Seemingly wrong texture content when exported by Asset Manager #378
Labels
bug
Something which causes issues when using the tools.
[TOOL] Asset Editor
This issue applies to the asset editor within OpenCAGE.
I did several successive exports of the texture base.tga in DATA\ENV\PRODUCTION\DLC\BSPNOSTROMO_TWOTEAMS\RENDERABLE\LEVEL_TEXTURES.ALL.PAK. The first export of base.tga was good, ie with alpha and colour (see attached file but successive exports are totally blank (flat #ffffff on the whole image see :
).
I have not managed to find a consistent scenario to reproduce the bug and export this specific texture correctly.
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