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[Bug]: Building_AutoloaderCE.StartReload() has a logical vulnerability #4525

@1973771383

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@1973771383

Building_AutoloaderCE.cs ,line 386:

{bool tagMatch = graphicsExt.allowedTurrets.NullOrEmpty() && graphicsExt.allowedTurretTags.NullOrEmpty();} This condition compares allowedTurrets and allowedTurretTags , but subsequent foreach only checked allowedTurretTags.

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