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This repository was archived by the owner on Sep 23, 2025. It is now read-only.
Failes to init backend #2
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Im using the newest release, monkeyloader, i see it in mod settings-
❌7:32:04 PM.692 (FPS: 120): [VisemesAtHome][ERR] Failed to initialize OpenLipSync backend/interface
at void Elements.Core.UniLog.Error(string message, bool stackTrace) in D:/Workspace/Everion/FrooxEngine/Elements.Core/UniLog.cs:line 78
at void VisemesAtHome.VahLog.Error(string msg)
at void VisemesAtHome.Patches.VisemeAnalyzerPatches.OnAwake_Postfix(ref OVRLipSyncContext ___analysisContext, Sync<float> ___Smoothing)
at void FrooxEngine.ComponentBase<C>.Initialize(ContainerWorker<C> container, bool isNew)
at void FrooxEngine.Component.Initialize(ContainerWorker<Component> container, bool isNew)
at void FrooxEngine.ContainerWorker<C>.OnComponentAdded(SyncBagBase<RefID, C> bag, RefID idStart, C component, bool isNew)
at void FrooxEngine.SyncBagBase<K, T>.ElementAdded(K key, T element, bool isNew)
at void FrooxEngine.SyncBagBase<K, T>.InternalAdd(K key, T element, bool isNew, bool sync, bool change)
at void FrooxEngine.WorkerBag<W>.InternalLoad(DataTreeNode node, LoadControl control)
at void FrooxEngine.SyncElement.Load(DataTreeNode node, LoadControl control)
at void FrooxEngine.Worker.Load(DataTreeNode node, LoadControl control, Predicate<string> memberFilter) x 2
at void FrooxEngine.Slot.Load(DataTreeNode node, LoadControl control) x 4
at void FrooxEngine.Slot.LoadObject(DataTreeDictionary node, IRecord record, Slot assetsRoot, Predicate<Type> typeFilter, ReferenceTranslator refTranslator, Func<DataTreeNode, DataTreeNode> loadPostprocessObject)
at async Task<bool> FrooxEngine.Slot.LoadObjectTask(Uri uri, IRecord record, Slot assetsRoot, ReferenceTranslator refTranslator, bool preserveRootTransform, bool skipHolder, Predicate<Type> typeFilter)
at void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<TResult>+AsyncStateMachineBox<TStateMachine>.ExecutionContextCallback(object s)
at void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<TResult>+AsyncStateMachineBox<TStateMachine>.MoveNext(Thread threadPoolThread) x 2
at void FrooxEngine.ToWorld.OnCompleted(Action continuation)+(object u) => { }
at int FrooxEngine.CoroutineManager.ExecuteAsyncQueue(SpinQueue<TaskData> queue)
at int FrooxEngine.CoroutineManager.
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