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New armor field, armorOffSurfaces #401

@Silverfang22

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@Silverfang22

This field should be similar to bodyOffSurfaces, however it should not affect the player, it should only affect the armor itself.

If for example you have a sandtrooper backpack and torso equipped, it should turn off torso_augment as that is a completely hidden surface and we don't need to render those triangles.

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