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Player controller #23
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Description
Port:
- Make a physics-enabled block with a camera attached to it #47
- Add a ball that the block sits on by joint #50
- Use the keyboard to spin the ball #58
- Orient the block vertically to gravity #60
- Use the mouse to rotate the block #62
- Shift to sprint #64
- Make the ball rotation relative to look direction #66
- Move the ball down when space is pressed to jump #68
- Fix rotation stability #70
- Air strafing #76
New:
- Crouching
- Sliding
- VR
- Crouching moves the football back so you can see/access underneath you
- When you summon something (cards, deque, etc), it should stay in your hand until you grab + release
- Hoist yourself over ledges
- Disable item interpolation when you hold something
- Prioritize gripping objects over terrain
- Think about giving the player head a bit of wiggle room before making the body follow it
- Fix height calibration
- Wall running?
- Wall jumping?
- Teleport locomotion
- Snap turning
- Display a hologram of where the hand will teleport to if it can
- Fix or remove flatscreen hand zooming
- Thruster objects that tell you which way is up
- Rotating in space + jetpack controls?
- bhop prevention
- Smoothdamp orient joint
- Make hands go down after a few seconds, and go up when you use them
- Unlink grabbers from grabbables
- Let things interact by holding two things at once
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