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Fix billboard relationship to camera #2

@ycastorium

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@ycastorium

Right now, the sprite billboard will always have its direction facing south to the camera, so if you rotate the camera, the character will always "look" at the camera, this is not the behaviour we want:

A sprite should have two directions:

  • one is where the sprite is facing
  • the other one is the direction from where the observer is looking towards the sprite.

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