We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Current implementation: https://github.com/KielerGames/snake-royale/blob/3ff5260f689f701cadaa652d5815c8c4ed8b66c7/server/src/main/java/game/world/WorldChunk.java#L125-L148
This works for now but should perhaps be replaced by an algorithm that is guaranteed to find a valid spawn position within a chunk if it exists.
The text was updated successfully, but these errors were encountered:
Also avoid spawning to close to the edge of the map
Sorry, something went wrong.
KilianIvoKoeln289
No branches or pull requests
Current implementation:
https://github.com/KielerGames/snake-royale/blob/3ff5260f689f701cadaa652d5815c8c4ed8b66c7/server/src/main/java/game/world/WorldChunk.java#L125-L148
This works for now but should perhaps be replaced by an algorithm that is guaranteed to find a valid spawn position within a chunk if it exists.
The text was updated successfully, but these errors were encountered: