1010#include < Geode/modify/EditorUI.hpp>
1111#include < Geode/modify/EditorPauseLayer.hpp>
1212
13+ #include < Geode/binding/EditorUI.hpp>
14+
1315using namespace geode ::prelude;
1416using namespace quickmove ;
1517
@@ -242,7 +244,7 @@ class $modify(MyEditorUI, EditorUI) {
242244 m_fields->m_buttonMenu ->addChild (m_fields->m_moveSizeBtn );
243245
244246 // create rotate counter clockwise button
245- auto rotateCounterClockwiseSprite = ButtonSprite::create (" " , 18 .5f , true , " bigFont.fnt" , " GJ_button_01.png" , 33 .5f , 0 .1f );
247+ auto rotateCounterClockwiseSprite = ButtonSprite::create (" " , 18.5 , true , " bigFont.fnt" , " GJ_button_01.png" , 33 .5f , 0 .1f );
246248 m_fields->m_rotateCounterClockwiseBtnBg = rotateCounterClockwiseSprite;
247249
248250 m_fields->m_rotateCounterClockwiseBtn = CCMenuItemSpriteExtra::create (
@@ -266,7 +268,7 @@ class $modify(MyEditorUI, EditorUI) {
266268 m_fields->m_buttonMenu ->addChild (m_fields->m_rotateCounterClockwiseBtn );
267269
268270 // create rotate clockwise button
269- auto rotateClockwiseSprite = ButtonSprite::create (" " , 18 .5f , true , " bigFont.fnt" , " GJ_button_01.png" , 33 .5f , 0 .1f );
271+ auto rotateClockwiseSprite = ButtonSprite::create (" " , 18.5 , true , " bigFont.fnt" , " GJ_button_01.png" , 33 .5f , 0 .1f );
270272 m_fields->m_rotateClockwiseBtnBg = rotateClockwiseSprite;
271273
272274 m_fields->m_rotateClockwiseBtn = CCMenuItemSpriteExtra::create (
@@ -290,7 +292,7 @@ class $modify(MyEditorUI, EditorUI) {
290292 m_fields->m_buttonMenu ->addChild (m_fields->m_rotateClockwiseBtn );
291293
292294 // create flip x button
293- auto flipXSprite = ButtonSprite::create (" " , 18 .5f , true , " bigFont.fnt" , " GJ_button_01.png" , 33 .5f , 0 .1f );
295+ auto flipXSprite = ButtonSprite::create (" " , 18.5 , true , " bigFont.fnt" , " GJ_button_01.png" , 33 .5f , 0 .1f );
294296 m_fields->m_flipXBtnBg = flipXSprite;
295297
296298 m_fields->m_flipXBtn = CCMenuItemSpriteExtra::create (
@@ -314,7 +316,7 @@ class $modify(MyEditorUI, EditorUI) {
314316 m_fields->m_buttonMenu ->addChild (m_fields->m_flipXBtn );
315317
316318 // create flip y button
317- auto flipYSprite = ButtonSprite::create (" " , 18 .5f , true , " bigFont.fnt" , " GJ_button_01.png" , 33 .5f , 0 .1f );
319+ auto flipYSprite = ButtonSprite::create (" " , 18.5 , true , " bigFont.fnt" , " GJ_button_01.png" , 33 .5f , 0 .1f );
318320 m_fields->m_flipYBtnBg = flipYSprite;
319321
320322 m_fields->m_flipYBtn = CCMenuItemSpriteExtra::create (
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