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MajdataPlay build #2506

MajdataPlay build

MajdataPlay build #2506

Triggered via push March 13, 2026 14:05
Status Failure
Total duration 22m 51s
Artifacts 4

main.yml

on: push
Matrix: Build (macOS/iOS)
Matrix: Build (Windows/Linux/Android)
Publish nightly release (replace only after all builds succeed)
Publish nightly release (replace only after all builds succeed)
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11 errors and 55 warnings
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
Build (macOS/iOS) (Release, StandaloneOSX)
DirectoryNotFoundException: Could not find a part of the path "/Users/runner/work/MajdataPlay/MajdataPlay/Release/StandaloneOSX/MajdataPlay/MajdataPlay.xcodeproj/project.pbxproj".
Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/SkottiePlayer.cs(76,14): warning CS8601: Possible null reference assignment.
Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/SkottiePlayer.cs(73,17): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/models/HBLinks.cs(6,23): warning CS8618: Non-nullable field 'link' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(9,27): warning CS8618: Non-nullable field 'cm' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(23,20): warning CS8603: Possible null reference return.
Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(14,24): warning CS8603: Possible null reference return.
Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/MajdataPlay/Buffers/RentedList.cs(116,28): warning CS8603: Possible null reference return.
Build (Windows/Linux/Android) (Release, StandaloneLinux64)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (Windows/Linux/Android) (Release, StandaloneLinux64)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(20,35): warning CS8618: Non-nullable field 'Close' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/DeviceInfo.cs(43,24): warning CS8603: Possible null reference return.
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/ChannelInfo.cs(95,35): warning CS8603: Possible null reference return.
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Windows/Linux/Android) (Release, Android)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,17): warning CS8604: Possible null reference argument for parameter 'skPicture' in 'SKBitmap? SKPictureExtensions.ToBitmap(SKPicture skPicture, SKColor background, float scaleX, float scaleY, SKColorType skColorType, SKAlphaType skAlphaType, SKColorSpace skColorSpace)'.
Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,66): warning CS8602: Dereference of a possibly null reference.
Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/models/HBLinks.cs(6,23): warning CS8618: Non-nullable field 'link' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(9,27): warning CS8618: Non-nullable field 'cm' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(23,20): warning CS8603: Possible null reference return.
Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(14,24): warning CS8603: Possible null reference return.
Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/MajdataPlay/Buffers/RentedList.cs(116,28): warning CS8603: Possible null reference return.
Build (Windows/Linux/Android) (Release, Android)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (Windows/Linux/Android) (Release, Android)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (Windows/Linux/Android) (Release, Android)
OnPreprocessBuild
Build (macOS/iOS) (Release, StandaloneOSX)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/Tags/Structures/ID3v1Tag.cs(12,16): warning CS8618: Non-nullable field 'id' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(172,29): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(168,31): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, StandaloneOSX)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (macOS/iOS) (Release, StandaloneOSX)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (macOS/iOS) (Release, StandaloneOSX)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (macOS/iOS) (Release, StandaloneOSX)
OnPreprocessBuild
Build (macOS/iOS) (Release, StandaloneOSX)
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
Build (macOS/iOS) (Release, iOS)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/Tags/Structures/ID3v1Tag.cs(12,16): warning CS8618: Non-nullable field 'id' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(172,29): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(168,31): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
Build (macOS/iOS) (Release, iOS)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (macOS/iOS) (Release, iOS)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (macOS/iOS) (Release, iOS)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build (macOS/iOS) (Release, iOS)
OnPreprocessBuild
Build (macOS/iOS) (Release, iOS)
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.

Artifacts

Produced during runtime
Name Size Digest
out-Android Expired
347 MB
sha256:0c9107703427940d7e5758bad370d2db51aa36fedd912b18b627bb4af9670133
out-StandaloneLinux64 Expired
167 MB
sha256:d08866e79d0decfee883c91bc59ab79c7d1cc82b259d052f8b0d664917069f9a
out-StandaloneOSX Expired
182 MB
sha256:a2e39b9e9937f0910e9593d5fa813a1b057357db73500216180e0905c0182d65
out-iOS Expired
169 MB
sha256:48e25d52f5d0073de2bf4c9d98726f0c698869d7a00b52e8236b186f57cd9805