Repository navigation
Arnold-7.1.4.0
#1355
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
[7.1.4.0] - 2022-11-21
Enhancement
Imager support:
Skinning:
Lights:
primvars:arnold:light:shaders.Camera:
Render settings:
Render settings not passed to the render delegate via husk #1006 Improved default sampling values in Hydra The default sample values were inconsistent between interactive Hydra versus batch rendering (e.g. with husk). This was improved, and now matches the other Arnold plugins. This is an incompatible change for scenes where sampling values were left to default.
Sdr parser should define output properties for Arnold shaders #1211 Shader outputs registered in Sdr: The output attributes for Arnold shaders are now registered, along with their type, in the Sdr registry. This allows for applications / plugins to expose shading trees with Arnold shaders with the correct types.
Add env variable in the delegate to dump the arnold scene before rendering it #1266 Environment variable to debug Hydra: In order to help debugging Hydra renders, an environment variable HDARNOLD_DEBUG_SCENE can now be set to a .ass scene filename, allowing the Arnold scene data to be saved out as the render starts.
Bug fixes
New Contributors
Full Changelog: Arnold-7.1.3.0...Arnold-7.1.4.0
This discussion was created from the release Arnold-7.1.4.0.
All reactions