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I've tried the subdivision methods. With DooSabin_subdivision, I have to call mesh.collect_garbage(), otherwise there are some faces referencing unexisting vertices. Is it normal? I don't see this collect_garbage in the example given in the doc.
By the way the Loop subdivision applied to my favorite Hopf torus gives an awesome result:
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Hello,
I've tried the subdivision methods. With
DooSabin_subdivision
, I have to callmesh.collect_garbage()
, otherwise there are some faces referencing unexisting vertices. Is it normal? I don't see thiscollect_garbage
in the example given in the doc.By the way the Loop subdivision applied to my favorite Hopf torus gives an awesome result:
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