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3 | 3 | - - - |
4 | 4 |
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5 | 5 | * 2021-0822: 4.1.4.8 (Lisias) for KSP >= 1.2 |
6 | | - + Fix a performance issue on KSP >= 1.8, due a change on when the GameSettings were being applied (that ended you screwing my fork's restoring point) |
| 6 | + + Fix a performance issue on KSP >= 1.8, due a change on when the GameSettings were being applied (that ended you screwing my fork's restoring point) |
| 7 | +* 2021-0801: 4.2.1 (Sarbian) for KSP 1.8.0 |
| 8 | + + Fix off-by-one string indexing in constraint checking Also change string |
| 9 | + + comparison type to `StringComparison.Ordinal`, which should be the |
| 10 | + + correct type according to |
| 11 | + + https://docs.microsoft.com/en-us/dotnet/standard/base-types/best-practices-strings. |
| 12 | + + Undo string comparison change. |
| 13 | +* 2021-0801: 4.2.0 (Sarbian) for KSP 1.8.0 |
| 14 | + + Normalize KSP root path |
| 15 | + + KSP makes it weird |
| 16 | + + Addresses confusion in #164 |
| 17 | + + Set modded physics and reload earlier |
| 18 | + + Do it in post patch, this allows the part loader to pick up changes |
| 19 | + + (e.g. rigidbody min mass) |
| 20 | + + mark dependencies as copy local false |
| 21 | + + prevents them from showing up in the target directory |
| 22 | + + fix remaining .NET 3.5 nuget packages |
| 23 | + + upgrade visual studio runner |
| 24 | + + Update remaining NuGet packages |
| 25 | + + Add specific language markers to all project files |
| 26 | + + seems to get confused otherwise |
| 27 | + + Ensure string comparison is culture invariant |
| 28 | + + And get rid of message suppresions related to it |
| 29 | + + Always replace physics |
| 30 | + + On a database reload this will already be true but we still want physics |
| 31 | + + reloading to happen |
7 | 32 | * 2021-0227: 4.1.4.7 (Lisias) for KSP >= 1.2 |
8 | 33 | + Resurrects the Patch Logger on file |
9 | 34 | * 2020-1216: 4.1.4.6 (Lisias) for KSP >= 1.2 |
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