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GameServer.sln
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25 lines (25 loc) · 1.08 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.9.34902.65
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameServer", "GameServer\GameServer.csproj", "{46FB60C9-5283-436F-A258-10E296AABCE4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{46FB60C9-5283-436F-A258-10E296AABCE4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{46FB60C9-5283-436F-A258-10E296AABCE4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{46FB60C9-5283-436F-A258-10E296AABCE4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{46FB60C9-5283-436F-A258-10E296AABCE4}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {7B122B38-ADD1-45A2-90F2-37F8D5AE30C3}
EndGlobalSection
EndGlobal