First of all, I should mention that I have no experience with modding. I’m here purely to suggest features and provide feedback for the mod.
The vehicles we acquire, unlock with our own keys, and store items in keep despawning. Corpses in the area and roadblocks in cities also continuously despawn. Sometimes you’re forced to respawn on the other side of the map, and when you take a bus back, poof, everything is gone.
We should be able to park the vehicles we capture anywhere we want instead of relying on the in-game parking system. We should be able to leave our vehicles wherever we choose and retrieve them from the same spot. This way, we could line up our own vehicle fleets side by side at a military base. We were able to do this in Arma 3 mods, and when we saved and reloaded, everything remained exactly as we left it.
How can we integrate a system like this into this mod?
Vehicles we interact with should not despawn. Corpses should remain unless we remove them ourselves, or at least have a time limit (like 30 minutes), but they shouldn’t despawn just because we move away. Roadblocks should remain as they were when the game first started. After that, when a region is captured or recaptured by enemies, only soldiers should respawn, roadblocks should not change or despawn anywhere on the map.
For example, a mission appears to clear a camp, we clear it, then we die. When we come back, neither the camp nor the corpses are there, only our own body. Camps should persist after completion with a despawn timer (e.g., 30 minutes).
The game already has a system that saves the player’s corpse. Similar options could be added to the settings for everything mentioned above, either completely disabling despawn or making it time-based.
A proper save/load system is critical for this mod. As someone who has played a lot of Antistasi and Overthrow before, I can say that without fixing these systems, the enjoyment we get from this mod will never reach its full potential.
First of all, I should mention that I have no experience with modding. I’m here purely to suggest features and provide feedback for the mod.
The vehicles we acquire, unlock with our own keys, and store items in keep despawning. Corpses in the area and roadblocks in cities also continuously despawn. Sometimes you’re forced to respawn on the other side of the map, and when you take a bus back, poof, everything is gone.
We should be able to park the vehicles we capture anywhere we want instead of relying on the in-game parking system. We should be able to leave our vehicles wherever we choose and retrieve them from the same spot. This way, we could line up our own vehicle fleets side by side at a military base. We were able to do this in Arma 3 mods, and when we saved and reloaded, everything remained exactly as we left it.
How can we integrate a system like this into this mod?
Vehicles we interact with should not despawn. Corpses should remain unless we remove them ourselves, or at least have a time limit (like 30 minutes), but they shouldn’t despawn just because we move away. Roadblocks should remain as they were when the game first started. After that, when a region is captured or recaptured by enemies, only soldiers should respawn, roadblocks should not change or despawn anywhere on the map.
For example, a mission appears to clear a camp, we clear it, then we die. When we come back, neither the camp nor the corpses are there, only our own body. Camps should persist after completion with a despawn timer (e.g., 30 minutes).
The game already has a system that saves the player’s corpse. Similar options could be added to the settings for everything mentioned above, either completely disabling despawn or making it time-based.
A proper save/load system is critical for this mod. As someone who has played a lot of Antistasi and Overthrow before, I can say that without fixing these systems, the enjoyment we get from this mod will never reach its full potential.