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rt.h
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* rt.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: duquesne <[email protected]> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2006/06/06 06:06:06 by duquesne #+# #+# */
/* Updated: 2006/06/06 06:06:06 by duquesne ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __RT_H
# define __RT_H
/*
** ************************************************************************** *|
** Includes *|
** ************************************************************************** *|
*/
# include "SDL.h"
# include "libft.h"
# include "libft_io.h"
# include "src/config.h"
# include "src/event.h"
# include "src/ui.h"
# include "src/rt_cl.h"
# include "src/rt_scene.h"
/*
** ************************************************************************** *|
** Definitions *|
** ************************************************************************** *|
*/
# define WINDOW_TITLE "RT: 42 Raytracer"
# define FRAMERATE 60
# define FRAME_MS (1000 / FRAMERATE)
/*
** This struct contains information relative to the full image in window.
*/
typedef struct s_sdl
{
SDL_Window *window;
SDL_Renderer *window_renderer;
SDL_Texture *window_texture;
SDL_Surface *display;
int window_w;
int window_h;
t_bool fullscreen;
t_u64 current_frame;
t_bool loop;
} t_sdl;
/*
** This struct holds all info for the global state of the program.
*/
typedef struct s_rt
{
t_sdl sdl;
t_cl ocl;
t_config config;
t_input input;
t_scene scene;
SDL_Surface *canvas;
int canvas_w;
int canvas_h;
t_u32 canvas_pixel_amount;
t_bool must_render;
char *filepath;
t_ui ui;
t_u32 random_value;
t_u32 *img_texture;
} t_rt;
/*
** This is our global variable which stores everything.
*/
extern t_rt g_rt;
/*
** ************************************************************************** *|
** RT File I/O *|
** ************************************************************************** *|
*/
typedef struct s_rtparser
{
char *file;
int index;
int line;
int current_object;
} t_rtparser;
/*
** init.c
*/
int init_sdl(void);
int init_window(void);
int init_window_display(void);
/*
** init_image_texture.c
*/
void rt_get_img_texture(cl_uint **img_texture);
/*
** rt_scene.c
*/
void init_scene(void);
void update_scene(void);
void remove_selected_objects(void);
void int_to_valid_pow_of_2(
cl_uint *value, t_u32 max, t_u32 paired_value);
void ui_update_control_numberbox_int(cl_uint *value);
/*
** rt_object.c
*/
void init_object(t_object *object);
void update_object(t_object *object);
/*
** ui_menu_file.c
*/
void ui_menu_file_open(void);
void ui_menu_file_import(void);
/*
** ui_menu_edit.c
*/
void ui_menu_edit_undo(void);
void ui_menu_edit_redo(void);
void ui_menu_edit_cut(void);
void ui_menu_edit_copy(void);
void ui_menu_edit_paste(void);
/*
** ui_menu_view.c
*/
void ui_menu_view_orthogonal(void);
/*
** rt_get_str.c
*/
char *rt_get_str_primitive(t_primitive primitive);
char *rt_get_str_material(t_material material);
char *rt_get_str_rendermode(t_rendermode rendermode);
char *rt_get_str_cameramodel(t_camera_model cameramodel);
char *rt_get_str_pattern(t_pattern pattern);
char *rt_get_str_projection(t_projection projection);
char *rt_get_str_bump(t_bump bump_type);
/*
** rt_file.c
*/
int rt_file_open(char *filepath);
int rt_file_import(char *filepath);
int rt_file_save(char *filepath);
/*
** rt_save.c
*/
void rt_save(int fd);
/*
** rt_open.c
** rt_open_util.c
** rt_open_read.c
*/
int rt_open_file(char *filepath, t_rtparser *p);
char *rt_read_object_arg(t_rtparser *p, t_object *object);
void rt_read_getprimitive(char const *label, t_primitive *shape);
char *rt_read_file(t_rtparser *p);
void rt_read_whitespace(t_rtparser *p);
char *rt_read_error(char expected, char *description, char instead);
char *rt_read_arg_name(t_rtparser *p, char *result);
char *rt_read_arg_number(t_rtparser *p, cl_float *result,
char const *label);
char *rt_read_arg_vector(t_rtparser *p, cl_float3 *result,
char const *label);
char *rt_read_arg_color(t_rtparser *p, cl_float3 *result,
char const *label);
char *rt_read_arg_material(t_rtparser *p, t_material *result,
char const *label);
char *rt_read_arg_pattern(t_rtparser *p, t_pattern *result,
char const *label);
char *rt_read_arg_projection(t_rtparser *p, t_projection *result,
char const *label);
char *rt_read_arg_bump(t_rtparser *p, t_bump *result,
char const *label);
/*
** render.c
** update_window.c
*/
int render(void);
void update_window(void);
#endif