From 2df7bb403ee9dc09b7613c3e7d69c0ff8a98e970 Mon Sep 17 00:00:00 2001 From: nageih Date: Tue, 3 Feb 2026 22:57:13 +0800 Subject: [PATCH 1/3] initial commit --- kubejs/assets/createastral/lang/en_us.json | 70 +- .../assets/createbigcannons/lang/en_us.json | 687 +----------------- kubejs/assets/dbe/lang/en_us.json | 538 ++++---------- 3 files changed, 210 insertions(+), 1085 deletions(-) diff --git a/kubejs/assets/createastral/lang/en_us.json b/kubejs/assets/createastral/lang/en_us.json index 210c7c341..a6105a403 100644 --- a/kubejs/assets/createastral/lang/en_us.json +++ b/kubejs/assets/createastral/lang/en_us.json @@ -246,6 +246,7 @@ "item.createastral.electrified_pin": "Electrified Pin", "item.createastral.ender_mush": "Ender Mush", "item.createastral.promethium_atomic_battery": "Promethium Atomic Battery", + "item.createastral.circuit_paper": "Circuit Paper", "item.createastral.printed_circuit": "Printed Circuit", "item.createastral.copper_clad_lapis_board": "Copper Clad Lapis Board", "item.createastral.printed_copper_clad_lapis_board": "Printed Copper Clad Lapis Board", @@ -267,6 +268,9 @@ "item.createastral.star_shard": "Star Shard", "item.createastral.pure_star_shard": "Pure Star Shard", + "item.createastral.desh_dust": "Desh Dust", + "item.createastral.small_desh_dust": "Small Desh Dust", + "item.createastral.stone_dust": "Stone Dust", "item.createastral.stone_small_dust": "Small Pile of Stone Dust", "item.createastral.fragile_rocket_fin": "Fragile Rocket Fin", @@ -275,6 +279,7 @@ "item.createastral.golden_bowl": "Golden Bowl", "item.createastral.filled_golden_bowl": "Filled Golden Bowl", "item.createastral.seitan": "Seitan", + "item.createastral.horse": "Horse", "item.createastral.protopork": "Protopork", "item.createastral.protobeef": "Protobeef", "item.createastral.protochicken": "Protochicken", @@ -341,6 +346,7 @@ "item.createastral.incomplete_logic_processor": "Incomplete Logic Processor", "item.createastral.incomplete_engineering_processor": "Incomplete Engineering Processor", "item.createastral.incomplete_dash_panel": "Incomplete Dash Panel", + "item.createastral.incomplete_shimmer_amplifier": "Incomplete Shimmer Amplifier", "item.createastral.incomplete_copper_casing": "Incomplete Copper Casing", "item.createastral.incomplete_basic_machine_frame": "Incomplete Basic Machine Frame", "item.createastral.incomplete_brass_casing": "Incomplete Brass Casing", @@ -349,6 +355,8 @@ "item.createastral.incomplete_refined_radiance_casing": "Incomplete Refined Radiance Casing", "item.createastral.incomplete_shadow_steel_casing": "Incomplete Shadow Steel Casing", + "item.createastral.incomplete_blaze_head": "Golden Coin", + "item.createastral.t1_upgrade": "Tier 1 Upgrade", "item.createastral.t2_upgrade": "Tier 2 Upgrade", "item.createastral.t3_upgrade": "Tier 3 Upgrade", @@ -360,6 +368,9 @@ "item.astralfoods.astral_sauce": "Astral Sauce", "item.astralfoods.quantum_pasta": "Quantum Pasta", "item.astralfoods.seared_potato": "Seared Potato", + "item.astralfoods.dipped_potato": "Dipped Potato", + "item.astralfoods.mashed_potato": "Mashed Potato", + "item.astralfoods.hash_brown": "Hash Brown", "item.astralfoods.shimmered_rabbit_stew": "Shimmered Rabbit Stew", "item.astralfoods.shimmered_apple": "Shimmered Apple", "item.astralfoods.compressed_onion": "Compressed Onion", @@ -369,6 +380,20 @@ "item.astralfoods.astralfoods.mashed_potato": "Mashed Potato", "item.astralfoods.astralfoods.hash_brown": "Hash Brown", + "item.kubejs.incomplete_noir_wine": "Incomplete Noir Wine", + "item.kubejs.incomplete_chenet_wine": "Incomplete Chenet Wine", + "item.kubejs.incomplete_king_danis_wine": "Incomplete King Danis Wine", + "item.kubejs.incomplete_bolvar_wine": "Incomplete Bolvar Wine", + "item.kubejs.incomplete_cherry_wine": "Incomplete Cherry Wine", + "item.kubejs.incomplete_jellie_wine": "Incomplete Jellie Wine", + "item.kubejs.incomplete_clark_wine": "Incomplete Clark Wine", + "item.kubejs.incomplete_mellohi_wine": "Incomplete Mellohi Wine", + "item.kubejs.incomplete_solaris_wine": "Incomplete Solaris Wine", + "item.kubejs.incomplete_aegis_wine": "Incomplete Aegis Wine", + "item.kubejs.incomplete_apple_wine": "Incomplete Apple Wine", + "item.kubejs.incomplete_apple_cider": "Incomplete Apple Cider", + "item.kubejs.incomplete_kelp_cider": "Incomplete Kelp Cider", + "block.kubejs.fragile_sheet_block": "Fragile Sheet Block", "block.kubejs.broken_fragile_sheet_block": "Broken Fragile Sheet Block", "block.kubejs.fire_resistant_fragile_sheet_block": "Fire-Resistant Fragile Sheet Block", @@ -384,11 +409,16 @@ "block.astralfoods.blender": "Blender", + "block.astralfoods.blender_dummy": "Blender Dummy", + "block.astralfoods.blender_on_dummy": "Blender On Dummy", + "block.definedsblocks.undefined_block": "uhhh ignore this", + "block.createastral.sturdy_sheet_block": "Sturdy Sheet Block", "block.createastral.shimmering_stone": "Shimmering Stone", "block.createastral.monazite_crystal": "Monazite Crystal", "block.createastral.ancient_stone": "Ancient Stone", "block.createastral.mercurian_stone": "Mercurian Stone", + "block.createastral.aurorite_block": "Aurorite Block", "block.createastral.sturdy_cage": "Sturdy Cage", "block.createastral.contained_end": "Contained End", "block.createastral.ultramatter": "Block of Ultramatter", @@ -408,11 +438,16 @@ "block.createastral.rock_salt": "Rock Salt", "block.createastral.rock_salt_slab": "Rock Salt Slab", "block.createastral.rock_salt_stais": "Rock Salt Stairs", + "block.createastral.rock_salt_stairs": "Rock Salt Stairs", + "block.createastral.rock_salt_wall": "Rock Salt Wall", "block.createastral.rock_salt_bricks": "Rock Salt Bricks", + "block.createastral.cheese_bricks": "Cheese Bricks", + "block.createastral.cheesier_block": "Cheesier Block", "block.createastral.rock_salt_pillar": "Rock Salt Pillar", "block.createastral.rock_salt_polished": "Polished Rock Salt", "block.createastral.distillery_dummy": "Distillery Dummy", + "block.createastral.distillery_dummy_on": "Distillery Dummy On", "block.createastral.electrolyser_dummy": "Electrolyzer Dummy", "block.createastral.stone_growth_chamber_dummy": "Stone Growth Chamber Dummy", "block.createastral.slime_furnace_dummy": "Slime Furnace Dummy", @@ -515,41 +550,6 @@ "fluid.kubejs.miner_pale_ale_fluid": "Miner Pale Ale", "fluid.astralfoods.cream": "Cream", - "comment_4": "vanilla", - "logging_tip": "Please Read The Quest Book (Hover Over Me!)", - "logging_tip.hover": "The Quest Book contains most of the information needed to progress in this modpack - it's your friend! Use the item to prevent this message from appearing.", - "addServer.enterIp": "Discover whole new Astral Realms.", - "multiplayer.title": "Discover whole new Astral Realms.", - - "item.minecraft.bow": "Makeshift Pistol", - "item.minecraft.crossbow": "Rifle", - "item.minecraft.phantom_membrane": "Soft Membrane", - "item.minecraft.arrow": "Copper Bullet", - "item.minecraft.quartz": "Quartz", - "item.minecraft.spectral_arrow": "Spectral Bullet", - "item.minecraft.tipped_arrow": "Tipped Bullet", - "item.minecraft.tipped_arrow.effect.water": "Bullet of Splashing", - "item.minecraft.tipped_arrow.effect.mundane": "Tipped Bullet", - "item.minecraft.tipped_arrow.effect.thick": "Tipped Bullet", - "item.minecraft.tipped_arrow.effect.awkward": "Tipped Bullet", - "item.minecraft.tipped_arrow.effect.night_vision": "Bullet of Night Vision", - "item.minecraft.tipped_arrow.effect.invisibility": "Bullet of Invisibility", - "item.minecraft.tipped_arrow.effect.leaping": "Bullet of Leaping", - "item.minecraft.tipped_arrow.effect.fire_resistance": "Bullet of Fire Resistance", - "item.minecraft.tipped_arrow.effect.swiftness": "Bullet of Swiftness", - "item.minecraft.tipped_arrow.effect.slowness": "Bullet of Slowness", - "item.minecraft.tipped_arrow.effect.water_breathing": "Bullet of Water Breathing", - "item.minecraft.tipped_arrow.effect.healing": "Bullet of Healing", - "item.minecraft.tipped_arrow.effect.harming": "Bullet of Harming", - "item.minecraft.tipped_arrow.effect.poison": "Bullet of Poison", - "item.minecraft.tipped_arrow.effect.regeneration": "Bullet of Regeneration", - "item.minecraft.tipped_arrow.effect.strength": "Bullet of Strength", - "item.minecraft.tipped_arrow.effect.weakness": "Bullet of Weakness", - "item.minecraft.tipped_arrow.effect.levitation": "Bullet of Levitation", - "item.minecraft.tipped_arrow.effect.luck": "Bullet of Luck", - "item.minecraft.tipped_arrow.effect.turtle_master": "Bullet of the Turtle Master", - "item.minecraft.tipped_arrow.effect.slow_falling": "Bullet of Slow Falling", - "comment_5": "ftbquests", "ftbquests.data.data.title": "Create: Astral", diff --git a/kubejs/assets/createbigcannons/lang/en_us.json b/kubejs/assets/createbigcannons/lang/en_us.json index b2321f81c..0fe3cd4ce 100644 --- a/kubejs/assets/createbigcannons/lang/en_us.json +++ b/kubejs/assets/createbigcannons/lang/en_us.json @@ -1,648 +1,39 @@ -{ - "block.createbigcannons.ap_shell": "Armor Piercing (AP) Shell", - "block.createbigcannons.ap_shell.tooltip": "ARMOR PIERCING (AP) SHELL", - "block.createbigcannons.ap_shell.tooltip.behaviour1": "Explodes.", - "block.createbigcannons.ap_shell.tooltip.condition1": "On Detonation", - "block.createbigcannons.ap_shell.tooltip.summary": "Can effectively _pierce through blocks_, detonating inside protected structures.", - "block.createbigcannons.ap_shot": "Armor Piercing (AP) Shot", - "block.createbigcannons.ap_shot.tooltip": "ARMOR PIERCING (AP) SHOT", - "block.createbigcannons.ap_shot.tooltip.summary": "Can effectively _pierce through blocks_. Good against _armored targets_. _Cannot be fuzed and detonated._", - "block.createbigcannons.autocannon.tooltip.materialProperties": "Autocannon Properties", - "block.createbigcannons.autocannon.tooltip.maxBarrelLength": "Maximum Length", - "block.createbigcannons.autocannon.tooltip.maxBarrelLength.goggles": "_%s blocks_ (including breech)", - "block.createbigcannons.autocannon.tooltip.weightImpact": "Weight Impact", - "block.createbigcannons.autocannon.tooltip.weightImpact.goggles": "_%sx RPM_", - "block.createbigcannons.autocannon_ammo_container": "Autocannon Ammo Container", - "block.createbigcannons.autocannon_ammo_container.tooltip.main_ammo": "x%1$s %2$s", - "block.createbigcannons.autocannon_ammo_container.tooltip.tracer_spacing": "Tracer Spacing: 1 tracer every %s round(s)", - "block.createbigcannons.autocannon_ammo_container.tooltip.tracers": "Tracers: x%1$s %2$s", - "block.createbigcannons.autocannon_barrel_cast_mould": "Autocannon Barrel Cast Mould", - "block.createbigcannons.autocannon_breech_cast_mould": "Autocannon Breech Cast Mould", - "block.createbigcannons.autocannon_recoil_spring_cast_mould": "Autocannon Recoil Spring Cast Mould", - "block.createbigcannons.bag_of_grapeshot": "Bag of Grapeshot", - "block.createbigcannons.bag_of_grapeshot.tooltip": "BAG OF GRAPESHOT", - "block.createbigcannons.bag_of_grapeshot.tooltip.behaviour1": "Releases grapeshot. _Disintegrates upon firing._", - "block.createbigcannons.bag_of_grapeshot.tooltip.condition1": "On Firing", - "block.createbigcannons.bag_of_grapeshot.tooltip.summary": "Contains _grapeshot_, which can damage soft blocks such as _wood_.", - "block.createbigcannons.basin_foundry_lid": "Basin Foundry Lid", - "block.createbigcannons.big_cartridge": "Big Cartridge", - "block.createbigcannons.big_cartridge.tooltip": "BIG CARTRIDGE", - "block.createbigcannons.big_cartridge.tooltip.summary": "_Compact_ big cannon propellant that can be filled with _various levels_ of more _powerful propellant_. _Can only be used once_ in a shot, but can be _refilled_ afterwards.", - "block.createbigcannons.bronze_autocannon_barrel": "Bronze Autocannon Barrel", - "block.createbigcannons.bronze_autocannon_breech": "Bronze Autocannon Breech", - "block.createbigcannons.bronze_autocannon_recoil_spring": "Bronze Autocannon Recoil Spring", - "block.createbigcannons.bronze_cannon_barrel": "Bronze Cannon Barrel", - "block.createbigcannons.bronze_cannon_chamber": "Bronze Cannon Chamber", - "block.createbigcannons.bronze_cannon_end": "Bronze Cannon End", - "block.createbigcannons.bronze_quickfiring_breech": "Bronze Quick-Firing Breech", - "block.createbigcannons.bronze_sliding_breech": "Bronze Sliding Breech", - "block.createbigcannons.built_up_cannon": "Built Up Cannon", - "block.createbigcannons.built_up_nethersteel_cannon_barrel": "Built-Up Ostrum Cannon Barrel", - "block.createbigcannons.built_up_nethersteel_cannon_chamber": "Built-Up Ostrum Cannon Chamber", - "block.createbigcannons.built_up_steel_cannon_barrel": "Built-Up Steel Cannon Barrel", - "block.createbigcannons.built_up_steel_cannon_chamber": "Built-Up Steel Cannon Chamber", - "block.createbigcannons.cannon.tooltip.breechStrength": "Breech Strength", - "block.createbigcannons.cannon.tooltip.breechStrength.desc": "Cannons built with this as the closing can safely handle up to _%s Propellant Stress_.", - "block.createbigcannons.cannon.tooltip.cannonJamming": "Cannon Jamming", - "block.createbigcannons.cannon.tooltip.cannonJamming.goggles": "_At least %s m/s per barrel_ needed to prevent jamming", - "block.createbigcannons.cannon.tooltip.materialProperties": "Cannon Properties", - "block.createbigcannons.cannon.tooltip.onFailure": "On Failure", - "block.createbigcannons.cannon.tooltip.onFailure.fragment": "The cannon _fragments_ on failure.", - "block.createbigcannons.cannon.tooltip.onFailure.rupture": "The cannon _ruptures_ on failure.", - "block.createbigcannons.cannon.tooltip.strength": "Strength", - "block.createbigcannons.cannon.tooltip.strength.goggles": "_%s Propellant Stress_", - "block.createbigcannons.cannon.tooltip.strength.unlimited": "Unlimited", - "block.createbigcannons.cannon.tooltip.weightImpact": "Weight Impact", - "block.createbigcannons.cannon.tooltip.weightImpact.goggles": "_%sx RPM_", - "block.createbigcannons.cannon_builder": "Cannon Builder", - "block.createbigcannons.cannon_builder_head": "Cannon Builder Head", - "block.createbigcannons.cannon_carriage": "Cannon Carriage", - "block.createbigcannons.cannon_carriage.hotbar.fireRate": "Rate of fire: %s RPM", - "block.createbigcannons.cannon_carriage.hotbar.fireRate.createbigcannons.cannon_carriage": "Rate of fire: %s RPM (scroll to change)", - "block.createbigcannons.cannon_carriage.hotbar.fireRate.createbigcannons.cannon_mount": "Rate of fire: %s RPM (set signal strength on firing side to change)", - "block.createbigcannons.cannon_carriage.tooltip": "CANNON_CARRIAGE", - "block.createbigcannons.cannon_carriage.tooltip.action1": "Changes the rate of fire of a mounted autocannon if present.", - "block.createbigcannons.cannon_carriage.tooltip.behaviour1": "Assembles or disassembles the carriage. The carriage does not need to have a cannon mounted.", - "block.createbigcannons.cannon_carriage.tooltip.condition1": "When R-Clicked with Wrench", - "block.createbigcannons.cannon_carriage.tooltip.control1": "When Mouse Wheel scrolled", - "block.createbigcannons.cannon_carriage.tooltip.fireCannon": "_Fires cannon_ on carriage if present. _Repeatedly fires cannon_ if possible.", - "block.createbigcannons.cannon_carriage.tooltip.keyPressed": "When [_%s_] held down", - "block.createbigcannons.cannon_carriage.tooltip.pitchMode": "The forward/backward keys _set pitch_ instead of moving the cannon.", - "block.createbigcannons.cannon_carriage.tooltip.summary": "_Mobile_ cannon mount. Can be _moved around_, but _cannot be automated_ like the Cannon Mount.", - "block.createbigcannons.cannon_cast": "Cannon Cast", - "block.createbigcannons.cannon_drill": "Cannon Drill", - "block.createbigcannons.cannon_drill_bit": "Cannon Drill Bit", - "block.createbigcannons.cannon_end_cast_mould": "Cannon End Cast Mould", - "block.createbigcannons.cannon_loader": "Cannon Loader", - "block.createbigcannons.cannon_mount": "Cannon Mount", - "block.createbigcannons.cast_iron_autocannon_barrel": "Cast Iron Autocannon Barrel", - "block.createbigcannons.cast_iron_autocannon_breech": "Cast Iron Autocannon Breech", - "block.createbigcannons.cast_iron_autocannon_recoil_spring": "Cast Iron Autocannon Recoil Spring", - "block.createbigcannons.cast_iron_block": "Block of Cast Iron", - "block.createbigcannons.cast_iron_cannon_barrel": "Cast Iron Cannon Barrel", - "block.createbigcannons.cast_iron_cannon_chamber": "Cast Iron Cannon Chamber", - "block.createbigcannons.cast_iron_cannon_end": "Cast Iron Cannon End", - "block.createbigcannons.cast_iron_quickfiring_breech": "Cast Iron Quick-Firing Breech", - "block.createbigcannons.cast_iron_sliding_breech": "Cast Iron Sliding Breech", - "block.createbigcannons.casting_sand": "Casting Sand", - "block.createbigcannons.creative_autocannon_ammo_container": "Creative Autocannon Ammo Container", - "block.createbigcannons.drop_mortar_shell": "Drop Mortar Shell", - "block.createbigcannons.drop_mortar_shell.tooltip": "DROP MORTAR SHELL", - "block.createbigcannons.drop_mortar_shell.tooltip.behaviour1": "Explodes.", - "block.createbigcannons.drop_mortar_shell.tooltip.condition1": "On Detonation", - "block.createbigcannons.drop_mortar_shell.tooltip.summary": "Light anti-entity _explosive_ shell that deals a bit of structural damage. Fired by _dropping into a drop mortar-type_ big cannon, although it can also be _conventionally fired._", - "block.createbigcannons.finished_cannon_cast": "Finished Cannon Cast", - "block.createbigcannons.fluid_shell": "Fluid Shell", - "block.createbigcannons.fluid_shell.tooltip": "FLUID SHELL", - "block.createbigcannons.fluid_shell.tooltip.behaviour1": "Releases its contents.", - "block.createbigcannons.fluid_shell.tooltip.behaviour2": "The shell can only be filled through _the same face that the fuze is placed on._ If a fuze is present, the shell _cannot be filled._", - "block.createbigcannons.fluid_shell.tooltip.behaviour3": "Some fluids may not have any effect on release. Supported fluids include, but may not be limited to, _water, lava, and liquid potions._", - "block.createbigcannons.fluid_shell.tooltip.condition1": "On Detonation", - "block.createbigcannons.fluid_shell.tooltip.condition2": "Filling", - "block.createbigcannons.fluid_shell.tooltip.condition3": "Note", - "block.createbigcannons.fluid_shell.tooltip.summary": "Spreads the contained fluid all over the targeted area, with _different effects depending on the fluid_.", - "block.createbigcannons.he_shell": "High Explosive (HE) Shell", - "block.createbigcannons.he_shell.tooltip": "HIGH EXPLOSIVE (HE) SHELL", - "block.createbigcannons.he_shell.tooltip.behaviour1": "Explodes with a bit more power than _TNT_.", - "block.createbigcannons.he_shell.tooltip.condition1": "On Detonation", - "block.createbigcannons.he_shell.tooltip.summary": "Delivers _explosive_ force to the battlefield.", - "block.createbigcannons.incomplete_block.tooltip.requiredParts": "This block requires the following parts:", - "block.createbigcannons.incomplete_bronze_autocannon_breech": "Incomplete Bronze Autocannon Breech", - "block.createbigcannons.incomplete_bronze_autocannon_recoil_spring": "Incomplete Bronze Autocannon Recoil Spring", - "block.createbigcannons.incomplete_bronze_sliding_breech": "Incomplete Bronze Sliding Breech", - "block.createbigcannons.incomplete_cast_iron_autocannon_breech": "Incomplete Cast Iron Autocannon Breech", - "block.createbigcannons.incomplete_cast_iron_autocannon_recoil_spring": "Incomplete Cast Iron Autocannon Recoil Spring", - "block.createbigcannons.incomplete_cast_iron_sliding_breech": "Incomplete Cast Iron Sliding Breech", - "block.createbigcannons.incomplete_nethersteel_screw_breech": "Incomplete Ostrum Screw Breech", - "block.createbigcannons.incomplete_steel_autocannon_breech": "Incomplete Steel Autocannon Breech", - "block.createbigcannons.incomplete_steel_autocannon_recoil_spring": "Incomplete Steel Autocannon Recoil Spring", - "block.createbigcannons.incomplete_steel_screw_breech": "Incomplete Steel Screw Breech", - "block.createbigcannons.incomplete_steel_sliding_breech": "Incomplete Steel Sliding Breech", - "block.createbigcannons.large_cast_mould": "Large Cast Mould", - "block.createbigcannons.large_nethersteel_cannon_layer": "Large Ostrum Cannon Layer", - "block.createbigcannons.large_steel_cannon_layer": "Large Steel Cannon Layer", - "block.createbigcannons.log_cannon_chamber": "Log Cannon Chamber", - "block.createbigcannons.log_cannon_end": "Log Cannon End", - "block.createbigcannons.medium_cast_mould": "Medium Cast Mould", - "block.createbigcannons.medium_nethersteel_cannon_layer": "Medium Ostrum Cannon Layer", - "block.createbigcannons.medium_steel_cannon_layer": "Medium Steel Cannon Layer", - "block.createbigcannons.molten_bronze": "Molten Bronze", - "block.createbigcannons.molten_cast_iron": "Molten Cast Iron", - "block.createbigcannons.molten_nethersteel": "Molten Nethersteel", - "block.createbigcannons.molten_steel": "Molten Steel", - "block.createbigcannons.mortar_stone": "Mortar Stone", - "block.createbigcannons.mortar_stone.tooltip": "MORTAR STONE", - "block.createbigcannons.mortar_stone.tooltip.maximumCharges": "Maximum Firing Speed", - "block.createbigcannons.mortar_stone.tooltip.maximumCharges.value": "This mortar stone can be fired at a speed of _%s m/s_ before breaking.", - "block.createbigcannons.mortar_stone.tooltip.summary": "Powerful stone that _explodes on impact._ _Flies further_ than other projectiles. Good for attacking _walls and fortifications._ _Cannot be fuzed and detonated._ Will _break_ if the propellant is too strong.", - "block.createbigcannons.mortar_stone_projectile": "Mortar Stone Projectile", - "block.createbigcannons.nethersteel_block": "Block of Nethersteel", - "block.createbigcannons.nethersteel_cannon_barrel": "Ostrum Cannon Barrel", - "block.createbigcannons.nethersteel_cannon_chamber": "Ostrum Cannon Chamber", - "block.createbigcannons.nethersteel_screw_breech": "Ostrum Screw Breech", - "block.createbigcannons.powder_charge": "Powder Charge", - "block.createbigcannons.powder_charge.tooltip": "POWDER CHARGE", - "block.createbigcannons.powder_charge.tooltip.summary": "Standard big cannon propellant.", - "block.createbigcannons.propellant.tooltip.added_muzzle_velocity": "Added Muzzle Velocity", - "block.createbigcannons.propellant.tooltip.added_muzzle_velocity.value": "_%s_ m/s", - "block.createbigcannons.propellant.tooltip.added_stress": "Added Stress", - "block.createbigcannons.propellant.tooltip.added_stress.value": "_%s_", - "block.createbigcannons.propellant.tooltip.power": "Power", - "block.createbigcannons.propellant.tooltip.power.value": "_%s_ / _%s_", - "block.createbigcannons.ram_head": "Ram Head", - "block.createbigcannons.screw_breech_cast_mould": "Screw Breech Cast Mould", - "block.createbigcannons.shell.tooltip.fuze": "Fuze:", - "block.createbigcannons.shell.tooltip.fuze.none": "(none)", - "block.createbigcannons.shrapnel_shell": "Shrapnel Shell", - "block.createbigcannons.shrapnel_shell.tooltip": "SHRAPNEL SHELL", - "block.createbigcannons.shrapnel_shell.tooltip.behaviour1": "Releases _shrapnel_ in its direction. The shrapnel _spreads out over a wide area._", - "block.createbigcannons.shrapnel_shell.tooltip.condition1": "On Detonation", - "block.createbigcannons.shrapnel_shell.tooltip.summary": "Peppers the battlefield with _shrapnel bullets_ when detonated.", - "block.createbigcannons.sliding_breech_cast_mould": "Sliding Breech Cast Mould", - "block.createbigcannons.small_cast_mould": "Small Cast Mould", - "block.createbigcannons.small_nethersteel_cannon_layer": "Small Ostrum Cannon Layer", - "block.createbigcannons.small_steel_cannon_layer": "Small Steel Cannon Layer", - "block.createbigcannons.smoke_shell": "Smoke Shell", - "block.createbigcannons.solid_shot": "Solid Shot", - "block.createbigcannons.solid_shot.tooltip": "SOLID SHOT", - "block.createbigcannons.solid_shot.tooltip.summary": "_High penetrating force._ Best suited for _soft targets_ such as _wooden structures and thin walls_. _Cannot be fuzed and detonated._", - "block.createbigcannons.steel_autocannon_barrel": "Steel Autocannon Barrel", - "block.createbigcannons.steel_autocannon_breech": "Steel Autocannon Breech", - "block.createbigcannons.steel_autocannon_recoil_spring": "Steel Autocannon Recoil Spring", - "block.createbigcannons.steel_cannon_barrel": "Steel Cannon Barrel", - "block.createbigcannons.steel_cannon_chamber": "Steel Cannon Chamber", - "block.createbigcannons.steel_quickfiring_breech": "Steel Quick-Firing Breech", - "block.createbigcannons.steel_screw_breech": "Steel Screw Breech", - "block.createbigcannons.steel_sliding_breech": "Steel Sliding Breech", - "block.createbigcannons.thick_nethersteel_cannon_chamber": "Thick Ostrum Cannon Chamber", - "block.createbigcannons.thick_steel_cannon_chamber": "Thick Steel Cannon Chamber", - "block.createbigcannons.traffic_cone": "Traffic Cone", - "block.createbigcannons.unbored_bronze_autocannon_barrel": "Unbored Bronze Autocannon Barrel", - "block.createbigcannons.unbored_bronze_autocannon_breech": "Unbored Bronze Autocannon Breech", - "block.createbigcannons.unbored_bronze_autocannon_recoil_spring": "Unbored Bronze Autocannon Recoil Spring", - "block.createbigcannons.unbored_bronze_cannon_barrel": "Unbored Bronze Cannon Barrel", - "block.createbigcannons.unbored_bronze_cannon_chamber": "Unbored Bronze Cannon Chamber", - "block.createbigcannons.unbored_bronze_sliding_breech": "Unbored Bronze Sliding Breech", - "block.createbigcannons.unbored_cast_iron_autocannon_barrel": "Unbored Cast Iron Autocannon Barrel", - "block.createbigcannons.unbored_cast_iron_autocannon_breech": "Unbored Cast Iron Autocannon Breech", - "block.createbigcannons.unbored_cast_iron_autocannon_recoil_spring": "Unbored Cast Iron Autocannon Recoil Spring", - "block.createbigcannons.unbored_cast_iron_cannon_barrel": "Unbored Cast Iron Cannon Barrel", - "block.createbigcannons.unbored_cast_iron_cannon_chamber": "Unbored Cast Iron Cannon Chamber", - "block.createbigcannons.unbored_cast_iron_sliding_breech": "Unbored Cast Iron Sliding Breech", - "block.createbigcannons.unbored_large_nethersteel_cannon_layer": "Unbored Large Ostrum Cannon Layer", - "block.createbigcannons.unbored_large_steel_cannon_layer": "Unbored Large Steel Cannon Layer", - "block.createbigcannons.unbored_medium_nethersteel_cannon_layer": "Unbored Medium Ostrum Cannon Layer", - "block.createbigcannons.unbored_medium_steel_cannon_layer": "Unbored Medium Steel Cannon Layer", - "block.createbigcannons.unbored_nethersteel_screw_breech": "Unbored Ostrum Screw Breech", - "block.createbigcannons.unbored_small_nethersteel_cannon_layer": "Unbored Small Ostrum Cannon Layer", - "block.createbigcannons.unbored_small_steel_cannon_layer": "Unbored Small Steel Cannon Layer", - "block.createbigcannons.unbored_steel_autocannon_barrel": "Unbored Steel Autocannon Barrel", - "block.createbigcannons.unbored_steel_autocannon_breech": "Unbored Steel Autocannon Breech", - "block.createbigcannons.unbored_steel_autocannon_recoil_spring": "Unbored Steel Autocannon Recoil Spring", - "block.createbigcannons.unbored_steel_screw_breech": "Unbored Steel Screw Breech", - "block.createbigcannons.unbored_steel_sliding_breech": "Unbored Steel Sliding Breech", - "block.createbigcannons.unbored_very_large_nethersteel_cannon_layer": "Unbored Very Large Ostrum Cannon Layer", - "block.createbigcannons.unbored_very_large_steel_cannon_layer": "Unbored Very Large Steel Cannon Layer", - "block.createbigcannons.unbored_very_small_nethersteel_cannon_layer": "Unbored Very Small Ostrum Cannon Layer", - "block.createbigcannons.unbored_very_small_steel_cannon_layer": "Unbored Very Small Steel Cannon Layer", - "block.createbigcannons.very_large_cast_mould": "Very Large Cast Mould", - "block.createbigcannons.very_large_nethersteel_cannon_layer": "Very Large Ostrum Cannon Layer", - "block.createbigcannons.very_large_steel_cannon_layer": "Very Large Steel Cannon Layer", - "block.createbigcannons.very_small_cast_mould": "Very Small Cast Mould", - "block.createbigcannons.very_small_nethersteel_cannon_layer": "Very Small Ostrum Cannon Layer", - "block.createbigcannons.very_small_steel_cannon_layer": "Very Small Steel Cannon Layer", - "block.createbigcannons.worm_head": "Worm Head", - "block.createbigcannons.wrought_iron_cannon_chamber": "Wrought Iron Cannon Chamber", - "block.createbigcannons.wrought_iron_cannon_end": "Wrought Iron Cannon End", - "block.createbigcannons.wrought_iron_drop_mortar_end": "Wrought Iron Drop Mortar End", - "block.createbigcannons.yaw_controller": "Yaw Controller", - "cast_shape.createbigcannons.autocannon_barrel": "Autocannon Barrel", - "cast_shape.createbigcannons.autocannon_barrel_flanged": "Autocannon Barrel Flanged", - "cast_shape.createbigcannons.autocannon_breech": "Autocannon Breech", - "cast_shape.createbigcannons.autocannon_recoil_spring": "Autocannon Recoil Spring", - "cast_shape.createbigcannons.cannon_end": "Cannon End", - "cast_shape.createbigcannons.drop_mortar_end": "Drop Mortar End", - "cast_shape.createbigcannons.large": "Large", - "cast_shape.createbigcannons.medium": "Medium", - "cast_shape.createbigcannons.screw_breech": "Screw Breech", - "cast_shape.createbigcannons.sliding_breech": "Sliding Breech", - "cast_shape.createbigcannons.small": "Small", - "cast_shape.createbigcannons.very_large": "Very Large", - "cast_shape.createbigcannons.very_small": "Very Small", - "createbigcannons.cannon_welder.abort": "Selection discarded", - "createbigcannons.cannon_welder.click_to_confirm": "Click again to confirm", - "createbigcannons.cannon_welder.click_to_discard": "Sneak-click to discard selection", - "createbigcannons.cannon_welder.first_pos": "First position selected", - "createbigcannons.cannon_welder.invalid_weld": "Cannot weld these blocks", - "createbigcannons.cannon_welder.success": "Welding blocks...", - "createbigcannons.cannon_welder.too_far": "Cannot weld more than two blocks at a time", - "createbigcannons.display_source.cannon_mount.display_rotation_axis": "Display Rotation Axis", - "createbigcannons.display_source.cannon_mount.no_cannon_present": "No Cannon present", - "createbigcannons.display_source.cannon_mount.pitch": "Cannon Pitch", - "createbigcannons.display_source.cannon_mount.yaw": "Cannon Yaw", - "createbigcannons.display_source.cannon_mount_source": "From Cannon Mount", - "createbigcannons.goggles.cannon_mount.autocannon_rate_of_fire": "Autocannon Rate of Fire: ", - "createbigcannons.goggles.cannon_mount.autocannon_rate_of_fire.value": "%s RPM", - "createbigcannons.goggles.cannon_mount.cannon_strength": "Cannon Strength: ", - "createbigcannons.goggles.cannon_mount.cannon_strength.value": "%s Propellant Stress", - "createbigcannons.goggles.cannon_mount.no_cannon_present": "No Cannon present", - "createbigcannons.goggles.cannon_mount.pitch": "Cannon Pitch: ", - "createbigcannons.goggles.cannon_mount.yaw": "Cannon Yaw: ", - "createbigcannons.gui.autocannon_ammo_container.tracer_slot": "Tracer/Secondary Rounds", - "createbigcannons.gui.autocannon_ammo_container.tracer_spacing": "Tracer Spacing: Every %s round(s)", - "createbigcannons.gui.set_proximity_fuze.distance": "Detonation Distance: %s blocks", - "createbigcannons.gui.set_timed_fuze.time": "Fuze Time: %ss %s ticks", - "createbigcannons.ponder.cannon_crafting/basin_foundry.header": "Using the Basin Foundry Lid", - "createbigcannons.ponder.cannon_crafting/basin_foundry.text_1": "Basin Foundry Lids are used to melt down metals for cannon casting.", - "createbigcannons.ponder.cannon_crafting/basin_foundry.text_2": "They must be heated to process melting recipes.", - "createbigcannons.ponder.cannon_crafting/cannon_boring.header": "Boring Holes in Cast Cannons", - "createbigcannons.ponder.cannon_crafting/cannon_boring.text_1": "Cannon Drills are used to bore out cast cannons.", - "createbigcannons.ponder.cannon_crafting/cannon_boring.text_2": "In addition to rotational force, they require water to operate, and consume more as they speed up.", - "createbigcannons.ponder.cannon_crafting/cannon_boring.text_3": "The speed of the drill must match the speed of the lathe to do work.", - "createbigcannons.ponder.cannon_crafting/cannon_boring.text_4": "Bored cannon blocks drop scrap items.", - "createbigcannons.ponder.cannon_crafting/cannon_building.header": "Building Built-Up Cannons", - "createbigcannons.ponder.cannon_crafting/cannon_building.text_1": "Cannon Builders are used to put together the layers of built-up cannons.", - "createbigcannons.ponder.cannon_crafting/cannon_building.text_2": "Pulse the Cannon Builder with power to toggle its attachment state.", - "createbigcannons.ponder.cannon_crafting/cannon_building.text_3": "When grabbing layers from built-up blocks, the outermost layer will always be grabbed", - "createbigcannons.ponder.cannon_crafting/cannon_casting.header": "Cannon Casting", - "createbigcannons.ponder.cannon_crafting/cannon_casting.text_1": "Cannon Casts are the first block recipe for cannon blocks.", - "createbigcannons.ponder.cannon_crafting/cannon_casting.text_10": "It is possible to automate the removal of finished casts.", - "createbigcannons.ponder.cannon_crafting/cannon_casting.text_11": "Smaller cannons such as autocannons shed the casting sand automatically.", - "createbigcannons.ponder.cannon_crafting/cannon_casting.text_2": "Use a cannon mould to build a cast layer.", - "createbigcannons.ponder.cannon_crafting/cannon_casting.text_3": "Deployers can also interact with cannon casts.", - "createbigcannons.ponder.cannon_crafting/cannon_casting.text_4": "Fill the cast with molten metal to start the casting process.", - "createbigcannons.ponder.cannon_crafting/cannon_casting.text_5": "Cannon casts output a signal that can be read by comparators.", - "createbigcannons.ponder.cannon_crafting/cannon_casting.text_6": "They output a signal from 0 to 14 measuring how full the cast is, and 15 when the cast is finished.", - "createbigcannons.ponder.cannon_crafting/cannon_casting.text_7": "After being completely filled up, the cannon cast takes some time to solidify.", - "createbigcannons.ponder.cannon_crafting/cannon_casting.text_8": "The time it takes for the casting process to finish depends on the size of the cast.", - "createbigcannons.ponder.cannon_crafting/cannon_casting.text_9": "The finished cannon cast can be removed by breaking or interacting with it.", - "createbigcannons.ponder.cannon_crafting/cannon_welder.header": "Using the Cannon Welder", - "createbigcannons.ponder.cannon_crafting/cannon_welder.text_1": "Cannon blocks placed in survival will not connect to other cannon blocks.", - "createbigcannons.ponder.cannon_crafting/cannon_welder.text_2": "The Cannon Welder can quickly connect two cannon blocks at a time.", - "createbigcannons.ponder.cannon_crafting/cannon_welder.text_3": "Right-click two adjacent cannon blocks to weld them together.", - "createbigcannons.ponder.cannon_crafting/cannon_welder.text_4": "The cannon blocks must align, connect, have the same material, and have the same cannon type.", - "createbigcannons.ponder.cannon_crafting/cannon_welder.text_5": "Invalid", - "createbigcannons.ponder.cannon_crafting/cannon_welder.text_6": "By default, the Cannon Welder cannot weld some cannon materials and/or types together.", - "createbigcannons.ponder.cannon_crafting/cannon_welder.text_7": "The Cannon Welder can weld different types of cannon.", - "createbigcannons.ponder.cannon_crafting/cannon_welder.text_8": "Welding cannon blocks together can weaken certain types of cannon.", - "createbigcannons.ponder.cannon_crafting/cannon_welder.text_9": "It is recommended to craft and move cannon pieces in their entirety instead.", - "createbigcannons.ponder.cannon_crafting/finishing_built_up_cannons.header": "Finishing Built-Up Cannons", - "createbigcannons.ponder.cannon_crafting/finishing_built_up_cannons.text_1": "Blasting built-up cannon layers turns them into built-up cannon blocks.", - "createbigcannons.ponder.cannon_crafting/finishing_built_up_cannons.text_2": "The process works similar to bulk blasting of items, using a fan blowing into a lava block to produce a heating current.", - "createbigcannons.ponder.cannon_crafting/finishing_built_up_cannons.text_3": "It takes a while for the cannon layers to transform into cannon blocks.", - "createbigcannons.ponder.cannon_crafting/incomplete_cannon_blocks.header": "Incomplete Cannon Blocks", - "createbigcannons.ponder.cannon_crafting/incomplete_cannon_blocks.text_1": "Some bored cannon blocks need additional items to be completed.", - "createbigcannons.ponder.cannon_crafting/incomplete_cannon_blocks.text_2": "These are usually cannon breech blocks.", - "createbigcannons.ponder.cannon_crafting/incomplete_cannon_blocks.text_3": "Use the listed items on the block to complete it.", - "createbigcannons.ponder.cannon_crafting/incomplete_cannon_blocks.text_4": "Deployers can also complete incomplete cannon blocks.", - "createbigcannons.ponder.cannon_crafting/making_quick_firing_breeches.header": "Creating a Quick-Firing Breech", - "createbigcannons.ponder.cannon_crafting/making_quick_firing_breeches.text_1": "Use a Quick-Firing Mechanism to convert a Sliding Breech into a Quick-Firing Breech.", - "createbigcannons.ponder.cannon_crafting/making_quick_firing_breeches.text_2": "Deployers can also be used to create Quick-Firing Breeches.", - "createbigcannons.ponder.cannon_crafting/making_quick_firing_breeches.text_3": "Wrench a Quick-Firing Breech to revert it back to a Sliding Breech.", - "createbigcannons.ponder.cannon_crafting/moving_cannons.header": "Moving Cannons Around", - "createbigcannons.ponder.cannon_crafting/moving_cannons.text_1": "By default, most cast cannons will turn into scrap when broken without a Silk Touch pickaxe.", - "createbigcannons.ponder.cannon_crafting/moving_cannons.text_2": "Create's contraptions can be used in varying ways to move cannons.", - "createbigcannons.ponder.cannon_kinetics/automating_quick_firing_breeches.header": "Automating Quick-Firing Breeches", - "createbigcannons.ponder.cannon_kinetics/automating_quick_firing_breeches.text_1": "Mechanical Arms can be used to reload the Quick-Firing Breech.", - "createbigcannons.ponder.cannon_kinetics/automating_quick_firing_breeches.text_2": "Right-click the Cannon Mount to set the arm's output.", - "createbigcannons.ponder.cannon_kinetics/automating_quick_firing_breeches.text_3": "The Quick-Firing Breech must be closed in order for the arm to operate.", - "createbigcannons.ponder.cannon_kinetics/automating_quick_firing_breeches.text_4": "The arm will not load the big cannon if the breech is open.", - "createbigcannons.ponder.cannon_kinetics/automating_quick_firing_breeches.text_5": "Once the cannon fires, the arm will automatically extract empty cartridges when provided a deposit area.", - "createbigcannons.ponder.cannon_kinetics/automating_quick_firing_breeches.text_6": "Deposit areas should have an empty Big Cartridge filter to avoid item mismanagement.", - "createbigcannons.ponder.cannon_kinetics/quick_firing_breech.header": "Loading a Quick-Firing Breech", - "createbigcannons.ponder.cannon_kinetics/quick_firing_breech.text_1": "The Quick-Firing Breech allows fast reloading of assembled big cannons.", - "createbigcannons.ponder.cannon_kinetics/quick_firing_breech.text_2": "The Quick-Firing Breech can be opened and closed by right clicking the side of the breech.", - "createbigcannons.ponder.cannon_kinetics/quick_firing_breech.text_3": "First, load the projectile by right clicking the open side of the breech.", - "createbigcannons.ponder.cannon_kinetics/quick_firing_breech.text_4": "Then load the propellant and close the breech.", - "createbigcannons.ponder.cannon_kinetics/quick_firing_breech.text_5": "Big Cartridges are recommended for faster reloading.", - "createbigcannons.ponder.cannon_kinetics/quick_firing_breech.text_6": "The big cannon can then be fired.", - "createbigcannons.ponder.cannon_kinetics/quick_firing_breech.text_7": "Remaining munitions such as spent Big Cartridge cases will be automatically ejected.", - "createbigcannons.ponder.cannon_loader/base_contraption_loading.header": "Loading Big Cannons with base Create contraptions", - "createbigcannons.ponder.cannon_loader/base_contraption_loading.text_1": "Mechanical Pistons, Gantries, and Rope Pulleys can also load big cannons.", - "createbigcannons.ponder.cannon_loader/base_contraption_loading.text_2": "Munition blocks can be pulled out of big cannons depending on the connectivity of certain blocks.", - "createbigcannons.ponder.cannon_loader/base_contraption_loading.text_3": "Unlike the Cannon Loader, other blocks can still be attached to the contraption.", - "createbigcannons.ponder.cannon_loader/base_contraption_loading.text_4": "This does not affect cannon loading in any way, although only aligned munition blocks can be inserted into big cannons.", - "createbigcannons.ponder.cannon_loader/handloading_tools.header": "Handloading Tools", - "createbigcannons.ponder.cannon_loader/handloading_tools.text_1": "Handloading tools are convenient for loading big cannons.", - "createbigcannons.ponder.cannon_loader/handloading_tools.text_2": "Munitions can also be inserted directly into assembled big cannons.", - "createbigcannons.ponder.cannon_loader/handloading_tools.text_3": "Handloading tools can also interact with assembled big cannons.", - "createbigcannons.ponder.cannon_loader/loading_big_cannons.header": "Loading Big Cannons", - "createbigcannons.ponder.cannon_loader/loading_big_cannons.text_1": "Cannon Loaders work like Mechanical Pistons, using Piston Extension Poles to extend their range.", - "createbigcannons.ponder.cannon_loader/loading_big_cannons.text_2": "They must be outfitted with a head to be useful, such as a Ram Head or a Worm Head.", - "createbigcannons.ponder.cannon_loader/loading_big_cannons.text_3": "Under normal circumstances, the Ram Head should be used.", - "createbigcannons.ponder.cannon_loader/loading_big_cannons.text_4": "However, the Worm Head can be attached if the cannon needs to be unjammed.", - "createbigcannons.ponder.cannon_loader/loading_big_cannons.text_5": "Before reloading a cannon, it must be disassembled.", - "createbigcannons.ponder.cannon_loader/loading_big_cannons.text_6": "When loading a cannon, the loader mechanism, munitions, and cannon must all be in line on the same axis.", - "createbigcannons.ponder.cannon_mount/assembly_and_use.header": "Assembly and Use", - "createbigcannons.ponder.cannon_mount/assembly_and_use.text_1": "Big cannons need to be placed on cannon mounts to be assembled.", - "createbigcannons.ponder.cannon_mount/assembly_and_use.text_2": "To assemble a cannon, power the hammer face with a redstone signal.", - "createbigcannons.ponder.cannon_mount/assembly_and_use.text_3": "Power the Cannon Mount to aim the cannon up and down.", - "createbigcannons.ponder.cannon_mount/assembly_and_use.text_4": "A Yaw Controller is needed to aim the cannon left and right.", - "createbigcannons.ponder.cannon_mount/customizing_autocannons.header": "Customizing Autocannons", - "createbigcannons.ponder.cannon_mount/customizing_autocannons.text_1": "Autocannons can be customized in a few ways, both cosmetic and functional.", - "createbigcannons.ponder.cannon_mount/customizing_autocannons.text_2": "Wrenching the end of an autocannon will change the type of barrel end.", - "createbigcannons.ponder.cannon_mount/customizing_autocannons.text_3": "Recoil Springs make the barrel push back when firing.", - "createbigcannons.ponder.cannon_mount/customizing_autocannons.text_4": "Wrenching the autocannon breech will add handles.", - "createbigcannons.ponder.cannon_mount/customizing_autocannons.text_5": "Autocannons with handles are controlled by the player instead of by kinetics.", - "createbigcannons.ponder.cannon_mount/customizing_autocannons.text_6": "You can place a seat on the handle breech.", - "createbigcannons.ponder.cannon_mount/customizing_autocannons.text_7": "Seats are purely cosmetic.", - "createbigcannons.ponder.cannon_mount/customizing_autocannons.text_8": "Wrenching the autocannon breech again will remove handles.", - "createbigcannons.ponder.cannon_mount/customizing_autocannons.text_9": "Any placed seats will be returned to the player or popped off.", - "createbigcannons.ponder.cannon_mount/firing_big_cannons.header": "Firing Big Cannons", - "createbigcannons.ponder.cannon_mount/firing_big_cannons.text_1": "After loading, assembling, and aiming the cannon, big cannons are ready to fire.", - "createbigcannons.ponder.cannon_mount/firing_big_cannons.text_2": "Power the lit cannon face on the cannon mount to fire the mounted cannon.", - "createbigcannons.ponder.cannon_mount/firing_big_cannons.text_3": "To disassemble the cannon to prepare it for the next shot, unpower the hammer face.", - "createbigcannons.ponder.cannon_mount/firing_big_cannons.text_4": "The cannon instantly snaps back to the position it was assembled at when disassembled.", - "createbigcannons.ponder.cannon_mount/screw_breech.header": "Using a Screw Breech", - "createbigcannons.ponder.cannon_mount/screw_breech.text_1": "Screw Breeches are strong breech blocks that do not suffer strength penalties unlike Sliding Breeches.", - "createbigcannons.ponder.cannon_mount/screw_breech.text_2": "Use rotational force to unlock screw breeches.", - "createbigcannons.ponder.cannon_mount/screw_breech.text_3": "Once the screw breech is fully unlocked, use kinetic contraptions to move it out of the way for loading.", - "createbigcannons.ponder.cannon_mount/screw_breech.text_4": "Once loading is finished, close the screw breech to close the cannon.", - "createbigcannons.ponder.cannon_mount/sliding_breech.header": "Using a Sliding Breech", - "createbigcannons.ponder.cannon_mount/sliding_breech.text_1": "Sliding Breeches offer a quick way to load cannons from the breech, at the cost of cannon strength.", - "createbigcannons.ponder.cannon_mount/sliding_breech.text_2": "Use rotational force to open up sliding breeches.", - "createbigcannons.ponder.cannon_mount/sliding_breech.text_3": "Once the sliding breech is fully opened, cannon munitions can be loaded through the breech.", - "createbigcannons.ponder.cannon_mount/sliding_breech.text_4": "The sliding breech must be not obstructed by munitions or loader contraptions for it to close.", - "createbigcannons.ponder.cannon_mount/using_autocannons.header": "Using Autocannons", - "createbigcannons.ponder.cannon_mount/using_autocannons.text_1": "Autocannons fire at a fast rate.", - "createbigcannons.ponder.cannon_mount/using_autocannons.text_2": "They take in item munitions as input.", - "createbigcannons.ponder.cannon_mount/using_autocannons.text_3": "The Yaw Controller does not accept input.", - "createbigcannons.ponder.cannon_mount/using_autocannons.text_4": "Power the firing face on the Cannon Mount to make the autocannon shoot.", - "createbigcannons.ponder.cannon_mount/using_autocannons.text_5": "Increasing the power on the firing face increases the fire rate of the autocannon.", - "createbigcannons.ponder.munitions/automating_autocannon_ammo_container.header": "Automating loading the Autocannon Ammo Container", - "createbigcannons.ponder.munitions/automating_autocannon_ammo_container.text_1": "Mechanical Arms can load assembled autocannons with Autocannon Ammo Containers.", - "createbigcannons.ponder.munitions/automating_autocannon_ammo_container.text_2": "Set a Cannon Mount with an autocannon as one of the Mechanical Arm's deposits.", - "createbigcannons.ponder.munitions/automating_autocannon_ammo_container.text_3": "You can dispose of empty containers by setting a deposit filter slot to an empty container.", - "createbigcannons.ponder.munitions/cannon_loads.header": "Cannon Loads", - "createbigcannons.ponder.munitions/cannon_loads.text_1": "When loading a cannon, care must be taken to ensure that cannon loads are safe and effective.", - "createbigcannons.ponder.munitions/cannon_loads.text_10": "...such as not loading enough Powder Charges...", - "createbigcannons.ponder.munitions/cannon_loads.text_11": "...loading too many Powder Charges...", - "createbigcannons.ponder.munitions/cannon_loads.text_12": "...allowing a fired projectile to collide with another object in the barrel...", - "createbigcannons.ponder.munitions/cannon_loads.text_13": "...can cause catastrophic failure and pose a major threat to the surrounding environment.", - "createbigcannons.ponder.munitions/cannon_loads.text_2": "A cannon's material has two main factors that can cause the cannon to fail; its main factor and its strength.", - "createbigcannons.ponder.munitions/cannon_loads.text_3": "The minimum projectile velocity per barrel determines how much power a projectile should have to not get stuck in a cannon.", - "createbigcannons.ponder.munitions/cannon_loads.text_4": "For example, the default minimum projectile velocity of cast iron is equivalent to 1 Powder Charge for every barrel.", - "createbigcannons.ponder.munitions/cannon_loads.text_5": "The barrel that the loaded projectile is in is also counted towards the barrels travelled.", - "createbigcannons.ponder.munitions/cannon_loads.text_6": "The strength of a cannon determines the maximum amount of Powder Charges that can be loaded, after which the cannon has a chance to burst when firing.", - "createbigcannons.ponder.munitions/cannon_loads.text_7": "For example, cast iron is strong enough to safely handle 2 Powder Charges.", - "createbigcannons.ponder.munitions/cannon_loads.text_8": "The strength of a cannon can be affected by its breech.", - "createbigcannons.ponder.munitions/cannon_loads.text_9": "Unsafe loads in a cannon...", - "createbigcannons.ponder.munitions/filling_autocannon_ammo_container.header": "Filling the Autocannon Ammo Container", - "createbigcannons.ponder.munitions/filling_autocannon_ammo_container.text_1": "Autocannon Ammo Containers can be filled in-menu.", - "createbigcannons.ponder.munitions/filling_autocannon_ammo_container.text_2": "You can also configure tracer spacing in the menu.", - "createbigcannons.ponder.munitions/filling_autocannon_ammo_container.text_3": "Different ammo types have different capacities.", - "createbigcannons.ponder.munitions/filling_autocannon_ammo_container.text_4": "The container can also be filled with deployers.", - "createbigcannons.ponder.munitions/filling_autocannon_ammo_container.text_5": "Ammo with tracers will go in the tracer slot, otherwise it will go in the main slot.", - "createbigcannons.ponder.munitions/fuzing_munitions.header": "Fuzing Munitions", - "createbigcannons.ponder.munitions/fuzing_munitions.text_1": "Fuzes can be attached to certain projectiles to detonate them under certain conditions.", - "createbigcannons.ponder.munitions/fuzing_munitions.text_2": "Right-click the projectile head with an empty hand to remove any fuzes present.", - "createbigcannons.ponder.munitions/fuzing_munitions.text_3": "Fuzing projectiles can be automated with Deployers.", - "createbigcannons.ponder.munitions/using_autocannon_ammo_container.header": "Using the Autocannon Ammo Container", - "createbigcannons.ponder.munitions/using_autocannon_ammo_container.text_1": "Autocannon Ammo Containers are a convenient way to store autocannon ammo and to load autocannons.", - "createbigcannons.ponder.munitions/using_autocannon_ammo_container.text_2": "Right-click a container on an Autocannon Breech to load it.", - "createbigcannons.ponder.munitions/using_autocannon_ammo_container.text_3": "To remove a container, right-click the breech with an empty hand.", - "createbigcannons.ponder.munitions/using_autocannon_ammo_container.text_4": "You can also swap out the container by right-clicking the breech with another container.", - "createbigcannons.ponder.munitions/using_autocannon_ammo_container.text_5": "You can also load an assembled autocannon with a container.", - "createbigcannons.ponder.munitions/using_autocannon_ammo_container.text_6": "However, you can only remove a present container on an assembled autocannon if it is empty, or by swapping or shift right-clicking it.", - "createbigcannons.ponder.tag.cannon_crafting": "Cannon Crafting", - "createbigcannons.ponder.tag.cannon_crafting.description": "How to manufacture big cannons", - "createbigcannons.ponder.tag.munitions": "Munitions", - "createbigcannons.ponder.tag.munitions.description": "Blocks that make up cannon loads, and what they can do", - "createbigcannons.ponder.tag.operating_cannons": "Operating Cannons", - "createbigcannons.ponder.tag.operating_cannons.description": "How to use big cannons safely and effectively", - "createbigcannons.subtitle.fire_autocannon": "Autocannon fires", - "createbigcannons.subtitle.fire_big_cannon": "Big cannon fires", - "death.attack.createbigcannons.big_cannon_projectile": "%s was directly killed by a large caliber round", - "death.attack.createbigcannons.cannon_projectile": "%s was hit with artillery fire", - "death.attack.createbigcannons.grapeshot": "%s was blown out by grapeshot", - "death.attack.createbigcannons.machine_gun_fire": "%s was punctured by machine gun fire", - "death.attack.createbigcannons.machine_gun_fire.in_water": "%s was filled with holes by machine gun fire and the sea round them turned pink", - "death.attack.createbigcannons.molten_metal": "%s burned in molten metal", - "death.attack.createbigcannons.molten_metal.player": "%s burned in molten metal", - "death.attack.createbigcannons.shrapnel": "%s was ripped up by shrapnel", - "death.attack.createbigcannons.traffic_cone": "%s was struck from heaven above", - "debug.createbigcannons.block_resistance": "Block Resistance: %s", - "emi.category.createbigcannons.built_up_heating": "Cannon Building", - "emi.category.createbigcannons.cannon_casting": "Cannon Casting", - "emi.category.createbigcannons.drill_boring": "Drill Boring", - "emi.category.createbigcannons.incomplete_cannon_blocks": "Incomplete Cannon Blocks", - "emi.category.createbigcannons.melting": "Basin Melting", - "entity.createbigcannons.ap_autocannon": "Armor Piercing (AP) Autocannon Round", - "entity.createbigcannons.ap_shell": "Armor Piercing (AP) Shell", - "entity.createbigcannons.ap_shot": "Armor Piercing (AP) Shot", - "entity.createbigcannons.bag_of_grapeshot": "Bag Of Grapeshot", - "entity.createbigcannons.cannon_carriage": "Cannon Carriage", - "entity.createbigcannons.drop_mortar_shell": "Drop Mortar Shell", - "entity.createbigcannons.flak_autocannon": "Flak Autocannon Round", - "entity.createbigcannons.fluid_blob": "Fluid Blob", - "entity.createbigcannons.fluid_shell": "Fluid Shell", - "entity.createbigcannons.grapeshot": "Grapeshot", - "entity.createbigcannons.he_shell": "High Explosive (HE) Shell", - "entity.createbigcannons.machine_gun_bullet": "Machine Gun Bullet", - "entity.createbigcannons.mortar_stone": "Mortar Stone", - "entity.createbigcannons.pitch_contraption": "Pitch Contraption", - "entity.createbigcannons.shot": "Shot", - "entity.createbigcannons.shrapnel": "Shrapnel", - "entity.createbigcannons.shrapnel_shell": "Shrapnel Shell", - "entity.createbigcannons.smoke_emitter": "Smoke Emitter", - "entity.createbigcannons.smoke_shell": "Smoke Shell", - "entity.createbigcannons.traffic_cone": "Traffic Cone", - "exception.createbigcannons.cannon_drill.tooltip.dryBore": "The cannon drill requires water to operate", - "exception.createbigcannons.cannon_drill.tooltip.encounteredProblem": "The cannon drill has encountered a problem:", - "exception.createbigcannons.cannon_drill.tooltip.none": "The cannon drill did not fail, this should not be displaying", - "exception.createbigcannons.cannon_drill.tooltip.tooWeak": "The cannon drill must be operating at the same RPM or faster as the target lathe", - "exception.createbigcannons.cannon_mount.cannonBlockOutsideOfWorld": "Cannon assembly area at [%s, %s, %s] is out of bounds", - "exception.createbigcannons.cannon_mount.cannonLoaderInsideDuringAssembly": "Cannon block at [%s, %s, %s] contains a cannon loader part", - "exception.createbigcannons.cannon_mount.cannonTooLarge": "Cannon is longer than the maximum length of %s", - "exception.createbigcannons.cannon_mount.hasIncompleteCannonBlocks": "Cannon block at [%s, %s, %s] has not finished the crafting process", - "exception.createbigcannons.cannon_mount.invalidCannon": "A cannon must have one and only one opening and one and only one closed end", - "exception.createbigcannons.cannon_mount.noAutocannonBreech": "This cannon requires an autocannon breech to fire", - "exception.createbigcannons.casting": "Cannon cast at [%s, %s, %s] does not have a valid recipe for fluid %s and shape %s", - "fluid.createbigcannons.molten_bronze": "Molten Bronze", - "fluid.createbigcannons.molten_cast_iron": "Molten Cast Iron", - "fluid.createbigcannons.molten_nethersteel": "Molten Nethersteel", - "fluid.createbigcannons.molten_steel": "Molten Steel", - "item.createbigcannons.ap_autocannon_round": "Armor Piercing (AP) Autocannon Round", - "item.createbigcannons.ap_autocannon_round.tooltip": "ARMOR PIERCING (AP) AUTOCANNON ROUND", - "item.createbigcannons.ap_autocannon_round.tooltip.summary": "_Strong penetrating force._ Best suited for _soft targets_ such as _wooden structures and thin armor._ _Cannot be fuzed and detonated._", - "item.createbigcannons.autocannon_cartridge": "Autocannon Cartridge", - "item.createbigcannons.autocannon_cartridge_sheet": "Autocannon Cartridge Sheet", - "item.createbigcannons.big_cartridge_sheet": "Big Cartridge Sheet", - "item.createbigcannons.bronze_autocannon_breech_extractor": "Bronze Autocannon Breech Extractor", - "item.createbigcannons.bronze_scrap": "Bronze Scrap", - "item.createbigcannons.bronze_sliding_breechblock": "Bronze Sliding Breechblock", - "item.createbigcannons.cannon_crafting_wand": "Cannon Crafting Wand", - "item.createbigcannons.cannon_crafting_wand.tooltip": "CANNON CRAFTING WAND", - "item.createbigcannons.cannon_crafting_wand.tooltip.summary": "Use on various cannon crafting processes such as _casting, boring, assembly,_ and _heating_ to _instantly finish_ the process.", - "item.createbigcannons.cannon_welder": "Cannon Welder", - "item.createbigcannons.cast_iron_autocannon_breech_extractor": "Cast Iron Autocannon Breech Extractor", - "item.createbigcannons.cast_iron_ingot": "Cast Iron Ingot", - "item.createbigcannons.cast_iron_nugget": "Cast Iron Nugget", - "item.createbigcannons.cast_iron_sliding_breechblock": "Cast Iron Sliding Breechblock", - "item.createbigcannons.congealed_nitro": "Congealed Nitro", - "item.createbigcannons.delayed_impact_fuze": "Delayed Impact Fuze", - "item.createbigcannons.delayed_impact_fuze.tooltip": "DELAYED IMPACT FUZE", - "item.createbigcannons.delayed_impact_fuze.tooltip.behaviour1": "Opens the _Set Delayed Impact Fuze_ menu, where the fuze duration can be set.", - "item.createbigcannons.delayed_impact_fuze.tooltip.behaviour2": "The fuze detonates after the set time from when the projectile impacts.", - "item.createbigcannons.delayed_impact_fuze.tooltip.chance": "Impact Chance", - "item.createbigcannons.delayed_impact_fuze.tooltip.chance.value": "Upon impact this fuze has a _%s%%_ chance to start ticking.", - "item.createbigcannons.delayed_impact_fuze.tooltip.condition1": "When R-Clicked", - "item.createbigcannons.delayed_impact_fuze.tooltip.condition2": "Detonation", - "item.createbigcannons.delayed_impact_fuze.tooltip.shell_info": "Impact Chance: _%s%%_", - "item.createbigcannons.delayed_impact_fuze.tooltip.summary": "Detonates a _short time_ after _hitting_ something. Due to its _simple trigger mechanism_, it does not always trigger the timer.", - "item.createbigcannons.empty_autocannon_cartridge": "Empty Autocannon Cartridge", - "item.createbigcannons.empty_machine_gun_round": "Empty Machine Gun Round", - "item.createbigcannons.empty_powder_charge": "Empty Powder Charge", - "item.createbigcannons.filled_autocannon_cartridge": "Filled Autocannon Cartridge", - "item.createbigcannons.flak_autocannon_round": "Flak Autocannon Round", - "item.createbigcannons.flak_autocannon_round.tooltip": "FLAK AUTOCANNON ROUND", - "item.createbigcannons.flak_autocannon_round.tooltip.behaviour1": "Releases _shrapnel_ in its direction. The shrapnel _spreads out over a wide area._", - "item.createbigcannons.flak_autocannon_round.tooltip.condition1": "On Detonation", - "item.createbigcannons.flak_autocannon_round.tooltip.summary": "Can be used to shoot out _airborne targets._ Peppers targets with _shrapnel._", - "item.createbigcannons.hardened_nitro": "Hardened Nitro", - "item.createbigcannons.impact_fuze": "Impact Fuze", - "item.createbigcannons.impact_fuze.tooltip": "IMPACT FUZE", - "item.createbigcannons.impact_fuze.tooltip.behaviour1": "The fuze _may_ detonate on _projectile impact_.", - "item.createbigcannons.impact_fuze.tooltip.chance": "Impact Chance", - "item.createbigcannons.impact_fuze.tooltip.chance.value": "Upon impact this fuze has a _%s%%_ chance to detonate.", - "item.createbigcannons.impact_fuze.tooltip.condition1": "Detonation", - "item.createbigcannons.impact_fuze.tooltip.shell_info": "Impact Chance: _%s%%_", - "item.createbigcannons.impact_fuze.tooltip.summary": "Detonates when the projectile _hits something_. Due to its _simplicity_, it does not always detonate on impact.", - "item.createbigcannons.machine_gun_round": "Machine Gun Round", - "item.createbigcannons.machine_gun_round.tooltip": "MACHINE GUN ROUND", - "item.createbigcannons.machine_gun_round.tooltip.summary": "_Cheaper_ autocannon ammunition that is more effective against _entities._", - "item.createbigcannons.molten_bronze_bucket": "Molten Bronze Bucket", - "item.createbigcannons.molten_cast_iron_bucket": "Molten Cast Iron Bucket", - "item.createbigcannons.molten_nethersteel_bucket": "Molten Nethersteel Bucket", - "item.createbigcannons.molten_steel_bucket": "Molten Steel Bucket", - "item.createbigcannons.nethersteel_ingot": "Nethersteel Ingot", - "item.createbigcannons.nethersteel_nugget": "Nethersteel Nugget", - "item.createbigcannons.nethersteel_screw_lock": "Ostrum Screw Lock", - "item.createbigcannons.nitropowder": "Nitropowder", - "item.createbigcannons.packed_gunpowder": "Packed Gunpowder", - "item.createbigcannons.pair_of_cannon_wheels": "Pair of Cannon Wheels", - "item.createbigcannons.partial_bronze_autocannon_breech_extractor": "Partial Bronze Autocannon Breech Extractor", - "item.createbigcannons.partial_cast_iron_autocannon_breech_extractor": "Partial Cast Iron Autocannon Breech Extractor", - "item.createbigcannons.partial_recoil_spring": "Partial Recoil Spring", - "item.createbigcannons.partial_steel_autocannon_breech_extractor": "Partial Steel Autocannon Breech Extractor", - "item.createbigcannons.partially_assembled_machine_gun_round": "Partially Assembled Machine Gun Round", - "item.createbigcannons.partially_filled_autocannon_cartridge": "Partially Filled Autocannon Cartridge", - "item.createbigcannons.partially_formed_autocannon_cartridge": "Partially Formed Autocannon Cartridge", - "item.createbigcannons.partially_formed_big_cartridge": "Partially Formed Big Cartridge", - "item.createbigcannons.proximity_fuze": "Proximity Fuze", - "item.createbigcannons.proximity_fuze.tooltip": "PROXIMITY FUZE", - "item.createbigcannons.proximity_fuze.tooltip.behaviour1": "Opens the _Set Proximity Fuze_ menu, where the detonation distance can be set.", - "item.createbigcannons.proximity_fuze.tooltip.behaviour2": "The fuze detonates after the projectile gets is within the set range of a block.", - "item.createbigcannons.proximity_fuze.tooltip.condition1": "When R-Clicked", - "item.createbigcannons.proximity_fuze.tooltip.condition2": "Detonation", - "item.createbigcannons.proximity_fuze.tooltip.shell_info": "Detonation Distance: _%s blocks_", - "item.createbigcannons.proximity_fuze.tooltip.shell_info.item": "Detonation Distance: %s blocks", - "item.createbigcannons.proximity_fuze.tooltip.summary": "Detonates when it _gets close_ to a block.", - "item.createbigcannons.quickfiring_mechanism": "Quick-Firing Mechanism", - "item.createbigcannons.ram_rod": "Ram Rod", - "item.createbigcannons.ram_rod.tooltip": "RAM ROD", - "item.createbigcannons.ram_rod.tooltip.action1": "Pushes munition blocks further into the cannon. Can push munition blocks out if applicable.", - "item.createbigcannons.ram_rod.tooltip.action2": "Pushes munition blocks. A string of munition blocks _must be connected to a valid cannon block_ to be pushed.", - "item.createbigcannons.ram_rod.tooltip.control1": "R-Click on Cannon Block", - "item.createbigcannons.ram_rod.tooltip.control2": "R-Click on a Munition Block", - "item.createbigcannons.ram_rod.tooltip.deployerCanUse": "Can Be Used by Deployers", - "item.createbigcannons.ram_rod.tooltip.deployerCanUse.no": "_No_", - "item.createbigcannons.ram_rod.tooltip.deployerCanUse.yes": "_Yes_", - "item.createbigcannons.ram_rod.tooltip.pushStrength": "Push Strength", - "item.createbigcannons.ram_rod.tooltip.pushStrength.value": "Up to _%s blocks_", - "item.createbigcannons.ram_rod.tooltip.reach": "Reach", - "item.createbigcannons.ram_rod.tooltip.reach.value": "Up to _%s blocks_ inside a cannon", - "item.createbigcannons.ram_rod.tooltip.summary": "Used for _manually loading a cannon_ instead of using the Cannon Loader contraption. _Consumes saturation and hunger points_, with more for every block pushed.", - "item.createbigcannons.recoil_spring": "Recoil Spring", - "item.createbigcannons.resistance_inspection_tool": "Resistance Inspection Tool", - "item.createbigcannons.shot_balls": "Shot Balls", - "item.createbigcannons.spring_wire": "Spring Wire", - "item.createbigcannons.steel_autocannon_breech_extractor": "Steel Autocannon Breech Extractor", - "item.createbigcannons.steel_scrap": "Steel Scrap", - "item.createbigcannons.steel_screw_lock": "Steel Screw Lock", - "item.createbigcannons.steel_sliding_breechblock": "Steel Sliding Breechblock", - "item.createbigcannons.timed_fuze": "Timed Fuze", - "item.createbigcannons.timed_fuze.tooltip": "TIMED FUZE", - "item.createbigcannons.timed_fuze.tooltip.behaviour1": "Opens the _Set Timed Fuze_ menu, where the fuze duration can be set.", - "item.createbigcannons.timed_fuze.tooltip.behaviour2": "The fuze detonates after the projectile has been in the world for the set time.", - "item.createbigcannons.timed_fuze.tooltip.condition1": "When R-Clicked", - "item.createbigcannons.timed_fuze.tooltip.condition2": "Detonation", - "item.createbigcannons.timed_fuze.tooltip.shell_info": "Time to Detonate: _%ss %s ticks_", - "item.createbigcannons.timed_fuze.tooltip.shell_info.item": "Time to Detonate: %ss %s ticks", - "item.createbigcannons.timed_fuze.tooltip.summary": "Detonates after a _set time_ from launch.", - "item.createbigcannons.tracer_tip": "Tracer Tip", - "item.createbigcannons.tracer_tip.tooltip": "TRACER TIP", - "item.createbigcannons.tracer_tip.tooltip.summary": "_Illuminates_ autocannon rounds, making them visible.", - "item.createbigcannons.worm": "Worm", - "item.createbigcannons.worm.tooltip": "WORM", - "item.createbigcannons.worm.tooltip.action1": "Pulls munition blocks towards the end of the cannon. Can only pull one block at a time.", - "item.createbigcannons.worm.tooltip.control1": "R-Click on Cannon Block", - "item.createbigcannons.worm.tooltip.deployerCanUse": "Can Be Used by Deployers", - "item.createbigcannons.worm.tooltip.deployerCanUse.no": "_No_", - "item.createbigcannons.worm.tooltip.deployerCanUse.yes": "_Yes_", - "item.createbigcannons.worm.tooltip.reach": "Reach", - "item.createbigcannons.worm.tooltip.reach.value": "Up to _%s blocks_ inside a cannon", - "item.createbigcannons.worm.tooltip.summary": "Used for _manually extracting munitions from a cannon_ instead of using the Cannon Loader Contraption. _Consumes saturation and hunger points._", - "itemGroup.createbigcannons": "Create Big Cannons", - "key.createbigcannons.category": "Create Big Cannons", - "key.createbigcannons.fire_controlled_cannon": "Fire Controlled Cannon", - "key.createbigcannons.pitch_mode": "Change Carriage Mode", - "recipe.createbigcannons.built_up_heating": "Cannon Building", - "recipe.createbigcannons.cannon_casting": "Cannon Casting", - "recipe.createbigcannons.casting_time": "Casting time: %ss", - "recipe.createbigcannons.drill_boring": "Drill Boring", - "recipe.createbigcannons.incomplete_cannon_blocks": "Incomplete Cannon Blocks", - "recipe.createbigcannons.melting": "Basin Melting", - "tag.c.bronze_nuggets": "Bronze Nuggets", - "tag.c.cast_iron_ingots": "Cast Iron Ingots", - "tag.c.cast_iron_nuggets": "Cast Iron Nuggets", - "tag.c.ingots.cast_iron": "Cast Iron Ingots (Forge Format)", - "tag.c.ingots.nethersteel": "Ostrum Ingots (Forge Format)", - "tag.c.nethersteel_ingots": "Ostrum Ingots", - "tag.c.nethersteel_nuggets": "Ostrum Nuggets", - "tag.c.nuggets.bronze": "Bronze Nuggets (Forge Format)", - "tag.c.nuggets.cast_iron": "Cast Iron Nuggets (Forge Format)", - "tag.c.nuggets.nethersteel": "Ostrum Nuggets (Forge Format)", - "tag.c.nuggets.steel": "Steel Nuggets (Forge Format)", - "tag.c.steel_nuggets": "Steel Nuggets", - "tag.createbigcannons.autocannon_ammo_containers": "Autocannon Ammo Containers", - "tag.createbigcannons.autocannon_cartridges": "Autocannon Cartridges", - "tag.createbigcannons.autocannon_rounds": "Autocannon Rounds", - "tag.createbigcannons.big_cannon_cartridges": "Big Cannon Cartridges", - "tag.createbigcannons.big_cannon_projectiles": "Big Cannon Projectiles", - "tag.createbigcannons.big_cannon_propellant": "Big Cannon Propellant", - "tag.createbigcannons.big_cannon_propellant_bags": "Big Cannon Propellant Bags", - "tag.createbigcannons.block_bronze": "Bronze Blocks", - "tag.createbigcannons.block_cast_iron": "Cast Iron Blocks", - "tag.createbigcannons.block_nethersteel": "Ostrum Blocks", - "tag.createbigcannons.block_steel": "Steel Blocks", - "tag.createbigcannons.dust_glowstone": "Glowstone Dusts", - "tag.createbigcannons.dusts_redstone": "Redstone Dusts", - "tag.createbigcannons.fuzes": "Fuzes", - "tag.createbigcannons.gems_quartz": "Quartz Gems", - "tag.createbigcannons.gunpowder": "Gunpowder", - "tag.createbigcannons.impact_fuze_head": "Impact Fuze Head Components", - "tag.createbigcannons.inexpensive_big_cartridge_sheet": "Inexpensive Big Cartridge Sheets", - "tag.createbigcannons.ingot_brass": "Brass Ingots", - "tag.createbigcannons.ingot_bronze": "Bronze Ingots", - "tag.createbigcannons.ingot_cast_iron": "Cast Iron Ingots", - "tag.createbigcannons.ingot_iron": "Iron Ingots", - "tag.createbigcannons.ingot_nethersteel": "Ostrum Ingots", - "tag.createbigcannons.ingot_steel": "Steel Ingots", - "tag.createbigcannons.nitropowder": "Nitropowder", - "tag.createbigcannons.nugget_bronze": "Bronze Nuggets", - "tag.createbigcannons.nugget_cast_iron": "Cast Iron Nuggets", - "tag.createbigcannons.nugget_copper": "Copper Nuggets", - "tag.createbigcannons.nugget_iron": "Iron Nuggets", - "tag.createbigcannons.nugget_nethersteel": "Ostrum Nuggets", - "tag.createbigcannons.nugget_steel": "Steel Nuggets", - "tag.createbigcannons.sheet_brass": "Brass Sheets", - "tag.createbigcannons.sheet_copper": "Copper Sheets", - "tag.createbigcannons.sheet_iron": "Iron Sheets", - "tag.createbigcannons.sheet_steel": "Steel Sheets", - "tag.createbigcannons.spent_autocannon_casings": "Spent Autocannon Casings", - "tag.createbigcannons.stone": "Stone", - "tooltip.createbigcannons.jei_info.added_fuze": "+ Fuze", - "tooltip.createbigcannons.jei_info.added_power": "+ Power", - "tooltip.createbigcannons.tracer": "+ Tracer" -} \ No newline at end of file +{ + "block.createbigcannons.built_up_nethersteel_cannon_barrel": "Built-Up Ostrum Cannon Barrel", + "block.createbigcannons.built_up_nethersteel_cannon_chamber": "Built-Up Ostrum Cannon Chamber", + "block.createbigcannons.fluid_shell.tooltip.condition3": "Note", + "block.createbigcannons.incomplete_nethersteel_screw_breech": "Incomplete Ostrum Screw Breech", + "block.createbigcannons.large_nethersteel_cannon_layer": "Large Ostrum Cannon Layer", + "block.createbigcannons.medium_nethersteel_cannon_layer": "Medium Ostrum Cannon Layer", + "block.createbigcannons.nethersteel_cannon_barrel": "Ostrum Cannon Barrel", + "block.createbigcannons.nethersteel_cannon_chamber": "Ostrum Cannon Chamber", + "block.createbigcannons.nethersteel_screw_breech": "Ostrum Screw Breech", + "block.createbigcannons.small_nethersteel_cannon_layer": "Small Ostrum Cannon Layer", + "block.createbigcannons.thick_nethersteel_cannon_chamber": "Thick Ostrum Cannon Chamber", + "block.createbigcannons.unbored_large_nethersteel_cannon_layer": "Unbored Large Ostrum Cannon Layer", + "block.createbigcannons.unbored_medium_nethersteel_cannon_layer": "Unbored Medium Ostrum Cannon Layer", + "block.createbigcannons.unbored_nethersteel_screw_breech": "Unbored Ostrum Screw Breech", + "block.createbigcannons.unbored_small_nethersteel_cannon_layer": "Unbored Small Ostrum Cannon Layer", + "block.createbigcannons.unbored_very_large_nethersteel_cannon_layer": "Unbored Very Large Ostrum Cannon Layer", + "block.createbigcannons.unbored_very_small_nethersteel_cannon_layer": "Unbored Very Small Ostrum Cannon Layer", + "block.createbigcannons.very_large_nethersteel_cannon_layer": "Very Large Ostrum Cannon Layer", + "block.createbigcannons.very_small_nethersteel_cannon_layer": "Very Small Ostrum Cannon Layer", + + "createbigcannons.ponder.cannon_crafting/finishing_built_up_cannons.text_3": "It takes a while for the cannon layers to transform into cannon blocks.", + "createbigcannons.ponder.tag.cannon_crafting.description": "How to manufacture big cannons", + "createbigcannons.ponder.tag.munitions.description": "Blocks that make up cannon loads, and what they can do", + "createbigcannons.ponder.tag.operating_cannons.description": "How to use big cannons safely and effectively", + + "item.createbigcannons.delayed_impact_fuze.tooltip.summary": "Detonates a _short time_ after _hitting_ something. Due to its _simple trigger mechanism_, it does not always trigger the timer.", + "item.createbigcannons.impact_fuze.tooltip.summary": "Detonates when the projectile _hits something_. Due to its _simplicity_, it does not always detonate on impact.", + "item.createbigcannons.nethersteel_screw_lock": "Ostrum Screw Lock", + "item.createbigcannons.proximity_fuze.tooltip.summary": "Detonates when it _gets close_ to a block.", + + "tag.c.ingots.nethersteel": "Ostrum Ingots (Forge Format)", + "tag.c.nethersteel_ingots": "Ostrum Ingots", + "tag.c.nethersteel_nuggets": "Ostrum Nuggets", + "tag.c.nuggets.nethersteel": "Ostrum Nuggets (Forge Format)", + "tag.createbigcannons.block_nethersteel": "Ostrum Blocks", + "tag.createbigcannons.ingot_nethersteel": "Ostrum Ingots", + "tag.createbigcannons.nugget_nethersteel": "Ostrum Nuggets" +} diff --git a/kubejs/assets/dbe/lang/en_us.json b/kubejs/assets/dbe/lang/en_us.json index 0b26667b1..7f6c63738 100644 --- a/kubejs/assets/dbe/lang/en_us.json +++ b/kubejs/assets/dbe/lang/en_us.json @@ -1,402 +1,136 @@ -{ - "//TRANSLATOR NOTE": "All instances of 'steel' in DBE are replaced with 'Andesite Iron'.", - - "block.dbe.white_gilded_boiler": "White Gilded Boiler", - "block.dbe.cyan_steel_slab": "Cyan Andesite Iron Slab", - "block.dbe.green_light_on": "Green Light On", - "block.dbe.zinc_boiler": "Zinc Boiler", - "block.dbe.light_gray_gilded_steel_tank": "Light Gray Gilded Andesite Iron Tank", - "block.dbe.lightoff": "Light", - "block.dbe.yellow_steel_trapdoor": "Yellow Andesite Iron Trapdoor", - "block.dbe.pink_steel_slab": "Pink Andesite Iron Slab", - "block.dbe.black_steel_wall": "Black Andesite Iron Wall", - "item.dbe.vocal_faclilty_leave": "Leave Facility Card", - "block.dbe.green_steel_wall": "Green Andesite Iron Wall", - "block.dbe.log_pile_2_top": "Log Pile Top", - "block.buildingmod.cross_block": "\"Toxic Chemicals\" Sign", - "block.dbe.purple_boiler": "Purple Boiler", - "block.dbe.orange_gilded_boiler": "Orange Gilded Boiler", - "block.dbe.green_steel_stairs": "Green Andesite Iron Stairs", - "block.dbe.magenta_gilded_boiler": "Magenta Gilded Boiler", - "block.dbe.isolinear_middle_blue": "Blue Isolinear Chip Middle", - "block.dbe.pink_steel_trapdoor": "Pink Andesite Iron Trapdoor", - "block.dbe.lime_gilded_steel_tank": "Lime Gilded Andesite Iron Tank", - "block.dbe.stripedblock": "Barrier Block", - "block.dbe.copper_boiler": "Copper Boiler", - "item.dbe.helper_paper": "DBE Guide Paper", - "block.dbe.red_steel_slab": "Red Andesite Iron Slab", - "subtitles.vocals_warning": "\"Warning\" is said", - "subtitles.vocals_emtpy": "Carve the sound card in an stonecutter", - "item.dbe.vocal_experiment": "Experiment Card", - "block.dbe.gray_steel_trapdoor": "Gray Andesite Iron Trapdoor", - "block.dbe.orange_steel_stairs": "Orange Andesite Iron Stairs", - "block.dbe.green_gilded_boiler": "Green Gilded Boiler", - "subtitles.vocals_facilityleave": "", - "block.dbe.blue_steel_tank": "Blue Andesite Iron Tank", - "subtitles.vocals_airlock": "", - "item.dbe.particle_card_tnt": "Particle Card \"Explosion\"", - "block.buildingmod.death_block": "\"Toxic\" Sign", - "block.dbe.isolinear_front_blue": "Blue Isolinear Chip Front", - "block.dbe.white_steel_tank": "White Andesite Iron Tank", - "block.dbe.brown_steel_wall": "Brown Andesite Iron Wall", - "block.dbe.arrow_up_sign": "Arrow Up ", - "block.dbe.exit_sign": "Exit Sign", - "block.buildingmod.alarm_lightoff": "Red Light", - "block.dbe.steel_door": "Andesite Iron Door", - "block.dbe.soft_air": "Soft Air Block", - "block.dbe.create_boiler": "Andesite Boiler", - "block.dbe.gray_gilded_boiler": "Gray Gilded Boiler", - "block.dbe.magenta_steel_stairs": "Magenta Andesite Iron Stairs", - "item.buildingmod.sound_card_red_alert": "Sound Card \"Red Alert\"", - "block.dbe.half_lumber_brick_diagonal_left": "Half Lumber Bricks Diagonal Left", - "block.dbe.isolinear_middle_red": "Red Isolinear Chip Middle", - "block.buildingmod.steel_tiles": "Andesite Iron Tiles", - "block.dbe.copper_coil": "Copper Coil", - "block.dbe.gray_quilted_wool": "Gray Quilted Wool", - "block.dbe.arrow_return_sign": "Arrow Back", - "block.dbe.light_blue_steel_plating": "Light Blue Andesite Iron Plating", - "block.dbe.laboratory_stripe": "Laboratory Striped Block", - "block.dbe.lime_steel_slab": "Lime Andesite Iron Slab", - "block.buildingmod.lightoff": "Light", - "block.dbe.yellow_boiler": "Yellow Boiler", - "block.dbe.orange_gilded_steel_tank": "Orange Gilded Andesite Iron Tank", - "item.dbe.advanced_circuit": "Advanced Circuit", - "block.dbe.pc_setup": "Computer", - "block.dbe.half_lumber_vertical": "Half Lumber Hotizontal", - "block.dbe.blue_quilted_wool": "Blue Quilted Wool", - "item.buildingmod.advanced_circuit": "Advanced Circuit", - "item.dbe.vocal_selfdestruct": "Selfdestruct Card", - "block.dbe.log_pile_chair": "Log Chair", - "item.dbe.vocal_close_hatch": "Close Hatch Card", - "block.dbe.lime_steel_stairs": "Lime Andesite Iron Stairs", - "item.dbe.green_circuit_nuke": "Nuke Alarm Soundcard", - "block.dbe.white_steel_stairs": "White Andesite Iron Stairs", - "item.buildingmod.sound_cart_nuke_alarm": "Sound Cart \"Nuke Alarm\"", - "block.dbe.steel_seemless": "Seamless Andesite Iron", - "block.dbe.purple_chair": "Purple Chair", - "block.buildingmod.electricity_block": "\"High Voltage\" Sign", - "block.dbe.half_lumber_diagonal_left": "Half Lumber Diagonal Left", - "block.dbe.light_gray_steel_stairs": "Light Gray Andesite Iron Stairs", - "block.dbe.steel_tiles": "Cut Andesite Iron", - "block.dbe.brown_quilted_wool": "Brown Quilted Wool", - "block.dbe.lime_steel_trapdoor": "Lime Andesite Iron Trapdoor", - "block.dbe.magenta_steel_slab": "Magenta Andesite Iron Slab", - "block.dbe.white_steel_wall": "White Andesite Iron Wall", - "block.dbe.ballast_slab": "Ballast Slab", - "block.dbe.gray_gilded_steel_tank": "Gray Gilded Andesite Iron Tank", - "block.dbe.arrow_right_sign": "Arrow Right", - "block.dbe.computer_terminal_steel": "Andesite Iron Computer Terminal", - "block.dbe.server_rack": "Server Rack", - "block.dbe.steel_coloumn": "Andesite Iron Coloumn", - "item.buildingmod.sound_card_torpedo": "Sound Card \"Torpedo\"", - "block.dbe.red_guilded_boiler": "Red Gilded Boiler", - "block.dbe.arrow_left_sign": "Arrow Left ", - "block.dbe.steel_trapdoor": "Andesite Iron Trapdoor", - "block.dbe.laboratory_left_arrow": "Left Laboratory Arrow", - "block.dbe.red_steel_tank": "Red Andesite Iron Tank", - "subtitles.nuclear_siren": "Nuclear siren plays", - "item.dbe.vocal_containmentfail": "Containmentfailiure Card", - "block.dbe.blue_screen": "Blue Screen", - "block.buildingmod.stripedblock": "Barrier Block", - "block.dbe.light_blue_steel_tank": "Light Blue Andesite Iron Tank", - "subtitles.vocals_bootup": "", - "block.dbe.tungsten_carbite": "Tungsten Carbite", - "subtitles.vocals_attention": "", - "item.dbe.vocal_open_hatch": "Open Hatch Card", - "subtitles.vocals_reactormeltdown": "", - "block.dbe.gray_steel_wall": "Gray Andesite Iron Wall", - "block.dbe.hard_air": "Hardened Air Block", - "block.dbe.vent_l_up": "Vent L-Piece Up", - "block.dbe.laboratory_right_arrow": "Right Laboratory Arrow", - "block.dbe.orange_chair": "Orange Chair", - "block.dbe.black_chair": "Black Chair", - "block.dbe.blue_steel_slab": "Blue Andesite Iron Slab", - "block.dbe.steel_mesh_trapdoor": "Andesite Iron Mesh Trapdoor", - "block.dbe.green_steel_tank": "Green Andesite Iron Tank", - "block.dbe.orange_steel_plating": "Orange Andesite Iron Plating", - "block.dbe.light_gray_chair": "Light Gray Chair", - "block.dbe.blue_boiler": "Blue Boiler", - "block.dbe.pink_steel_plating": "Pink Andesite Iron Plating", - "item.dbe.basic_circuit": "Basic Circuit", - "block.dbe.green_boiler": "Green Boiler", - "block.dbe.strippedblock_horizontal": "Horizontal Barrier Block", - "block.dbe.isolinear_front_green": "Green Isolinear Chip Front", - "block.dbe.steel_stairs": "Andesite Irontile Stairs", - "block.dbe.gauge_inner": "Inner Gauge", - "item.dbe.steel_ingot": "Andesite Iron Ingot", - "block.dbe.yellow_gilded_steel_tank": "Yellow Gilded Andesite Iron Tank", - "item.buildingmod.particle_card_fire": "Particle Card Fire", - "block.dbe.laboratory_roman_1": "Laboratory Roman Numeral \"I\"", - "block.dbe.log_pile_2_bottom": "Log Pile Bottom", - "block.dbe.light_blue_steel_trapdoor": "Light Blue Andesite Iron Trapdoor", - "block.dbe.laboratory_roman_5": "Laboratory Roman Numeral \"V\"", - "block.dbe.yellow_quilted_wool": "Yellow Quilted Wool", - "block.dbe.yellow_steel_slab": "Yellow Andesite Iron Slab", - "block.dbe.black_steel_tank": "Black Andesite Iron Tank", - "block.dbe.brown_steel_tank": "Brown Andesite Iron Tank", - "block.dbe.white_train_lamp": "Black Andesite Iron Plating", - "block.dbe.light_gray_steel_wall": "Light Gray Andesite Iron Wall", - "subtitles.vocals_closehatch": "", - "item.dbe.particle_card_fire": "Particle Card Fire", - "item.dbe.green_circuit_elytra_fly": "Elytra Whoosh Soundcard", - "block.dbe.white_boiler": "White Boiler", - "block.dbe.pink_steel_stairs": "Pink Andesite Iron Stairs", - "block.dbe.black_steel_trapdoor": "Black Andesite Iron Trapdoor", - "block.dbe.red_steel_stairs": "Red Andesite Iron Stairs", - "block.dbe.yellow_arrow_right": "Right Yellow Arrow", - "block.dbe.biohazard_block": "\"Biohazard\" Sign", - "item.dbe.vocal_attention": "Attention Card", - "block.dbe.blue_steel_wall": "Blue Andesite Iron Wall", - "block.dbe.alarm_lightoff": "Red Light", - "block.dbe.green_steel_trapdoor": "Green Andesite Iron Trapdoor", - "subtitles.vocals_standby": "", - "block.dbe.death_block": "\"Toxic\" Sign", - "block.dbe.orange_steel_tank": "Orange Andesite Iron Tank", - "block.dbe.red_chair": "Red Chair", - "entity.dbe.chair": "Chair", - "block.dbe.orange_steel_trapdoor": "Orange Andesite Iron Trapdoor", - "block.dbe.gray_chair": "Gray Chair", - "block.dbe.rubber_duck": "Rubber Duck", - "block.buildingmod.steel_plating": "Andesite Iron Plating", - "item.dbe.chair_spawn_egg": "Chair Spawn Egg", - "block.dbe.vent_straight": "Vent Straight", - "block.dbe.radiation_block": "\"Radiation\" Sign", - "block.dbe.cyan_steel_plating": "Cyan Andesite Iron Plating", - "block.dbe.laboratory_panel": "Laboratory Technicalpanel", - "block.buildingmod.green_light_off": "Green Light", - "block.dbe.cyan_quilted_wool": "Cyan Quilted Wool", - "block.dbe.half_lumber_border": "Half Lumber Border", - "block.dbe.purple_steel_wall": "Purple Andesite Iron Wall", - "block.dbe.orange_steel_slab": "Orange Andesite Iron Slab", - "block.dbe.steel_plating": "Andesite Iron Plating", - "block.dbe.ballast": "Ballast", - "block.dbe.light_blue_steel_slab": "Light Blue Andesite Iron Slab", - "block.dbe.purple_steel_plating": "Purple Andesite Iron Plating", - "subtitles.vocals_selfdestruct": "", - "subtitles.red_alert1": "Red Alert plays", - "item.dbe.vocal_lifesupport": "Lifesupport Card", - "block.dbe.skeleton_4": "Laying Skeleton", - "block.dbe.skeleton_3": "Laying Skeleton", - "block.dbe.skeleton_2": "Sitting Skeleton", - "block.dbe.skeleton_1": "Sitting Skeleton", - "block.dbe.steel_frame": "Andesite Iron Frame", - "block.dbe.yellow_steel_tank": "Yellow Andesite Iron Tank", - "block.dbe.steel_slab": "Andesite Irontiles Slab", - "item.dbe.particle_card_water": "Particle Card \"Water\"", - "block.dbe.brown_steel_slab": "Brown Andesite Iron Slab", - "item.dbe.particle_card_smoke": "Particle Card \"Smoke\"", - "block.dbe.log_pile_1_top": "Log Pile Top", - "block.dbe.green_steel_slab": "Green Andesite Iron Slab", - "block.dbe.half_lumber_brick_vertical": "Half Lumber Bricks Vertical", - "block.dbe.purple_gilded_steel_tank": "Purple Gilded Andesite Iron Tank", - "item.dbe.green_circuit_xp_ding": "XP Ding Soundcard", - "block.buildingmod.sound_generator": "Sound Generator", - "subtitles.vocals_openhatch": "", - "block.dbe.skeleton_6": "Decapitated Skeleton", - "block.dbe.skeleton_5": "Dismembered Skeleton", - "block.dbe.pink_gilded_boiler": "Pink Gilded Boiler", - "block.dbe.no_entry_sign": "No Entry", - "block.dbe.piss_on": "Piss On", - "block.dbe.log_pile_1_bottom": "Log Pile Bottom", - "subtitles.input_ok": "Input OK", - "block.dbe.yellow_arrow_left": "Left Yellow Arrow", - "block.dbe.black_quilted_wool": "Black Quilted Wool", - "item.dbe.particle_card_steam": "Particle Card \"Steam\"", - "block.dbe.cyan_chair": "Cyan Chair", - "block.dbe.cyan_steel_trapdoor": "Cyan Andesite Iron Trapdoor", - "block.dbe.lime_chair": "Lime Chair", - "block.dbe.blue_steel_trapdoor": "Blue Andesite Iron Trapdoor", - "block.dbe.full_log_pile": "Log Pile", - "block.dbe.laboratory_roman_10": "Laboratory Roman Numeral \"X\"", - "block.dbe.steel_girder": "Andesite Iron Girder", - "block.dbe.black_steel_plating": "Black Andesite Iron Plating", - "block.dbe.alarm_lighton": "Red Light On", - "block.dbe.magenta_steel_wall": "Magenta Andesite Iron Wall", - "block.dbe.magenta_steel_trapdoor": "Magenta Andesite Iron Trapdoor", - "block.dbe.half_lumber_diagonal_right": "Half Lumber Diagonal Right", - "block.buildingmod.alarm_lighton": "Red Light On", - "item.dbe.vocal_airlock": "Airlock Card", - "block.dbe.cyan_boiler": "Cyan Boiler", - "block.dbe.isolinear_middle_green": "Green Isolinear Chip Middle", - "item.dbe.vocal_systemintegrity": "Systemintegrity Card", - "block.dbe.reinforced_glass": "Reinforced Glass", - "block.dbe.green_screen": "Green Screen", - "subtitles.vocals_experiment": "", - "block.dbe.blue_gilded_boiler": "Blue Gilded Boiler", - "block.dbe.dirt_slab": "Dirt Slab", - "item.dbe.particle_card_campfire": "Particle Card \"Cozy Smoke\"", - "block.dbe.brown_gilded_boiler": "Brown Gilded Boiler", - "block.dbe.light_gray_steel_plating": "Light Gray Andesite Iron Plating", - "item.dbe.green_circuit_level_up": "Level Up Soundcard", - "block.dbe.steel_wall": "Andesite Iron Wall", - "block.dbe.pink_quilted_wool": "Pink Quilted Wool", - "block.dbe.white_quilted_wool": "White Quilted Wool", - "block.dbe.electricity_block": "\"High Voltage\" Sign", - "block.dbe.yellow_gilded_boiler": "Yellow Gilded Boiler", - "item.buildingmod.particle_card_tnt": "Particle Card \"Explosion\"", - "block.dbe.red_steel_plating": "Red Andesite Iron Plating", - "block.dbe.isolinear_front_red": "Red Isolinear Chip Front", - "block.dbe.lime_quilted_wool": "Lime Quilted Wool", - "block.dbe.purple_steel_tank": "Purple Andesite Iron Tank", - "block.dbe.gray_steel_slab": "Gray Andesite Iron Slab", - "block.dbe.half_lumber_brick_border": "Half Lumber Bricks Border", - "block.dbe.light_gray_boiler": "Light Gray Boiler", - "item.dbe.green_circuit_blaze_hurt": "Blaze Hurt Soundcard", - "block.dbe.orange_steel_wall": "Orange Andesite Iron Wall", - "item.buildingmod.sound_card_intruder_alert": "Sound Card \"Intruder Alert\"", - "block.dbe.computer_terminal": "Computer Terminal", - "block.dbe.light_blue_quilted_wool": "Light Blue Quilted Wool", - "block.dbe.magenta_boiler": "Magenta Boiler", - "block.dbe.yellow_steel_stairs": "Yellow Andesite Iron Stairs", - "block.dbe.log_palisade": "Log Palisade", - "item.buildingmod.sound_card_phaser": "Sound Card \"Phaser\"", - "block.dbe.light_gray_steel_trapdoor": "Light Gray Andesite Iron Trapdoor", - "item.dbe.vocal_systemfail": "Systemfailiure Card", - "block.dbe.red_boiler": "Red Boiler", - "block.dbe.light_gray_steel_tank": "Light Gray Andesite Iron Tank", - "item.dbe.vocal_warning": "Warning Card", - "block.dbe.purple_steel_stairs": "Purple Andesite Iron Stairs", - "block.buildingmod.particle_generator": "Particle Generator", - "block.buildingmod.blue_light_off": "Blue Light", - "block.dbe.oneway_stone": "Oneway Glass", - "block.dbe.alarm_sign": "Warning", - "block.dbe.brown_boiler": "Brown Boiler", - "block.buildingmod.alarm_block": "\"General Warning\" Sign", - "block.dbe.lighton": "Light", - "block.dbe.light_gray_quilted_wool": "Light Gray Quilted Wool", - "block.dbe.pink_steel_wall": "Pink Andesite Iron Wall", - "block.dbe.green_chair": "Green Chair", - "block.dbe.magenta_quilted_wool": "Magenta Quilted Wool", - "block.dbe.magenta_chair": "Magenta Chair", - "block.dbe.isolinear_back_blue": "Blue Isolinear Chip Back", - "block.dbe.purple_gilded_boiler": "Purple Gilded Boiler", - "block.dbe.vanta_black": "Vanta Black", - "block.dbe.steel_block": "Block of Andesite Iron", - "block.dbe.yellow_steel_wall": "Yellow Andesite Iron Wall", - "block.dbe.cyan_gilded_steel_tank": "Cyan Gilded Andesite Iron Tank", - "block.dbe.gray_boiler": "Gray Boiler", - "block.dbe.magenta_gilded_steel_tank": "Magenta Gilded Andesite Iron Tank", - "subtitles.phaser_shot": "Phaser was shot", - "block.dbe.brown_chair": "Brown Chair", - "block.dbe.laboratory_vent": "Laboratory Vent", - "block.dbe.cyan_gilded_boiler": "Cyan Gilded Boiler", - "item.buildingmod.sound_card_computer_bleep": "Sound Card \"Computer Bleep\"", - "item.dbe.vocal_calculating": "Calculating Card", - "block.dbe.cyan_steel_wall": "Cyan Andesite Iron Wall", - "block.dbe.pink_chair": "Pink Chair", - "block.dbe.light_gray_steel_slab": "Light Gray Andesite Iron Slab", - "block.dbe.red_quilted_wool": "Red Quilted Wool", - "subtitles.vocals_calculating": "", - "block.dbe.brown_steel_stairs": "Brown Andesite Iron Stairs", - "block.dbe.brown_steel_plating": "Brown Andesite Iron Plating", - "item.dbe.vocal_meltdown": "Meltdown Card", - "item.dbe.vocal_empty": "Empty Vocal Card", - "block.dbe.yellow_steel_plating": "Yellow Andesite Iron Plating", - "item.buildingmod.steel_ingot": "Andesite Iron Ingot", - "block.dbe.half_lumber_brick_diagonal_right": "Half Lumber Bricks Diagonal Right", - "block.dbe.arrow_down_sign": "Arrow Down", - "block.dbe.lime_steel_wall": "Lime Andesite Iron Wall", - "block.dbe.black_steel_slab": "Black Andesite Iron Slab", - "block.dbe.lime_boiler": "Lime Boiler", - "subtitles.torpedo_shot": "Torpedo was fired", - "subtitles.vocal_systemintegrity": "", - "block.dbe.blue_steel_plating": "Blue Andesite Iron Plating", - "block.dbe.light_blue_steel_wall": "Light Blue Andesite Iron Wall", - "block.dbe.white_steel_slab": "White Andesite Iron Slab", - "block.dbe.black_guilder_steel_tank": "Black Gilded Andesite Iron Tank", - "block.dbe.lime_steel_tank": "Lime Andesite Iron Tank", - "block.dbe.half_lumber_brick_horizontal": "Half Lumber Bricks Horizontal", - "block.dbe.lime_gilded_boiler": "Lime Gilded Boiler", - "block.dbe.gray_steel_stairs": "Gray Andesite Iron Stairs", - "block.dbe.gauge_outer": "Outer Gauge", - "block.dbe.light_blue_gilded_boiler": "Light Blue Gilded Boiler", - "item.dbe.vocal_standby": "Standby Card", - "block.dbe.cross_block": "\"Toxic Chemicals\" Sign", - "block.dbe.blue_light_off": "Blue Light", - "block.dbe.green_quilted_wool": "Green Quilted Wool", - "block.dbe.rocky_dirt": "Rocky Dirt", - "block.dbe.white_steel_plating": "White Andesite Iron Plating", - "block.dbe.sound_generator": "Sound Generator", - "block.dbe.purple_steel_trapdoor": "Purple Andesite Iron Trapdoor", - "item.dbe.vocal_bootup": "BootUp Card", - "block.dbe.rocky_dirt_slab": "Rocky Dirt Slab", - "block.dbe.light_blue_boiler": "Light Blue Boiler", - "block.buildingmod.blue_light_on": "Blue Light On", - "block.dbe.purple_steel_slab": "Purple Andesite Iron Slab", - "block.dbe.vocals_generator": "Vocoder", - "block.buildingmod.strippedblock_horizontal": "Horizontal Barrier Block", - "block.dbe.light_blue_chair": "Light Blue Chair", - "subtitles.explosion1": "Explosion", - "block.dbe.alarm_block": "\"General Warning\" Sign", - "item.dbe.green_circuit_fire_charge": "Fire Charge Soundcard", - "block.dbe.cut_laboratory_block": "Cut Laboratory Block", - "block.dbe.blue_steel_stairs": "Blue Andesite Iron Stairs", - "block.dbe.black_steel_stairs": "Black Andesite Iron Stairs", - "block.dbe.gray_steel_plating": "Gray Andesite Iron Plating", - "block.dbe.light_gray_gilded_boiler": "Light Gray Gilded Boiler", - "block.dbe.pink_boiler": "Pink Boiler", - "block.dbe.isolinear_back_red": "Red Isolinear Chip Back", - "block.dbe.cyan_steel_tank": "Cyan Andesite Iron Tank", - "block.dbe.vent_l": "Vent L-Piece", - "block.dbe.stripedblock_middle": "Center Barrier Block", - "block.dbe.green_steel_plating": "Green Andesite Iron Plating", - "block.dbe.gravel_slab": "Gravel Slab", - "itemGroup.minecraft.dbe": "Dave's Building Extended", - "block.dbe.red_steel_trapdoor": "Red Andesite Iron Trapdoor", - "block.dbe.magenta_steel_tank": "Magenta Andesite Iron Tank", - "block.dbe.light_blue_gilded_steel_tank": "Light Blue Gilded Andesite Iron Tank", - "block.dbe.blue_light_on": "Blue Light On", - "block.buildingmod.biohazard_block": "\"Biohazard\" Sign", - "block.dbe.white_gilded_steel_tank": "White Gilded Andesite Iron Tank", - "block.dbe.brown_steel_trapdoor": "Brown Andesite Iron Trapdoor", - "subtitles.vocal_lifesupport": "", - "block.dbe.half_lumber_horizontal": "Half Lumber Vertical", - "block.dbe.particle_generator": "Particle Generator", - "block.dbe.brown_gilded_steel_tank": "Brown Gilded Andesite Iron Tank", - "block.dbe.brass_boiler": "Brass Boiler", - "item.dbe.green_circuit_item_burn": "Item Burn Soundcard", - "block.dbe.purple_quilted_wool": "Purple Quilted Wool", - "subtitles.vocals_systemfail": "", - "subtitles.intruder_alert": "Intruder-Alert plays", - "block.dbe.pink_gilded_steel_tank": "Pink Gilded Andesite Iron Tank", - "block.dbe.gray_steel_tank": "Gray Andesite Iron Tank", - "item.buildingmod.sound_card_explosion": "Sound Card \"Explosion\"", - "block.dbe.blue_gilded_steel_tank": "Blue Gilded Andesite Iron Tank", - "block.dbe.red_steel_wall": "Red Andesite Iron Wall", - "block.dbe.vent_l_down": "Vent L-Piece Down", - "block.dbe.black_boiler": "Black Boiler", - "block.dbe.blue_chair": "Blue Chair", - "block.buildingmod.radiation_block": "\"Radiation\" Sign", - "item.buildingmod.basic_circuit": "Basic Circuit", - "block.dbe.light_blue_steel_stairs": "Light Blue Andesite Iron Stairs", - "block.dbe.green_light_off": "Green Light", - "block.dbe.steel_pillar": "Andesite Iron Pillar", - "block.dbe.oneway_laboratory_block": "Oneway Glass", - "block.dbe.white_steel_trapdoor": "White Andesite Iron Trapdoor", - "block.dbe.isolinear_back_green": "Green Isolinear Chip Back", - "block.dbe.black_guilded_boiler": "Black Gilded Boiler", - "block.dbe.cow_catcher_white": "White Cow Catcher", - "block.dbe.track_end": "Buffer Track", - "item.dbe.green_circuit_bat_takeoff": "Bat Takeoff Soundcard", - "block.dbe.laboratory_block": "Laboratory Block", - "subtitles.vocals_containmentfail": "", - "block.dbe.yellow_chair": "Yellow Chair", - "block.dbe.orange_boiler": "Orange Boiler", - "block.dbe.cyan_steel_stairs": "Cyan Andesite Iron Stairs", - "block.dbe.orange_quilted_wool": "Orange Quilted Wool", - "block.buildingmod.green_light_on": "Green Light On", - "block.dbe.lime_steel_plating": "Lime Andesite Iron Plating", - "block.dbe.pink_steel_tank": "Pink Andesite Iron Tank", - "block.dbe.piss_off": "Piss Off", - "block.dbe.oneway_sign": "Oneway Only", - "block.buildingmod.lighton": "Light", - "block.dbe.white_chair": "White Chair", - "block.dbe.green_gilded_steel_tank": "Green Gilded Andesite Iron Tank", - "block.dbe.polished_steel_plating": "Polished Andesite Iron Plating", - "block.dbe.magenta_steel_plating": "Magenta Andesite Iron Plating", - "item.dbe.green_circuit_tnt_1": "Explosion Soundcard", - "block.dbe.book_1": "Books", - "subtitles.computer_bleep": "Computer Bleeps", - "block.dbe.book_2": "Stacked Books", - "block.dbe.red_guilded_steel_tank": "Red Gilded Andesite Iron Tank" -} +{ + "//TRANSLATOR NOTE": "All instances of 'steel' in DBE are replaced with 'Andesite Iron'.", + "block.dbe.cyan_steel_slab": "Cyan Andesite Iron Slab", + "block.dbe.light_gray_gilded_steel_tank": "Light Gray Gilded Andesite Iron Tank", + "block.dbe.yellow_steel_trapdoor": "Yellow Andesite Iron Trapdoor", + "block.dbe.pink_steel_slab": "Pink Andesite Iron Slab", + "block.dbe.black_steel_wall": "Black Andesite Iron Wall", + "block.dbe.green_steel_wall": "Green Andesite Iron Wall", + "block.dbe.green_steel_stairs": "Green Andesite Iron Stairs", + "block.dbe.pink_steel_trapdoor": "Pink Andesite Iron Trapdoor", + "block.dbe.lime_gilded_steel_tank": "Lime Gilded Andesite Iron Tank", + "block.dbe.red_steel_slab": "Red Andesite Iron Slab", + "block.dbe.gray_steel_trapdoor": "Gray Andesite Iron Trapdoor", + "block.dbe.orange_steel_stairs": "Orange Andesite Iron Stairs", + "block.dbe.blue_steel_tank": "Blue Andesite Iron Tank", + "block.dbe.white_steel_tank": "White Andesite Iron Tank", + "block.dbe.brown_steel_wall": "Brown Andesite Iron Wall", + "block.dbe.steel_door": "Andesite Iron Door", + "block.dbe.magenta_steel_stairs": "Magenta Andesite Iron Stairs", + "block.buildingmod.steel_tiles": "Andesite Iron Tiles", + "block.dbe.light_blue_steel_plating": "Light Blue Andesite Iron Plating", + "block.dbe.lime_steel_slab": "Lime Andesite Iron Slab", + "block.dbe.orange_gilded_steel_tank": "Orange Gilded Andesite Iron Tank", + "block.dbe.lime_steel_stairs": "Lime Andesite Iron Stairs", + "block.dbe.white_steel_stairs": "White Andesite Iron Stairs", + "block.dbe.steel_seemless": "Seamless Andesite Iron", + "block.dbe.light_gray_steel_stairs": "Light Gray Andesite Iron Stairs", + "block.dbe.steel_tiles": "Cut Andesite Iron", + "block.dbe.lime_steel_trapdoor": "Lime Andesite Iron Trapdoor", + "block.dbe.magenta_steel_slab": "Magenta Andesite Iron Slab", + "block.dbe.white_steel_wall": "White Andesite Iron Wall", + "block.dbe.gray_gilded_steel_tank": "Gray Gilded Andesite Iron Tank", + "block.dbe.computer_terminal_steel": "Andesite Iron Computer Terminal", + "block.dbe.steel_coloumn": "Andesite Iron Coloumn", + "block.dbe.steel_trapdoor": "Andesite Iron Trapdoor", + "block.dbe.red_steel_tank": "Red Andesite Iron Tank", + "block.dbe.light_blue_steel_tank": "Light Blue Andesite Iron Tank", + "block.dbe.gray_steel_wall": "Gray Andesite Iron Wall", + "block.dbe.blue_steel_slab": "Blue Andesite Iron Slab", + "block.dbe.steel_mesh_trapdoor": "Andesite Iron Mesh Trapdoor", + "block.dbe.green_steel_tank": "Green Andesite Iron Tank", + "block.dbe.orange_steel_plating": "Orange Andesite Iron Plating", + "block.dbe.pink_steel_plating": "Pink Andesite Iron Plating", + "block.dbe.steel_stairs": "Andesite Irontile Stairs", + "item.dbe.steel_ingot": "Andesite Iron Ingot", + "block.dbe.yellow_gilded_steel_tank": "Yellow Gilded Andesite Iron Tank", + "block.dbe.light_blue_steel_trapdoor": "Light Blue Andesite Iron Trapdoor", + "block.dbe.yellow_steel_slab": "Yellow Andesite Iron Slab", + "block.dbe.black_steel_tank": "Black Andesite Iron Tank", + "block.dbe.brown_steel_tank": "Brown Andesite Iron Tank", + "block.dbe.white_train_lamp": "Black Andesite Iron Plating", + "block.dbe.light_gray_steel_wall": "Light Gray Andesite Iron Wall", + "block.dbe.pink_steel_stairs": "Pink Andesite Iron Stairs", + "block.dbe.black_steel_trapdoor": "Black Andesite Iron Trapdoor", + "block.dbe.red_steel_stairs": "Red Andesite Iron Stairs", + "block.dbe.blue_steel_wall": "Blue Andesite Iron Wall", + "block.dbe.green_steel_trapdoor": "Green Andesite Iron Trapdoor", + "block.dbe.orange_steel_tank": "Orange Andesite Iron Tank", + "block.dbe.orange_steel_trapdoor": "Orange Andesite Iron Trapdoor", + "block.buildingmod.steel_plating": "Andesite Iron Plating", + "block.dbe.cyan_steel_plating": "Cyan Andesite Iron Plating", + "block.dbe.purple_steel_wall": "Purple Andesite Iron Wall", + "block.dbe.orange_steel_slab": "Orange Andesite Iron Slab", + "block.dbe.steel_plating": "Andesite Iron Plating", + "block.dbe.light_blue_steel_slab": "Light Blue Andesite Iron Slab", + "block.dbe.purple_steel_plating": "Purple Andesite Iron Plating", + "block.dbe.steel_frame": "Andesite Iron Frame", + "block.dbe.yellow_steel_tank": "Yellow Andesite Iron Tank", + "block.dbe.steel_slab": "Andesite Irontiles Slab", + "block.dbe.brown_steel_slab": "Brown Andesite Iron Slab", + "block.dbe.green_steel_slab": "Green Andesite Iron Slab", + "block.dbe.purple_gilded_steel_tank": "Purple Gilded Andesite Iron Tank", + "block.dbe.cyan_steel_trapdoor": "Cyan Andesite Iron Trapdoor", + "block.dbe.blue_steel_trapdoor": "Blue Andesite Iron Trapdoor", + "block.dbe.steel_girder": "Andesite Iron Girder", + "block.dbe.black_steel_plating": "Black Andesite Iron Plating", + "block.dbe.magenta_steel_wall": "Magenta Andesite Iron Wall", + "block.dbe.magenta_steel_trapdoor": "Magenta Andesite Iron Trapdoor", + "block.dbe.light_gray_steel_plating": "Light Gray Andesite Iron Plating", + "block.dbe.steel_wall": "Andesite Iron Wall", + "block.dbe.red_steel_plating": "Red Andesite Iron Plating", + "block.dbe.purple_steel_tank": "Purple Andesite Iron Tank", + "block.dbe.gray_steel_slab": "Gray Andesite Iron Slab", + "block.dbe.orange_steel_wall": "Orange Andesite Iron Wall", + "block.dbe.yellow_steel_stairs": "Yellow Andesite Iron Stairs", + "block.dbe.light_gray_steel_trapdoor": "Light Gray Andesite Iron Trapdoor", + "block.dbe.light_gray_steel_tank": "Light Gray Andesite Iron Tank", + "block.dbe.purple_steel_stairs": "Purple Andesite Iron Stairs", + "block.dbe.pink_steel_wall": "Pink Andesite Iron Wall", + "block.dbe.steel_block": "Block of Andesite Iron", + "block.dbe.yellow_steel_wall": "Yellow Andesite Iron Wall", + "block.dbe.cyan_gilded_steel_tank": "Cyan Gilded Andesite Iron Tank", + "block.dbe.magenta_gilded_steel_tank": "Magenta Gilded Andesite Iron Tank", + "block.dbe.cyan_steel_wall": "Cyan Andesite Iron Wall", + "block.dbe.light_gray_steel_slab": "Light Gray Andesite Iron Slab", + "block.dbe.brown_steel_stairs": "Brown Andesite Iron Stairs", + "block.dbe.brown_steel_plating": "Brown Andesite Iron Plating", + "block.dbe.yellow_steel_plating": "Yellow Andesite Iron Plating", + "item.buildingmod.steel_ingot": "Andesite Iron Ingot", + "block.dbe.lime_steel_wall": "Lime Andesite Iron Wall", + "block.dbe.black_steel_slab": "Black Andesite Iron Slab", + "block.dbe.blue_steel_plating": "Blue Andesite Iron Plating", + "block.dbe.light_blue_steel_wall": "Light Blue Andesite Iron Wall", + "block.dbe.white_steel_slab": "White Andesite Iron Slab", + "block.dbe.black_guilder_steel_tank": "Black Gilded Andesite Iron Tank", + "block.dbe.lime_steel_tank": "Lime Andesite Iron Tank", + "block.dbe.gray_steel_stairs": "Gray Andesite Iron Stairs", + "block.dbe.white_steel_plating": "White Andesite Iron Plating", + "block.dbe.purple_steel_trapdoor": "Purple Andesite Iron Trapdoor", + "block.dbe.purple_steel_slab": "Purple Andesite Iron Slab", + "block.dbe.blue_steel_stairs": "Blue Andesite Iron Stairs", + "block.dbe.black_steel_stairs": "Black Andesite Iron Stairs", + "block.dbe.gray_steel_plating": "Gray Andesite Iron Plating", + "block.dbe.cyan_steel_tank": "Cyan Andesite Iron Tank", + "block.dbe.green_steel_plating": "Green Andesite Iron Plating", + "block.dbe.red_steel_trapdoor": "Red Andesite Iron Trapdoor", + "block.dbe.magenta_steel_tank": "Magenta Andesite Iron Tank", + "block.dbe.light_blue_gilded_steel_tank": "Light Blue Gilded Andesite Iron Tank", + "block.dbe.white_gilded_steel_tank": "White Gilded Andesite Iron Tank", + "block.dbe.brown_steel_trapdoor": "Brown Andesite Iron Trapdoor", + "block.dbe.brown_gilded_steel_tank": "Brown Gilded Andesite Iron Tank", + "block.dbe.pink_gilded_steel_tank": "Pink Gilded Andesite Iron Tank", + "block.dbe.gray_steel_tank": "Gray Andesite Iron Tank", + "block.dbe.blue_gilded_steel_tank": "Blue Gilded Andesite Iron Tank", + "block.dbe.red_steel_wall": "Red Andesite Iron Wall", + "block.dbe.light_blue_steel_stairs": "Light Blue Andesite Iron Stairs", + "block.dbe.steel_pillar": "Andesite Iron Pillar", + "block.dbe.white_steel_trapdoor": "White Andesite Iron Trapdoor", + "block.dbe.cyan_steel_stairs": "Cyan Andesite Iron Stairs", + "block.dbe.lime_steel_plating": "Lime Andesite Iron Plating", + "block.dbe.pink_steel_tank": "Pink Andesite Iron Tank", + "block.dbe.green_gilded_steel_tank": "Green Gilded Andesite Iron Tank", + "block.dbe.polished_steel_plating": "Polished Andesite Iron Plating", + "block.dbe.magenta_steel_plating": "Magenta Andesite Iron Plating", + "block.dbe.red_guilded_steel_tank": "Red Gilded Andesite Iron Tank" +} \ No newline at end of file From 107bf82955d1ce8453ebacc6f31edf8a54324e82 Mon Sep 17 00:00:00 2001 From: nageih Date: Tue, 3 Feb 2026 23:02:04 +0800 Subject: [PATCH 2/3] fluid bucker --- kubejs/assets/createastral/lang/en_us.json | 54 ++++++++++++++++++++++ 1 file changed, 54 insertions(+) diff --git a/kubejs/assets/createastral/lang/en_us.json b/kubejs/assets/createastral/lang/en_us.json index a6105a403..c21d12804 100644 --- a/kubejs/assets/createastral/lang/en_us.json +++ b/kubejs/assets/createastral/lang/en_us.json @@ -550,6 +550,60 @@ "fluid.kubejs.miner_pale_ale_fluid": "Miner Pale Ale", "fluid.astralfoods.cream": "Cream", + "item.kubejs.molten_calorite_bucket": "Molten Calorite Bucket", + "item.kubejs.molten_ostrum_bucket": "Molten Ostrum Bucket", + "item.kubejs.molten_desh_bucket": "Molten Desh Bucket", + "item.kubejs.molten_yttrium_bucket": "Molten Yttrium Bucket", + "item.kubejs.molten_shadowsteel_bucket": "Shadow Fluid Bucket", + "item.kubejs.molten_radiance_bucket": "Radiant Residue Bucket", + "item.kubejs.aurorite_bucket": "Aurorite Bucket", + "item.kubejs.metabolic_broth_bucket": "Metabolic Broth Bucket", + "item.kubejs.plasma_fluid_bucket": "Metabolic Broth Bucket", + "item.kubejs.hellfire_bucket": "Hellfire Bucket", + "item.kubejs.smite_bucket": "Smite Bucket", + "item.kubejs.compound_mixture_bucket": "Compound Mixture Bucket", + "item.kubejs.blast-resistant_cement_bucket": "Blast-Resistant Cement Bucket", + "item.kubejs.red_grape_juice_bucket": "Red Grape Juice Bucket", + "item.kubejs.white_grape_juice_bucket": "White Grape Juice Bucket", + "item.kubejs.liquid_xp_nuggies_bucket": "Liquified Experience Nuggets Bucket", + "item.kubejs.red_paste_bucket": "Red Paste Bucket", + "item.kubejs.frothy_pink_eggnog_fluid_bucket": "Frothy Pink Eggnog Bucket", + "item.kubejs.night_howl_kvass_fluid_bucket": "Night Howl OwOss Bucket", + "item.kubejs.pumpkin_kvass_fluid_bucket": "Pumpkin Kvass Bucket", + "item.kubejs.haars_icey_pale_lager_fluid_bucket": "Haar's Icey Pale Lager Bucket", + "item.kubejs.sweet_berry_kriek_fluid_bucket": "Sweet Berry Kriek Bucket", + "item.kubejs.apple_lambic_fluid_bucket": "Apple Lambic Bucket", + "item.kubejs.blaze_milk_stout_fluid_bucket": "Blaze Milk Stout Bucket", + "item.kubejs.blaze_stout_fluid_bucket": "Blaze Stout Bucket", + "item.kubejs.miner_pale_ale_fluid_bucket": "Miner Pale Ale Bucket", + "item.kubejs.supercooled_water_bucket": "Supercooled Water Bucket", + "item.kubejs.dumplings_fluid_bucket": "Dumpling Mix Bucket", + "item.kubejs.pumpkin_soup_fluid_bucket": "Pumpkin Soup Bucket", + "item.kubejs.vegetable_noodles_fluid_bucket": "Guljalabala Bucket", + "item.kubejs.mushroom_rice_fluid_bucket": "Mushroom Rice Bucket", + "item.kubejs.beetroot_soup_fluid_bucket": "Beetroot Soup Bucket", + "item.kubejs.hot_cocoa_fluid_bucket": "Hot Cocoa Bucket", + "item.kubejs.noodle_soup_fluid_bucket": "Noodle Soup Bucket", + "item.kubejs.stuffed_pumpkin_block_fluid_bucket": "Pumpkin Stuffing Bucket", + "item.kubejs.mushroom_stew_fluid_bucket": "Mushroom Stew Bucket", + "item.kubejs.glow_berry_custard_fluid_bucket": "Glow Berry Custard Bucket", + "item.kubejs.beef_stew_fluid_bucket": "Beef Stew Bucket", + "item.kubejs.cooked_rice_fluid_bucket": "Rice Bucket", + "item.kubejs.bone_broth_fluid_bucket": "Bone Broth Bucket", + "item.kubejs.rabbit_stew_fluid_bucket": "Rabbit Stew Bucket", + "item.kubejs.pasta_with_mutton_chop_fluid_bucket": "Mutton Pasta Bucket", + "item.kubejs.baked_cod_stew_fluid_bucket": "Cod Stew Bucket", + "item.kubejs.squid_ink_pasta_fluid_bucket": "Squid Ink Pasta Bucket", + "item.kubejs.tomato_sauce_fluid_bucket": "Tomato Sauce Bucket", + "item.kubejs.fish_stew_fluid_bucket": "Fish Stew Bucket", + "item.kubejs.pasta_with_meatballs_fluid_bucket": "Spaghetti with Meatballs Bucket", + "item.kubejs.dog_food_fluid_bucket": "Dog Food Bucket", + "item.kubejs.ratatouille_fluid_bucket": "Ratatouille Bucket", + "item.kubejs.fried_rice_fluid_bucket": "Fried Rice Bucket", + "item.kubejs.vegetable_soup_fluid_bucket": "Vegetable Soup Bucket", + "item.kubejs.apple_cider_fluid_bucket": "Apple Cider Bucket", + "item.kubejs.chicken_soup_fluid_bucket": "Chicken Soup Bucket", + "comment_5": "ftbquests", "ftbquests.data.data.title": "Create: Astral", From e0f05fc7a854d14a349816a65a0a26d3a8abbf35 Mon Sep 17 00:00:00 2001 From: nageih Date: Tue, 3 Feb 2026 23:02:48 +0800 Subject: [PATCH 3/3] change `nageih` to `vm group` --- config/fancymenu/customization/contributor_credits_layout.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/config/fancymenu/customization/contributor_credits_layout.txt b/config/fancymenu/customization/contributor_credits_layout.txt index bdb00d891..fb7462974 100644 --- a/config/fancymenu/customization/contributor_credits_layout.txt +++ b/config/fancymenu/customization/contributor_credits_layout.txt @@ -202,7 +202,7 @@ element { element { interactable = true - source = ## {"placeholder":"local","values":{"key":"astralmenu.creditsmenu.contributors.artists"}}%n%^^^%n%Ethanicuss%n%Jamiscus%n%ShaiN%n%Xelo%n%;;_Shortman;;%n%;;Miko_Boi;;%n%DepressedBlobfish%n%Sparrow%n%^^^%n%%n%## {"placeholder":"local","values":{"key":"astralmenu.creditsmenu.contributors.translators"}}%n%^^^%n%HarmonicSkies%n%XETROO%n%lrcno6%n%;;Miko_Boi;;%n%Nageih%n%^^^%n%%n%## {"placeholder":"local","values":{"key":"astralmenu.creditsmenu.contributors.other"}}%n%^^^%n%;;Infern0_b0b;;%n%NikWas%n%Blueish Sapphire%n%RaKonski%n%NickIndustries%n%HelixGlitch%n%Cuberyl%n%^^^ + source = ## {"placeholder":"local","values":{"key":"astralmenu.creditsmenu.contributors.artists"}}%n%^^^%n%Ethanicuss%n%Jamiscus%n%ShaiN%n%Xelo%n%;;_Shortman;;%n%;;Miko_Boi;;%n%DepressedBlobfish%n%Sparrow%n%^^^%n%%n%## {"placeholder":"local","values":{"key":"astralmenu.creditsmenu.contributors.translators"}}%n%^^^%n%HarmonicSkies%n%XETROO%n%lrcno6%n%;;Miko_Boi;;%n%VM Chinese Translation Group%n%^^^%n%%n%## {"placeholder":"local","values":{"key":"astralmenu.creditsmenu.contributors.other"}}%n%^^^%n%;;Infern0_b0b;;%n%NikWas%n%Blueish Sapphire%n%RaKonski%n%NickIndustries%n%HelixGlitch%n%Cuberyl%n%^^^ source_mode = direct shadow = true scale = 1.0