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Description
u have 2 way to reproduce:
Plan A:
- u must have 3 players, let
Player Bsit on the chair,Player Cjoin the game afterPlayer Bsit on the chair; - after
Player Cjoined,Player Cshould see someone stand on the chair, andPlayer Ccan sit on the chair, now letPlayer Bjust don't move, and letPlayer Csit on the chair; - now u notice
Player Bare push forward byPlayer C, but let client-side player check the chair, they will notice they also have option to sit on the chair, andPlayer Cwon't be able to leave the chair (can saved by teleport), the bug are present (to reach here u just need 2 players), but do more furter, letPlayer Bsit on the chair; - after all done correctly,
Player Cwill stuck forever ifPlayer Cnot rejoin the game.
Plan B:
- still need 3 players, still let
Player Bsit on the chair, butPlayer Cjoin the game afterPlayer Bsit on the chair and Set straps; - after
Player Cjoined, letPlayer Bjust don't move and letPlayer Csit on the chair; - everyone will hear and see the straps resets, and
Player Cstill won't be able to leave the chair (but still can saved by teleport), straps resets is a good sign, unfortunately only happen once in this test; - now let
Player Brejoin the game and sit on the chair just likePlayer Cdoing; - after all done correctly,
Player Cwill stuck forever again ifPlayer Cnot rejoin the game.
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