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Incompatible with (some structures of) Dungeons and Taverns datapack #19

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edricus opened this issue Jan 21, 2024 · 1 comment
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@edricus
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edricus commented Jan 21, 2024

Like #3 , but work only for some structures

Without mod :

2024-01-21_21 00 24
2024-01-21_21 01 38

With mod :

2024-01-21_21 03 16

nova_structures:illager_camp is not affected
The world have been reset between the 2 tests
I don't know if other structures behave the same way
Datapack page : https://modrinth.com/datapack/dungeons-and-taverns

@MaxenceDC
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The illager camp being at the same spot with or without the mod is not a sign of the mod not working : you should try with a higher spread factor (100) to see if it is really affected or not. Additionally, you could find the next closest Illager camp and see if it matches. The mod changes how far the next structure of the same type is, so it's normal if some structures are present in both worlds.

@MaxenceDC MaxenceDC added the question Further information is requested label Jan 21, 2024
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