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doc/distrib/NodeHelpFiles/cs-CZ/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## Podrobnosti
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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Uzel `Geometry.IsAlmostEqualTo` vrátí booleovskou hodnotu podle toho, zda mají dvě dané geometrie stejné geometrické reprezentace nebo číselné hodnoty.
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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V příkladu níže byl válec vytvořen dvěma způsoby. Dva válce jsou poté porovnány pomocí funkce `Geometry.IsAlmostEqualTo`.
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## Vzorový soubor
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doc/distrib/NodeHelpFiles/de-DE/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## Im Detail
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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`Geometry.IsAlmostEqualTo` gibt einen booleschen Wert zurück, der angibt, ob die zwei angegebenen Geometrien über dieselben geometrischen Darstellungen oder numerischen Werte verfügen.
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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Im Beispiel unten wird ein Zylinder auf zwei Arten erstellt. Dann werden die beiden Zylinder mit `Geometry.IsAlmostEqualTo` verglichen.
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## Beispieldatei
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doc/distrib/NodeHelpFiles/es-ES/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## En detalle:
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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`Geometry.IsAlmostEqualTo` devuelve un valor booleano que indica si las dos geometrías especificadas tienen los mismos valores numéricos o representaciones geométricas.
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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En el ejemplo siguiente, se crea un cilindro de dos formas. A continuación, los dos cilindros se comparan con `Geometry.IsAlmostEqualTo`.
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## Archivo de ejemplo
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doc/distrib/NodeHelpFiles/fr-FR/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## Description approfondie
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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'Geometry.IsAlmostEqual' renvoie une valeur booléenne indiquant si les deux géométries données possèdent ou non les mêmes représentations géométriques ou les mêmes valeurs numériques.
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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Dans l'exemple ci-dessous, un cylindre est créé de deux façons. Les deux cylindres sont ensuite comparés avec 'Geometry.IsAlmostEqualTo'.
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## Exemple de fichier
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doc/distrib/NodeHelpFiles/it-IT/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## In profondità
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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`Geometry.IsAlmostEqualTo` restituisce un valore booleano che indica se le due geometrie specificate hanno le stesse rappresentazioni geometriche o gli stessi valori numerici.
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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Nell'esempio seguente, un cilindro viene creato in due modi. I due cilindri vengono poi confrontati con `Geometry.IsAlmostEqualTo`.
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## File di esempio
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doc/distrib/NodeHelpFiles/ja-JP/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## 詳細
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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`Geometry.IsAlmostEqualTo` は、指定された 2 つのジオメトリが同じジオメトリ表記または数値であるかどうかを示すブール値を返します。
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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次の例では、円柱が 2 つの方法で作成されます。次に、2 つの円柱が `Geometry.IsAlmostEqualTo` を使用して比較されます。
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## サンプル ファイル
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doc/distrib/NodeHelpFiles/ko-KR/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## 상세
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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`Geometry.IsAlmostEqualTo`는 두 개의 지정된 형상이 동일한 기하학적 표현 또는 수치 값을 가지는지 여부를 나타내는 부울 값을 반환합니다.
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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아래 예제에서는 원통이 두 가지 방식으로 작성됩니다. 그런 다음 두 원통이 `Geometry.IsAlmostEqualTo`를 사용하여 비교됩니다.
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## 예제 파일
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doc/distrib/NodeHelpFiles/pl-PL/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## Informacje szczegółowe
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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Węzeł `Geometry.IsAlmostEqualTo` zwraca wartość logiczną (boolean) wskazującą, czy dwie dane geometrie mają tę samą reprezentację geometryczną bądź wartości liczbowe.
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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W poniższym przykładzie na dwa sposoby tworzony jest walec. Następnie porównuje się te dwa cylindry za pomocą węzła `Geometry.IsAlmostEqualTo`.
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## Plik przykładowy
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doc/distrib/NodeHelpFiles/pt-BR/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## Em profundidade
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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`Geometry.IsAlmostEqualTo` retorna um valor booleano que indica se as duas geometrias fornecidas têm as mesmas representações geométricas ou valores numéricos.
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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No exemplo abaixo, é criado um cilindro de duas maneiras. Em seguida, os dois cilindros são comparados com `Geometry.IsAlmostEqualTo`.
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## Arquivo de exemplo
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doc/distrib/NodeHelpFiles/ru-RU/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## Подробности
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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`Geometry.IsAlmostEqualTo` возвращает логическое значение, показывающее, имеют ли два указанных геометрических объекта одинаковые геометрические представления или числовые значения.
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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В приведенном ниже примере используются два способа для создания цилиндров. Затем они сравниваются с помощью `Geometry.IsAlmostEqualTo`.
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## Файл примера
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doc/distrib/NodeHelpFiles/zh-CN/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## 详细
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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Geometry.IsAlmostEqualTo”将返回一个布尔值,表示两个给定的几何图形是否有相同的几何表示或数值。
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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在下面的示例中,用两种方式创建了圆柱。然后将两个圆柱与“Geometry.IsAlmostEqualTo”相比较。
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## 示例文件
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doc/distrib/NodeHelpFiles/zh-TW/Autodesk.DesignScript.Geometry.Geometry.IsAlmostEqualTo.md

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## 深入資訊
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`Geometry.IsAlmostEqualTo` returns a boolean value indication whether the two given geometries have the same geometrical representations or numerical values.
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`Geometry.IsAlmostEqualTo` 會傳回布林值,指出兩個給定的幾何圖形是否有相同的幾何表現法或數值。
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In the example below, a cylinder is created two ways. The two cylinders are then compared with `Geometry.IsAlmostEqualTo`.
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以下範例以兩種方式各建立一個圓柱,然後使用 `Geometry.IsAlmostEqualTo` 比較兩個圓柱。
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## 範例檔案
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