parameter sc1.
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Fixed undefined behavior with ACP file names.
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##### 1.1.0:
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Added more models. (https://github.com/styler00dollar/VapourSynth-RIFE-ncnn-Vulkan)
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README.md

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### Usage:
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```
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RIFE(clip input, int "model", int "factor_num", int "factor_den", int "fps_num", int "fps_den", string "model_path", int "gpu_id", int "gpu_thread", bool "tta", bool "uhd", bool "sc", float "sc_threshold", bool "skip", float "skip_threshold", bool "list_gpu", bool "denoise", int "denoise_tr")
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RIFE(clip input, int "model", int "factor_num", int "factor_den", int "fps_num", int "fps_den", string "model_path", int "gpu_id", int "gpu_thread", bool "tta", bool "uhd", bool "sc", bool "sc1", float "sc_threshold", bool "skip", float "skip_threshold", bool "list_gpu", bool "denoise", int "denoise_tr")
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```
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### Parameters:
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Default: False.
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- sc<br>
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Avoid interpolating frames over scene changes.<br>
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This cannot be true when `sc1=true`.<br>
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Default: False.
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- sc1<br>
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Blend frames (average) frames over scene changes.<br>
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This cannot be true when `sc=true`.<br>
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Default: False.
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- sc_threshold<br>

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