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Hq audio stretching on bsnes possible??? #128

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TumaTSB1982 opened this issue Dec 18, 2023 · 0 comments
Open

Hq audio stretching on bsnes possible??? #128

TumaTSB1982 opened this issue Dec 18, 2023 · 0 comments

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@TumaTSB1982
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Hi,i looked at the features of bsnes and that 4K upscaling and color smoothing is a wet dream to come true,now we can see games such as the donkeykong country series,killer instinct,the mortol kombat games at nearly it’s studio quality before those rendered graphics were compressed,or you will see games such as supermario world,mario allstars,yoshi’s island at nearly the quality of hand drawings before they got digitised into low-res,
Or imagine those mode 7 or fx games such as starfox or doom,wolf3D or mario kart,no you supposedly could see those enemies at the distance instead of muddy blocky pixels,so it all sounds absolutely fantastic,it almost would felt like playing N64 games instead😁🙏👍

HOWEVER i got an other idea for wich i do believe would be absolutely fantastic,now while i do know that this is (yet) only about the visual fidelity,BUT i would like if a realtime high quality audio stretching feature along with 24bit upsampling will be added sothat the sliced down audio will no longer sound potentially noisy and dry caused by compression and simple stretching,and while many snes games can have good audio quality,however many games like supermario allstars,supermario world,final fantansy 6 etc,,,do have many sound effects wich can sound very dry ,so hopefully a realtime hq sound stretching feature along with 24bit upsampling might be the great ensure for this,just imagine hearing snes audio almost at studio quality before they got sliced,compressed and stretched on the snes,that would be great😁

unless realtime hq audio stretching and 24bit upsampling is not possible or it will require an enormous amount of processing power to do so,

I got also another fantastic idea but i can imagine that even over 10 years even that is not feasible before of the extream computational power required,imagine turning snes games into true 3D just like 3D nes does but then 3Dlizing all 4 backgrounds,so imagine playing those donkeykong country games and killer instincr into true 3D from each angle and distance and fps perspective,as if you will experience those games at studio quality before they got rendered and converted into 2D,

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