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Changes should be universal, instead of having to be manually configured per save file #7

@CharlesProfessional

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@CharlesProfessional

Changes made should not be tied to individual save files, and instead be global. Having to rebalance the charms each time you want to start a new game is a hassle.

If this is impossible for technical reasons, a good workaround would be to use a config.ini file which the user would edit, and the mod would then set its settings according to the .ini file.

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