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Allowing MMPatchLoader to be findable by UnityEngine.Object.FindObjectOfType
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Source/ModuleManager/MMPatchLoader.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,7 @@ namespace ModuleManager
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{
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[SuppressMessage("ReSharper", "StringLastIndexOfIsCultureSpecific.1")]
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[SuppressMessage("ReSharper", "StringIndexOfIsCultureSpecific.1")]
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public class MMPatchLoader
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public class MMPatchLoader : LoadingSystem
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{
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private const string PHYSICS_NODE_NAME = "PHYSICSGLOBALS";
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