You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When running The Elder Scrolls Arena (GOG version) through Heroic Games Launcher, the game launches and runs correctly, but there is absolutely no sound - no music, no sound effects, nothing. The game is completely silent. Additionally I also tried the set up even though FluidSynth/QSynth, but it didn't work either.
Add logs
https://0x0.st/8S3w.log
Steps to reproduce
Install The Elder Scrolls Arena (GOG version) using Heroic Games Launcher
Launch The Elder Scrolls Arena from Heroic
Game starts and runs, but has no audio output whatsoever
Expected behavior
The game should have complete audio functionality, including music and sound effects, as it does when played natively on Windows or when configured properly through standalone DOSBox.
Attempted to access Wine configuration: WINEPREFIX="/home/vertikal/Games/Heroic/Prefixes/default/The Elder Scrolls Arena" flatpak run com.heroicgameslauncher.hgl winecfg
IV Other attempts:
Checked system audio with other applications - works fine
Verified Wine prefix location and structure
Explored DOSBox MIDI and sound settings
Despite all these efforts, the game remains completely silent. I suspect there might be issues with how Heroic's Flatpak implementation handles DOSBox audio passthrough or Wine audio configuration for DOS games specifically.
The text was updated successfully, but these errors were encountered:
Describe the bug
When running The Elder Scrolls Arena (GOG version) through Heroic Games Launcher, the game launches and runs correctly, but there is absolutely no sound - no music, no sound effects, nothing. The game is completely silent. Additionally I also tried the set up even though FluidSynth/QSynth, but it didn't work either.
Add logs
Steps to reproduce
Expected behavior
The game should have complete audio functionality, including music and sound effects, as it does when played natively on Windows or when configured properly through standalone DOSBox.
Screenshots
No response
Heroic Version
Latest Stable
System Information
Additional information
I've tried extensive troubleshooting:
I FluidSynth/QSynth setup attempts:
II DOSBox configuration:
III Flatpak permissions:
IV Other attempts:
Despite all these efforts, the game remains completely silent. I suspect there might be issues with how Heroic's Flatpak implementation handles DOSBox audio passthrough or Wine audio configuration for DOS games specifically.
The text was updated successfully, but these errors were encountered: