On a workstation running debian 12 with BeamNG proton 9.0 (tested quickly with proton hotfix too, same issue)
I am getting the GameDir not found error at I have had a quick look at the code on github and I get this error specifically
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if (GameDir.empty()) { |
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error("The game directory was not found."); |
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return; |
This is the location of the executable from my home folder
./.steam/debian-installation/steamapps/compatdata/284160/pfx/drive_c/Program Files (x86)/Steam/steamapps/BeamNG.drive
And it seems to me like this is because my install does not conform to the paths it is trying to lookup as can be seen with the paths it is expecting?
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std::vector<std::filesystem::path> steamappsCommonPaths = { |
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".steam/root/steamapps", // default |
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".steam/steam/steamapps", // Legacy Steam installations |
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".var/app/com.valvesoftware.Steam/.steam/root/steamapps", // flatpak |
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"snap/steam/common/.local/share/Steam/steamapps" // snap |
I dont remember doing anything more than following the debian wiki to install steam and have not messed up with the paths
On a workstation running debian 12 with BeamNG proton 9.0 (tested quickly with proton hotfix too, same issue)
I am getting the GameDir not found error at I have had a quick look at the code on github and I get this error specifically
BeamMP-Launcher/src/Security/BeamNG.cpp
Lines 276 to 278 in f30a88e
This is the location of the executable from my home folder
./.steam/debian-installation/steamapps/compatdata/284160/pfx/drive_c/Program Files (x86)/Steam/steamapps/BeamNG.driveAnd it seems to me like this is because my install does not conform to the paths it is trying to lookup as can be seen with the paths it is expecting?
BeamMP-Launcher/src/Security/BeamNG.cpp
Lines 234 to 238 in f30a88e
I dont remember doing anything more than following the debian wiki to install steam and have not messed up with the paths