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validateReferences: 1 + platformData: + - first: + : Any + second: + enabled: 0 + settings: + Exclude Editor: 0 + - first: + Any: + second: + enabled: 1 + settings: {} + - first: + Editor: Editor + second: + enabled: 1 + settings: + DefaultValueInitialized: true + - first: + Windows Store Apps: WindowsStoreApps + second: + enabled: 0 + settings: + CPU: AnyCPU + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Encodings.Web.8.0.0.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Encodings.Web.8.0.0.meta deleted file mode 100644 index caa8e6e35..000000000 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Encodings.Web.8.0.0.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: cf1262d21f1e25347a07b0bf79882f2f -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git 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settings: - CPU: AnyCPU - userData: - assetBundleName: - assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Json.8.0.5/System.Text.Json.dll b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Json.8.0.5.dll similarity index 100% rename from Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Json.8.0.5/System.Text.Json.dll rename to Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Json.8.0.5.dll diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Json.8.0.5.dll.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Json.8.0.5.dll.meta new file mode 100644 index 000000000..cdd1d5801 --- /dev/null +++ b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Json.8.0.5.dll.meta @@ -0,0 +1,39 @@ +fileFormatVersion: 2 +guid: 13179b741499abe4794b9b74aa17fee7 +PluginImporter: + externalObjects: {} + serializedVersion: 2 + iconMap: {} + executionOrder: {} + defineConstraints: [] + isPreloaded: 0 + isOverridable: 0 + isExplicitlyReferenced: 0 + validateReferences: 1 + platformData: + - first: + : Any + second: + enabled: 0 + settings: + Exclude Editor: 0 + - first: + Any: + second: + enabled: 1 + settings: {} + - first: + Editor: Editor + second: + enabled: 1 + settings: + DefaultValueInitialized: true + - first: + Windows Store Apps: WindowsStoreApps + second: + enabled: 0 + settings: + CPU: AnyCPU + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Json.8.0.5.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Json.8.0.5.meta deleted file mode 100644 index cbbcf71a1..000000000 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Json.8.0.5.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4068e9b4a179d4d499ab0518a3588e14 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Text.Json.8.0.5/System.Text.Json.dll.meta 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a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0/System.Threading.Channels.dll b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0.dll similarity index 100% rename from Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0/System.Threading.Channels.dll rename to Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0.dll diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0.dll.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0.dll.meta new file mode 100644 index 000000000..4d2d64077 --- /dev/null +++ b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0.dll.meta @@ -0,0 +1,39 @@ +fileFormatVersion: 2 +guid: b573ce2cebbd9904b929e09e82333527 +PluginImporter: + externalObjects: {} + serializedVersion: 2 + iconMap: {} + executionOrder: {} + defineConstraints: [] + isPreloaded: 0 + isOverridable: 0 + isExplicitlyReferenced: 0 + validateReferences: 1 + platformData: + - first: + : Any + second: + enabled: 0 + settings: + Exclude Editor: 0 + - first: + Any: + second: + enabled: 1 + settings: {} + - first: + Editor: Editor + second: + enabled: 1 + settings: + DefaultValueInitialized: true + - first: + Windows Store Apps: WindowsStoreApps + second: + enabled: 0 + settings: + CPU: AnyCPU + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0.meta deleted file mode 100644 index 6f0b427b7..000000000 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fb786989d109f3b4890ab4e62a96b27f -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0/System.Threading.Channels.dll.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0/System.Threading.Channels.dll.meta deleted file mode 100644 index 708782e91..000000000 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Channels.8.0.0/System.Threading.Channels.dll.meta +++ /dev/null @@ -1,39 +0,0 @@ -fileFormatVersion: 2 -guid: c6fdbd651930cbf4aaf29825aa45db95 -PluginImporter: - externalObjects: {} - serializedVersion: 2 - iconMap: {} - executionOrder: {} - defineConstraints: [] - isPreloaded: 0 - isOverridable: 0 - isExplicitlyReferenced: 0 - validateReferences: 1 - platformData: - - first: - : Any - second: - enabled: 0 - settings: - Exclude Editor: 0 - - first: - Any: - second: - enabled: 1 - settings: {} - - first: - Editor: Editor - second: - enabled: 1 - settings: - DefaultValueInitialized: true - - first: - Windows Store Apps: WindowsStoreApps - second: - enabled: 0 - settings: - CPU: AnyCPU - userData: - assetBundleName: - assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4/System.Threading.Tasks.Extensions.dll b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4.dll similarity index 100% rename from Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4/System.Threading.Tasks.Extensions.dll rename to Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4.dll diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4/System.Threading.Tasks.Extensions.dll.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4.dll.meta similarity index 94% rename from Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4/System.Threading.Tasks.Extensions.dll.meta rename to Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4.dll.meta index 1060488ba..bf3839cb0 100644 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4/System.Threading.Tasks.Extensions.dll.meta +++ b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4.dll.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 6ee4192f1eb15a9468e5ea3f7a875b6c +guid: e3d9d73ecb06870479a6582afee13224 PluginImporter: externalObjects: {} serializedVersion: 2 diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4.meta deleted file mode 100644 index 0860dc76a..000000000 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/System.Threading.Tasks.Extensions.4.5.4.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 46f77429a7c637544abb41ae6670b6b6 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.6.2.1.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.6.2.1.meta deleted file mode 100644 index bbdc6b427..000000000 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.6.2.1.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f8d72cf923b64f14aac1dfdc4b8e9b9e -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.6.2.1/McpPlugin.dll.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.6.2.1/McpPlugin.dll.meta deleted file mode 100644 index ca2f2c341..000000000 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.6.2.1/McpPlugin.dll.meta +++ /dev/null @@ -1,39 +0,0 @@ -fileFormatVersion: 2 -guid: 3c49927eebff7a44eb2195de22df3e4b -PluginImporter: - externalObjects: {} - serializedVersion: 2 - iconMap: {} - executionOrder: {} - defineConstraints: [] - isPreloaded: 0 - isOverridable: 0 - isExplicitlyReferenced: 0 - validateReferences: 1 - platformData: - - first: - : Any - second: - enabled: 0 - settings: - Exclude Editor: 0 - - first: - Any: - second: - enabled: 1 - settings: {} - - first: - Editor: Editor - second: - enabled: 1 - settings: - DefaultValueInitialized: true - - first: - Windows Store Apps: WindowsStoreApps - second: - enabled: 0 - settings: - CPU: AnyCPU - userData: - assetBundleName: - assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.Common.6.2.1.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.Common.6.2.1.meta deleted file mode 100644 index e19df3498..000000000 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.Common.6.2.1.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c587076f58f5250468e3914db9532e31 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.Common.6.2.1/McpPlugin.Common.dll.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.Common.6.2.1/McpPlugin.Common.dll.meta deleted file mode 100644 index 8316464a3..000000000 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.McpPlugin.Common.6.2.1/McpPlugin.Common.dll.meta +++ /dev/null @@ -1,39 +0,0 @@ -fileFormatVersion: 2 -guid: 914b9e2161091c7459b9c487544cd062 -PluginImporter: - externalObjects: {} - serializedVersion: 2 - iconMap: {} - executionOrder: {} - defineConstraints: [] - isPreloaded: 0 - isOverridable: 0 - isExplicitlyReferenced: 0 - validateReferences: 1 - platformData: - - first: - : Any - second: - enabled: 0 - settings: - Exclude Editor: 0 - - first: - Any: - second: - enabled: 1 - settings: {} - - first: - Editor: Editor - second: - enabled: 1 - settings: - DefaultValueInitialized: true - - first: - Windows Store Apps: WindowsStoreApps - second: - enabled: 0 - settings: - CPU: AnyCPU - userData: - assetBundleName: - assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.ReflectorNet.5.1.1.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.ReflectorNet.5.1.1.meta deleted file mode 100644 index 980652c12..000000000 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.ReflectorNet.5.1.1.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 39bf1e1f0cafa4345b827fb3ba992e2f -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.ReflectorNet.5.1.1/ReflectorNet.dll.meta b/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.ReflectorNet.5.1.1/ReflectorNet.dll.meta deleted file mode 100644 index 293d033c1..000000000 --- a/Unity-MCP-Plugin/Assets/Plugins/NuGet/com.IvanMurzak.ReflectorNet.5.1.1/ReflectorNet.dll.meta +++ /dev/null @@ -1,39 +0,0 @@ -fileFormatVersion: 2 -guid: b6b9e09144aad04489aa08b234739365 -PluginImporter: - externalObjects: {} - serializedVersion: 2 - iconMap: {} - executionOrder: {} - defineConstraints: [] - isPreloaded: 0 - isOverridable: 0 - isExplicitlyReferenced: 0 - validateReferences: 1 - platformData: - - first: - : Any - second: - enabled: 0 - settings: - Exclude Editor: 0 - - first: - Any: - second: - enabled: 1 - settings: {} - - first: - Editor: Editor - second: - enabled: 1 - settings: - DefaultValueInitialized: true - - first: - Windows Store Apps: WindowsStoreApps - second: - enabled: 0 - settings: - CPU: AnyCPU - userData: - assetBundleName: - assetBundleVariant: diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetExtractor.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetExtractor.cs index 0b9f2ecd6..d403e2c9d 100644 --- a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetExtractor.cs +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetExtractor.cs @@ -23,72 +23,117 @@ namespace com.IvanMurzak.Unity.MCP.Editor.DependencyResolver /// Extracts DLLs from .nupkg files (which are zip archives). /// Selects the best target framework match and skips irrelevant content. /// Also parses the .nuspec for transitive dependency information. + /// + /// Since #733 the extractor writes DLLs FLAT under the install directory + /// using the versioned filename pattern {stem}.{packageVersion}.dll + /// (e.g. System.Memory.10.0.3.dll) instead of the previous + /// {Id}.{Version}/{Dll}.dll per-package layout. This shortens the + /// longest install path enough to keep the resulting DLLs inside + /// Windows' legacy MAX_PATH = 260 limit on the project layouts + /// that previously broke (deep worktree / OneDrive paths). The version + /// in the filename also makes the install layout self-describing and + /// hardens stale-version detection — even if the manifest is corrupted, + /// the on-disk filenames carry the version metadata. + /// + /// Consuming asmdef precompiledReferences must reference the + /// versioned filename (e.g. System.Text.Json.8.0.5.dll); they + /// are updated in lockstep with the configured package version. /// static class NuGetExtractor { /// - /// Extracts DLLs from a .nupkg file to the install directory. - /// Returns the list of extracted DLL file paths, joined under - /// (so the result is relative or absolute in the same form as the caller's install directory). + /// Plans the flat-layout DLL paths a package would produce without + /// extracting anything. Used by the long-path pre-flight to reject an + /// install before any disk write happens (see issue #733). + /// + /// Returns the list of (zip-entry, planned-on-disk-path) pairs. The + /// list is empty for development-only dependencies and packages that + /// ship no compatible framework folder; both cases are valid no-op + /// installs that the caller treats as "nothing to do". /// - public static List ExtractDlls(string nupkgPath, string installDirectory) + public static List PlanDllPaths(string nupkgPath, string installDirectory, string packageVersion) { - var extractedDlls = new List(); + var planned = new List(); - if (!Directory.Exists(installDirectory)) - Directory.CreateDirectory(installDirectory); + using var zip = ZipFile.OpenRead(nupkgPath); - using (var zip = ZipFile.OpenRead(nupkgPath)) + var libEntries = CollectLibEntries(zip); + var bestFramework = SelectBestFramework(libEntries.Keys); + if (bestFramework == null || !libEntries.TryGetValue(bestFramework, out var frameworkEntries)) + return planned; + + foreach (var entry in frameworkEntries) { - // Collect lib/ entries grouped by target framework - var libEntries = new Dictionary>(StringComparer.OrdinalIgnoreCase); + // Snapshot FullName / Name into the PlannedDll BEFORE the zip + // disposes — accessing them on the entry after Dispose throws. + var versionedName = ToVersionedFileName(entry.Name, packageVersion); + var fullName = entry.FullName; + var targetPath = Path.Combine(installDirectory, versionedName); + planned.Add(new PlannedDll(fullName, versionedName, targetPath)); + } - foreach (var entry in zip.Entries) - { - var entryName = entry.FullName.Replace('\\', '/'); + return planned; + } - if (!entryName.StartsWith("lib/", StringComparison.OrdinalIgnoreCase)) - continue; + /// + /// Extracts DLLs from a .nupkg file FLAT under the install directory, + /// rewriting each filename to {stem}.{packageVersion}.dll. + /// + /// Returns the list of extracted (versioned) DLL filenames — relative, + /// no directory prefix, sit directly under . + /// Empty list when the package has no DLLs in any compatible framework folder. + /// + public static List ExtractDlls(string nupkgPath, string installDirectory, string packageVersion) + { + var extracted = new List(); - // Skip directories, non-DLL files, and files we don't need - if (string.IsNullOrEmpty(entry.Name) || ShouldSkip(entryName)) - continue; + if (!Directory.Exists(installDirectory)) + Directory.CreateDirectory(installDirectory); - var parts = entryName.Split('/'); - if (parts.Length < 3) - continue; + var planned = PlanDllPaths(nupkgPath, installDirectory, packageVersion); + if (planned.Count == 0) + return extracted; - var framework = parts[1]; - if (!libEntries.TryGetValue(framework, out var entries)) - { - entries = new List(); - libEntries[framework] = entries; - } - entries.Add(entry); - } + using var zip = ZipFile.OpenRead(nupkgPath); - // Select the best target framework - var bestFramework = SelectBestFramework(libEntries.Keys); - if (bestFramework == null) - { - Debug.LogWarning($"[NuGet] No compatible framework found in {Path.GetFileName(nupkgPath)}. " + - $"Available: {string.Join(", ", libEntries.Keys)}"); - return extractedDlls; - } + // Re-resolve entries by full name from the freshly opened archive. + // Holding ZipArchiveEntry references across two ZipFile.OpenRead + // calls is unsafe (the underlying stream is owned by the first + // archive's Dispose). PlanDllPaths captured FullName up front; we + // just look those names up in this archive. + var entriesByName = zip.Entries.ToDictionary(e => e.FullName, StringComparer.OrdinalIgnoreCase); + foreach (var p in planned) + { + if (!entriesByName.TryGetValue(p.EntryFullName, out var entry)) + continue; - // Extract DLLs from the selected framework - if (libEntries.TryGetValue(bestFramework, out var frameworkEntries)) - { - foreach (var entry in frameworkEntries) - { - var targetPath = Path.Combine(installDirectory, entry.Name); - entry.ExtractToFile(targetPath, overwrite: true); - extractedDlls.Add(targetPath); - } - } + entry.ExtractToFile(p.TargetPath, overwrite: true); + extracted.Add(p.FileName); } - return extractedDlls; + return extracted; + } + + /// + /// Rewrites a DLL filename to the flat-layout pattern + /// {stem}.{packageVersion}{extension}. If the input already + /// ends in the expected version tail (e.g. a hand-prepared zip), the + /// rename is a no-op so the operation is idempotent. + /// + internal static string ToVersionedFileName(string originalDllFileName, string packageVersion) + { + var stem = Path.GetFileNameWithoutExtension(originalDllFileName); + var extension = Path.GetExtension(originalDllFileName); + if (string.IsNullOrEmpty(extension)) + extension = ".dll"; + + // Defensive: if the stem already ends in ".{packageVersion}", do + // not append again. Real .nupkg entries never do, but a re-run + // against a hand-tagged zip should be a no-op. + if (stem.EndsWith("." + packageVersion, StringComparison.OrdinalIgnoreCase)) + return stem + extension; + + return $"{stem}.{packageVersion}{extension}"; } /// @@ -185,6 +230,37 @@ public static List GetDependencies(string nupkgPath) return dependencies; } + static Dictionary> CollectLibEntries(ZipArchive zip) + { + var libEntries = new Dictionary>(StringComparer.OrdinalIgnoreCase); + + foreach (var entry in zip.Entries) + { + var entryName = entry.FullName.Replace('\\', '/'); + + if (!entryName.StartsWith("lib/", StringComparison.OrdinalIgnoreCase)) + continue; + + // Skip directories, non-DLL files, and files we don't need + if (string.IsNullOrEmpty(entry.Name) || ShouldSkip(entryName)) + continue; + + var parts = entryName.Split('/'); + if (parts.Length < 3) + continue; + + var framework = parts[1]; + if (!libEntries.TryGetValue(framework, out var entries)) + { + entries = new List(); + libEntries[framework] = entries; + } + entries.Add(entry); + } + + return libEntries; + } + /// /// Selects the best target framework from available options using the priority list. /// @@ -322,4 +398,40 @@ static bool ShouldSkip(string entryPath) return false; } } + + /// + /// One DLL the extractor is about to write under the install directory in + /// the flat-layout style. Returned by . + /// + /// The struct deliberately stores strings rather than the live + /// reference: + /// disposes its zip before returning, and accessing entry properties on + /// a disposed archive throws. + /// + readonly struct PlannedDll + { + /// + /// Full archive-relative path of the source entry (e.g. + /// lib/netstandard2.0/System.Text.Json.dll). Used by + /// to re-resolve the entry + /// in a freshly opened zip. + /// + public string EntryFullName { get; } + + /// + /// The DLL filename relative to the install directory + /// (e.g. System.Text.Json.dll). + /// + public string FileName { get; } + + /// The full on-disk path of the planned write. + public string TargetPath { get; } + + public PlannedDll(string entryFullName, string fileName, string targetPath) + { + EntryFullName = entryFullName; + FileName = fileName; + TargetPath = targetPath; + } + } } diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetInstallManifest.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetInstallManifest.cs new file mode 100644 index 000000000..1b18bf96f --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetInstallManifest.cs @@ -0,0 +1,540 @@ +/* ++------------------------------------------------------------------+ +| Author: Ivan Murzak (https://github.com/IvanMurzak) | +| Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) | +| Copyright (c) 2025 Ivan Murzak | +| Licensed under the Apache License, Version 2.0. | +| See the LICENSE file in the project root for more information. | ++------------------------------------------------------------------+ +*/ + +#nullable enable +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using System.Text.RegularExpressions; +using UnityEngine; + +namespace com.IvanMurzak.Unity.MCP.Editor.DependencyResolver +{ + /// + /// On-disk manifest for the flat-layout NuGet install path. Replaces the + /// directory-name-as-source-of-truth model that the per-package + /// {Id}.{Version}/ layout used pre-#733. + /// + /// File location: {installPath}/.nuget-installed.json. + /// Schema: + /// + /// { + /// "packages": { + /// "Microsoft.AspNetCore.Http.Connections.Client": { + /// "version": "8.0.15", + /// "dlls": ["Microsoft.AspNetCore.Http.Connections.Client.8.0.15.dll"] + /// }, + /// "Microsoft.Bcl.Memory": { + /// "version": "10.0.3", + /// "dlls": [ + /// "System.Memory.10.0.3.dll", + /// "System.Buffers.10.0.3.dll", + /// "System.Runtime.CompilerServices.Unsafe.10.0.3.dll" + /// ] + /// } + /// } + /// } + /// + /// + /// The manifest is the primary source of truth for "which DLL belongs to + /// which package at which version". Filename parsing + /// () is the disaster-recovery + /// fallback — even if the manifest is deleted, the on-disk filenames + /// carry enough metadata for to + /// reconstruct one. + /// + static class NuGetInstallManifest + { + const string Tag = NuGetConfig.LogTag; + public const string FileName = ".nuget-installed.json"; + + /// + /// Returns the absolute path to the manifest file under the supplied + /// install path. + /// + public static string GetPath(string installPath) => + Path.Combine(installPath, FileName); + + /// + /// Loads the manifest from disk. Returns an empty manifest when the file + /// is missing or unparseable; the caller is responsible for treating + /// that as "needs full restore". + /// + public static InstallManifest Load(string installPath) + { + var path = GetPath(installPath); + if (!File.Exists(path)) + return new InstallManifest(); + + try + { + var json = File.ReadAllText(path); + return ManifestJsonParser.Parse(json); + } + catch (Exception ex) + { + Debug.LogWarning($"{Tag} Manifest at '{path}' could not be parsed ({ex.Message}); treating as empty and rebuilding."); + return new InstallManifest(); + } + } + + /// + /// Writes the manifest to disk atomically. Creates the install directory + /// if it does not exist. Writes to a sibling .tmp file first and + /// then moves it into place, so a crash or power loss mid-write cannot + /// leave a truncated/empty .nuget-installed.json behind. + /// + public static void Save(string installPath, InstallManifest manifest) + { + if (!Directory.Exists(installPath)) + Directory.CreateDirectory(installPath); + + var path = GetPath(installPath); + var tempPath = path + ".tmp"; + var json = ManifestJsonParser.Serialize(manifest); + + File.WriteAllText(tempPath, json); + try + { + // Atomic rename: delete the destination first so File.Move (the + // .NET Standard 2.0-compatible overload that Unity's bundled + // Mono ships) does not throw IOException("destination exists"). + // The delete-then-move sequence is not strictly atomic on + // Windows, but it removes the truncated-file failure mode the + // bug report calls out (a crash mid-WriteAllText would leave an + // empty/partial .nuget-installed.json; the staging-file + // approach guarantees the destination is either the previous + // valid file or the freshly serialized one — never partial). + if (File.Exists(path)) + File.Delete(path); + File.Move(tempPath, path); + } + catch + { + // Best-effort cleanup of the staging file if the rename fails. + try { if (File.Exists(tempPath)) File.Delete(tempPath); } + catch { /* ignore cleanup error — surface the original failure */ } + throw; + } + } + + /// + /// Rebuilds an in-memory manifest by scanning the install directory + /// for versioned DLL filenames (the + /// {stem}.{version}.dll shape produced by + /// ). + /// + /// Used when .nuget-installed.json is missing, corrupt, or + /// out-of-sync with disk (the disaster-recovery path). The caller is + /// responsible for persisting the rebuilt manifest via . + /// + /// + /// Filename-only rebuild cannot recover the package ID for multi-DLL + /// packages where each DLL stem differs from the package ID (e.g. + /// Microsoft.Bcl.Memory ships System.Memory.10.0.3.dll). + /// For such DLLs the rebuild treats the DLL stem itself as the package + /// ID; the next full restore reconciles the synthetic IDs against the + /// dependency closure (the closure is the authoritative source). This + /// is enough to satisfy the steady-state "manifest deleted, no + /// re-extraction needed" disaster-recovery acceptance criterion. + /// + /// + public static InstallManifest TryRebuildFromDisk(string installPath) + { + var manifest = new InstallManifest(); + if (!Directory.Exists(installPath)) + return manifest; + + foreach (var dllPath in Directory.GetFiles(installPath, "*.dll", SearchOption.TopDirectoryOnly)) + { + var fileName = Path.GetFileName(dllPath); + if (!TryParseInstalledDllName(fileName, out var stem, out var version) || stem == null || version == null) + continue; + + if (!manifest.Packages.TryGetValue(stem, out var entry)) + { + entry = new InstalledPackage(version); + manifest.Packages[stem] = entry; + } + else if (!string.Equals(entry.Version, version, StringComparison.OrdinalIgnoreCase)) + { + // Multiple versions of the same DLL stem on disk shouldn't + // happen in a healthy install. If it does, latest-wins for + // the rebuild and the next Restore() pass will reconcile + // and clean up the loser. + entry = new InstalledPackage(version); + manifest.Packages[stem] = entry; + } + if (!entry.Dlls.Contains(fileName, StringComparer.OrdinalIgnoreCase)) + entry.Dlls.Add(fileName); + } + + return manifest; + } + + /// + /// Splits a versioned install filename of the form + /// {stem}.{version}.dll back into its stem and version parts. + /// Returns false for legacy unversioned names (e.g. System.Memory.dll) + /// or names whose version-tail does not parse as a System.Version. + /// + /// The version segment is matched as \d+(\.\d+){1,3} at the + /// tail before .dll. The match is greedy on the tail so that + /// System.Memory.10.0.3.dll splits as stem=System.Memory + /// + version=10.0.3, not stem=System.Memory.10.0 + + /// version=3. + /// + public static bool TryParseInstalledDllName(string fileName, out string? stem, out string? version) + { + stem = null; + version = null; + + if (string.IsNullOrEmpty(fileName)) + return false; + if (!fileName.EndsWith(".dll", StringComparison.OrdinalIgnoreCase)) + return false; + + var noExt = fileName.Substring(0, fileName.Length - 4); + var match = VersionTailPattern.Match(noExt); + if (!match.Success) + return false; + + var versionString = match.Groups[1].Value; + if (!System.Version.TryParse(versionString, out _)) + return false; + + var stemEnd = match.Index; + if (stemEnd <= 0) + return false; + + stem = noExt.Substring(0, stemEnd); + version = versionString; + return true; + } + + // Anchor a 1-4 segment numeric tail (each segment 1-9 digits — System.Version's + // ceiling) to the end of the stem. Used to peel the version off filenames + // produced by NuGetExtractor.ToVersionedFileName. + static readonly Regex VersionTailPattern = new(@"\.(\d+(?:\.\d+){1,3})$", RegexOptions.Compiled); + } + + /// + /// In-memory representation of 's on-disk schema. + /// + sealed class InstallManifest + { + /// + /// Map of NuGet package ID → installed entry. Comparison is + /// case-insensitive to match the rest of the resolver. + /// + public Dictionary Packages { get; } + = new(StringComparer.OrdinalIgnoreCase); + + public InstallManifest Clone() + { + var copy = new InstallManifest(); + foreach (var kv in Packages) + copy.Packages[kv.Key] = new InstalledPackage(kv.Value.Version, kv.Value.Dlls); + return copy; + } + } + + /// + /// One entry in . + /// + sealed class InstalledPackage + { + /// The package version this entry was installed at. + public string Version { get; set; } + + /// + /// DLL filenames (relative to the install path) the package owns at this + /// version. Each filename is of the form {stem}.{version}.dll. + /// + public List Dlls { get; } + + public InstalledPackage(string version) + { + Version = version; + Dlls = new List(); + } + + public InstalledPackage(string version, IEnumerable dlls) + { + Version = version; + Dlls = new List(dlls); + } + } + + /// + /// Hand-rolled JSON read/write for . Avoids a + /// dependency on System.Text.Json / Newtonsoft.Json so the + /// DependencyResolver assembly stays the only one that compiles before any + /// NuGet package is on disk (the same invariant NuGetDependencyResolver + /// is built against). + /// + static class ManifestJsonParser + { + public static string Serialize(InstallManifest manifest) + { + var sb = new StringBuilder(); + sb.AppendLine("{"); + sb.AppendLine(" \"packages\": {"); + + // Stable ordering — keeps the file diff-friendly across runs. + var ordered = manifest.Packages + .OrderBy(kv => kv.Key, StringComparer.OrdinalIgnoreCase) + .ToList(); + for (var i = 0; i < ordered.Count; i++) + { + var (id, entry) = (ordered[i].Key, ordered[i].Value); + sb.Append(" \"").Append(JsonEscape(id)).Append("\": {"); + sb.AppendLine(); + sb.Append(" \"version\": \"").Append(JsonEscape(entry.Version)).Append("\","); + sb.AppendLine(); + sb.Append(" \"dlls\": ["); + if (entry.Dlls.Count == 0) + { + sb.Append("]"); + } + else + { + sb.AppendLine(); + for (var j = 0; j < entry.Dlls.Count; j++) + { + sb.Append(" \"").Append(JsonEscape(entry.Dlls[j])).Append("\""); + if (j < entry.Dlls.Count - 1) + sb.Append(","); + sb.AppendLine(); + } + sb.Append(" ]"); + } + sb.AppendLine(); + sb.Append(" }"); + if (i < ordered.Count - 1) + sb.Append(","); + sb.AppendLine(); + } + + sb.AppendLine(" }"); + sb.Append("}"); + return sb.ToString(); + } + + public static InstallManifest Parse(string json) + { + var manifest = new InstallManifest(); + var parser = new MicroJsonParser(json); + var root = parser.ParseValue() as Dictionary; + if (root == null) + return manifest; + + if (!root.TryGetValue("packages", out var packagesObj) || packagesObj is not Dictionary packages) + return manifest; + + foreach (var (id, valueObj) in packages) + { + if (valueObj is not Dictionary entryObj) + continue; + + var version = entryObj.TryGetValue("version", out var versionObj) ? versionObj as string : null; + if (string.IsNullOrEmpty(version)) + continue; + + var entry = new InstalledPackage(version!); + if (entryObj.TryGetValue("dlls", out var dllsObj) && dllsObj is List dlls) + { + foreach (var dllObj in dlls) + { + if (dllObj is string dll) + entry.Dlls.Add(dll); + } + } + + manifest.Packages[id] = entry; + } + + return manifest; + } + + static string JsonEscape(string value) + { + var sb = new StringBuilder(value.Length + 2); + foreach (var c in value) + { + switch (c) + { + case '\\': sb.Append("\\\\"); break; + case '"': sb.Append("\\\""); break; + case '\n': sb.Append("\\n"); break; + case '\r': sb.Append("\\r"); break; + case '\t': sb.Append("\\t"); break; + case '\b': sb.Append("\\b"); break; + case '\f': sb.Append("\\f"); break; + default: + if (c < 0x20) + sb.Append("\\u").Append(((int)c).ToString("x4")); + else + sb.Append(c); + break; + } + } + return sb.ToString(); + } + + /// + /// Minimal JSON parser. Handles objects, arrays, strings, numbers, + /// booleans, and null. Sufficient for the manifest schema; not a + /// general-purpose parser. + /// + sealed class MicroJsonParser + { + readonly string _src; + int _pos; + + public MicroJsonParser(string src) { _src = src; _pos = 0; } + + public object? ParseValue() + { + SkipWhitespace(); + if (_pos >= _src.Length) + return null; + var c = _src[_pos]; + return c switch + { + '{' => ParseObject(), + '[' => ParseArray(), + '"' => ParseString(), + 't' or 'f' => ParseBool(), + 'n' => ParseNull(), + _ => ParseNumber(), + }; + } + + Dictionary ParseObject() + { + var result = new Dictionary(StringComparer.Ordinal); + Expect('{'); + SkipWhitespace(); + if (Peek() == '}') { _pos++; return result; } + + while (true) + { + SkipWhitespace(); + var key = ParseString(); + SkipWhitespace(); + Expect(':'); + var value = ParseValue(); + result[key] = value; + SkipWhitespace(); + if (Peek() == ',') { _pos++; continue; } + if (Peek() == '}') { _pos++; return result; } + throw new FormatException($"Expected ',' or '}}' at {_pos}"); + } + } + + List ParseArray() + { + var result = new List(); + Expect('['); + SkipWhitespace(); + if (Peek() == ']') { _pos++; return result; } + + while (true) + { + var value = ParseValue(); + result.Add(value); + SkipWhitespace(); + if (Peek() == ',') { _pos++; continue; } + if (Peek() == ']') { _pos++; return result; } + throw new FormatException($"Expected ',' or ']' at {_pos}"); + } + } + + string ParseString() + { + Expect('"'); + var sb = new StringBuilder(); + while (_pos < _src.Length) + { + var c = _src[_pos++]; + if (c == '"') return sb.ToString(); + if (c == '\\') + { + if (_pos >= _src.Length) break; + var esc = _src[_pos++]; + switch (esc) + { + case '\\': sb.Append('\\'); break; + case '"': sb.Append('"'); break; + case '/': sb.Append('/'); break; + case 'n': sb.Append('\n'); break; + case 'r': sb.Append('\r'); break; + case 't': sb.Append('\t'); break; + case 'b': sb.Append('\b'); break; + case 'f': sb.Append('\f'); break; + case 'u': + if (_pos + 4 > _src.Length) + throw new FormatException("Truncated \\u escape"); + sb.Append((char)Convert.ToInt32(_src.Substring(_pos, 4), 16)); + _pos += 4; + break; + default: sb.Append(esc); break; + } + } + else + { + sb.Append(c); + } + } + throw new FormatException("Unterminated string"); + } + + bool ParseBool() + { + if (_src.Length - _pos >= 4 && _src.Substring(_pos, 4) == "true") { _pos += 4; return true; } + if (_src.Length - _pos >= 5 && _src.Substring(_pos, 5) == "false") { _pos += 5; return false; } + throw new FormatException($"Expected bool at {_pos}"); + } + + object? ParseNull() + { + if (_src.Length - _pos >= 4 && _src.Substring(_pos, 4) == "null") { _pos += 4; return null; } + throw new FormatException($"Expected null at {_pos}"); + } + + double ParseNumber() + { + var start = _pos; + if (Peek() == '-') _pos++; + while (_pos < _src.Length && (char.IsDigit(_src[_pos]) || _src[_pos] == '.' || _src[_pos] == 'e' || _src[_pos] == 'E' || _src[_pos] == '+' || _src[_pos] == '-')) + _pos++; + return double.Parse(_src.Substring(start, _pos - start), System.Globalization.CultureInfo.InvariantCulture); + } + + void Expect(char expected) + { + if (_pos >= _src.Length || _src[_pos] != expected) + throw new FormatException($"Expected '{expected}' at {_pos}"); + _pos++; + } + + char Peek() => _pos < _src.Length ? _src[_pos] : '\0'; + + void SkipWhitespace() + { + while (_pos < _src.Length && char.IsWhiteSpace(_src[_pos])) + _pos++; + } + } + } +} diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetInstallManifest.cs.meta b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetInstallManifest.cs.meta new file mode 100644 index 000000000..b986bca07 --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetInstallManifest.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: cdbc7a783486438bb23ef04ff9fd4cfd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLegacyMigration.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLegacyMigration.cs new file mode 100644 index 000000000..7b4ca8f0d --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLegacyMigration.cs @@ -0,0 +1,201 @@ +/* ++------------------------------------------------------------------+ +| Author: Ivan Murzak (https://github.com/IvanMurzak) | +| Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) | +| Copyright (c) 2025 Ivan Murzak | +| Licensed under the Apache License, Version 2.0. | +| See the LICENSE file in the project root for more information. | ++------------------------------------------------------------------+ +*/ + +#nullable enable +using System; +using System.Collections.Generic; +using System.IO; +using UnityEngine; + +namespace com.IvanMurzak.Unity.MCP.Editor.DependencyResolver +{ + /// + /// One-shot migration from the legacy per-package NuGet install layout + /// ({Id}.{Version}/{Dll}.dll) to the flat versioned-filename layout + /// ({stem}.{packageVersion}.dll). + /// + /// Runs at the start of every + /// pass. After the first successful migration the install directory has no + /// legacy {Id}.{Version}/ directories left, so subsequent runs + /// short-circuit at the detection probe. + /// + /// Failure mode (Windows file lock — see issue #733): if a legacy DLL is + /// loaded into the editor AppDomain, Directory.Delete may throw + /// . The migration aborts the entire restore + /// cycle in that case (see ) — a + /// partial migration would leave the project in the duplicate-assembly + /// state we're explicitly trying to prevent. + /// + /// + /// Asset GUIDs in legacy .meta files are intentionally NOT preserved + /// onto the new flat-layout meta files: these DLLs are referenced via + /// asmdef precompiledReferences (filename-based) rather than via + /// GUID, so the link survives the rename without the migration carrying + /// per-meta GUID state forward. Unity regenerates fresh meta files on the + /// next asset import. + /// + /// + /// + /// Plugin-exclusive directory contract: the install path + /// (, by default + /// Assets/Plugins/NuGet/) MUST be reserved exclusively for this + /// resolver. Any directory directly underneath whose name parses as + /// {Id}.{System.Version} is treated as a legacy NuGet artifact and + /// removed with Directory.Delete(recursive: true). A user-authored + /// folder dropped here whose name happens to match that pattern (e.g. + /// MyTools.1.0/) would be silently destroyed. Do not co-locate + /// non-NuGet content with the install path. + /// + /// + static class NuGetLegacyMigration + { + const string Tag = NuGetConfig.LogTag; + + /// + /// Result code returned by . + /// + public enum Outcome + { + /// No legacy directories were found; nothing to do. + NoLegacyState, + + /// One or more legacy directories were detected and removed. + Migrated, + + /// + /// A legacy directory could not be removed because of a file lock + /// or other I/O error. The caller MUST abort the entire restore + /// cycle without writing any new DLLs. + /// + AbortedFileLock, + } + + /// + /// Outcome of a successful run that returned . + /// + public readonly struct Result + { + public Outcome Outcome { get; } + public IReadOnlyList RemovedDirectories { get; } + public string? FailedDirectory { get; } + public string? FailureMessage { get; } + + public Result(Outcome outcome, IReadOnlyList removedDirectories, string? failedDirectory = null, string? failureMessage = null) + { + Outcome = outcome; + RemovedDirectories = removedDirectories; + FailedDirectory = failedDirectory; + FailureMessage = failureMessage; + } + } + + /// + /// Detects and removes legacy {Id}.{Version}/ directories under + /// . The flat-layout DLLs (if any) and + /// the manifest are left untouched. + /// + /// + /// On a clean install or on the second run after a successful first + /// migration this returns and does + /// no I/O beyond the directory enumeration. + /// + /// + /// + /// On a file-lock failure, this returns + /// with the offending directory and message. The caller MUST abort the + /// rest of the restore — the legacy DLLs are still on disk and writing + /// flat-layout DLLs alongside them would brick the project with + /// duplicate-assembly compile errors. + /// + /// + public static Result Run(string installPath) + { + var removed = new List(); + if (!Directory.Exists(installPath)) + return new Result(Outcome.NoLegacyState, removed); + + // First pass: detect legacy directories without deleting anything. + // Splitting detection from deletion lets us short-circuit on a + // clean install with a single Directory.GetDirectories call. + var legacyDirs = new List(); + foreach (var dir in Directory.GetDirectories(installPath)) + { + var dirName = Path.GetFileName(dir); + var packageId = NuGetPackageInstaller.ExtractPackageIdFromDirName(dirName); + if (packageId == null) + continue; + legacyDirs.Add(dir); + } + + if (legacyDirs.Count == 0) + return new Result(Outcome.NoLegacyState, removed); + + Debug.Log($"{Tag} Legacy install detected: {legacyDirs.Count} directories to migrate to flat layout (issue #733)."); + + foreach (var dir in legacyDirs) + { + var dirName = Path.GetFileName(dir); + Debug.Log($"{Tag} Migrating legacy install: removing {dir} (replaced by flat layout in #733)"); + + try + { + Directory.Delete(dir, recursive: true); + } + catch (IOException ex) + { + // Common on Windows when a DLL inside the legacy directory + // is loaded into the running editor AppDomain. + var message = BuildLockMessage(dir, ex); + Debug.LogError(message); + return new Result(Outcome.AbortedFileLock, removed, dir, message); + } + catch (UnauthorizedAccessException ex) + { + // Antivirus / permissions / read-only flags. Same recovery + // story as a file lock — abort, surface, retry next reload. + var message = BuildLockMessage(dir, ex); + Debug.LogError(message); + return new Result(Outcome.AbortedFileLock, removed, dir, message); + } + + var metaFile = dir + ".meta"; + if (File.Exists(metaFile)) + { + try { File.Delete(metaFile); } + catch (Exception ex) + { + // Losing a .meta file isn't load-bearing on the + // upgrade path — Unity will regenerate it. Log and + // keep going so the rest of the migration can finish. + Debug.LogWarning($"{Tag} Failed to delete legacy meta '{metaFile}': {ex.Message}"); + } + } + + removed.Add(dir); + } + + Debug.Log($"{Tag} Migration complete: {removed.Count} legacy directories removed; flat layout active"); + return new Result(Outcome.Migrated, removed); + } + + static string BuildLockMessage(string directory, Exception ex) + { + return + $"{Tag} Migration to flat layout aborted — could not remove legacy install directory:\n" + + $" {directory}\n\n" + + $" Reason: {ex.Message}\n\n" + + "On Windows this typically means a DLL inside the legacy folder is loaded into " + + "the editor AppDomain. Restart Unity to drop the AppDomain and the migration " + + "will retry on the next domain reload. The legacy folders are intentionally left " + + "intact; no flat-layout DLLs will be written until migration succeeds (otherwise " + + "the project would end up with duplicate copies of every assembly)."; + } + } +} diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLegacyMigration.cs.meta b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLegacyMigration.cs.meta new file mode 100644 index 000000000..3d5a0b8d0 --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLegacyMigration.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7e8e5039f3594cb9a53f4b4f07d61f4b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLongPathPreflight.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLongPathPreflight.cs new file mode 100644 index 000000000..121b60036 --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLongPathPreflight.cs @@ -0,0 +1,163 @@ +/* ++------------------------------------------------------------------+ +| Author: Ivan Murzak (https://github.com/IvanMurzak) | +| Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) | +| Copyright (c) 2025 Ivan Murzak | +| Licensed under the Apache License, Version 2.0. | +| See the LICENSE file in the project root for more information. | ++------------------------------------------------------------------+ +*/ + +#nullable enable +using System; +using System.IO; +using System.Runtime.InteropServices; + +namespace com.IvanMurzak.Unity.MCP.Editor.DependencyResolver +{ + /// + /// Windows-only pre-flight check that aborts a NuGet install before any DLL + /// is written to disk if the resulting path would exceed the legacy + /// MAX_PATH limit (260 chars). + /// + /// Why this is necessary: Unity's bundled Mono runtime opens NuGet DLLs via + /// System.IO.FileStream → legacy CreateFileW *without* the + /// \\?\ long-path prefix. Even with Windows' "Enable Win32 long + /// paths" group policy enabled, Unity's runtime does not honor it, so a DLL + /// at a long path appears "not found" to AssemblyValidation with an + /// opaque DirectoryNotFoundException stack trace. + /// + /// We surface the error pre-extraction so the user gets an actionable + /// message instead of a confusing post-hoc validation failure (see issue + /// #733). + /// + /// macOS / Linux: this check is a no-op. Linux's PATH_MAX is much + /// higher (~4096) and macOS handles long paths transparently for our + /// purposes. + /// + static class NuGetLongPathPreflight + { + const string Tag = NuGetConfig.LogTag; + + /// + /// Threshold below the OS hard limit. The companion .meta file + /// Unity creates next to each DLL adds ".meta" = 5 chars to the + /// path, so we leave 5 chars of slack — meaning a DLL whose full path + /// is exactly 255 chars is allowed; one at 256 chars is rejected. + /// + internal const int MaxPath = 260; + internal const int MetaSuffixSlack = 5; + internal const int DefaultMaxAllowedPathLength = MaxPath - MetaSuffixSlack; + + /// + /// Runs the pre-flight check against a single planned DLL path. Throws + /// when the path would exceed + /// the threshold on Windows. + /// + /// On non-Windows platforms this method returns without throwing. + /// + public static void Check(string plannedDllPath, string packageId) + { + CheckWith(plannedDllPath, packageId, IsWindows(), DefaultMaxAllowedPathLength); + } + + /// + /// Test seam: same as but with the OS check and the + /// threshold injected. Lets EditMode tests exercise the rejection path + /// deterministically without needing a real 250-char temp directory. + /// + internal static void CheckWith(string plannedDllPath, string packageId, bool isWindows, int maxAllowedPathLength) + { + if (!isWindows) + return; + + // We compare against the absolute path the OS will see, not the + // (possibly project-relative) path the caller passed in, because + // CreateFileW operates on the absolute form. + // + // Path.GetFullPath itself can throw PathTooLongException on legacy + // .NET Framework / Mono when the resolved path exceeds the runtime's + // own buffer ceiling — convert that into the same actionable + // InstallPathTooLongException so callers see one consistent error + // class instead of falling into the generic catch (Exception) higher + // up the stack. + string absolutePath; + try + { + absolutePath = Path.GetFullPath(plannedDllPath); + } + catch (PathTooLongException ex) + { + throw new InstallPathTooLongException( + BuildLongPathMessage(packageId, plannedDllPath, plannedDllPath.Length, ex.Message), + plannedDllPath, + plannedDllPath.Length); + } + + if (absolutePath.Length <= maxAllowedPathLength) + return; + + throw new InstallPathTooLongException( + BuildLongPathMessage(packageId, absolutePath, absolutePath.Length, innerDetail: null), + absolutePath, + absolutePath.Length); + } + + static string BuildLongPathMessage(string packageId, string path, int pathLength, string? innerDetail) + { + var detail = innerDetail == null + ? string.Empty + : $"\n\nUnderlying error: {innerDetail}"; + + return + $"{Tag} Cannot install '{packageId}' — the DLL plus its Unity .meta companion would exceed " + + $"Windows' 260-character path limit (the .meta adds {MetaSuffixSlack} chars, so DLLs are " + + $"capped at {DefaultMaxAllowedPathLength} chars):\n\n" + + $" {path} ({pathLength} chars; max {DefaultMaxAllowedPathLength})\n\n" + + "Unity's bundled Mono runtime (used by the assembly validator) does NOT honor Windows' " + + "\"Enable Win32 long paths\" registry/group-policy setting, so DLLs at long paths appear " + + "missing even though they are on disk. This is a known limitation of Unity, not of this plugin.\n\n" + + "Move your Unity project to a shorter path and reopen it. For example:\n" + + $" C:\\src\\\\\n\n" + + $"Project root currently: {TryGetProjectRoot()}" + detail; + } + + static string TryGetProjectRoot() + { + try + { + // Application.dataPath is "/Assets". Its parent is the project root. + var dataPath = UnityEngine.Application.dataPath; + return Path.GetFullPath(Path.Combine(dataPath, "..")); + } + catch + { + return "(unable to resolve project root)"; + } + } + + static bool IsWindows() => + RuntimeInformation.IsOSPlatform(OSPlatform.Windows); + } + + /// + /// Raised by when the planned + /// install path would exceed the Windows MAX_PATH limit. + /// + /// The full Message is also surfaced via Debug.LogError by + /// the caller so the user sees it in the Unity Console without expanding + /// the stack trace. + /// + sealed class InstallPathTooLongException : Exception + { + public string PlannedPath { get; } + public int PlannedPathLength { get; } + + public InstallPathTooLongException(string message, string plannedPath, int plannedPathLength) + : base(message) + { + PlannedPath = plannedPath; + PlannedPathLength = plannedPathLength; + } + } +} diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLongPathPreflight.cs.meta b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLongPathPreflight.cs.meta new file mode 100644 index 000000000..4a1f3e538 --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetLongPathPreflight.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 87a9a520b601488d8287d61cf4a61cd9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackage.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackage.cs index b107fce8b..c90580e83 100644 --- a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackage.cs +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackage.cs @@ -54,11 +54,6 @@ public string DownloadUrl /// public string CacheFileName => $"{Id}.{Version}.nupkg"; - /// - /// The install directory name under the install path. - /// - public string InstallDirectoryName => $"{Id}.{Version}"; - public override string ToString() => $"{Id} {Version}"; } } diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackageInstaller.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackageInstaller.cs index 495bc7349..7c90f8a0a 100644 --- a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackageInstaller.cs +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackageInstaller.cs @@ -21,6 +21,13 @@ namespace com.IvanMurzak.Unity.MCP.Editor.DependencyResolver /// Installs NuGet packages: downloads .nupkg, extracts DLLs, resolves transitive dependencies. /// Skips packages that Unity already provides (detected by UnityAssemblyResolver). /// Uses highest-version-wins strategy for dependency conflicts. + /// + /// Since #733 the on-disk layout is flat — every DLL sits directly under + /// with the versioned filename + /// {stem}.{packageVersion}.dll. The package → DLL mapping is + /// recorded in at the root of the + /// install path; the installer reads/writes that manifest as the + /// authoritative source of truth. /// static class NuGetPackageInstaller { @@ -38,17 +45,29 @@ static class NuGetPackageInstaller /// /// Installs a package and its transitive dependencies. - /// Returns true if any new DLLs were extracted, OR if any stale-version sibling - /// directories of this package's Id were removed from the install path (both require - /// a domain reload). Always reads the dependency graph (from the cached .nupkg) and - /// records the resolved (id, version) in , even - /// when the package is already present on disk — otherwise transitive deps of - /// already-installed packages would be missing from the closure, and stale-version - /// directories of those transitives would be kept by RemoveUnnecessaryPackages. + /// Returns true if any new DLLs were extracted, OR if any stale-version DLLs of this + /// package's Id were removed from the install path (both require a domain reload). + /// Always reads the dependency graph (from the cached .nupkg) and records the resolved + /// (id, version) in , even when the package is already + /// present on disk — otherwise transitive deps of already-installed packages would be + /// missing from the closure, and stale-version DLLs of those transitives would be kept + /// by RemoveUnnecessaryPackages. /// public static bool Install(NuGetPackage package, HashSet? visitedIds = null) + { + return Install(package, NuGetConfig.InstallPath, visitedIds, manifest: null); + } + + /// + /// Test seam — Install() with the install path and the in-memory manifest + /// injected. Production callers use the no-args overload above. Tests + /// drive a temp directory and an in-memory manifest so they don't touch + /// the real Assets/Plugins/NuGet path. + /// + internal static bool Install(NuGetPackage package, string installPath, HashSet? visitedIds, InstallManifest? manifest) { visitedIds ??= new HashSet(StringComparer.OrdinalIgnoreCase); + manifest ??= NuGetInstallManifest.Load(installPath); // Prevent circular dependencies while still allowing the same package Id to be // re-entered at a *different* version (so higher-version-wins can replace an @@ -74,59 +93,101 @@ public static bool Install(NuGetPackage package, HashSet? visitedIds = n return false; } - var installDir = Path.Combine(NuGetConfig.InstallPath, package.InstallDirectoryName); - var alreadyOnDisk = Directory.Exists(installDir) - && Directory.GetFiles(installDir, "*.dll").Length > 0; - // Download (cached in Library/NuGetCache across sessions). Needed even when // the package is already on disk, so GetDependencies() can build the full closure. var nupkgPath = NuGetDownloader.Download(package); var dependencies = NuGetExtractor.GetDependencies(nupkgPath); foreach (var dep in dependencies) - anyInstalled |= Install(dep, visitedIds); - - // Remove any stale-version sibling directories for this package Id BEFORE - // extracting the new payload. Covers two distinct cases that the post-pass in - // RemoveUnnecessaryPackages cannot reliably catch in time: - // (a) Cross-session upgrade: a prior session installed {Id}.{OldVer}/ from a - // previous version of the parent Unity package; the user updated the - // Unity package, the new dep graph resolves {Id}.{NewVer}, and the old - // dir is still on disk. Without this scan, both versions remain side by - // side and the C# compiler reports duplicate-assembly errors before - // RemoveUnnecessaryPackages gets to run. See Unity-MCP#703. - // (b) Within-session higher-version-wins: a lower version of the same Id was - // already installed earlier in this restore cycle through a different - // chain, and the current chain resolves a higher version. The disk scan - // subsumes the previous installedThisSession-based cleanup branch by - // deleting whatever sibling versions are actually on disk. - // Deletion is a material Asset change that must trigger a domain reload, so - // flip anyInstalled here — otherwise a restore cycle whose only change is - // cleanup would skip the reload. - if (RemoveStaleSiblingVersions(NuGetConfig.InstallPath, package.Id, package.Version)) + anyInstalled |= Install(dep, installPath, visitedIds, manifest); + + // Remove any stale-version DLLs for this package Id BEFORE extracting the new + // payload. Mirrors the legacy stale-version cleanup, just driven by the manifest + // instead of by directory naming. Still flips anyInstalled because deletion is a + // material Asset change that requires a domain reload. + if (RemoveStaleSiblingVersions(installPath, package.Id, package.Version, manifest)) anyInstalled = true; - // Development-only dependencies (e.g. Roslyn analyzers, source generators, - // build-time tooling) ship their payload under analyzers/, build/, tools/ etc. - // — never under lib// — so there are no runtime DLLs for the resolver - // to extract and the "No DLLs extracted" warning would be a false positive. - // Record them in the session closure so transitive resolution stays complete, - // but do not create an install directory or extract anything. Any stale - // empty dir/.meta left over from a pre-fix install is cleaned up by - // RemoveUnnecessaryPackages(). + // Development-only dependencies (Roslyn analyzers, source generators, build + // tooling) ship their payload under analyzers/, build/, tools/ etc. — never + // under lib// — so there are no runtime DLLs for the resolver to extract. + // Record them in the closure but do not extract anything; the manifest carries + // an entry with an empty DLL list so AllPackagesInstalled() short-circuits cleanly + // on the next pass. if (NuGetExtractor.IsDevelopmentDependency(nupkgPath)) { installedThisSession[package.Id] = package.Version; + UpsertManifestEntry(manifest, package.Id, package.Version, dlls: Array.Empty()); + NuGetInstallManifest.Save(installPath, manifest); return anyInstalled; } - // Extract DLLs only when not already on disk at this exact version. + // Plan DLL paths up front so synthetic-owner reconciliation (below) can + // operate on the same filenames the collision check would compare against. + var planned = NuGetExtractor.PlanDllPaths(nupkgPath, installPath, package.Version); + + // Disaster-recovery reconciliation: TryRebuildFromDisk has no way to recover + // multi-DLL package IDs from filenames alone (e.g., Microsoft.Bcl.Memory ships + // System.Memory.dll / System.Buffers.dll / System.Runtime.CompilerServices.Unsafe.dll), + // so it keys those DLLs under their own stems as synthetic package IDs. When the + // real owner re-installs at the same version, those synthetic entries would trip + // the collision check below; remove them and let the real owner take over. + // Persist immediately on a successful migration so a downstream halt (collision + // check, long-path overflow, extraction failure) cannot leave the manifest + // desynced from disk. + if (MigrateSyntheticOwnerEntries(manifest, package.Id, package.Version, planned)) + NuGetInstallManifest.Save(installPath, manifest); + + // alreadyOnDisk requires a full match against the planned set, not just + // "every recorded DLL exists". After MigrateSyntheticOwnerEntries pulls + // synthetic stem-keyed entries into the real-owner entry, that entry's + // Dlls list only covers whichever DLLs the disaster-recovery rebuild + // actually observed on disk. If a strict subset of a multi-DLL package's + // files survived (manifest deleted + one DLL lost to AV / partial cleanup), + // a recorded-DLLs-only check would short-circuit extraction and leave the + // missing files unrecovered. Requiring planned ⊆ manifestEntry.Dlls forces + // re-extraction in that case. + var alreadyOnDisk = false; + if (manifest.Packages.TryGetValue(package.Id, out var manifestEntry) + && string.Equals(manifestEntry.Version, package.Version, StringComparison.OrdinalIgnoreCase) + && manifestEntry.Dlls.Count > 0 + && planned.All(p => manifestEntry.Dlls.Contains(p.FileName, StringComparer.OrdinalIgnoreCase)) + && manifestEntry.Dlls.All(d => File.Exists(Path.Combine(installPath, d)))) + { + alreadyOnDisk = true; + } + + // Extract DLLs only when not already present at this exact version. if (!alreadyOnDisk) { - var extractedDlls = NuGetExtractor.ExtractDlls(nupkgPath, installDir); + // Defense-in-depth: collision detection. With versioned filenames a real + // collision requires two distinct packages shipping the same DLL stem at + // the same package version — essentially impossible in practice. Keep the + // detection branch anyway so the failure mode is loud rather than silent. + foreach (var planEntry in planned) + { + if (TryFindDllOwner(manifest, planEntry.FileName, package.Id, out var owner)) + { + Debug.LogError( + $"{Tag} Refusing to install {package.Id} {package.Version}: " + + $"DLL '{planEntry.FileName}' is already owned by package '{owner}' " + + $"in the manifest. Loud failure beats silent overwrite — investigate the conflict."); + return anyInstalled; + } + } + + // Long-path pre-flight (Windows MAX_PATH). Throws on overflow; the catch + // below logs and continues — the rest of the closure can still install, + // and the user gets a single actionable error in the Console. + foreach (var planEntry in planned) + NuGetLongPathPreflight.Check(planEntry.TargetPath, package.Id); + + var extractedDlls = NuGetExtractor.ExtractDlls(nupkgPath, installPath, package.Version); if (extractedDlls.Count > 0) { Debug.Log($"{Tag} Installed {package.Id} {package.Version} ({extractedDlls.Count} DLL(s))"); + UpsertManifestEntry(manifest, package.Id, package.Version, extractedDlls); + NuGetInstallManifest.Save(installPath, manifest); anyInstalled = true; } else @@ -134,9 +195,21 @@ public static bool Install(NuGetPackage package, HashSet? visitedIds = n Debug.LogWarning($"{Tag} No DLLs extracted for {package.Id} {package.Version}"); } } + else + { + // Already on disk at the right version — just keep the manifest entry + // around (it was the source of truth that decided alreadyOnDisk). + UpsertManifestEntry(manifest, package.Id, package.Version, manifestEntry!.Dlls); + NuGetInstallManifest.Save(installPath, manifest); + } installedThisSession[package.Id] = package.Version; } + catch (InstallPathTooLongException ex) + { + // Pre-flight overflow — the message is fully self-contained. + Debug.LogError(ex.Message); + } catch (Exception ex) { Debug.LogError($"{Tag} Failed to install {package}: {ex.Message}\n{ex.StackTrace}"); @@ -146,78 +219,60 @@ public static bool Install(NuGetPackage package, HashSet? visitedIds = n } /// - /// Removes previously-installed NuGet package directories that should no longer exist: - /// 1a. Empty package directories (no DLLs anywhere under them) — typically migration - /// cruft from a pre-fix install of a development-only dependency (Roslyn analyzer, - /// source generator, build tooling). Always deleted, regardless of whether the - /// package ID is in the current closure, so stale empty dirs don't keep forcing - /// AllPackagesInstalled() to return false. - /// 1b. Stale-version directories for any package in the resolved session closure — - /// both configured packages AND their transitive dependencies - /// (e.g., a leftover "Microsoft.AspNetCore.SignalR.Common.10.0.3" when the current - /// closure resolves that transitive to "8.0.15"). Keeping both produces + /// Removes manifest entries (and their on-disk DLLs / .meta files) that + /// should no longer exist: + /// 1. Stale-version entries for any package in the resolved session closure + /// (e.g., a leftover "Microsoft.AspNetCore.SignalR.Common" at 10.0.3 when the + /// current closure resolves that transitive to 8.0.15). Keeping both produces /// duplicate-assembly conflicts. - /// 2. Directories whose DLLs are now all provided by Unity (e.g., after a Unity - /// upgrade that bundled the BCL assembly) and whose package ID is not in the closure. + /// 2. Entries whose DLLs are now all provided by Unity (e.g., after a Unity upgrade + /// that bundled the BCL assembly) and whose package ID is not in the closure. + /// 3. Skip-listed packages — always removed regardless of closure membership. /// /// must contain the full resolved closure /// (pass from the restorer after Install() calls). - /// Returns true if any installed package directories were removed. + /// Returns true if anything was removed. /// public static bool RemoveUnnecessaryPackages(IReadOnlyDictionary requiredVersionByPackageId) { - if (!Directory.Exists(NuGetConfig.InstallPath)) + return RemoveUnnecessaryPackages(requiredVersionByPackageId, NuGetConfig.InstallPath, manifest: null); + } + + internal static bool RemoveUnnecessaryPackages( + IReadOnlyDictionary requiredVersionByPackageId, + string installPath, + InstallManifest? manifest) + { + if (!Directory.Exists(installPath)) return false; + manifest ??= NuGetInstallManifest.Load(installPath); var anyRemoved = false; - foreach (var dir in Directory.GetDirectories(NuGetConfig.InstallPath)) + // Iterate a snapshot so we can mutate the manifest mid-loop. + foreach (var packageId in manifest.Packages.Keys.ToList()) { - var dirName = Path.GetFileName(dir); - var lastDot = dirName.LastIndexOf('.'); - if (lastDot <= 0) - continue; - - // Try to parse as {packageId}.{version} - // Find the split point: package IDs can contain dots, version starts with a digit - var packageId = ExtractPackageIdFromDirName(dirName); - if (packageId == null) - continue; + var entry = manifest.Packages[packageId]; // Case 0: explicitly skipped package — always remove from disk. if (IsSkipped(packageId)) { - Debug.Log($"{Tag} Removing {dirName} — package is in SkipPackages exclusion list."); - DeleteDirAndMeta(dir); + Debug.Log($"{Tag} Removing {packageId} {entry.Version} — package is in SkipPackages exclusion list."); + DeleteEntryFiles(installPath, entry); + manifest.Packages.Remove(packageId); anyRemoved = true; continue; } - // Case 1a: empty directory left behind by a pre-fix install of a development-only - // dependency (e.g. Roslyn analyzer) — the installer used to create an empty dir - // and .meta before recognising that dev-deps have no lib// payload. Run - // this check BEFORE the stale-version / closure-membership branches so empty - // dirs get cleaned up even when the package is still in the current closure - // (otherwise the AllPackagesInstalled() empty-dir check would force a full - // restore on every domain reload). - var dllFiles = Directory.GetFiles(dir, "*.dll", SearchOption.AllDirectories); - if (dllFiles.Length == 0) - { - Debug.Log($"{Tag} Removing {dirName} — empty package directory (no DLL payload)."); - DeleteDirAndMeta(dir); - anyRemoved = true; - continue; - } - - // Case 1b: configured package with a stale on-disk version — delete the stale one. + // Case 1: configured package with a stale version — delete the stale one. if (requiredVersionByPackageId.TryGetValue(packageId, out var requiredVersion)) { - var dirVersion = dirName.Substring(packageId.Length + 1); - if (string.Equals(dirVersion, requiredVersion, StringComparison.OrdinalIgnoreCase)) + if (string.Equals(entry.Version, requiredVersion, StringComparison.OrdinalIgnoreCase)) continue; - Debug.Log($"{Tag} Removing {dirName} — stale version; config requires {packageId} {requiredVersion}."); - DeleteDirAndMeta(dir); + Debug.Log($"{Tag} Removing {packageId} {entry.Version} — stale version; closure requires {packageId} {requiredVersion}."); + DeleteEntryFiles(installPath, entry); + manifest.Packages.Remove(packageId); anyRemoved = true; continue; } @@ -226,96 +281,206 @@ public static bool RemoveUnnecessaryPackages(IReadOnlyDictionary // Using the NuGet package ID directly is unreliable because a package often ships // DLLs with names that differ from the package ID (e.g., Microsoft.Bcl.Memory // ships System.Memory / System.Buffers / System.Runtime.CompilerServices.Unsafe). - var allProvidedByUnity = dllFiles.All(dll => - UnityAssemblyResolver.IsAlreadyImported(Path.GetFileNameWithoutExtension(dll))); + if (entry.Dlls.Count == 0) + { + // Empty manifest entry (development dependency that's no longer in the closure). + Debug.Log($"{Tag} Removing {packageId} {entry.Version} — package no longer required."); + manifest.Packages.Remove(packageId); + anyRemoved = true; + continue; + } + + var allProvidedByUnity = entry.Dlls.All(dll => + { + // Strip the version tail so the lookup matches the assembly's + // manifest name, not the on-disk versioned filename. + if (!NuGetInstallManifest.TryParseInstalledDllName(dll, out var stem, out _) || stem == null) + stem = Path.GetFileNameWithoutExtension(dll); + return UnityAssemblyResolver.IsAlreadyImported(stem!); + }); if (!allProvidedByUnity) continue; - Debug.Log($"{Tag} Removing {dirName} — Unity now provides all of its assemblies."); - DeleteDirAndMeta(dir); + Debug.Log($"{Tag} Removing {packageId} {entry.Version} — Unity now provides all of its assemblies."); + DeleteEntryFiles(installPath, entry); + manifest.Packages.Remove(packageId); anyRemoved = true; } + if (anyRemoved) + NuGetInstallManifest.Save(installPath, manifest); + return anyRemoved; } /// - /// Scans for sibling directories of the form - /// {packageId}.<otherVersion>/ at any version other than - /// and removes them (plus their .meta files). - /// Returns true when at least one directory was removed. + /// Manifest-driven version of the legacy directory-based stale-sibling + /// scan. Removes any DLLs the manifest records under + /// at a version OTHER than + /// , deletes their .meta sidecars, + /// and removes the manifest entry — the caller re-adds it after + /// extracting the new DLLs at . /// - /// Matching uses so that package IDs - /// containing dots (e.g. "Microsoft.AspNetCore.SignalR.Common") are split correctly. - /// Comparison is case-insensitive on both Id and version to mirror the rest of the - /// resolver's casing rules. - /// - /// Called from for every package - /// (top-level and transitive) so a NuGet bump in any layer of the graph cleans its - /// own stale sibling at install time, without depending on a separate post-pass. - /// - /// is parameterised (instead of reading - /// directly) so EditMode tests can drive the - /// scan against a temp directory without touching the real Assets/Plugins/NuGet path. + /// Returns true when at least one DLL was removed. /// internal static bool RemoveStaleSiblingVersions(string installPath, string packageId, string keepVersion) + { + var manifest = NuGetInstallManifest.Load(installPath); + var removed = RemoveStaleSiblingVersions(installPath, packageId, keepVersion, manifest); + if (removed) + NuGetInstallManifest.Save(installPath, manifest); + return removed; + } + + internal static bool RemoveStaleSiblingVersions(string installPath, string packageId, string keepVersion, InstallManifest manifest) { if (!Directory.Exists(installPath)) return false; + if (!manifest.Packages.TryGetValue(packageId, out var entry)) + return false; - var keepDirName = $"{packageId}.{keepVersion}"; - var anyRemoved = false; - - foreach (var dir in Directory.GetDirectories(installPath)) - { - var dirName = Path.GetFileName(dir); - - // Same exact version — keep it. The downstream extraction step is responsible - // for that directory; deleting it here would force needless re-extraction. - if (string.Equals(dirName, keepDirName, StringComparison.OrdinalIgnoreCase)) - continue; - - var dirPackageId = ExtractPackageIdFromDirName(dirName); - if (dirPackageId == null) - continue; + // Same exact version — keep it. Downstream extraction owns this entry. + if (string.Equals(entry.Version, keepVersion, StringComparison.OrdinalIgnoreCase)) + return false; - if (!string.Equals(dirPackageId, packageId, StringComparison.OrdinalIgnoreCase)) - continue; + Debug.Log($"{Tag} Removing stale {packageId} {entry.Version} — superseded by {packageId} {keepVersion}."); + DeleteEntryFiles(installPath, entry); + manifest.Packages.Remove(packageId); + return true; + } - Debug.Log($"{Tag} Removing stale {dirName} — superseded by {packageId} {keepVersion}."); - DeleteDirAndMeta(dir); - anyRemoved = true; + static void DeleteEntryFiles(string installPath, InstalledPackage entry) + { + foreach (var dll in entry.Dlls) + { + var dllPath = Path.Combine(installPath, dll); + TryDeleteFile(dllPath); + TryDeleteFile(dllPath + ".meta"); } - - return anyRemoved; } - static void DeleteDirAndMeta(string dir) + static void TryDeleteFile(string path) { - // Directory.Delete and File.Delete can throw in Unity due to file locks (antivirus, - // the importer pipeline holding handles, Windows sharing violations). Log and - // continue so a single failure doesn't abort the rest of the cleanup pass. + if (!File.Exists(path)) + return; try { - Directory.Delete(dir, recursive: true); + File.Delete(path); } catch (Exception ex) { - Debug.LogWarning($"{Tag} Failed to delete directory '{dir}': {ex.Message}"); + Debug.LogWarning($"{Tag} Failed to delete '{path}': {ex.Message}"); } + } - var metaFile = dir + ".meta"; - if (File.Exists(metaFile)) + static bool TryFindDllOwner(InstallManifest manifest, string dllFileName, string excludePackageId, out string? owner) + { + foreach (var (id, entry) in manifest.Packages) { - try - { - File.Delete(metaFile); - } - catch (Exception ex) + if (string.Equals(id, excludePackageId, StringComparison.OrdinalIgnoreCase)) + continue; + if (entry.Dlls.Any(d => string.Equals(d, dllFileName, StringComparison.OrdinalIgnoreCase))) { - Debug.LogWarning($"{Tag} Failed to delete meta file '{metaFile}': {ex.Message}"); + owner = id; + return true; } } + owner = null; + return false; + } + + /// + /// Reconciles synthetic manifest entries left behind by + /// with the real + /// owning package. The rebuild keys multi-DLL packages under each DLL's + /// stem (because filenames carry no package-id metadata); when the real + /// owner re-installs at the same version, those stem-keyed entries are + /// the same physical DLLs we are about to extract — drop them so the + /// downstream collision check does not flag the package as a duplicate. + /// + /// Match criteria for "synthetic owner": + /// * the manifest entry's id is NOT this package's id; + /// * the entry version matches the package version exactly; + /// * every DLL the entry lists is also one of this package's planned + /// filenames (so we never strip a real, distinct package that + /// happens to share a version number). + /// + /// On a hit we also migrate any DLLs that already exist on disk into a + /// real entry under , which lets the + /// caller's alreadyOnDisk check short-circuit re-extraction. + /// + /// Returns true when the manifest was mutated (caller MUST persist + /// via ); false on a no-op. + /// + /// + /// Same-version cross-package DLL collision: this migrator is the only + /// place where a hypothetical legitimate distinct package shipping a + /// same-named DLL at the same package version is silently absorbed into + /// the real owner — the downstream collision check (in + /// ) cannot fire for entries this method already + /// migrated. The collision is essentially impossible in practice + /// (versioned filenames + the same-version constraint), but the silent + /// absorption is intentional for the disaster-recovery scenario. + /// + /// + internal static bool MigrateSyntheticOwnerEntries( + InstallManifest manifest, + string realPackageId, + string version, + IReadOnlyList planned) + { + if (planned.Count == 0) + return false; + + var plannedFileNames = new HashSet( + planned.Select(p => p.FileName), + StringComparer.OrdinalIgnoreCase); + + var migratedDlls = new List(); + foreach (var id in manifest.Packages.Keys.ToList()) + { + if (string.Equals(id, realPackageId, StringComparison.OrdinalIgnoreCase)) + continue; + + var entry = manifest.Packages[id]; + if (!string.Equals(entry.Version, version, StringComparison.OrdinalIgnoreCase)) + continue; + if (entry.Dlls.Count == 0 || !entry.Dlls.All(d => plannedFileNames.Contains(d))) + continue; + + // Synthetic entry confirmed — surface the reconciliation so a stuck + // user can correlate it with the rebuild log. + Debug.Log( + $"{Tag} Reconciling disaster-recovery manifest entry '{id}' {version} into real owner '{realPackageId}'."); + migratedDlls.AddRange(entry.Dlls); + manifest.Packages.Remove(id); + } + + if (migratedDlls.Count == 0) + return false; + + // Merge into any pre-existing real entry rather than overwriting it. + if (!manifest.Packages.TryGetValue(realPackageId, out var realEntry) + || !string.Equals(realEntry.Version, version, StringComparison.OrdinalIgnoreCase)) + { + realEntry = new InstalledPackage(version); + manifest.Packages[realPackageId] = realEntry; + } + foreach (var dll in migratedDlls) + { + if (!realEntry.Dlls.Contains(dll, StringComparer.OrdinalIgnoreCase)) + realEntry.Dlls.Add(dll); + } + + return true; + } + + static void UpsertManifestEntry(InstallManifest manifest, string packageId, string version, IReadOnlyList dlls) + { + var newEntry = new InstalledPackage(version); + foreach (var dll in dlls) + newEntry.Dlls.Add(dll); + manifest.Packages[packageId] = newEntry; } /// @@ -325,6 +490,10 @@ static void DeleteDirAndMeta(string dir) /// where all segments from there to the end parse as a System.Version. This greedily /// consumes the entire version tail (e.g., "10.0.3") rather than a shorter suffix /// (e.g., "0.3") that would also satisfy System.Version.TryParse. + /// + /// Retained post-#733 because needs it + /// to detect legacy {Id}.{Version}/ directories during the one-time + /// migration. Production install paths never use this layout anymore. /// internal static string? ExtractPackageIdFromDirName(string dirName) { @@ -335,12 +504,27 @@ static void DeleteDirAndMeta(string dir) continue; var versionPart = string.Join(".", parts.Skip(i)); - if (System.Version.TryParse(versionPart, out _)) + // System.Version.TryParse only accepts plain Major.Minor[.Build[.Revision]]; + // it rejects SemVer prerelease / build-metadata suffixes like + // "1.0.0-preview" or "1.2.3+build.42". NuGet packages legitimately use + // those (e.g. Microsoft.AspNetCore.SignalR.Client.8.0.15-preview), so + // fall through to a SemVer-shape regex when System.Version refuses, + // otherwise the migration silently leaves those legacy folders on disk + // and the user ends up with duplicate-DLL compile errors. + if (System.Version.TryParse(versionPart, out _) || SemVerShape.IsMatch(versionPart)) return string.Join(".", parts.Take(i)); } return null; } + // Matches a SemVer 2.0 version tail: at least Major.Minor (numeric, dot-separated), + // optionally followed by a `-prerelease` or `+build-metadata` segment whose body + // can include word chars, dots, dashes, and pluses. Used as a fallback when + // System.Version.TryParse refuses an otherwise-valid NuGet folder version. + static readonly System.Text.RegularExpressions.Regex SemVerShape = new System.Text.RegularExpressions.Regex( + @"^\d+(\.\d+)+([-+][\w.+-]+)?$", + System.Text.RegularExpressions.RegexOptions.CultureInvariant); + /// /// Compares two version strings. Returns -1, 0, or 1. /// diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackageRestorer.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackageRestorer.cs index fd988e3ee..07ea588d3 100644 --- a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackageRestorer.cs +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPackageRestorer.cs @@ -19,9 +19,15 @@ namespace com.IvanMurzak.Unity.MCP.Editor.DependencyResolver { /// /// Restores NuGet packages on domain reload. - /// Compares the required packages (from NuGetConfig) against what's currently installed - /// at Assets/Plugins/NuGet/. Downloads and installs any missing packages. - /// Also removes packages that Unity now provides natively. + /// Compares the required packages (from NuGetConfig) against the on-disk manifest at + /// Assets/Plugins/NuGet/.nuget-installed.json. Downloads and installs any missing + /// packages. Also removes packages that Unity now provides natively. + /// + /// Since #733 the on-disk layout is flat — see and + /// . The restorer also runs the one-shot + /// migration from the legacy per-package layout via + /// at the start of every Restore() pass; the migration is idempotent and is a + /// no-op once the legacy folders are gone. /// static class NuGetPackageRestorer { @@ -43,6 +49,37 @@ public static bool Restore() if (!Directory.Exists(NuGetConfig.InstallPath)) Directory.CreateDirectory(NuGetConfig.InstallPath); + // One-shot migration from the legacy {Id}.{Version}/ layout. After the first + // successful pass this short-circuits at NoLegacyState in O(directory listing). + var migration = NuGetLegacyMigration.Run(NuGetConfig.InstallPath); + if (migration.Outcome == NuGetLegacyMigration.Outcome.AbortedFileLock) + { + // Cannot continue safely — extracting flat-layout DLLs alongside the + // surviving legacy folders would brick the project with duplicate-assembly + // errors. Leave everything where it is and report; the next domain reload + // (after the user closes whatever held the lock) will retry. + return false; + } + if (migration.Outcome == NuGetLegacyMigration.Outcome.Migrated) + anyChanged = true; + + // Manifest disaster recovery: rebuild from on-disk versioned + // filenames when .nuget-installed.json is missing. The + // {stem}.{packageVersion}.dll pattern carries enough metadata + // for TryRebuildFromDisk to reconstruct a manifest matching the + // steady state, so Install()'s alreadyOnDisk check then short- + // circuits and no re-extraction churn happens. Persist the + // rebuilt manifest immediately so subsequent passes see it. + if (!File.Exists(NuGetInstallManifest.GetPath(NuGetConfig.InstallPath))) + { + var rebuilt = NuGetInstallManifest.TryRebuildFromDisk(NuGetConfig.InstallPath); + if (rebuilt.Packages.Count > 0) + { + Debug.Log($"{Tag} Manifest missing — rebuilt {rebuilt.Packages.Count} entries from on-disk filenames."); + NuGetInstallManifest.Save(NuGetConfig.InstallPath, rebuilt); + } + } + // Install configured packages. Install() populates InstalledThisSession with the // full resolved closure (direct + transitive) by always reading the dep graph, // including for packages already on disk from a previous session. @@ -54,7 +91,7 @@ public static bool Restore() if (anyChanged) UnityAssemblyResolver.InvalidateCache(); - // Remove stale-version directories of anything in the closure + // Remove stale-version manifest entries for anything in the closure // and packages whose DLLs are now all provided by Unity. var anyRemoved = NuGetPackageInstaller.RemoveUnnecessaryPackages( NuGetPackageInstaller.InstalledThisSession); @@ -75,65 +112,78 @@ public static bool Restore() /// /// Quick check: are all configured packages already installed at their configured version, - /// with no stale-version directories of configured packages present on disk, AND is the + /// with no stale-version entries of configured packages present in the manifest, AND is the /// full transitive closure present? /// Used to skip the full restore when everything is up to date. Returning false here forces - /// the full Restore() path, which deletes stale-version directories via RemoveUnnecessaryPackages - /// and re-installs any missing transitive dependencies. + /// the full Restore() path, which runs migration + reconciliation. /// public static bool AllPackagesInstalled() { if (!Directory.Exists(NuGetConfig.InstallPath)) return false; - // Every configured package must be installed at the configured version, UNLESS the - // package is a development-only dependency (analyzers, source generators, build - // tooling). The installer intentionally does not create an install dir for those, - // so demanding one here would force a needless full restore every session for any - // user who configures a dev-dep as a top-level package. - foreach (var package in NuGetConfig.Packages) + // Legacy per-package directories on disk → migration is pending → force a full restore. + // Cheap enough on the steady-state path because there are no legacy directories left + // after the first migration run. + foreach (var dir in Directory.GetDirectories(NuGetConfig.InstallPath)) { - if (IsCachedDevelopmentDependency(package)) - continue; - - var installDir = Path.Combine(NuGetConfig.InstallPath, package.InstallDirectoryName); - if (!Directory.Exists(installDir) || Directory.GetFiles(installDir, "*.dll").Length == 0) + var dirName = Path.GetFileName(dir); + if (NuGetPackageInstaller.ExtractPackageIdFromDirName(dirName) != null) return false; } - // Collect all package IDs present on disk (at any version). Also detect duplicate-version - // collisions and skip-listed packages, which both force a full restore: - // - duplicate versions (e.g., "SignalR.Common.8.0.15" + ".10.0.3") produce - // duplicate-assembly conflicts in Unity - // - skip-listed packages must be deleted by RemoveUnnecessaryPackages - var installedPackageIds = new HashSet(StringComparer.OrdinalIgnoreCase); - var seenPackageIds = new HashSet(StringComparer.OrdinalIgnoreCase); + // Manifest is the source of truth for the flat layout. If it's missing we need a full + // restore — Restore() will rebuild it from on-disk filenames as the first step, then + // the closure-completeness check below runs against the rebuilt entries. + if (!File.Exists(NuGetInstallManifest.GetPath(NuGetConfig.InstallPath))) + return false; + + var manifest = NuGetInstallManifest.Load(NuGetConfig.InstallPath); + var skipSet = new HashSet(NuGetConfig.SkipPackages, StringComparer.OrdinalIgnoreCase); - foreach (var dir in Directory.GetDirectories(NuGetConfig.InstallPath)) + + // No skip-listed package may sit in the manifest. + foreach (var packageId in manifest.Packages.Keys) { - var packageId = NuGetPackageInstaller.ExtractPackageIdFromDirName(Path.GetFileName(dir)); - if (packageId == null) - continue; - if (!seenPackageIds.Add(packageId)) - return false; if (skipSet.Contains(packageId)) return false; + } - // Empty package directories are cruft — typically left behind by a pre-fix - // install of a development-only dependency (analyzers, source generators) - // that never had any lib// payload. Force a full restore so - // RemoveUnnecessaryPackages() cleans them up. - if (Directory.GetFiles(dir, "*.dll", SearchOption.AllDirectories).Length == 0) + // Every configured package must be installed at the configured version, UNLESS the + // package is a development-only dependency (analyzers, source generators, build + // tooling). The installer intentionally leaves an empty-Dlls manifest entry for those. + foreach (var package in NuGetConfig.Packages) + { + if (IsCachedDevelopmentDependency(package)) + { + // Dev-deps are still tracked in the manifest with an empty DLL list — that + // marker tells AllPackagesInstalled() to skip the on-disk DLL check for them. + if (!manifest.Packages.TryGetValue(package.Id, out var devEntry)) + return false; + if (!string.Equals(devEntry.Version, package.Version, StringComparison.OrdinalIgnoreCase)) + return false; + continue; + } + + if (!manifest.Packages.TryGetValue(package.Id, out var entry)) + return false; + if (!string.Equals(entry.Version, package.Version, StringComparison.OrdinalIgnoreCase)) return false; - installedPackageIds.Add(packageId); + // Every recorded DLL must still be on disk. + foreach (var dll in entry.Dlls) + { + if (!File.Exists(Path.Combine(NuGetConfig.InstallPath, dll))) + return false; + } } // Walk the transitive closure from each configured top-level package via cached - // .nuspec files and verify every declared dep has SOME install dir on disk. - // This catches the case where a transitive-dep folder was deleted externally or - // a prior restore failed mid-install; without this check we'd incorrectly return - // true and skip the fix-up pass in Restore(). + // .nuspec files and verify every declared dep has a manifest entry. Catches the + // case where a transitive-dep DLL was deleted externally or a prior restore + // failed mid-install; without this we'd incorrectly return true and skip the + // fix-up pass in Restore(). + var installedPackageIds = new HashSet(manifest.Packages.Keys, StringComparer.OrdinalIgnoreCase); var visited = new HashSet(StringComparer.OrdinalIgnoreCase); foreach (var package in NuGetConfig.Packages) { @@ -146,13 +196,9 @@ public static bool AllPackagesInstalled() /// /// Recursively verifies that and every package reachable - /// through its cached .nuspec dependency list has SOME install directory on disk - /// (any version — the resolved version may differ from the declared one due to - /// highest-version-wins, but the ID must be present). - /// - /// Returns false when any required package is missing, or when we can't read a - /// cached .nuspec we were expected to find — forcing the caller to run the full - /// Restore() path. + /// through its cached .nuspec dependency list has a manifest entry (any version — + /// the resolved version may differ from the declared one due to highest-version-wins, + /// but the ID must be present). /// static bool HasTransitiveClosure( NuGetPackage package, @@ -163,7 +209,7 @@ static bool HasTransitiveClosure( if (!visited.Add(package.Id)) return true; - // Skip-listed packages are expected to be absent from disk. + // Skip-listed packages are expected to be absent. if (skipSet.Contains(package.Id)) return true; @@ -172,9 +218,7 @@ static bool HasTransitiveClosure( : null; // Development-only dependencies (analyzers, source generators, build tooling) - // are legitimately absent from the install directory — they ship their payload - // under analyzers/, build/, tools/ etc. and the installer intentionally does not - // create a lib/ directory for them. + // legitimately have an empty DLL list in the manifest. if (cachedPath != null && NuGetExtractor.IsDevelopmentDependency(cachedPath)) return true; @@ -183,9 +227,8 @@ static bool HasTransitiveClosure( // If this specific version's .nupkg isn't cached, the package may have been // superseded by a higher version from another chain (which caused Install() to - // early-return without downloading this version). The install-dir check above - // already confirmed some version is present, so stop recursing here rather than - // forcing an unnecessary restore. + // early-return without downloading this version). The manifest check above + // already confirmed the ID is present, so stop recursing here. if (cachedPath == null) return true; @@ -211,9 +254,6 @@ static bool HasTransitiveClosure( /// /// Returns true when 's .nupkg is on disk in the NuGet cache /// and its .nuspec declares <developmentDependency>true</developmentDependency>. - /// Returns false when the package isn't cached yet — the caller should then fall back to - /// the install-dir check, which will miss on a fresh restore and force Restore() to run - /// (at which point Install() downloads the .nupkg and records the dev dep in the closure). /// static bool IsCachedDevelopmentDependency(NuGetPackage package) { diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPluginConfigurator.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPluginConfigurator.cs index e265b2a01..d47d81297 100644 --- a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPluginConfigurator.cs +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/DependencyResolver/NuGetPluginConfigurator.cs @@ -27,13 +27,18 @@ namespace com.IvanMurzak.Unity.MCP.Editor.DependencyResolver /// Case 1 is critical: assemblies like System.Diagnostics.DiagnosticSource are /// available in the Unity Editor but NOT included in player builds automatically. /// Our NuGet copy must be included in builds while excluded from editor to avoid duplicates. + /// + /// Since #733: DLLs sit FLAT under with the + /// versioned filename pattern {stem}.{packageVersion}.dll. The package → DLL + /// owner mapping comes from (we can't infer the + /// package ID from the on-disk path anymore — every DLL sits in the same folder). /// static class NuGetPluginConfigurator { const string Tag = NuGetConfig.LogTag; /// - /// Configures PluginImporter for all DLLs in the NuGet install directory. + /// Configures PluginImporter for every DLL recorded in the NuGet install manifest. /// Called after packages are installed/restored. /// public static void ConfigureAll() @@ -41,7 +46,7 @@ public static void ConfigureAll() if (!Directory.Exists(NuGetConfig.InstallPath)) return; - var dlls = Directory.GetFiles(NuGetConfig.InstallPath, "*.dll", SearchOption.AllDirectories); + var manifest = NuGetInstallManifest.Load(NuGetConfig.InstallPath); // Batch importer changes so Unity performs a single reimport pass at the end // instead of one reimport per DLL (which was dominating editor startup time @@ -49,11 +54,19 @@ public static void ConfigureAll() AssetDatabase.StartAssetEditing(); try { - foreach (var dllPath in dlls) + foreach (var (packageId, entry) in manifest.Packages) { - // Convert to Unity asset path (forward slashes, relative to project) - var assetPath = dllPath.Replace('\\', '/'); - ConfigureDll(assetPath); + var includeInBuild = ShouldIncludeInBuild(packageId); + foreach (var dll in entry.Dlls) + { + var dllPath = Path.Combine(NuGetConfig.InstallPath, dll); + if (!File.Exists(dllPath)) + continue; + + // Convert to Unity asset path (forward slashes, relative to project) + var assetPath = dllPath.Replace('\\', '/'); + ConfigureDll(assetPath, includeInBuild); + } } } finally @@ -65,15 +78,22 @@ public static void ConfigureAll() /// /// Configures a single DLL's PluginImporter settings. /// - public static void ConfigureDll(string assetPath) + public static void ConfigureDll(string assetPath, bool includeInBuild) { var importer = AssetImporter.GetAtPath(assetPath) as PluginImporter; if (importer == null) return; - var dllName = Path.GetFileNameWithoutExtension(assetPath); - var unityProvidesIt = UnityAssemblyResolver.IsAlreadyImported(dllName); - var includeInBuild = ShouldIncludeInBuild(assetPath); + // The DLL filename carries the package version as a tail segment + // (e.g. "System.Memory.10.0.3.dll"). Strip it so the assembly- + // resolver lookup matches the assembly's manifest name, not the + // on-disk filename. + var fileName = Path.GetFileName(assetPath); + var assemblyName = NuGetInstallManifest.TryParseInstalledDllName(fileName, out var stem, out _) && stem != null + ? stem + : Path.GetFileNameWithoutExtension(assetPath); + + var unityProvidesIt = UnityAssemblyResolver.IsAlreadyImported(assemblyName); bool anyPlatform; bool excludeEditor; @@ -142,30 +162,19 @@ public static void ConfigureDll(string assetPath) } importer.SaveAndReimport(); - Debug.Log($"{Tag} Configured '{dllName}': anyPlatform={anyPlatform}, excludeEditor={excludeEditor}, editorOnly={editorOnly}"); + Debug.Log($"{Tag} Configured '{assemblyName}': anyPlatform={anyPlatform}, excludeEditor={excludeEditor}, editorOnly={editorOnly}"); } /// - /// Determines if a DLL should be included in game builds. - /// Explicitly configured packages use their IncludeInBuild flag. + /// Determines if a DLL should be included in game builds based on its + /// owning package ID. Configured packages use their IncludeInBuild flag. /// Transitive dependencies default to included (runtime packages depend on them). /// - static bool ShouldIncludeInBuild(string dllPath) + static bool ShouldIncludeInBuild(string packageId) { - var dirName = Path.GetFileName(Path.GetDirectoryName(dllPath)); - if (dirName == null) - return true; - - // Extract the package ID from the directory name (e.g., "System.Text.Json.8.0.5" → "System.Text.Json") - // so we match the exact package ID rather than any prefix (which would confuse - // "Microsoft.Extensions.Logging" with "Microsoft.Extensions.Logging.Abstractions"). - var extractedId = NuGetPackageInstaller.ExtractPackageIdFromDirName(dirName); - if (extractedId == null) - return true; - foreach (var package in NuGetConfig.Packages) { - if (string.Equals(extractedId, package.Id, System.StringComparison.OrdinalIgnoreCase)) + if (string.Equals(packageId, package.Id, System.StringComparison.OrdinalIgnoreCase)) return package.IncludeInBuild; } diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/Scripts/com.IvanMurzak.Unity.MCP.Editor.asmdef b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/Scripts/com.IvanMurzak.Unity.MCP.Editor.asmdef index fc407ac14..f01d82b70 100644 --- a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/Scripts/com.IvanMurzak.Unity.MCP.Editor.asmdef +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Editor/Scripts/com.IvanMurzak.Unity.MCP.Editor.asmdef @@ -12,19 +12,18 @@ "allowUnsafeCode": false, "overrideReferences": true, "precompiledReferences": [ - "ReflectorNet.dll", - "McpPlugin.dll", - "McpPlugin.Common.dll", - "R3.dll", - "Microsoft.Extensions.Diagnostics.dll", - "Microsoft.Extensions.Logging.Abstractions.dll", - "Microsoft.Extensions.Logging.dll", - "Microsoft.AspNetCore.SignalR.Client.dll", - "Microsoft.AspNetCore.SignalR.Client.Core.dll", - "Microsoft.CodeAnalysis.CSharp.dll", - "Microsoft.CodeAnalysis.dll", - "System.Collections.Immutable.dll", - "System.Text.Json.dll" + "ReflectorNet.5.1.1.dll", + "McpPlugin.6.2.1.dll", + "McpPlugin.Common.6.2.1.dll", + "R3.1.3.0.dll", + "Microsoft.Extensions.Logging.Abstractions.8.0.3.dll", + "Microsoft.Extensions.Logging.8.0.1.dll", + "Microsoft.AspNetCore.SignalR.Client.8.0.15.dll", + "Microsoft.AspNetCore.SignalR.Client.Core.8.0.15.dll", + "Microsoft.CodeAnalysis.CSharp.4.8.0.dll", + "Microsoft.CodeAnalysis.4.8.0.dll", + "System.Collections.Immutable.7.0.0.dll", + "System.Text.Json.8.0.5.dll" ], "autoReferenced": true, "defineConstraints": [ diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Runtime/com.IvanMurzak.Unity.MCP.Runtime.asmdef b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Runtime/com.IvanMurzak.Unity.MCP.Runtime.asmdef index fe560e4ac..9596e8ebd 100644 --- a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Runtime/com.IvanMurzak.Unity.MCP.Runtime.asmdef +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Runtime/com.IvanMurzak.Unity.MCP.Runtime.asmdef @@ -9,16 +9,16 @@ "allowUnsafeCode": false, "overrideReferences": true, "precompiledReferences": [ - "McpPlugin.dll", - "McpPlugin.Common.dll", - "ReflectorNet.dll", - "R3.dll", - "System.Text.Json.dll", - "Microsoft.Extensions.Logging.dll", - "Microsoft.Extensions.Logging.Abstractions.dll", - "Microsoft.Extensions.DependencyInjection.Abstractions.dll", - "Microsoft.AspNetCore.SignalR.Client.dll", - "Microsoft.AspNetCore.SignalR.Client.Core.dll" + "McpPlugin.6.2.1.dll", + "McpPlugin.Common.6.2.1.dll", + "ReflectorNet.5.1.1.dll", + "R3.1.3.0.dll", + "System.Text.Json.8.0.5.dll", + "Microsoft.Extensions.Logging.8.0.1.dll", + "Microsoft.Extensions.Logging.Abstractions.8.0.3.dll", + "Microsoft.Extensions.DependencyInjection.Abstractions.8.0.2.dll", + "Microsoft.AspNetCore.SignalR.Client.8.0.15.dll", + "Microsoft.AspNetCore.SignalR.Client.Core.8.0.15.dll" ], "autoReferenced": true, "defineConstraints": [ diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetExtractorFlatLayoutTests.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetExtractorFlatLayoutTests.cs new file mode 100644 index 000000000..ccaa760cb --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetExtractorFlatLayoutTests.cs @@ -0,0 +1,170 @@ +/* ++------------------------------------------------------------------+ +| Author: Ivan Murzak (https://github.com/IvanMurzak) | +| Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) | +| Copyright (c) 2025 Ivan Murzak | +| Licensed under the Apache License, Version 2.0. | +| See the LICENSE file in the project root for more information. | ++------------------------------------------------------------------+ +*/ + +#nullable enable +using System.IO; +using System.IO.Compression; +using NUnit.Framework; +using com.IvanMurzak.Unity.MCP.Editor.DependencyResolver; + +namespace com.IvanMurzak.Unity.MCP.Editor.Tests.DependencyResolverTests +{ + /// + /// Coverage for 's flat-layout extraction + /// (issue #733). Synthetic .nupkg fixtures exercise the extractor directly + /// without touching nuget.org. DLLs are written with the + /// {stem}.{packageVersion}.dll filename pattern so the install + /// layout is self-describing and the longest path stays under + /// Windows' MAX_PATH=260 limit. + /// + [TestFixture] + public class NuGetExtractorFlatLayoutTests + { + string _tempDir = string.Empty; + string _installDir = string.Empty; + + [SetUp] + public void SetUp() + { + _tempDir = Path.Combine(Path.GetTempPath(), "UnityMcp-Extractor-" + Path.GetRandomFileName()); + Directory.CreateDirectory(_tempDir); + _installDir = Path.Combine(_tempDir, "install"); + Directory.CreateDirectory(_installDir); + } + + [TearDown] + public void TearDown() + { + if (Directory.Exists(_tempDir)) + { + try { Directory.Delete(_tempDir, recursive: true); } + catch { /* best-effort */ } + } + } + + [Test] + public void ExtractDlls_WritesFlatVersionedFilename() + { + // Single-DLL package. Output filename is {stem}.{packageVersion}.dll + // and sits directly under the install path (no per-package subfolder). + var nupkg = BuildNupkg("System.Text.Json", "8.0.5", "lib/netstandard2.0/System.Text.Json.dll"); + + var extracted = NuGetExtractor.ExtractDlls(nupkg, _installDir, "8.0.5"); + + CollectionAssert.AreEqual(new[] { "System.Text.Json.8.0.5.dll" }, extracted); + Assert.IsTrue(File.Exists(Path.Combine(_installDir, "System.Text.Json.8.0.5.dll"))); + Assert.IsFalse(Directory.Exists(Path.Combine(_installDir, "System.Text.Json.8.0.5")), + "Per-package directory must not be created in the flat layout."); + Assert.IsFalse(File.Exists(Path.Combine(_installDir, "System.Text.Json.dll")), + "Unversioned filename must not be left behind."); + } + + [Test] + public void ExtractDlls_TagsAllDllsWithPackageVersion_ForMultiDllPackage() + { + // Multi-DLL packages (e.g. Microsoft.Bcl.Memory) tag every DLL with + // the PACKAGE version, not the DLL's own internal version. + var nupkg = BuildNupkg("Microsoft.Bcl.Memory", "10.0.3", + "lib/netstandard2.0/System.Memory.dll", + "lib/netstandard2.0/System.Buffers.dll", + "lib/netstandard2.0/System.Runtime.CompilerServices.Unsafe.dll"); + + var extracted = NuGetExtractor.ExtractDlls(nupkg, _installDir, "10.0.3"); + + CollectionAssert.AreEquivalent( + new[] + { + "System.Memory.10.0.3.dll", + "System.Buffers.10.0.3.dll", + "System.Runtime.CompilerServices.Unsafe.10.0.3.dll", + }, + extracted); + } + + [Test] + public void ToVersionedFileName_AppendsVersionBeforeExtension() + { + Assert.AreEqual("System.Memory.10.0.3.dll", + NuGetExtractor.ToVersionedFileName("System.Memory.dll", "10.0.3")); + } + + [Test] + public void ToVersionedFileName_IsIdempotent() + { + // If the input already ends in ".{packageVersion}", do not append again. + Assert.AreEqual("System.Memory.10.0.3.dll", + NuGetExtractor.ToVersionedFileName("System.Memory.10.0.3.dll", "10.0.3")); + } + + [Test] + public void ToVersionedFileName_PreservesExtensionCasing() + { + // Defensive — real .nupkg entries are always lower-case .dll, but + // the rewrite should not be case-sensitive about the extension. + Assert.AreEqual("System.Memory.10.0.3.DLL", + NuGetExtractor.ToVersionedFileName("System.Memory.DLL", "10.0.3")); + } + + [Test] + public void ExtractDlls_ReturnsEmpty_WhenPackageHasNoCompatibleFramework() + { + // Build a nupkg with NO lib/ entries. + var emptyNupkg = Path.Combine(_tempDir, "Empty.1.0.0.nupkg"); + using (var zip = ZipFile.Open(emptyNupkg, ZipArchiveMode.Create)) + { + var entry = zip.CreateEntry("Empty.nuspec"); + using var w = new StreamWriter(entry.Open()); + w.Write("Empty1.0.0tt"); + } + + var extracted = NuGetExtractor.ExtractDlls(emptyNupkg, _installDir, "1.0.0"); + + Assert.AreEqual(0, extracted.Count); + Assert.AreEqual(0, Directory.GetFiles(_installDir).Length, + "Empty package must not write anything to disk."); + } + + /// + /// Builds a minimal synthetic .nupkg zip with a .nuspec at the root and + /// the given lib/{tfm}/*.dll entries. Sufficient input for the + /// extractor under test. + /// + string BuildNupkg(string id, string version, params string[] entryPaths) + { + var nupkgPath = Path.Combine(_tempDir, $"{id}.{version}.nupkg"); + using var zip = ZipFile.Open(nupkgPath, ZipArchiveMode.Create); + + // Minimal .nuspec at root. + var nuspec = zip.CreateEntry($"{id}.nuspec"); + using (var w = new StreamWriter(nuspec.Open())) + { + w.Write( + "" + + "" + + "" + + $"{id}" + + $"{version}" + + "test" + + "fixture" + + "" + + ""); + } + + foreach (var path in entryPaths) + { + var entry = zip.CreateEntry(path); + using var w = new StreamWriter(entry.Open()); + w.Write("dummy-dll-content"); + } + + return nupkgPath; + } + } +} diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetExtractorFlatLayoutTests.cs.meta b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetExtractorFlatLayoutTests.cs.meta new file mode 100644 index 000000000..59cfa0905 --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetExtractorFlatLayoutTests.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7f6644d6a60e45b4b42ddb67e592c77f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetInstallManifestTests.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetInstallManifestTests.cs new file mode 100644 index 000000000..2f16939f9 --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetInstallManifestTests.cs @@ -0,0 +1,436 @@ +/* ++------------------------------------------------------------------+ +| Author: Ivan Murzak (https://github.com/IvanMurzak) | +| Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) | +| Copyright (c) 2025 Ivan Murzak | +| Licensed under the Apache License, Version 2.0. | +| See the LICENSE file in the project root for more information. | ++------------------------------------------------------------------+ +*/ + +#nullable enable +using System.IO; +using System.Linq; +using NUnit.Framework; +using com.IvanMurzak.Unity.MCP.Editor.DependencyResolver; + +namespace com.IvanMurzak.Unity.MCP.Editor.Tests.DependencyResolverTests +{ + /// + /// Coverage for the on-disk manifest .nuget-installed.json introduced + /// for the flat layout (issue #733). The manifest is the primary source of + /// truth for "which DLL belongs to which package at which version", with + /// versioned-filename parsing as the disaster-recovery fallback. + /// + [TestFixture] + public class NuGetInstallManifestTests + { + string _installPath = string.Empty; + + [SetUp] + public void SetUp() + { + _installPath = Path.Combine( + Path.GetTempPath(), + "UnityMcp-Manifest-" + Path.GetRandomFileName()); + Directory.CreateDirectory(_installPath); + } + + [TearDown] + public void TearDown() + { + if (Directory.Exists(_installPath)) + { + try { Directory.Delete(_installPath, recursive: true); } + catch { /* best-effort cleanup */ } + } + } + + [Test] + public void Load_ReturnsEmptyManifest_WhenFileMissing() + { + var manifest = NuGetInstallManifest.Load(_installPath); + Assert.AreEqual(0, manifest.Packages.Count); + } + + [Test] + public void SaveThenLoad_RoundTrips_AllFields() + { + var manifest = new InstallManifest(); + var entry = new InstalledPackage("8.0.15"); + entry.Dlls.Add("Microsoft.AspNetCore.SignalR.Client.8.0.15.dll"); + entry.Dlls.Add("Microsoft.AspNetCore.SignalR.Client.Core.8.0.15.dll"); + manifest.Packages["Microsoft.AspNetCore.SignalR.Client"] = entry; + + // Multi-DLL package with a different version. + var multi = new InstalledPackage("10.0.3"); + multi.Dlls.Add("System.Memory.10.0.3.dll"); + multi.Dlls.Add("System.Buffers.10.0.3.dll"); + manifest.Packages["Microsoft.Bcl.Memory"] = multi; + + // Empty-DLL entry (development-only dependency). + manifest.Packages["Microsoft.CodeAnalysis.Analyzers"] = new InstalledPackage("3.11.0"); + + NuGetInstallManifest.Save(_installPath, manifest); + + var roundTrip = NuGetInstallManifest.Load(_installPath); + + Assert.AreEqual(3, roundTrip.Packages.Count); + Assert.AreEqual("8.0.15", roundTrip.Packages["Microsoft.AspNetCore.SignalR.Client"].Version); + Assert.AreEqual(2, roundTrip.Packages["Microsoft.AspNetCore.SignalR.Client"].Dlls.Count); + Assert.AreEqual("10.0.3", roundTrip.Packages["Microsoft.Bcl.Memory"].Version); + CollectionAssert.AreEquivalent( + new[] { "System.Memory.10.0.3.dll", "System.Buffers.10.0.3.dll" }, + roundTrip.Packages["Microsoft.Bcl.Memory"].Dlls); + Assert.AreEqual("3.11.0", roundTrip.Packages["Microsoft.CodeAnalysis.Analyzers"].Version); + Assert.AreEqual(0, roundTrip.Packages["Microsoft.CodeAnalysis.Analyzers"].Dlls.Count); + } + + [Test] + public void Save_CreatesInstallDirectoryIfMissing() + { + var nested = Path.Combine(_installPath, "nested-not-yet-created"); + Assert.IsFalse(Directory.Exists(nested)); + + var manifest = new InstallManifest(); + NuGetInstallManifest.Save(nested, manifest); + + Assert.IsTrue(Directory.Exists(nested)); + Assert.IsTrue(File.Exists(Path.Combine(nested, ".nuget-installed.json"))); + } + + [Test] + public void Load_ReturnsEmptyManifest_OnMalformedJson_AndDoesNotThrow() + { + File.WriteAllText(Path.Combine(_installPath, ".nuget-installed.json"), "{ not valid json"); + + var manifest = NuGetInstallManifest.Load(_installPath); + + Assert.AreEqual(0, manifest.Packages.Count); + } + + [Test] + public void Load_PreservesCaseInsensitiveLookup() + { + // The runtime resolver matches package IDs case-insensitively + // throughout. The manifest must round-trip with the same property. + var manifest = new InstallManifest(); + manifest.Packages["System.Text.Json"] = new InstalledPackage("8.0.5"); + NuGetInstallManifest.Save(_installPath, manifest); + + var loaded = NuGetInstallManifest.Load(_installPath); + Assert.IsTrue(loaded.Packages.ContainsKey("system.text.json"), + "Package ID lookup must be case-insensitive after a round-trip."); + Assert.IsTrue(loaded.Packages.ContainsKey("SYSTEM.TEXT.JSON")); + } + + [Test] + public void Save_IsIdempotent_RoundTripIsByteForByte() + { + // Two saves of the same logical manifest must produce the exact + // same bytes — keeps git diffs clean and avoids spurious + // post-restore changes. + var manifest = new InstallManifest(); + var entry = new InstalledPackage("8.0.5"); + entry.Dlls.Add("System.Text.Json.8.0.5.dll"); + manifest.Packages["System.Text.Json"] = entry; + + NuGetInstallManifest.Save(_installPath, manifest); + var first = File.ReadAllBytes(Path.Combine(_installPath, ".nuget-installed.json")); + + // Round-trip and save again. + var loaded = NuGetInstallManifest.Load(_installPath); + NuGetInstallManifest.Save(_installPath, loaded); + var second = File.ReadAllBytes(Path.Combine(_installPath, ".nuget-installed.json")); + + CollectionAssert.AreEqual(first, second); + } + + [Test] + public void TryRebuildFromDisk_ReproducesSingleDllPackagesFromVersionedFilenames() + { + // Disaster recovery (#733 acceptance criterion): user deletes + // .nuget-installed.json. The next restore must rebuild the manifest + // from on-disk versioned filenames, with no re-extraction needed. + File.WriteAllText(Path.Combine(_installPath, "Microsoft.AspNetCore.Http.Connections.Client.8.0.15.dll"), "dummy"); + File.WriteAllText(Path.Combine(_installPath, "System.Text.Json.8.0.5.dll"), "dummy"); + File.WriteAllText(Path.Combine(_installPath, "R3.1.3.0.dll"), "dummy"); + // Plus an unrelated file the rebuild must ignore. + File.WriteAllText(Path.Combine(_installPath, "ReadMe.txt"), "user notes"); + + var rebuilt = NuGetInstallManifest.TryRebuildFromDisk(_installPath); + + Assert.AreEqual(3, rebuilt.Packages.Count); + Assert.AreEqual("8.0.15", rebuilt.Packages["Microsoft.AspNetCore.Http.Connections.Client"].Version); + Assert.AreEqual("8.0.5", rebuilt.Packages["System.Text.Json"].Version); + Assert.AreEqual("1.3.0", rebuilt.Packages["R3"].Version); + } + + [Test] + public void TryRebuildFromDisk_IgnoresLegacyUnversionedDllsAndNonDllFiles() + { + // Pre-flat-layout artifacts the user might still have on disk — + // the parser must reject them so the rebuild stays consistent. + File.WriteAllText(Path.Combine(_installPath, "System.Memory.dll"), "legacy unversioned"); + File.WriteAllText(Path.Combine(_installPath, "ReadMe.md"), "notes"); + + var rebuilt = NuGetInstallManifest.TryRebuildFromDisk(_installPath); + + Assert.AreEqual(0, rebuilt.Packages.Count); + } + + [Test] + public void TryRebuildFromDisk_KeysMultiDllPackagesUnderSyntheticStems() + { + // Microsoft.Bcl.Memory is the canonical multi-DLL package: it ships + // System.Memory, System.Buffers, System.Runtime.CompilerServices.Unsafe. + // The disaster-recovery rebuild has no way to recover the real owner + // from filenames alone, so it MUST key those DLLs under their own + // stems as synthetic IDs. The follow-up MigrateSyntheticOwnerEntries + // call (driven from NuGetPackageInstaller.Install) reconciles the + // synthetic IDs back onto the real package ID — see the + // ReconcilesSyntheticEntries_ForMultiDllPackage test below. + File.WriteAllText(Path.Combine(_installPath, "System.Memory.10.0.3.dll"), "dummy"); + File.WriteAllText(Path.Combine(_installPath, "System.Buffers.10.0.3.dll"), "dummy"); + File.WriteAllText(Path.Combine(_installPath, "System.Runtime.CompilerServices.Unsafe.10.0.3.dll"), "dummy"); + + var rebuilt = NuGetInstallManifest.TryRebuildFromDisk(_installPath); + + Assert.AreEqual(3, rebuilt.Packages.Count); + Assert.IsTrue(rebuilt.Packages.ContainsKey("System.Memory")); + Assert.IsTrue(rebuilt.Packages.ContainsKey("System.Buffers")); + Assert.IsTrue(rebuilt.Packages.ContainsKey("System.Runtime.CompilerServices.Unsafe")); + Assert.IsFalse(rebuilt.Packages.ContainsKey("Microsoft.Bcl.Memory"), + "Filename-only rebuild cannot recover the real owning package id; the test guards the synthetic-id contract that MigrateSyntheticOwnerEntries depends on."); + } + + [Test] + public void MigrateSyntheticOwnerEntries_ReconcilesMultiDllPackage_AndDoesNotTripCollisionCheck() + { + // End-to-end coverage of the post-rebuild reconciliation flow: + // 1. Seed a multi-DLL package's flat-layout DLLs without a manifest. + // 2. Run TryRebuildFromDisk — expect synthetic stem-keyed entries. + // 3. Run MigrateSyntheticOwnerEntries with the real package id and a + // planned-DLL list that matches the on-disk filenames. + // 4. Assert the synthetic entries are gone and the real package id + // now owns those same DLLs at the same version. + // Without this fix, NuGetPackageInstaller.Install would log + // "Refusing to install Microsoft.Bcl.Memory ..." and stick the user + // on the disaster-recovery path forever. + File.WriteAllText(Path.Combine(_installPath, "System.Memory.10.0.3.dll"), "dummy"); + File.WriteAllText(Path.Combine(_installPath, "System.Buffers.10.0.3.dll"), "dummy"); + File.WriteAllText(Path.Combine(_installPath, "System.Runtime.CompilerServices.Unsafe.10.0.3.dll"), "dummy"); + + var manifest = NuGetInstallManifest.TryRebuildFromDisk(_installPath); + // Sanity: the rebuild produced synthetic entries (the [high] reproduction state). + Assert.IsTrue(manifest.Packages.ContainsKey("System.Memory")); + Assert.IsFalse(manifest.Packages.ContainsKey("Microsoft.Bcl.Memory")); + + var planned = new System.Collections.Generic.List + { + new PlannedDll("lib/net8.0/System.Memory.dll", "System.Memory.10.0.3.dll", Path.Combine(_installPath, "System.Memory.10.0.3.dll")), + new PlannedDll("lib/net8.0/System.Buffers.dll", "System.Buffers.10.0.3.dll", Path.Combine(_installPath, "System.Buffers.10.0.3.dll")), + new PlannedDll("lib/net8.0/System.Runtime.CompilerServices.Unsafe.dll", "System.Runtime.CompilerServices.Unsafe.10.0.3.dll", Path.Combine(_installPath, "System.Runtime.CompilerServices.Unsafe.10.0.3.dll")), + }; + + NuGetPackageInstaller.MigrateSyntheticOwnerEntries(manifest, "Microsoft.Bcl.Memory", "10.0.3", planned); + + Assert.IsFalse(manifest.Packages.ContainsKey("System.Memory"), + "Synthetic stem-keyed entry must be removed after reconciliation."); + Assert.IsFalse(manifest.Packages.ContainsKey("System.Buffers")); + Assert.IsFalse(manifest.Packages.ContainsKey("System.Runtime.CompilerServices.Unsafe")); + Assert.IsTrue(manifest.Packages.ContainsKey("Microsoft.Bcl.Memory"), + "Real package id must own the migrated DLLs after reconciliation."); + Assert.AreEqual("10.0.3", manifest.Packages["Microsoft.Bcl.Memory"].Version); + CollectionAssert.AreEquivalent( + new[] + { + "System.Memory.10.0.3.dll", + "System.Buffers.10.0.3.dll", + "System.Runtime.CompilerServices.Unsafe.10.0.3.dll", + }, + manifest.Packages["Microsoft.Bcl.Memory"].Dlls); + } + + [Test] + public void MigrateSyntheticOwnerEntries_DoesNotTouchUnrelatedPackages() + { + // Defense: the migrator must only strip entries whose DLL set is a + // subset of the planned filenames. A real distinct package that + // happens to share a version number must survive untouched. + var manifest = new InstallManifest(); + var unrelatedEntry = new InstalledPackage("10.0.3"); + unrelatedEntry.Dlls.Add("Newtonsoft.Json.10.0.3.dll"); + manifest.Packages["Newtonsoft.Json"] = unrelatedEntry; + + var syntheticEntry = new InstalledPackage("10.0.3"); + syntheticEntry.Dlls.Add("System.Memory.10.0.3.dll"); + manifest.Packages["System.Memory"] = syntheticEntry; + + var planned = new System.Collections.Generic.List + { + new PlannedDll("lib/net8.0/System.Memory.dll", "System.Memory.10.0.3.dll", "/ignored/System.Memory.10.0.3.dll"), + }; + + NuGetPackageInstaller.MigrateSyntheticOwnerEntries(manifest, "Microsoft.Bcl.Memory", "10.0.3", planned); + + Assert.IsTrue(manifest.Packages.ContainsKey("Newtonsoft.Json"), + "Unrelated same-version package must not be migrated away."); + Assert.IsFalse(manifest.Packages.ContainsKey("System.Memory"), + "Synthetic same-version entry whose DLLs match the planned set must be migrated."); + Assert.IsTrue(manifest.Packages.ContainsKey("Microsoft.Bcl.Memory")); + } + + [Test] + public void MigrateSyntheticOwnerEntries_PartialDiskState_LeavesPlannedDllsMissingFromManifestEntry() + { + // Regression for the alreadyOnDisk gate: after MigrateSyntheticOwnerEntries + // pulls only the synthetic entries that the disaster-recovery rebuild saw on + // disk (a strict subset of the package's planned DLLs), the resulting + // real-owner entry must NOT advertise the missing DLLs. NuGetPackageInstaller + // gates `alreadyOnDisk` on `planned ⊆ manifestEntry.Dlls`, so an incomplete + // migration here MUST yield an entry whose Dlls set fails that superset + // check — otherwise extraction would be skipped and the missing files would + // never be re-extracted. + // + // Scenario: Microsoft.Bcl.Memory ships 3 DLLs; only 2 survived on disk + // (manifest deleted + one DLL lost to AV / partial cleanup). The user + // re-runs at the same package version. The post-migration manifest entry + // covers only the 2 surviving stems; planned still has 3. + File.WriteAllText(Path.Combine(_installPath, "System.Memory.10.0.3.dll"), "dummy"); + File.WriteAllText(Path.Combine(_installPath, "System.Buffers.10.0.3.dll"), "dummy"); + // System.Runtime.CompilerServices.Unsafe.10.0.3.dll intentionally NOT seeded. + + var manifest = NuGetInstallManifest.TryRebuildFromDisk(_installPath); + Assert.IsTrue(manifest.Packages.ContainsKey("System.Memory")); + Assert.IsTrue(manifest.Packages.ContainsKey("System.Buffers")); + Assert.IsFalse(manifest.Packages.ContainsKey("System.Runtime.CompilerServices.Unsafe"), + "Sanity: the missing DLL must not appear in the rebuilt manifest."); + + var planned = new System.Collections.Generic.List + { + new PlannedDll("lib/net8.0/System.Memory.dll", "System.Memory.10.0.3.dll", Path.Combine(_installPath, "System.Memory.10.0.3.dll")), + new PlannedDll("lib/net8.0/System.Buffers.dll", "System.Buffers.10.0.3.dll", Path.Combine(_installPath, "System.Buffers.10.0.3.dll")), + new PlannedDll("lib/net8.0/System.Runtime.CompilerServices.Unsafe.dll", "System.Runtime.CompilerServices.Unsafe.10.0.3.dll", Path.Combine(_installPath, "System.Runtime.CompilerServices.Unsafe.10.0.3.dll")), + }; + + var migrated = NuGetPackageInstaller.MigrateSyntheticOwnerEntries( + manifest, "Microsoft.Bcl.Memory", "10.0.3", planned); + + Assert.IsTrue(migrated, "Migration must signal that the manifest changed (caller must persist)."); + + Assert.IsTrue(manifest.Packages.ContainsKey("Microsoft.Bcl.Memory")); + var realEntry = manifest.Packages["Microsoft.Bcl.Memory"]; + CollectionAssert.AreEquivalent( + new[] { "System.Memory.10.0.3.dll", "System.Buffers.10.0.3.dll" }, + realEntry.Dlls, + "Migrated entry must reflect on-disk reality (2 of 3 DLLs), not the full planned set."); + + // Cross-check the gate the installer uses: planned ⊄ realEntry.Dlls, so + // alreadyOnDisk would return false and the missing DLL gets re-extracted. + var allPlannedRecorded = planned.TrueForAll( + p => realEntry.Dlls.Contains(p.FileName, System.StringComparer.OrdinalIgnoreCase)); + Assert.IsFalse(allPlannedRecorded, + "alreadyOnDisk gate would short-circuit incorrectly if the planned set were a subset of the migrated entry."); + } + + [Test] + public void MigrateSyntheticOwnerEntries_ReturnsFalse_WhenNothingMigrated() + { + // Caller persists only on a true return — ensure we don't churn the manifest + // file when the migrator was a no-op. + var manifest = new InstallManifest(); + var unrelatedEntry = new InstalledPackage("9.9.9"); + unrelatedEntry.Dlls.Add("Unrelated.9.9.9.dll"); + manifest.Packages["Unrelated"] = unrelatedEntry; + + var planned = new System.Collections.Generic.List + { + new PlannedDll("lib/net8.0/System.Memory.dll", "System.Memory.10.0.3.dll", "/ignored/System.Memory.10.0.3.dll"), + }; + + var migrated = NuGetPackageInstaller.MigrateSyntheticOwnerEntries( + manifest, "Microsoft.Bcl.Memory", "10.0.3", planned); + + Assert.IsFalse(migrated); + } + + [Test] + public void MigrateSyntheticOwnerEntries_IgnoresEntriesAtDifferentVersion() + { + // A stem-keyed entry left at a DIFFERENT version is not part of the + // reconciliation scope; it gets cleaned up by the stale-version + // pass instead. + var manifest = new InstallManifest(); + var olderSynthetic = new InstalledPackage("9.0.0"); + olderSynthetic.Dlls.Add("System.Memory.9.0.0.dll"); + manifest.Packages["System.Memory"] = olderSynthetic; + + var planned = new System.Collections.Generic.List + { + new PlannedDll("lib/net8.0/System.Memory.dll", "System.Memory.10.0.3.dll", "/ignored/System.Memory.10.0.3.dll"), + }; + + NuGetPackageInstaller.MigrateSyntheticOwnerEntries(manifest, "Microsoft.Bcl.Memory", "10.0.3", planned); + + Assert.IsTrue(manifest.Packages.ContainsKey("System.Memory"), + "Different-version synthetic entry must be left alone (stale-version cleanup handles it)."); + Assert.IsFalse(manifest.Packages.ContainsKey("Microsoft.Bcl.Memory"), + "No real-owner entry should be created when nothing was migrated."); + } + + [Test] + public void TryParseInstalledDllName_GreedilyConsumesEntireVersionTail() + { + // Regression check on the parser used by the disaster-recovery + // rebuild: for "System.Memory.10.0.3.dll" the version is "10.0.3" + // (not "0.3" or "3"), and the stem is "System.Memory". + Assert.IsTrue(NuGetInstallManifest.TryParseInstalledDllName( + "System.Memory.10.0.3.dll", out var stem, out var version)); + Assert.AreEqual("System.Memory", stem); + Assert.AreEqual("10.0.3", version); + } + + [Test] + public void TryParseInstalledDllName_HandlesPackageStemsWithDots() + { + Assert.IsTrue(NuGetInstallManifest.TryParseInstalledDllName( + "Microsoft.AspNetCore.Http.Connections.Client.8.0.15.dll", out var stem, out var version)); + Assert.AreEqual("Microsoft.AspNetCore.Http.Connections.Client", stem); + Assert.AreEqual("8.0.15", version); + } + + [Test] + public void TryParseInstalledDllName_HandlesShortStemAndLongVersion() + { + // "R3.1.3.0.dll" → stem "R3", version "1.3.0". + Assert.IsTrue(NuGetInstallManifest.TryParseInstalledDllName( + "R3.1.3.0.dll", out var stem, out var version)); + Assert.AreEqual("R3", stem); + Assert.AreEqual("1.3.0", version); + } + + [Test] + public void TryParseInstalledDllName_RejectsLegacyUnversionedFilename() + { + // No version tail → not a flat-layout install entry. + Assert.IsFalse(NuGetInstallManifest.TryParseInstalledDllName( + "System.Memory.dll", out _, out _)); + } + + [Test] + public void TryParseInstalledDllName_RejectsMalformedTail() + { + // ".bar" tail isn't a System.Version. + Assert.IsFalse(NuGetInstallManifest.TryParseInstalledDllName( + "Foo.bar.dll", out _, out _)); + } + + [Test] + public void TryParseInstalledDllName_RejectsNonDllExtension() + { + Assert.IsFalse(NuGetInstallManifest.TryParseInstalledDllName( + "System.Memory.10.0.3.exe", out _, out _)); + } + } +} diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetInstallManifestTests.cs.meta b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetInstallManifestTests.cs.meta new file mode 100644 index 000000000..af3f270db --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetInstallManifestTests.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7329c2619b584be897fe046b63d1ecb9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs new file mode 100644 index 000000000..bd9e02a63 --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs @@ -0,0 +1,260 @@ +/* ++------------------------------------------------------------------+ +| Author: Ivan Murzak (https://github.com/IvanMurzak) | +| Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) | +| Copyright (c) 2025 Ivan Murzak | +| Licensed under the Apache License, Version 2.0. | +| See the LICENSE file in the project root for more information. | ++------------------------------------------------------------------+ +*/ + +#nullable enable +using System.IO; +using System.Runtime.InteropServices; +using System.Text.RegularExpressions; +using NUnit.Framework; +using UnityEngine.TestTools; +using com.IvanMurzak.Unity.MCP.Editor.DependencyResolver; + +namespace com.IvanMurzak.Unity.MCP.Editor.Tests.DependencyResolverTests +{ + /// + /// Coverage for issue #733's mandatory legacy → flat-layout migration. Every + /// existing user upgrading to the new resolver still has DLLs sitting under + /// Assets/Plugins/NuGet/{Id}.{Version}/ from a pre-fix install. The + /// migration MUST delete those folders before any flat-layout DLL is + /// written, in the same restore cycle, otherwise the project ends up with + /// duplicate copies of every assembly and Unity's compiler errors with + /// CS0436 / CS0433. + /// + [TestFixture] + public class NuGetLegacyMigrationTests + { + string _installPath = string.Empty; + + [SetUp] + public void SetUp() + { + _installPath = Path.Combine( + Path.GetTempPath(), + "UnityMcp-Migration-" + Path.GetRandomFileName()); + Directory.CreateDirectory(_installPath); + } + + [TearDown] + public void TearDown() + { + if (Directory.Exists(_installPath)) + { + try { Directory.Delete(_installPath, recursive: true); } + catch { /* best-effort cleanup */ } + } + } + + [Test] + public void Run_NoLegacyState_ReturnsNoLegacyState_OnEmptyInstallPath() + { + var result = NuGetLegacyMigration.Run(_installPath); + + Assert.AreEqual(NuGetLegacyMigration.Outcome.NoLegacyState, result.Outcome); + Assert.AreEqual(0, result.RemovedDirectories.Count); + } + + [Test] + public void Run_NoLegacyState_ReturnsNoLegacyState_OnFlatOnlyInstall() + { + // Already-migrated project: only flat-layout (versioned) DLLs and + // the manifest are present. Migration must short-circuit, not + // delete anything. + File.WriteAllText(Path.Combine(_installPath, "System.Memory.10.0.3.dll"), "dummy"); + File.WriteAllText(Path.Combine(_installPath, "System.Memory.10.0.3.dll.meta"), "meta"); + File.WriteAllText(Path.Combine(_installPath, ".nuget-installed.json"), "{}"); + + var result = NuGetLegacyMigration.Run(_installPath); + + Assert.AreEqual(NuGetLegacyMigration.Outcome.NoLegacyState, result.Outcome); + Assert.IsTrue(File.Exists(Path.Combine(_installPath, "System.Memory.10.0.3.dll"))); + } + + [Test] + public void Run_HappyPath_RemovesLegacyDirectoriesAndMetas() + { + // Seed several legacy directories: single-DLL package and a multi-DLL package. + CreateLegacyPackage("System.Text.Json", "8.0.5", "System.Text.Json.dll"); + CreateLegacyPackage("Microsoft.Bcl.Memory", "10.0.3", + "System.Memory.dll", "System.Buffers.dll", "System.Runtime.CompilerServices.Unsafe.dll"); + + var result = NuGetLegacyMigration.Run(_installPath); + + Assert.AreEqual(NuGetLegacyMigration.Outcome.Migrated, result.Outcome); + Assert.AreEqual(2, result.RemovedDirectories.Count); + Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "System.Text.Json.8.0.5"))); + Assert.IsFalse(File.Exists(Path.Combine(_installPath, "System.Text.Json.8.0.5.meta"))); + Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "Microsoft.Bcl.Memory.10.0.3"))); + Assert.IsFalse(File.Exists(Path.Combine(_installPath, "Microsoft.Bcl.Memory.10.0.3.meta"))); + } + + [Test] + public void Run_Idempotent_SecondRunIsNoOp() + { + CreateLegacyPackage("System.Text.Json", "8.0.5", "System.Text.Json.dll"); + + var first = NuGetLegacyMigration.Run(_installPath); + Assert.AreEqual(NuGetLegacyMigration.Outcome.Migrated, first.Outcome); + + var second = NuGetLegacyMigration.Run(_installPath); + Assert.AreEqual(NuGetLegacyMigration.Outcome.NoLegacyState, second.Outcome); + Assert.AreEqual(0, second.RemovedDirectories.Count); + } + + [Test] + public void Run_PartialLegacyState_MigratesOnlyLegacyDirsAndIgnoresFlatDllsOrUnrelatedDirectories() + { + // Mixed install: some legacy folders, some flat-layout DLLs already + // present, plus a non-package directory the user dropped in. The + // migration must remove only the legacy folders. + CreateLegacyPackage("System.Text.Json", "8.0.5", "System.Text.Json.dll"); + File.WriteAllText(Path.Combine(_installPath, "Microsoft.Bcl.Memory.10.0.3.dll"), "flat-already"); + Directory.CreateDirectory(Path.Combine(_installPath, "ReadMe")); + File.WriteAllText(Path.Combine(_installPath, "ReadMe", "notes.txt"), "user notes"); + + var result = NuGetLegacyMigration.Run(_installPath); + + Assert.AreEqual(NuGetLegacyMigration.Outcome.Migrated, result.Outcome); + Assert.AreEqual(1, result.RemovedDirectories.Count); + Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "System.Text.Json.8.0.5"))); + Assert.IsTrue(File.Exists(Path.Combine(_installPath, "Microsoft.Bcl.Memory.10.0.3.dll")), + "Flat-layout DLLs already present must not be deleted by migration."); + Assert.IsTrue(Directory.Exists(Path.Combine(_installPath, "ReadMe")), + "Non-package directories must not be touched by migration."); + } + + [Test] + public void Run_LegacyDirWithSemVerPrerelease_RemovedAsLegacy() + { + // NuGet folder names can contain SemVer prerelease / build-metadata + // suffixes (e.g. `Microsoft.AspNetCore.SignalR.Client.8.0.15-preview`). + // System.Version.TryParse rejects those tails, so an earlier version + // of the migration silently left those folders on disk and the user + // ended up with both the legacy nested DLL and the new flat-layout + // DLL coexisting — duplicate-assembly compile errors. Pin the + // SemVer-shape fallback in `ExtractPackageIdFromDirName` so the + // migration removes them. + CreateLegacyPackage("Foo.Bar", "1.0.0-preview", "Foo.Bar.dll"); + CreateLegacyPackage("Baz", "2.3.4+build.42", "Baz.dll"); + CreateLegacyPackage("Qux", "1.0.0-rc.1", "Qux.dll"); + + var result = NuGetLegacyMigration.Run(_installPath); + + Assert.AreEqual(NuGetLegacyMigration.Outcome.Migrated, result.Outcome); + Assert.AreEqual(3, result.RemovedDirectories.Count); + Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "Foo.Bar.1.0.0-preview"))); + Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "Baz.2.3.4+build.42"))); + Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "Qux.1.0.0-rc.1"))); + } + +#if UNITY_EDITOR_WIN + // Windows-only: this test simulates the abort path that Windows' exclusive + // file-share lock triggers when a DLL is loaded by another process. Linux + // and macOS use advisory locking — `FileShare.None` does not prevent + // `Directory.Delete(recursive: true)` there, so the migration completes + // successfully and the assertion fails. Unity's CI runs in a Linux Docker + // container; gating on `UNITY_EDITOR_WIN` keeps the assertion honest + // without adding a runtime branch in production code. + [Test] + public void Run_FileLock_AbortsAndLeavesLegacyIntact() + { + // Simulate a Windows file-lock failure. The migration must abort, + // surface the failure, and leave the legacy directory intact so the + // project is in a recoverable state — not partially migrated. + CreateLegacyPackage("System.Text.Json", "8.0.5", "System.Text.Json.dll"); + var lockedDll = Path.Combine(_installPath, "System.Text.Json.8.0.5", "System.Text.Json.dll"); + + // The migration intentionally surfaces the abort via Debug.LogError + // so the user sees it in the Unity Console. Unity's test framework + // treats ANY error log as a test failure unless it's explicitly + // declared expected. + LogAssert.Expect(UnityEngine.LogType.Error, new Regex(@"\[NuGet\] Migration to flat layout aborted")); + + using (var lockHandle = new FileStream(lockedDll, FileMode.Open, FileAccess.Read, FileShare.None)) + { + var result = NuGetLegacyMigration.Run(_installPath); + + Assert.AreEqual(NuGetLegacyMigration.Outcome.AbortedFileLock, result.Outcome); + Assert.IsNotNull(result.FailedDirectory); + Assert.IsNotNull(result.FailureMessage); + // Legacy folder still on disk — recoverable state. + Assert.IsTrue(Directory.Exists(Path.Combine(_installPath, "System.Text.Json.8.0.5"))); + } + } +#endif + +#if !UNITY_EDITOR_WIN + // Unix counterpart of Run_FileLock_AbortsAndLeavesLegacyIntact. The migration + // catches both `IOException` (Windows file-lock) and `UnauthorizedAccessException` + // (Unix permission denial / antivirus / read-only flags) and treats them + // identically — both yield `Outcome.AbortedFileLock`. Here we deny write on + // the install-path parent via `chmod 0o500`, which makes `Directory.Delete` + // throw `UnauthorizedAccessException` on the final rmdir of the now-empty + // legacy subdirectory. + // + // Self-skips when running as root (e.g. inside the GameCI Unity Docker + // container), because the kernel bypasses chmod-based denial for uid=0 + // and the test would falsely fail. Local non-root Unix dev / CI agents + // running as a regular user exercise the abort path for real. + [Test] + public void Run_PermissionDenied_AbortsAndLeavesLegacyIntact() + { + if (geteuid() == 0) + Assert.Ignore("chmod-based permission denial is bypassed by the kernel for uid=0; run this test as a non-root user."); + + CreateLegacyPackage("System.Text.Json", "8.0.5", "System.Text.Json.dll"); + + LogAssert.Expect(UnityEngine.LogType.Error, new Regex(@"\[NuGet\] Migration to flat layout aborted")); + + const uint READ_EXEC_ONLY = 0b101_000_000; // 0o500 — r-x------ + const uint READ_WRITE_EXEC = 0b111_000_000; // 0o700 — rwx------ (TearDown-friendly) + if (chmod(_installPath, READ_EXEC_ONLY) != 0) + Assert.Inconclusive($"chmod {_installPath} -> 0o500 failed (errno={Marshal.GetLastWin32Error()})"); + + try + { + var result = NuGetLegacyMigration.Run(_installPath); + + Assert.AreEqual(NuGetLegacyMigration.Outcome.AbortedFileLock, result.Outcome); + Assert.IsNotNull(result.FailedDirectory); + Assert.IsNotNull(result.FailureMessage); + // Legacy folder still on disk (possibly emptied of contents, but + // the directory entry itself remains because we couldn't unlink + // it from a read-only parent) — recoverable state. + Assert.IsTrue(Directory.Exists(Path.Combine(_installPath, "System.Text.Json.8.0.5"))); + } + finally + { + // Always restore so [TearDown]'s recursive delete of `_installPath` succeeds. + chmod(_installPath, READ_WRITE_EXEC); + } + } + + [DllImport("libc", SetLastError = true)] + static extern int chmod(string pathname, uint mode); + + [DllImport("libc", SetLastError = true)] + static extern uint geteuid(); +#endif + + /// + /// Creates a fake legacy {Id}.{Version}/ directory with the + /// given DLL filenames inside, plus the sibling .meta. + /// + void CreateLegacyPackage(string id, string version, params string[] dllNames) + { + var dirName = $"{id}.{version}"; + var dirPath = Path.Combine(_installPath, dirName); + Directory.CreateDirectory(dirPath); + foreach (var dll in dllNames) + File.WriteAllText(Path.Combine(dirPath, dll), "dummy"); + File.WriteAllText(dirPath + ".meta", "fileFormatVersion: 2\nguid: 00000000000000000000000000000000\n"); + } + } +} diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs.meta b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs.meta new file mode 100644 index 000000000..b5a98fb52 --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 979e9dd3027049b7aa5b6e8d95ce1359 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLongPathPreflightTests.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLongPathPreflightTests.cs new file mode 100644 index 000000000..eb6c38672 --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLongPathPreflightTests.cs @@ -0,0 +1,142 @@ +/* ++------------------------------------------------------------------+ +| Author: Ivan Murzak (https://github.com/IvanMurzak) | +| Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) | +| Copyright (c) 2025 Ivan Murzak | +| Licensed under the Apache License, Version 2.0. | +| See the LICENSE file in the project root for more information. | ++------------------------------------------------------------------+ +*/ + +#nullable enable +using NUnit.Framework; +using com.IvanMurzak.Unity.MCP.Editor.DependencyResolver; + +namespace com.IvanMurzak.Unity.MCP.Editor.Tests.DependencyResolverTests +{ + /// + /// Coverage for the Windows MAX_PATH pre-flight check introduced for issue + /// #733. The test seam lets + /// us drive the rejection deterministically by injecting the OS check and + /// the threshold instead of relying on an actual ~250-char temp path. + /// + [TestFixture] + public class NuGetLongPathPreflightTests + { + [Test] + public void CheckWith_NoOpOnNonWindows() + { + // 5000-char fake path — much larger than Windows' 260, but the + // pre-flight is a no-op on macOS/Linux. + var longPath = "/tmp/" + new string('x', 5000) + ".dll"; + Assert.DoesNotThrow(() => + NuGetLongPathPreflight.CheckWith(longPath, "Some.Package", isWindows: false, maxAllowedPathLength: 255)); + } + + [Test] + public void CheckWith_ThrowsOnWindowsWhenPathExceedsThreshold() + { + // 300-char path with a Windows-shaped prefix; threshold 255. + var longPath = "C:\\" + new string('x', 300) + ".dll"; + var ex = Assert.Throws(() => + NuGetLongPathPreflight.CheckWith(longPath, "Some.Package", isWindows: true, maxAllowedPathLength: 255)); + + Assert.IsNotNull(ex); + StringAssert.Contains("Some.Package", ex!.Message); + StringAssert.Contains("260-character path limit", ex.Message); + Assert.That(ex.PlannedPathLength, Is.GreaterThan(255)); + } + + [Test] + public void CheckWith_ReturnsNormallyOnWindowsWhenPathFits() + { + // Short path, well below any reasonable threshold. + var shortPath = "C:\\src\\proj\\Assets\\Plugins\\NuGet\\System.Memory.10.0.3.dll"; + Assert.DoesNotThrow(() => + NuGetLongPathPreflight.CheckWith(shortPath, "Microsoft.Bcl.Memory", isWindows: true, maxAllowedPathLength: 255)); + } + +#if UNITY_EDITOR_WIN + // Windows-only: the boundary case relies on `Path.GetFullPath("C:\\…")` + // returning the input unchanged. Mono on Linux does not recognize the + // `C:\` drive prefix and treats the whole input as a relative path, + // prepending the cwd (e.g. `/github/workspace/Unity-Tests//`). The + // resolved path then exceeds the 255-char threshold and the pre-flight + // throws — correctly for Windows semantics, but the test is asserting + // exactly the Windows path-resolution shape, so we gate it accordingly. + [Test] + public void CheckWith_BoundaryAtThreshold_DoesNotThrow() + { + // Path of exactly 255 characters at threshold 255 must NOT throw. + // This pins the "<=" comparison so a future change to "<" (which + // would reject the boundary) is caught by the test gate. + var prefix = "C:\\"; + var suffix = ".dll"; + var fillerLen = 255 - prefix.Length - suffix.Length; + var path = prefix + new string('a', fillerLen) + suffix; + Assert.AreEqual(255, path.Length); + + Assert.DoesNotThrow(() => + NuGetLongPathPreflight.CheckWith(path, "Pkg", isWindows: true, maxAllowedPathLength: 255)); + } +#endif + +#if UNITY_EDITOR_WIN + // Same Windows-only rationale as the boundary-at-threshold test above: + // Mono on Linux does not recognise `C:\` as a drive prefix, so + // `Path.GetFullPath` prepends the cwd and inflates the resolved path + // well past 255. The threshold-throws assertion still passes by + // accident on Linux (because 256 + cwd-prefix is still > 255), but + // that is meaningless — the test no longer exercises the boundary. + [Test] + public void CheckWith_BoundaryAboveThreshold_Throws() + { + // Path of exactly 256 characters at threshold 255 MUST throw. + var prefix = "C:\\"; + var suffix = ".dll"; + var fillerLen = 256 - prefix.Length - suffix.Length; + var path = prefix + new string('a', fillerLen) + suffix; + Assert.AreEqual(256, path.Length); + + Assert.Throws(() => + NuGetLongPathPreflight.CheckWith(path, "Pkg", isWindows: true, maxAllowedPathLength: 255)); + } +#endif + +#if !UNITY_EDITOR_WIN + // Unix counterpart of the boundary-at-threshold test. A `/`-rooted path + // is already absolute on Unix, so `Path.GetFullPath` returns it unchanged + // and the boundary check at <= 255 holds. Pins the same `<=` semantics + // on Linux/macOS that the Windows variant pins on Windows. + [Test] + public void CheckWith_BoundaryAtThreshold_UnixShapedPath_DoesNotThrow() + { + var prefix = "/tmp/"; + var suffix = ".dll"; + var fillerLen = 255 - prefix.Length - suffix.Length; + var path = prefix + new string('a', fillerLen) + suffix; + Assert.AreEqual(255, path.Length); + + Assert.DoesNotThrow(() => + NuGetLongPathPreflight.CheckWith(path, "Pkg", isWindows: true, maxAllowedPathLength: 255)); + } + + // Unix counterpart of the boundary-above-threshold test. A `/`-rooted + // 256-char path round-trips through `Path.GetFullPath` unchanged on + // Unix, so the rejection fires for the right reason rather than via + // cwd-prefix inflation. + [Test] + public void CheckWith_BoundaryAboveThreshold_UnixShapedPath_Throws() + { + var prefix = "/tmp/"; + var suffix = ".dll"; + var fillerLen = 256 - prefix.Length - suffix.Length; + var path = prefix + new string('a', fillerLen) + suffix; + Assert.AreEqual(256, path.Length); + + Assert.Throws(() => + NuGetLongPathPreflight.CheckWith(path, "Pkg", isWindows: true, maxAllowedPathLength: 255)); + } +#endif + } +} diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLongPathPreflightTests.cs.meta b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLongPathPreflightTests.cs.meta new file mode 100644 index 000000000..06a322832 --- /dev/null +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetLongPathPreflightTests.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: aef7b67337884b16b2579859cbdf3a54 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetPackageInstallerStaleVersionCleanupTests.cs b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetPackageInstallerStaleVersionCleanupTests.cs index 3cb014301..8d40e9774 100644 --- a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetPackageInstallerStaleVersionCleanupTests.cs +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/DependencyResolver/NuGetPackageInstallerStaleVersionCleanupTests.cs @@ -16,15 +16,14 @@ namespace com.IvanMurzak.Unity.MCP.Editor.Tests.DependencyResolverTests { /// - /// Regression coverage for issue #703: when the resolver installs a package whose - /// version was bumped (commonly a transitive like ReflectorNet on a Unity-package - /// upgrade), any prior {Id}.<oldVersion>/ directory left on disk from a - /// previous session must be removed at install time so the C# compiler does not see - /// duplicate copies of the same assembly. - /// - /// is the helper that - /// performs this scan. These tests exercise it directly against a temp directory; the - /// actual Install() path wires the real NuGetConfig.InstallPath in. + /// Regression coverage for issue #703 (stale-sibling cleanup) ported to the + /// post-#733 flat-layout install model. The on-disk layout is now + /// {installPath}/{stem}.{packageVersion}.dll with a + /// .nuget-installed.json manifest at the root that maps package IDs + /// to their owned DLLs and the version those DLLs were installed at. + /// drives + /// stale-version removal off that manifest; these tests exercise it + /// directly against a temp directory. /// [TestFixture] public class NuGetPackageInstallerStaleVersionCleanupTests @@ -51,109 +50,88 @@ public void TearDown() } [Test] - public void RemoveStaleSiblingVersions_DeletesPriorLowerVersionAndItsMeta() + public void RemoveStaleSiblingVersions_DeletesPriorVersionDllAndItsMeta() { - // Issue #703 scenario: ReflectorNet 5.0.0 installed in a previous session, - // user upgraded the Unity package, new dep graph resolves ReflectorNet 5.1.1. - CreateFakePackageDir("com.IvanMurzak.ReflectorNet", "5.0.0"); - // The new directory does not need to exist yet — the helper runs BEFORE - // extraction in Install(), so this mirrors the real cross-session upgrade flow. + // Issue #703 scenario, ported to flat layout: ReflectorNet 5.0.0 is + // recorded in the manifest from a previous session, the user upgraded + // the Unity package, the new dep graph resolves ReflectorNet 5.1.1. + CreateFlatPackage("com.IvanMurzak.ReflectorNet", "5.0.0", "ReflectorNet.5.0.0.dll"); var removed = NuGetPackageInstaller.RemoveStaleSiblingVersions( _installPath, "com.IvanMurzak.ReflectorNet", "5.1.1"); Assert.IsTrue(removed, "Helper must report that it removed something."); - Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "com.IvanMurzak.ReflectorNet.5.0.0")), - "Stale lower-version directory must be removed."); - Assert.IsFalse(File.Exists(Path.Combine(_installPath, "com.IvanMurzak.ReflectorNet.5.0.0.meta")), - "Stale .meta sidecar must be removed alongside its directory."); + Assert.IsFalse(File.Exists(Path.Combine(_installPath, "ReflectorNet.5.0.0.dll")), + "Stale versioned DLL must be removed."); + Assert.IsFalse(File.Exists(Path.Combine(_installPath, "ReflectorNet.5.0.0.dll.meta")), + "Stale .meta sidecar must be removed alongside its DLL."); + // Manifest must reflect the removal. + var manifest = NuGetInstallManifest.Load(_installPath); + Assert.IsFalse(manifest.Packages.ContainsKey("com.IvanMurzak.ReflectorNet")); } [Test] - public void RemoveStaleSiblingVersions_PreservesSameVersionDirectory() + public void RemoveStaleSiblingVersions_PreservesSameVersionEntry() { // Idempotency: re-running the resolver on an up-to-date project must NOT delete - // the directory at the configured version. Otherwise every restore would force + // the entry at the configured version. Otherwise every restore would force // a needless re-extraction. - CreateFakePackageDir("com.IvanMurzak.ReflectorNet", "5.1.1"); + CreateFlatPackage("com.IvanMurzak.ReflectorNet", "5.1.1", "ReflectorNet.5.1.1.dll"); var removed = NuGetPackageInstaller.RemoveStaleSiblingVersions( _installPath, "com.IvanMurzak.ReflectorNet", "5.1.1"); Assert.IsFalse(removed); - Assert.IsTrue(Directory.Exists(Path.Combine(_installPath, "com.IvanMurzak.ReflectorNet.5.1.1"))); - Assert.IsTrue(File.Exists(Path.Combine(_installPath, "com.IvanMurzak.ReflectorNet.5.1.1.meta"))); + Assert.IsTrue(File.Exists(Path.Combine(_installPath, "ReflectorNet.5.1.1.dll"))); + Assert.IsTrue(File.Exists(Path.Combine(_installPath, "ReflectorNet.5.1.1.dll.meta"))); } [Test] public void RemoveStaleSiblingVersions_PreservesOtherPackages() { - // The scan must not touch directories belonging to a different package Id. - CreateFakePackageDir("com.IvanMurzak.ReflectorNet", "5.0.0"); - CreateFakePackageDir("System.Text.Json", "8.0.5"); - CreateFakePackageDir("Microsoft.AspNetCore.SignalR.Client", "8.0.15"); + // The scan must not touch entries belonging to a different package Id. + CreateFlatPackage("com.IvanMurzak.ReflectorNet", "5.0.0", "ReflectorNet.5.0.0.dll"); + CreateFlatPackage("System.Text.Json", "8.0.5", "System.Text.Json.8.0.5.dll"); + CreateFlatPackage("Microsoft.AspNetCore.SignalR.Client", "8.0.15", + "Microsoft.AspNetCore.SignalR.Client.8.0.15.dll"); var removed = NuGetPackageInstaller.RemoveStaleSiblingVersions( _installPath, "com.IvanMurzak.ReflectorNet", "5.1.1"); Assert.IsTrue(removed); - Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "com.IvanMurzak.ReflectorNet.5.0.0"))); - Assert.IsTrue(Directory.Exists(Path.Combine(_installPath, "System.Text.Json.8.0.5")), - "Unrelated package must be untouched."); - Assert.IsTrue(Directory.Exists(Path.Combine(_installPath, "Microsoft.AspNetCore.SignalR.Client.8.0.15")), + var manifest = NuGetInstallManifest.Load(_installPath); + Assert.IsFalse(manifest.Packages.ContainsKey("com.IvanMurzak.ReflectorNet")); + Assert.IsTrue(manifest.Packages.ContainsKey("System.Text.Json")); + Assert.IsTrue(manifest.Packages.ContainsKey("Microsoft.AspNetCore.SignalR.Client"), "Package with dots in its Id must not be matched against a different package's Id."); } [Test] public void RemoveStaleSiblingVersions_HandlesPackageIdsWithDots() { - // Bug-shaped regression check: ExtractPackageIdFromDirName must split correctly - // for IDs that contain dots, so a stale "Microsoft.AspNetCore.SignalR.Common.10.0.3" - // is correctly recognised as belonging to "Microsoft.AspNetCore.SignalR.Common". - CreateFakePackageDir("Microsoft.AspNetCore.SignalR.Common", "10.0.3"); + CreateFlatPackage("Microsoft.AspNetCore.SignalR.Common", "10.0.3", + "Microsoft.AspNetCore.SignalR.Common.10.0.3.dll"); var removed = NuGetPackageInstaller.RemoveStaleSiblingVersions( _installPath, "Microsoft.AspNetCore.SignalR.Common", "8.0.15"); Assert.IsTrue(removed); - Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "Microsoft.AspNetCore.SignalR.Common.10.0.3"))); - } - - [Test] - public void RemoveStaleSiblingVersions_DeletesMultipleStaleVersionsAtOnce() - { - // A user who upgraded across several Unity-MCP releases without ever running - // Restore() in the middle could legitimately have two or more stale directories - // for the same package Id on disk. The helper must clean ALL of them, not just one. - CreateFakePackageDir("com.IvanMurzak.ReflectorNet", "4.9.0"); - CreateFakePackageDir("com.IvanMurzak.ReflectorNet", "5.0.0"); - CreateFakePackageDir("com.IvanMurzak.ReflectorNet", "5.1.0"); - - var removed = NuGetPackageInstaller.RemoveStaleSiblingVersions( - _installPath, "com.IvanMurzak.ReflectorNet", "5.1.1"); - - Assert.IsTrue(removed); - Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "com.IvanMurzak.ReflectorNet.4.9.0"))); - Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "com.IvanMurzak.ReflectorNet.5.0.0"))); - Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "com.IvanMurzak.ReflectorNet.5.1.0"))); + var manifest = NuGetInstallManifest.Load(_installPath); + Assert.IsFalse(manifest.Packages.ContainsKey("Microsoft.AspNetCore.SignalR.Common")); } [Test] public void RemoveStaleSiblingVersions_DeletesHigherVersionTooWhenItIsNotTheKeepVersion() { // The cleanup contract is "delete everything that is not the keepVersion", not - // "delete only lower versions". A bad partial restore could legitimately leave a - // higher-version directory on disk that is NOT the one the current closure - // resolves to (e.g. the closure pinned a lower version explicitly to match a - // peer dependency), and we need to remove it for the same duplicate-assembly - // reason as a stale lower version. - CreateFakePackageDir("com.IvanMurzak.ReflectorNet", "6.0.0"); + // "delete only lower versions". + CreateFlatPackage("com.IvanMurzak.ReflectorNet", "6.0.0", "ReflectorNet.6.0.0.dll"); var removed = NuGetPackageInstaller.RemoveStaleSiblingVersions( _installPath, "com.IvanMurzak.ReflectorNet", "5.1.1"); Assert.IsTrue(removed); - Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "com.IvanMurzak.ReflectorNet.6.0.0"))); + Assert.IsFalse(File.Exists(Path.Combine(_installPath, "ReflectorNet.6.0.0.dll"))); } [Test] @@ -170,73 +148,53 @@ public void RemoveStaleSiblingVersions_ReturnsFalse_WhenInstallPathDoesNotExist( } [Test] - public void RemoveStaleSiblingVersions_ReturnsFalse_WhenInstallPathHasNoMatchingSiblings() + public void RemoveStaleSiblingVersions_ReturnsFalse_WhenManifestHasNoMatchingEntry() { - // Steady-state restore: the install path is full of unrelated packages and the - // current package is not on disk at any version yet (it is about to be extracted). - // The helper must do nothing and report so. - CreateFakePackageDir("System.Text.Json", "8.0.5"); - CreateFakePackageDir("Microsoft.AspNetCore.SignalR.Client", "8.0.15"); + CreateFlatPackage("System.Text.Json", "8.0.5", "System.Text.Json.8.0.5.dll"); + CreateFlatPackage("Microsoft.AspNetCore.SignalR.Client", "8.0.15", + "Microsoft.AspNetCore.SignalR.Client.8.0.15.dll"); var removed = NuGetPackageInstaller.RemoveStaleSiblingVersions( _installPath, "com.IvanMurzak.ReflectorNet", "5.1.1"); Assert.IsFalse(removed); - Assert.IsTrue(Directory.Exists(Path.Combine(_installPath, "System.Text.Json.8.0.5"))); - Assert.IsTrue(Directory.Exists(Path.Combine(_installPath, "Microsoft.AspNetCore.SignalR.Client.8.0.15"))); + var manifest = NuGetInstallManifest.Load(_installPath); + Assert.IsTrue(manifest.Packages.ContainsKey("System.Text.Json")); + Assert.IsTrue(manifest.Packages.ContainsKey("Microsoft.AspNetCore.SignalR.Client")); } [Test] public void RemoveStaleSiblingVersions_MatchesPackageIdCaseInsensitively() { - // The rest of the resolver matches package IDs case-insensitively (see - // installedThisSession's StringComparer.OrdinalIgnoreCase, RemoveUnnecessaryPackages, - // IsSkipped). Real-world directory names typically preserve the canonical casing - // of the NuGet ID, but defensive case-insensitivity protects against e.g. a - // hand-edited Plugins folder where someone lowered the casing. - CreateFakePackageDir("com.ivanmurzak.reflectornet", "5.0.0"); + // Comparisons throughout the resolver are case-insensitive on the package ID. + CreateFlatPackage("com.ivanmurzak.reflectornet", "5.0.0", "ReflectorNet.5.0.0.dll"); var removed = NuGetPackageInstaller.RemoveStaleSiblingVersions( _installPath, "com.IvanMurzak.ReflectorNet", "5.1.1"); Assert.IsTrue(removed); - Assert.IsFalse(Directory.Exists(Path.Combine(_installPath, "com.ivanmurzak.reflectornet.5.0.0"))); - } - - [Test] - public void RemoveStaleSiblingVersions_IgnoresDirectoriesWithUnparseableNames() - { - // The install path can contain non-package directories (e.g. an editor-generated - // backup folder, a user-dropped file). The helper relies on - // ExtractPackageIdFromDirName which returns null for unparseable names; those - // directories must be ignored, not crash the scan and not be deleted. - Directory.CreateDirectory(Path.Combine(_installPath, "not-a-package")); - Directory.CreateDirectory(Path.Combine(_installPath, "ReadMe")); - CreateFakePackageDir("com.IvanMurzak.ReflectorNet", "5.0.0"); - - var removed = NuGetPackageInstaller.RemoveStaleSiblingVersions( - _installPath, "com.IvanMurzak.ReflectorNet", "5.1.1"); - - Assert.IsTrue(removed, "The legitimately stale package dir must still be removed."); - Assert.IsTrue(Directory.Exists(Path.Combine(_installPath, "not-a-package")), - "Non-package directories must not be touched."); - Assert.IsTrue(Directory.Exists(Path.Combine(_installPath, "ReadMe"))); + var manifest = NuGetInstallManifest.Load(_installPath); + Assert.IsFalse(manifest.Packages.ContainsKey("com.ivanmurzak.reflectornet")); } /// - /// Creates a fake {Id}.{Version}/ directory with a single dummy DLL inside, - /// plus a sibling .meta file, mirroring the on-disk shape the real resolver - /// produces. The DLL content is not parsed by the helper; only the filename / extension - /// matter for any downstream checks (and this helper's scan does not even look at file - /// contents — it identifies stale siblings purely by directory name). + /// Creates a fake flat-layout entry: writes a single DLL named + /// (already in the + /// {stem}.{packageVersion}.dll form), a sibling .meta, + /// and updates the manifest to associate it with + /// at . /// - void CreateFakePackageDir(string id, string version) + void CreateFlatPackage(string id, string version, string dllName) { - var dirName = $"{id}.{version}"; - var dirPath = Path.Combine(_installPath, dirName); - Directory.CreateDirectory(dirPath); - File.WriteAllText(Path.Combine(dirPath, $"{id}.dll"), "dummy"); - File.WriteAllText(dirPath + ".meta", "fileFormatVersion: 2\nguid: 00000000000000000000000000000000\n"); + var dllPath = Path.Combine(_installPath, dllName); + File.WriteAllText(dllPath, "dummy"); + File.WriteAllText(dllPath + ".meta", "fileFormatVersion: 2\nguid: 00000000000000000000000000000000\n"); + + var manifest = NuGetInstallManifest.Load(_installPath); + var entry = new InstalledPackage(version); + entry.Dlls.Add(dllName); + manifest.Packages[id] = entry; + NuGetInstallManifest.Save(_installPath, manifest); } } } diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/com.IvanMurzak.Unity.MCP.Editor.Tests.asmdef b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/com.IvanMurzak.Unity.MCP.Editor.Tests.asmdef index 089b89aab..3daf8037d 100644 --- a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/com.IvanMurzak.Unity.MCP.Editor.Tests.asmdef +++ b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Editor/com.IvanMurzak.Unity.MCP.Editor.Tests.asmdef @@ -11,19 +11,21 @@ "Editor" ], "excludePlatforms": [], - "optionalUnityReferences": ["TestAssemblies"], + "optionalUnityReferences": [ + "TestAssemblies" + ], "allowUnsafeCode": false, "overrideReferences": true, "precompiledReferences": [ "nunit.framework.dll", - "System.Text.Json.dll", - "Microsoft.Extensions.Logging.Abstractions.dll", - "Microsoft.AspNetCore.SignalR.Client.dll", - "Microsoft.AspNetCore.SignalR.Client.Core.dll", - "ReflectorNet.dll", - "McpPlugin.dll", - "McpPlugin.Common.dll", - "R3.dll" + "System.Text.Json.8.0.5.dll", + "Microsoft.Extensions.Logging.Abstractions.8.0.3.dll", + "Microsoft.AspNetCore.SignalR.Client.8.0.15.dll", + "Microsoft.AspNetCore.SignalR.Client.Core.8.0.15.dll", + "ReflectorNet.5.1.1.dll", + "McpPlugin.6.2.1.dll", + "McpPlugin.Common.6.2.1.dll", + "R3.1.3.0.dll" ], "autoReferenced": true, "defineConstraints": [ diff --git a/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Runtime/com.IvanMurzak.Unity.MCP.Tests.asmdef b/Unity-MCP-Plugin/Packages/com.ivanmurzak.unity.mcp/Tests/Runtime/com.IvanMurzak.Unity.MCP.Tests.asmdef index 502d3a0da..70be98b36 100644 --- 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