You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
A datapack to allow you to break bedrock in a vanilla-like way.
4
+
TNT entities that explode while inside an unignited TNT block are super-charged, and will break some [normally unbreakable](data/z_tnt/tags/blocks/breakable.json) blocks.
5
+
6
+
## Settings
7
+
8
+
Z_TNT has a few customization settings to adjust how the TNT explosions behave. Run `/function z_tnt:settings/show` to show the settings menu.
9
+
10
+
* Explosion Shape: `Star` or `Cube`
11
+
*`Star`: Destroys the 6 blocks in the cardinal directions from the TNT
12
+
*`Cube`: Destroys the 27 blocks in the 3x3x3 cube around the TNT
13
+
* Require Confinement: `No` or `Yes`
14
+
*`No`: Always explode
15
+
*`Yes`: Only explode if the TNT is surrounded (6 cardinal directions) by normally unbreakable blocks
16
+
* Allow openings to void: `No` or `Yes`
17
+
*`No`: Never break the very bottom layer of bedrock at `y=0`
18
+
*`Yes`: Allow breaking of the very bottom layer of bedrock at `y=0`
0 commit comments