Minecraft hangs when generating dynamic mahogany trees from BOP. I think this happens when the mahogany leaves are up against dynamic tree leaves from BYG, though there is no way to test this since the chunks causing the problem are never loaded. I think it's caused by getHydrationLevelFromNeighbors. java.lang.ArrayIndexOutOfBoundsException gives an exception 5 or 6. See attached crash reports.
crash-2023-03-26-C.txt
crash-2023-03-26-B.txt
crash-2023-03-26-A.txt