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Adding Tilengine
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README.md

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@@ -732,6 +732,7 @@ an engine would.
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easier. Implemented in Java. [3-clause BSD][29].
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* [Three.js][69] - A library that makes WebGL easy to use. Implemented in
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ECMAScript. [Expat][11].
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* [Tilengine][397] is a 2D graphics engine for creating classic/retro games with tilemaps, sprites and palettes. Its scanline-based rendering system makes raster effects a core feature.
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* [voxel.js][67] - A multi-component framework for bulding voxel games for
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modern browsers. Implemented in ECMAScript. [3-clause BSD][29].
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* [ZenGL][393] - A cross-platform game development library designed to provide
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[394]: http://www.zengl.org/license.html
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[395]: http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/
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[396]: http://google.github.io/liquidfun/
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[397]: http://www.tilengine.org/

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