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I just did a full factory reset with my steam deck. I installed Heroic and signed into Epic and I get the SAME error message as before. I already tried to signing into EGS on my PC and made sure to click sign out everywhere. But still this problem persists.
An error has occurred! Try to Logout and Login on your Epic account.
[cli] INFO: Logging in...[Core] INFO: Trying to re-use existing login session...[cli] INFO: Getting game list... (this may take a while)Traceback (most recent call last):
File "urllib3/connectionpool.py", line 536, in _make_request
File "urllib3/connection.py", line 507, in getresponse
File "http/client.py", line 1377, in getresponseFile "http/client.py", line 320, in begin
File "http/client.py", line 281, in _read_status
File "socket.py", line 704, in readinto
File "ssl.py", line 1275, in recv_into
File "ssl.py", line 1133, in read
socket.timeout: The read operation timed out
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "requests/adapters.py", line 667, in send
File "urllib3/connectionpool.py", line 843, in urlopen
File "urllib3/util/retry.py", line 474, in incrementFile "urllib3/util/util.py", line 39, in reraise
File "urllib3/connectionpool.py", line 789, in urlopen
File "urllib3/connectionpool.py", line 538, in _make_requestFile "urllib3/connectionpool.py", line 369, in _raise_timeout
urllib3.exceptions.ReadTimeoutError: HTTPSConnectionPool(host='launcher-public-service-prod06.ol.epicgames.com', port=443): Read timed out. (read timeout=10)
During handling of the above exception, another exception occurred:
Traceback (most recent call last):File "legendary/cli.py", line 3224, in
File "legendary/cli.py", line 3133, in main
File "legendary/cli.py", line 201, in list_games
File "legendary/core.py", line 415, in get_game_and_dlc_listFile "legendary/core.py", line 361, in get_assets
File "legendary/api/egs.py", line 170, in get_game_assets
File "requests/sessions.py", line 602, in getFile "requests/sessions.py", line 589, in request
File "requests/sessions.py", line 703, in sendFile "requests/adapters.py", line 713, in send
requests.exceptions.ReadTimeout: HTTPSConnectionPool(host='launcher-public-service-prod06.ol.epicgames.com', port=443): Read timed out. (read timeout=10)
[PYI-336:ERROR] Failed to execute script 'cli' due to unhandled exception!
Add logs
(19:07:50) INFO: [Legendary]: Legendary location: /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary
(19:07:50) INFO: [Gog]: GOGDL location: /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/gogdl
(19:07:50) INFO: [Connection]: Connectivity: check-online
(19:07:50) INFO: [Connection]: Pinging external endpoints
(19:07:50) INFO: [Gog]: Checking for existing gog manifests
(19:07:50) WARNING: [Backend]: Failed to register protocol with OS.
(19:07:50) INFO: [Connection]: Connectivity: online
(19:07:50) INFO: [Backend]: User Not Found, removing it from Store
(19:07:50) ERROR: [Gog]: Unable to syncQueued playtime, userData not present
(19:07:50) INFO: [Gog]: Running command: GOGDL_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/gogdl --auth-config-path /home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth
(19:07:51) INFO: [Backend]: AreWeAntiCheatYet data downloaded
(19:07:51) INFO: [Backend]: Frontend Ready
(19:07:51) INFO: [Backend]: Checking for current version changelog
(19:07:51) INFO: [Frontend]: Updated to a new version, cleaaning up the cache.
(19:07:51) INFO: [Legendary]: Running command: LEGENDARY_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary cleanup
(19:07:51) INFO: [Frontend]: Refreshing undefined Library
(19:07:51) WARNING: [Backend]: refresh not implemented on Sideload Library Manager
(19:07:51) INFO: [Legendary]: Refreshing library...
(19:07:53) INFO: [Legendary]: Running command: LEGENDARY_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary --version
(19:07:53) INFO: [Gog]: Running command: GOGDL_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/gogdl --auth-config-path /home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json --version
(19:07:53) INFO: [Nile]: Running command: NILE_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/nile_config /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/nile --version
(19:07:53) INFO: [Winetricks]: Downloading Winetricks
(19:07:53) INFO: [Backend]:
System Information:
CPU: 8x AMD Custom APU 0932
Memory: 15.53 GB (used: 3.6 GB)
GPUs:
GPU 0:
Name: Advanced Micro Devices, Inc. [AMD/ATI] Sephiroth [AMD Custom GPU 0405]
IDs: D=1435 V=1002 SD=0123 SV=1002
Driver: amdgpu
OS: SteamOS 3.6.22 holo (linux)
The current system is a Steam Deck (model: OLED) in desktop mode
We are running inside a Flatpak container
Software Versions:
Heroic: 2.16.0 Scopper Gaban
Legendary: 0.20.36 Urban Flight (Heroic)
gogdl: 1.1.2
comet: comet 0.2.0
Nile: 1.1.2 Will A. Zeppeli
(19:07:55) INFO: [WineDownloader]: Updating wine versions info
(19:07:55) INFO: [WineDownloader]: Fetching upstream information...
(19:07:56) INFO: [Backend]: Starting the Download Queue
(19:07:56) INFO: [WineDownloader]: wine versions updated
(19:09:48) INFO: [Gog]: Logging using GOG credentials
(19:09:48) INFO: [Gog]: Running command: GOGDL_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/gogdl --auth-config-path /home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth --code <redacted>
(19:09:49) INFO: [Gog]: Login Successful
(19:09:49) INFO: [Gog]: Checking if login is valid
(19:09:49) INFO: [Gog]: Running command: GOGDL_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/gogdl --auth-config-path /home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth
(19:09:51) INFO: [Gog]: Saved username to config file
(19:09:51) INFO: [Frontend]: Refreshing gog Library
(19:09:51) INFO: [Gog]: Running command: GOGDL_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/gogdl --auth-config-path /home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth
(19:09:51) INFO: [Gog]: Getting GOG library
(19:09:51) INFO: [Gog]: Running command: GOGDL_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/gogdl --auth-config-path /home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth
(19:10:44) INFO: [Gog]: Saved games data
(19:10:44) INFO: [Frontend]: No cache found, getting data from gog...
(19:10:44) INFO: [Gog]: Running command: GOGDL_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/gogdl --auth-config-path /home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth
(19:10:45) INFO: [Gog]: Getting GOG library
(19:10:45) INFO: [Gog]: Running command: GOGDL_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/gogdl --auth-config-path /home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth
(19:10:46) INFO: [Gog]: Saved games data
(19:13:53) INFO: [Legendary]: Logging in: LEGENDARY_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary auth --code <redacted>
(19:13:54) INFO: [Frontend]: Refreshing legendary Library
(19:13:54) INFO: [Legendary]: Refreshing library...
(19:13:54) INFO: [Legendary]: Refreshing Epic Games...
(19:13:55) INFO: [Legendary]: Running command: LEGENDARY_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary list --third-party
(19:14:06) INFO: [Legendary]: Game list updated, got 0 games & DLCs
(19:14:06) INFO: [Frontend]: No cache found, getting data from legendary...
(19:14:06) INFO: [Legendary]: Refreshing library...
(19:14:06) INFO: [Legendary]: Refreshing Epic Games...
(19:14:06) INFO: [Legendary]: Running command: LEGENDARY_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary list --third-party
(19:14:17) INFO: [Legendary]: Game list updated, got 0 games & DLCs
Just a helpful tip for the future: people will be far more likely to respond to a bug report if you make the title actually helpful. Typing "Someone please help" doesn't give any information at a glance, and most people don't have the time to read through a whole thing just to find out, "Oh it's not something I know or care about".
Please don't take this as an insult. This is genuinely meant as a helpful tip. People who try to help you with bug reports in the future will thank you.
Describe the bug
I just did a full factory reset with my steam deck. I installed Heroic and signed into Epic and I get the SAME error message as before. I already tried to signing into EGS on my PC and made sure to click sign out everywhere. But still this problem persists.
An error has occurred! Try to Logout and Login on your Epic account.
[cli] INFO: Logging in...[Core] INFO: Trying to re-use existing login session...[cli] INFO: Getting game list... (this may take a while)Traceback (most recent call last):
File "urllib3/connectionpool.py", line 536, in _make_request
File "urllib3/connection.py", line 507, in getresponse
File "http/client.py", line 1377, in getresponseFile "http/client.py", line 320, in begin
File "http/client.py", line 281, in _read_status
File "socket.py", line 704, in readinto
File "ssl.py", line 1275, in recv_into
File "ssl.py", line 1133, in read
socket.timeout: The read operation timed out
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "requests/adapters.py", line 667, in send
File "urllib3/connectionpool.py", line 843, in urlopen
File "urllib3/util/retry.py", line 474, in incrementFile "urllib3/util/util.py", line 39, in reraise
File "urllib3/connectionpool.py", line 789, in urlopen
File "urllib3/connectionpool.py", line 538, in _make_requestFile "urllib3/connectionpool.py", line 369, in _raise_timeout
urllib3.exceptions.ReadTimeoutError: HTTPSConnectionPool(host='launcher-public-service-prod06.ol.epicgames.com', port=443): Read timed out. (read timeout=10)
During handling of the above exception, another exception occurred:
Traceback (most recent call last):File "legendary/cli.py", line 3224, in
File "legendary/cli.py", line 3133, in main
File "legendary/cli.py", line 201, in list_games
File "legendary/core.py", line 415, in get_game_and_dlc_listFile "legendary/core.py", line 361, in get_assets
File "legendary/api/egs.py", line 170, in get_game_assets
File "requests/sessions.py", line 602, in getFile "requests/sessions.py", line 589, in request
File "requests/sessions.py", line 703, in sendFile "requests/adapters.py", line 713, in send
requests.exceptions.ReadTimeout: HTTPSConnectionPool(host='launcher-public-service-prod06.ol.epicgames.com', port=443): Read timed out. (read timeout=10)
[PYI-336:ERROR] Failed to execute script 'cli' due to unhandled exception!
Add logs
Steps to reproduce
Expected behavior
[3/8/2025, 7:07:51 PM] LEGENDARY_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary cleanup
[cli] INFO: Cleanup complete! Removed 0.00 MiB.
[3/8/2025, 7:07:53 PM] LEGENDARY_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary --version
legendary version "0.20.36", codename "Urban Flight (Heroic)"
[3/8/2025, 7:13:53 PM] LEGENDARY_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary auth --code
[cli] INFO: Testing existing login data if present...
[cli] INFO: Successfully logged in as "ageadi2"
[3/8/2025, 7:13:55 PM] LEGENDARY_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary list --third-party
[cli] INFO: Logging in...
[Core] INFO: Trying to re-use existing login session...
[cli] INFO: Getting game list... (this may take a while)
Traceback (most recent call last):
File "urllib3/connectionpool.py", line 536, in _make_request
File "urllib3/connection.py", line 507, in getresponse
File "http/client.py", line 1377, in getresponse
File "http/client.py", line 320, in begin
File "http/client.py", line 281, in _read_status
File "socket.py", line 704, in readinto
File "ssl.py", line 1275, in recv_into
File "ssl.py", line 1133, in read
socket.timeout: The read operation timed out
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "requests/adapters.py", line 667, in send
File "urllib3/connectionpool.py", line 843, in urlopen
File "urllib3/util/retry.py", line 474, in increment
File "urllib3/util/util.py", line 39, in reraise
File "urllib3/connectionpool.py", line 789, in urlopen
File "urllib3/connectionpool.py", line 538, in _make_request
File "urllib3/connectionpool.py", line 369, in _raise_timeout
urllib3.exceptions.ReadTimeoutError: HTTPSConnectionPool(host='launcher-public-service-prod06.ol.epicgames.com', port=443): Read timed out. (read timeout=10)
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "legendary/cli.py", line 3224, in
File "legendary/cli.py", line 3133, in main
File "legendary/cli.py", line 201, in list_games
File "legendary/core.py", line 415, in get_game_and_dlc_list
File "legendary/core.py", line 361, in get_assets
File "legendary/api/egs.py", line 170, in get_game_assets
File "requests/sessions.py", line 602, in get
File "requests/sessions.py", line 589, in request
File "requests/sessions.py", line 703, in send
File "requests/adapters.py", line 713, in send
requests.exceptions.ReadTimeout: HTTPSConnectionPool(host='launcher-public-service-prod06.ol.epicgames.com', port=443): Read timed out. (read timeout=10)
[PYI-332:ERROR] Failed to execute script 'cli' due to unhandled exception!
[3/8/2025, 7:14:06 PM] LEGENDARY_CONFIG_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary list --third-party
[cli] INFO: Logging in...
[Core] INFO: Trying to re-use existing login session...
[cli] INFO: Getting game list... (this may take a while)
Traceback (most recent call last):
File "urllib3/connectionpool.py", line 536, in _make_request
File "urllib3/connection.py", line 507, in getresponse
File "http/client.py", line 1377, in getresponse
File "http/client.py", line 320, in begin
File "http/client.py", line 281, in _read_status
File "socket.py", line 704, in readinto
File "ssl.py", line 1275, in recv_into
File "ssl.py", line 1133, in read
socket.timeout: The read operation timed out
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "requests/adapters.py", line 667, in send
File "urllib3/connectionpool.py", line 843, in urlopen
File "urllib3/util/retry.py", line 474, in increment
File "urllib3/util/util.py", line 39, in reraise
File "urllib3/connectionpool.py", line 789, in urlopen
File "urllib3/connectionpool.py", line 538, in _make_request
File "urllib3/connectionpool.py", line 369, in _raise_timeout
urllib3.exceptions.ReadTimeoutError: HTTPSConnectionPool(host='launcher-public-service-prod06.ol.epicgames.com', port=443): Read timed out. (read timeout=10)
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "legendary/cli.py", line 3224, in
File "legendary/cli.py", line 3133, in main
File "legendary/cli.py", line 201, in list_games
File "legendary/core.py", line 415, in get_game_and_dlc_list
File "legendary/core.py", line 361, in get_assets
File "legendary/api/egs.py", line 170, in get_game_assets
File "requests/sessions.py", line 602, in get
File "requests/sessions.py", line 589, in request
File "requests/sessions.py", line 703, in send
File "requests/adapters.py", line 713, in send
requests.exceptions.ReadTimeout: HTTPSConnectionPool(host='launcher-public-service-prod06.ol.epicgames.com', port=443): Read timed out. (read timeout=10)
[PYI-336:ERROR] Failed to execute script 'cli' due to unhandled exception!
Screenshots
No response
Heroic Version
Latest Stable
System Information
Additional information
No response
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