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Works Once Then Refuses To Work Again #2

@Deadmano

Description

@Deadmano

Not sure what the cause was, I hit "G" once, it moved the items, thereafter it refuses to stash any further items, regardless of chest space, or additional chests being built with existing items that should be stashed existing. Here's the errors logged each time I hit the stash key:

Stack trace:
HS_QuickStash.Patch.Patch_Player_Update (Player __instance) (at <8bf5aa8d1ac5422cad1514ac0e1041f7>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

[Error  : Unity Log] NullReferenceException
Stack trace:
HS_QuickStash.Patch.Patch_Player_Update (Player __instance) (at <8bf5aa8d1ac5422cad1514ac0e1041f7>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

[Error  : Unity Log] NullReferenceException
Stack trace:
HS_QuickStash.Patch.Patch_Player_Update (Player __instance) (at <8bf5aa8d1ac5422cad1514ac0e1041f7>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

[Error  : Unity Log] NullReferenceException
Stack trace:
HS_QuickStash.Patch.Patch_Player_Update (Player __instance) (at <8bf5aa8d1ac5422cad1514ac0e1041f7>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

[Error  : Unity Log] NullReferenceException
Stack trace:
HS_QuickStash.Patch.Patch_Player_Update (Player __instance) (at <8bf5aa8d1ac5422cad1514ac0e1041f7>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

[Error  : Unity Log] NullReferenceException
Stack trace:
HS_QuickStash.Patch.Patch_Player_Update (Player __instance) (at <8bf5aa8d1ac5422cad1514ac0e1041f7>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

[Error  : Unity Log] NullReferenceException
Stack trace:
HS_QuickStash.Patch.Patch_Player_Update (Player __instance) (at <8bf5aa8d1ac5422cad1514ac0e1041f7>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

[Error  : Unity Log] NullReferenceException
Stack trace:
HS_QuickStash.Patch.Patch_Player_Update (Player __instance) (at <8bf5aa8d1ac5422cad1514ac0e1041f7>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

[Error  : Unity Log] NullReferenceException
Stack trace:
HS_QuickStash.Patch.Patch_Player_Update (Player __instance) (at <8bf5aa8d1ac5422cad1514ac0e1041f7>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

[Error  : Unity Log] NullReferenceException
Stack trace:
HS_QuickStash.Patch.Patch_Player_Update (Player __instance) (at <8bf5aa8d1ac5422cad1514ac0e1041f7>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

[Error  : Unity Log] NullReferenceException
Stack trace:
HS_QuickStash.Patch.Patch_Player_Update (Player __instance) (at <8bf5aa8d1ac5422cad1514ac0e1041f7>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

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