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Changed RadialController namespace to Blitzy.UnityRadialController. This fixes the same name conflict between the RadialController namespace and the RadialController class.
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CHANGELOG.md

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# Changelog
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## v0.2.1
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### Date: 11/20/2019
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### Changes
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- Bug Fixes
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- Changed `RadialController` namespace to `Blitzy.UnityRadialController`. This fixes the same name conflict between the `RadialController` namespace and the `RadialController` class.
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## v0.2.0
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### Date: 11/20/2019

RadialControllerUnity/Assets/RadialController/Bridge/IRadialControllerPlatformBridge.cs

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using System;
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namespace RadialController {
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namespace Blitzy.UnityRadialController {
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/// <summary>
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/// Common interface that all radial controller platform bridges implement.
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/// </summary>

RadialControllerUnity/Assets/RadialController/Bridge/PlatformBridgeFactory.cs

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namespace RadialController {
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namespace Blitzy.UnityRadialController {
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public static class PlatformBridgeFactory {
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public static IRadialControllerPlatformBridge CreateBridge(RadialController radialController) {
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#if UNITY_STANDALONE_WIN

RadialControllerUnity/Assets/RadialController/Demo/Scripts/ManipulatedObject.cs

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public float scaleSpeed = 1.0f;
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public float maxScale = 3.0f;
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public float minScale = 0.5f;
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private float curScale = 1.0f;
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public void Manipulate(float amount) {

RadialControllerUnity/Assets/RadialController/RadialController.cs

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using UnityEngine;
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using UnityEngine.Events;
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namespace RadialController {
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namespace Blitzy.UnityRadialController {
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public class RadialController : MonoBehaviour {
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[Tooltip("Default behaviour of the radial controller has the clicked event being sent even if the holding is activated. This flag allows you to alter that behaviour.")]
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public bool sendClickIfHolding = true;

RadialControllerUnity/Assets/RadialController/RadialControllerWindowsBridge.cs

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using System.Text;
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using UnityEngine;
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namespace RadialController {
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namespace Blitzy.UnityRadialController {
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public class RadialControllerWindowsBridge : IRadialControllerPlatformBridge
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{
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#if UNITY_EDITOR
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public string Name { get { return "Radial Controller Windows Bridge"; } }
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public string Version { get { return "0.2.0"; } }
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public string Version { get { return "0.2.1"; } }
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public event Action onBridgeReady;
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public event Action onButtonClicked;

RadialControllerUnity/ProjectSettings/ProjectSettings.asset

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Others: 1
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bundleVersion: 0.2.0
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bundleVersion: 0.2.1
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0

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