MajdataPlay build #2506
main.yml
on: push
Matrix: Build (macOS/iOS)
Matrix: Build (Windows/Linux/Android)
Publish nightly release (replace only after all builds succeed)
Annotations
11 errors and 55 warnings
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
EntryPointNotFoundException: GetSystemTimePreciseAsFileTime assembly:<unknown assembly> type:<unknown type> member:(null)
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Build (macOS/iOS) (Release, StandaloneOSX)
DirectoryNotFoundException: Could not find a part of the path "/Users/runner/work/MajdataPlay/MajdataPlay/Release/StandaloneOSX/MajdataPlay/MajdataPlay.xcodeproj/project.pbxproj".
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Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/SkottiePlayer.cs(76,14): warning CS8601: Possible null reference assignment.
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Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/SkottiePlayer.cs(73,17): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/models/HBLinks.cs(6,23): warning CS8618: Non-nullable field 'link' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(9,27): warning CS8618: Non-nullable field 'cm' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(23,20): warning CS8603: Possible null reference return.
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Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(14,24): warning CS8603: Possible null reference return.
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Build (Windows/Linux/Android) (Release, StandaloneLinux64)
Assets/Plugins/MajdataPlay/Buffers/RentedList.cs(116,28): warning CS8603: Possible null reference return.
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Build (Windows/Linux/Android) (Release, StandaloneLinux64)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (Windows/Linux/Android) (Release, StandaloneLinux64)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (Windows/Linux/Android) (Release, StandaloneLinux64)
OnPreprocessBuild
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/FileProcedures.cs(20,35): warning CS8618: Non-nullable field 'Close' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/DeviceInfo.cs(43,24): warning CS8603: Possible null reference return.
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Bass/Structures/ChannelInfo.cs(95,35): warning CS8603: Possible null reference return.
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
OnPreprocessBuild
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Build (Windows/Linux/Android) (Release, StandaloneWindows64)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build (Windows/Linux/Android) (Release, Android)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,17): warning CS8604: Possible null reference argument for parameter 'skPicture' in 'SKBitmap? SKPictureExtensions.ToBitmap(SKPicture skPicture, SKColor background, float scaleX, float scaleY, SKColorType skColorType, SKAlphaType skAlphaType, SKColorSpace skColorSpace)'.
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Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/SVGLoader.cs(48,66): warning CS8602: Dereference of a possibly null reference.
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Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/models/HBLinks.cs(6,23): warning CS8618: Non-nullable field 'link' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(9,27): warning CS8618: Non-nullable field 'cm' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(23,20): warning CS8603: Possible null reference return.
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Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/SkiaForUnity/Runtime/models/markers.cs(14,24): warning CS8603: Possible null reference return.
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Build (Windows/Linux/Android) (Release, Android)
Assets/Plugins/MajdataPlay/Buffers/RentedList.cs(116,28): warning CS8603: Possible null reference return.
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Build (Windows/Linux/Android) (Release, Android)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (Windows/Linux/Android) (Release, Android)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (Windows/Linux/Android) (Release, Android)
OnPreprocessBuild
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Build (macOS/iOS) (Release, StandaloneOSX)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/Tags/Structures/ID3v1Tag.cs(12,16): warning CS8618: Non-nullable field 'id' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(172,29): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(168,31): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, StandaloneOSX)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, StandaloneOSX)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (macOS/iOS) (Release, StandaloneOSX)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (macOS/iOS) (Release, StandaloneOSX)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (macOS/iOS) (Release, StandaloneOSX)
OnPreprocessBuild
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Build (macOS/iOS) (Release, StandaloneOSX)
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
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Build (macOS/iOS) (Release, iOS)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/Tags/Structures/ID3v1Tag.cs(12,16): warning CS8618: Non-nullable field 'id' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(172,29): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/WaveFileWriter.cs(168,31): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/Effects/Objects/Effect Base.cs(113,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, iOS)
Assets/Plugins/ManagedBass/src/Bass/Portable/MediaPlayer.cs(398,91): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build (macOS/iOS) (Release, iOS)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (macOS/iOS) (Release, iOS)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (macOS/iOS) (Release, iOS)
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
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Build (macOS/iOS) (Release, iOS)
OnPreprocessBuild
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Build (macOS/iOS) (Release, iOS)
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
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Artifacts
Produced during runtime
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out-Android
Expired
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347 MB |
sha256:0c9107703427940d7e5758bad370d2db51aa36fedd912b18b627bb4af9670133
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out-StandaloneLinux64
Expired
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167 MB |
sha256:d08866e79d0decfee883c91bc59ab79c7d1cc82b259d052f8b0d664917069f9a
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out-StandaloneOSX
Expired
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182 MB |
sha256:a2e39b9e9937f0910e9593d5fa813a1b057357db73500216180e0905c0182d65
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out-iOS
Expired
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169 MB |
sha256:48e25d52f5d0073de2bf4c9d98726f0c698869d7a00b52e8236b186f57cd9805
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