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Handle light and camera rotation in all axes #11

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D-K-E opened this issue Nov 12, 2019 · 2 comments
Open

Handle light and camera rotation in all axes #11

D-K-E opened this issue Nov 12, 2019 · 2 comments
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@D-K-E
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D-K-E commented Nov 12, 2019

In accordance with the roadmap. Handle light and camera rotations in pitch, yaw and roll angles.

@D-K-E D-K-E added this to the 0.1.0 milestone Nov 12, 2019
@D-K-E D-K-E self-assigned this Nov 12, 2019
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D-K-E commented Nov 23, 2019

This is now possible in a commit at dev branch #83e03a37657c

@D-K-E D-K-E closed this as completed Nov 23, 2019
@D-K-E D-K-E reopened this Nov 23, 2019
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D-K-E commented Nov 23, 2019

Camera rotation is missing.

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