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Merge remote-tracking branch 'upstream/dev' into dev
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.github/workflows/build.yml

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sed -i -e "s/MINECRAFT_VERSION/${MINECRAFT_VERSION}/g" .pakku/docker-overrides/docker-compose.yml
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- name: 📝 Cache Pakku
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uses: actions/cache@v5.0.2
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uses: actions/cache@v5.0.3
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id: cache
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with:
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path: build/.cache

CHANGELOG.md

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# Changelog
22

33
## Unreleased
4+
### Changes
5+
- High Tier saws can Silk Harvest Ice (#3019) @Nebby1999
6+
### Bug fixes
7+
### Translation updates
8+
9+
## [0.11.21] - 09-02-2026
10+
### Breaking changes
11+
If you missed it, [0.11.19](https://github.com/TerraFirmaGreg-Team/Modpack-Modern/releases/tag/0.11.19) and [0.11.20](https://github.com/TerraFirmaGreg-Team/Modpack-Modern/releases/tag/0.11.20) were Alpha versions with many important breaking changes. Be sure to read their changelogs as well!
12+
- And because we didn't make it a big enough deal yet, **the railgun now works on servers**!
13+
- Greate Encased Fans now work differently. Water (or distilled water) needs to be pumped into the encased fan itself, instead of having a source block in front. Items also must be on a Depot or Belt in order to be washed, instead of the floor. Processing time decreases with fan RPM. Regular water produces fewer byproducts than distilled water.
14+
- Some recipe changes to AE2 mainly to ExtandedAE to avoid conflicts, check your patterns
15+
### Changes
16+
- Large Solar Array MK2 is now craftable after reaching Mars rather than at the end of the Fission Line
17+
- Added artisan table recipes for all pipe mold sizes (#2983) @Redeix
18+
- You can now pick up foxes @Pyritie
19+
- Added glass batch to glass vial extruder recipe (#2999) @Inceitious
20+
- Added a new Face curios slot for Create's Goggles and the Face Mask (#2992) @Bumperdo09
21+
- Added more recycling recipes for wood related items (#2986) @Redeix
22+
- Added soybean + sea water to soy mixture recipe (#2984) @Redeix
23+
- Added optional [Chimes](https://www.curseforge.com/minecraft/mc-mods/chimes) compat. (#2973) @TreyR9
24+
- Added optional [Create: Sound of Steam](https://www.curseforge.com/minecraft/mc-mods/create-sound-of-steam) compat (#2324) @samtsa
25+
- Added Universal Bags of Composts (#3016) @Nebby1999
26+
### Bug fixes
27+
- Fixed the T1 empty fuel rod being uncraftable (#3008) @TomPlop
28+
- Fixed fission fuel rods looking for the wrong items to recycle @TomPlop
29+
- Added a missing recipe for the Heat Input Hatch that was making progressing on the Fission line after Uranium impossible @TomPlop
30+
- Added a missing recipe for the Titanium Exhaust Vent that was making building the Cooling Tower impossible @TomPlop
31+
- Fixed incorrect mechanical mixer recipes for weak and regular colored steel dust (#2977) @Pyritie
32+
- Fixed cobble breaking into two cobble blocks (#2980) @Pyritie
33+
- Fixed a recycling dupe with maintenance hatches (#3003) @Pyritie
34+
- Fixed warped and crimson lamella giving the wrong saplings (#2990) @Pyritie
35+
- Fixed recipe conflict with soybeans (#2988) @Pyritie
36+
- Fixed TFC pure fertilisers to GT fertiliser recipe amounts being reversed (#2985) @Coox1e
37+
- Fixed pandas not dropping meat @Pyritie
38+
- Fixed plutonium ores existing @Pyritie
39+
- Fixed names of non-TFC materials in ingot piles @Ujhik
40+
- Fixed cricket sounds on mars @Pyritie
41+
- Added recipe for wooden bracket (#3007) @Pyritie
42+
### Translation updates
43+
- Ukranian @MetEnBouldry
44+
- German @Enderderschander
45+
- Russian @Nixieeunrare + @Petr211071
46+
- Chinese (simplified) @jmecn
47+
- Spanish @NikoNeko17
48+
49+
## [0.11.20] - 04-02-2026
50+
### Changes
51+
- Added EV laser hatches! @TomPlop
52+
- Removed the logs to wood dust quern recipes as originally intended @Pyritie
53+
- Added a sealed barrel recipe to convert clay dust into clay balls (#2943) @OLOXpl
54+
- Added more fluid hatches to the Heat Exchanger to handle the increased flowrate (#2971) @TomPlop
55+
### Bug fixes
56+
- Fixed all the missing crafting table saw recipes (#2967) @Pyritie
57+
- Fixed not being able to send crafting requests to your AE2 network with the interdimensional wireless card @Mqrius
58+
- Fixed the hydroponics facility, pisciculture fishery, and growth chamber's missing overclocks @TomPlop
59+
- Fixed matches, matchboxes, and lighters so they actually work with TFC things now (#1486) @Pyritie
60+
### Translation updates
61+
- Spanish @NikoNeko17
62+
63+
## [0.11.19] - 03-02-2026
464
### Breaking changes
565
- The chemical reactor recipe for making Kaolinite Powder now uses circuit 3 @Pyritie
66+
- The two chemical reactor recipes for Tetramethoxysilane now have circuits (1 and 2) (#2898) @Pyritie
67+
- Toluene + Benzene = Biphenyl + Methane now uses circuit 1 (#2928) @Pyritie
68+
- TFC Gurman changed its name and recipe IDs to TFC Gourmet. There will be conversion items, but not fluids, so drink all your lemonade and kvass before updating.
69+
- The BTX line has been modified, with the Cracker now outputting the used Catalyser instead of the LCR
70+
#### Energy Update
71+
- Cetane Boosted Diesel's duration is buffed by 30%
72+
- Diesel's duration is nerfed by 25%, but can now be crafted at ULV
73+
- Added distillation recipe to get fuel from oil with the Vacuum Chamber
74+
- Light Fuel isn't a fuel anymore (make Diesel with it!)
75+
- High Octane Gasoline now requires an IV Energy Hatch
76+
- Add Small Fission Reactor, Small Turbine Generator, and the Cooling Tower. You can now make power from Fission on Earth!
77+
- BTX has been buffed by 10%, and also produces 12.5% more with each craft!
678
#### ULV changes
779
- The vacuum chamber requires a blue steel spring now, so the colored steel anvil can't be skipped
880
- The steel mechanical mixer can now only make weak red/blue steel dust, not regular (it can still make black steel dust though). The LV mixer can make normal red/blue steel dust
981
- Changed ULV hulls to needing lead plates instead of wood plates
1082
- Adjusted a few other machine recipes slightly
83+
- Deserts now contain oil spouts for heavy, raw, light, and normal oils
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- Oilsands veins are now smaller across most of the world, except the huge ones have been moved to the desert
85+
- Unhid and added a recipe for the kinetic bridge (#2881) @Pyritie
86+
- High speed on a Belt Grinder now only requires 64 RPM instead of 128 RPM
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- Added steam alloy smelter glass batch recipes (#2853) @Pyritie
1188
#### LV changes
1289
- Completely rearranged the quest chapter! Now it should be much less intimidating for new players
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- Added Bakelite, a new early plastic used for Phenolic Boards and MV machine hulls (instead of wrought iron plates)
@@ -16,25 +93,63 @@
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- Added new ceramics required to craft Cupronickel Coils, made out of your recycled TFC blast furnace, Magnesia, and some resin
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- Cupronickel coils now also need blue steel foil instead of bronze
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- Polyethylene now requires an MV chemical reactor
19-
### Changes
2096
- Added the Artisan Table to "knap" circuit boards and GT extruder and casting molds, replacing their crafting table recipes. @BlueBoat29 @Redeix
97+
#### EV changes
98+
- Added Radon to EV Superconductor so they are gated behind the Uranium Reactor
99+
- Active Energy Transformer and Normal Laser Pipe are moved to EV behind the Uranium Reactor
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- Change to Refrigerant Pellet, you now need the TerraFirmaGuard PA6 to run your first Plutonium Rods
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- Added the Heat Battery - a new multiblock that stores heat from your fission coolant
102+
- Rework of the Ostrum Linear Accelerator - it can now be expanded in height, requires heat from a Heat Battery to run and used for many new resources
103+
- Every Fission Reactor recipe now outputs a depleted rod that you have to process to get the product from fission
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- The depleted rod now has an average heat depending on the temperature of the fission reactor while it was in it. Every time the reactor goes on cooldown, it adds 10,000 heat to your rod
105+
- RTM Coils were modified to require resources from Mars (from the martian trees) and Rockwool, but now you don't need them as early in EV
106+
- Blocks (such as sand piles) in the Nuclear Turbine's chimney or turbine area will now just stop it from working instead of unforming the multiblock
107+
#### IV changes
108+
- Multi-Layer Insulated Shielding is now required for HSS-G coils.
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#### Electric Greenhouse changes
110+
- You can now use glass casings and trapdoors for the EGH floor. @Redeix
111+
- Aquaponic multiblocks now only need half an amp to run. (#2950) @Redeix
112+
- Base recipe duration has been reduced to 600/450/300 seconds. (#2950) @Redeix
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- More circuit options for recipes that priorities seeds/saplings and recipes that prioritize leaves have been added. (#2950) @Redeix
114+
- More plants have been added for production. @Redeix & @thederpysockdude123
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- The EGH and the Pisciculture recipes now require 50% less energy
116+
#### Other major changes
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- The railgun should actually work on servers now! (#2820, #2702, #2030, #2031, #2057, #2010) @gustovafing, @asere
118+
- Added two-person rockets! @BlueBoat29
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- Added new advanced GTCEu Terminals @TomPlop
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- Added much more music to the different dimensions @Pyritie
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### Changes
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- Vanadium magnetite is now usable as an iron ore for TFC purposes (#2834) @Pyritie
23-
- Added steam alloy smelter glass batch recipes (#2853) @Pyritie
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- Paracetamol now cures a small amount of the Radioactive condition, and RadAway now cures everything completely @Pyritie
25-
- High speed on a Belt Grinder now only requires 64 RPM instead of 128 RPM
26124
- Glow ink now just requires a fluid solidifier and a ball mold, instead of whatever it was doing before @Pyritie
27125
- TFC "pure" fertilisers are now all craftable and provide 100 fertiliser instead of 15 (#2884) @Coox1e
28126
- Added shapeless recipes to convert any old stone dusts into their new equivalents (#2900) @Pyritie
29-
- Fixed the crucible capacity config on servers (#2899) @Pyritie
30127
- Added recipe to convert sedimentary carbonate stone dust into flux (#2862) @Pyritie
31-
- Deserts now contain oil spouts for heavy, raw, light, and normal oils @Pyritie
32-
- Oilsands veins are now smaller across most of the world, except the huge ones have been moved to the desert @Pyritie
128+
- Fixed the crucible capacity config on servers (#2899) @Pyritie
33129
- Some volcanoes should now have much bigger amounts of lava underneath them, for more lava needs, but also infinite obsidian via the rock breaker has been removed. (Use a fluid solidifier instead) @Pyritie
34130
- Added manual/automated sanding recipes for making smooth stone (#2876) @Pyritie
35131
- Added deployer recipes for all the in-world block modification recipes (#2876) @Pyritie
36132
- Added recipe to convert kaolin clay blocks back into kaolin clay (#2904) @Pyritie
133+
- Axolotls now have genders @Pyritie
134+
- Piglins can now spawn with crossbows @Pyritie
135+
- Piglin brutes now always spawn with full armor and harder-hitting weapons @Pyritie
136+
- Added quartzite as a mars stone type @Pyritie
137+
- Added assembler recipe for framed cubes (#2889) @Coox1e
138+
- Added a furnace recipe for dead grass to thatch (#2935) @Coox1e
139+
- Added support for Bluemap (#2922) @trisjob
140+
- Added mixer and barrel recipes for dye fluids (#2925, #2938) @OLOXpl
141+
- Added recipes to convert leaves into leaf piles. (#2950) @Redeix
142+
- Added a recipe to convert fruit leaf blocks into firmalife fruit leaf items. (#2950) @Redeix
143+
- Added a recipe to turn leaf blocks into hedges. (#2950) @Redeix
144+
- Added recipes to make krummholz. (#2950) @Redeix
145+
- Added config file for Via Romana support. (#2950) @Redeix
146+
- Backpack void upgrades are now cheaper @Pyritie
147+
- All tools should now have TFC damage types (#2868) @Pyritie
148+
- TFC magma blocks, lightblooms, and bulbkins now correctly have emissive textures @Pyritie
149+
- Quivers can now also go in the belt curios slot (#2927) @Pyritie
150+
- Various quest fixes and improvements @ashleney @Tinchik @TomPlop @Pyritie
37151
### Bug fixes
152+
- Fixed being able to right-click crops with a scythe to harvest them (#1724) @Ujhik
38153
- Fixed large miners not outputting crushed ore when mining Migmatite @Pyritie
39154
- Fixed red granite ores never dropping poor or rich raw ores @Pyritie
40155
- Fixed rosin leaves and saplings having tags the wrong way around (#2840) @TanJeeSchuan
@@ -45,6 +160,18 @@
45160
- Fixed the hot ingot icons for Ostrum and Vanadium ingots looking inconsistent with the regular ingots (#2875) @RubenVerg
46161
- Fixed pyrogallol and black and white film developer requiring too high of a heat on the pot recipe (#2909) @Pyritie
47162
- Fixed not being able to fire scraping blade clay mold (#2905) @Pyritie
163+
- Fixed stair and slab versions of road blocks not having speed bonuses (#2912) @Pyritie
164+
- Fixed RNR roofs not having mineable tags, and blocked the stair/slab frame from Additional Placements (#2870) @Pyritie
165+
- Fixed piglin brutes not dropping meat or bones @Pyritie
166+
- Fixed not being able to put rings, wrench tips, screwdriver tips, buzzsaw blades, or wire cutter tips in a crucible (#2913) @Pyritie
167+
- Fixed a concrete dupe (#2948) and some other stone-related recycling recipes @Pyritie
168+
- Fixed the rendering of adjacent large martian nests @Mqrius
169+
- Fixed the interdimensional wireless card so it should actually work again (the crafting requests aren't fixed yet though) @Mqrius
170+
- Fixed the position of the dimension indicator on recipes that are valid on multiple dimensions @BlueBoat29
171+
- Fixed rockets breaking when you were carrying something @BlueBoat29
172+
- Fixed a rare crash with beneath to overworld teleporting @Lolens
173+
- Added Sacks 'n' Such's containers to the Toolbelt blacklist, preventing a dupe (#2926) @Pyritie
174+
- Fixed a dupe with steam miner and steam rock crusher recycling @Pyritie
48175
### Translation updates
49176
- Chinese (simplified) @jmecn
50177
- Russian @Petr211071 + @Nixieeunrare

config/InventoryHUD/curios.json

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"halign": "LEFT",
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"valign": "BOTTOM"
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},
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"face": {
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"x": 2,
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"y": 134,
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"enabled": true,
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"halign": "LEFT",
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"valign": "BOTTOM"
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},
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"hands": {
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"x": 2,
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"y": 44,

config/additionalplacements-startup.toml

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[startup.types.additionalplacements.slab]
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#Blocklist for controlling which blocks (that are valid for this type) will generate variants of this type
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#See https://github.com/FirEmerald/AdditionalPlacements/wiki/Blocklist-Format for blocklist format
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enabled = ["+*"]
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enabled = ["+*", "-rnr:roof_frame_slab"]
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#Stairs
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[startup.types.additionalplacements.stairs]
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#Blocklist for controlling which blocks (that are valid for this type) will generate variants of this type
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#See https://github.com/FirEmerald/AdditionalPlacements/wiki/Blocklist-Format for blocklist format
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enabled = ["+*"]
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enabled = ["+*", "-rnr:roof_frame_stairs"]
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#Blocklist to control which blocks will allow for vertical stair connections.
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#Keep in mind vertical is RELATIVE to the placement of the stair - "vertical" for a vertically placed stair will be one of the two horizontal directions.
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#See https://github.com/FirEmerald/AdditionalPlacements/wiki/Blocklist-Format for blocklist format

config/blockrunner.json

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"rnr:hoggin_slab": 1.1,
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"rnr:hoggin_stairs": 1.1,
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"#rnr:gravel_road_blocks": 1.1,
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"#rnr:gravel_road_stairs": 1.1,
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"#rnr:gravel_road_slabs": 1.1,
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"#rnr:overheight_gravel_blocks": 1.1,
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"#rnr:macadam_road_blocks": 1.2,
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"#rnr:macadam_road_stairs": 1.2,
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"#rnr:macadam_road_slabs": 1.2,
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"#rnr:sett_road_blocks": 1.2,
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"#rnr:sett_road_stairs": 1.2,
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"#rnr:sett_road_slabs": 1.2,
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"#rnr:flagstones_blocks": 1.2,
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"#rnr:flagstones_stairs": 1.2,
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"#rnr:flagstones_slabs": 1.2,
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"#rnr:cobbled_road_blocks": 1.2,
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"#rnr:cobbled_road_stairs": 1.2,
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"#rnr:cobbled_road_slabs": 1.2,
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"#rnr:functional_concrete_roads": 1.3,
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"#rnr:functional_concrete_road_stairs": 1.3,
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"#rnr:functional_concrete_road_slabs": 1.3
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{
2+
//AFC leaves
3+
"afc:wood/leaves/boabab": "@foliage",
4+
"afc:wood/leaves/eucalyptus": "@foliage",
5+
"afc:wood/leaves/mahogany": "@foliage",
6+
"afc:wood/leaves/hevea": "@foliage",
7+
"afc:wood/leaves/tualang": "@foliage",
8+
"afc:wood/leaves/teak": "@foliage",
9+
"afc:wood/leaves/cypress": "@foliage",
10+
"afc:wood/leaves/fig": "@foliage",
11+
"afc:wood/leaves/ironwood": "@foliage",
12+
"afc:wood/leaves/ipe": "@foliage",
13+
"afc:wood/leaves/gum_arabic": "@foliage",
14+
"afc:wood/leaves/acacia_koa": "@foliage",
15+
"afc:wood/leaves/poplar": "@foliage",
16+
"afc:wood/leaves/mpingo_blackwood": "@foliage",
17+
"afc:wood/leaves/mountain_fir": "@foliage",
18+
"afc:wood/leaves/balsam_fir": "@foliage",
19+
"afc:wood/leaves/scrub_hickory": "@foliage",
20+
"afc:wood/leaves/red_silk_cotton": "@foliage",
21+
"afc:wood/leaves/bigleaf_maple": "@foliage",
22+
"afc:wood/leaves/weeping_maple": "@foliage",
23+
"afc:wood/leaves/black_oak": "@foliage",
24+
"afc:wood/leaves/live_oak": "@foliage",
25+
"afc:wood/leaves/jaggery_palm": "@foliage",
26+
"afc:wood/leaves/stone_pine": "@foliage",
27+
"afc:wood/leaves/red_pine": "@foliage",
28+
"afc:wood/leaves/tamarack": "@foliage",
29+
"afc:wood/leaves/giant_rosewood": "@foliage",
30+
"afc:wood/leaves/coast_redwood": "@foliage",
31+
"afc:wood/leaves/coast_spruce": "@foliage",
32+
"afc:wood/leaves/sitka_spruce": "@foliage",
33+
"afc:wood/leaves/black_spruce": "@foliage",
34+
"afc:wood/leaves/atlas_cedar": "@foliage",
35+
"afc:wood/leaves/weeping_willow": "@foliage",
36+
"afc:wood/leaves/rainbow_eucalyptus": "@foliage",
37+
"afc:wood/leaves/mountain_ash": "@foliage",
38+
"afc:wood/leaves/rubber_fig": "@foliage",
39+
"afc:wood/leaves/redcedar": "@foliage",
40+
"afc:wood/leaves/weeping_cypress": "@foliage",
41+
"afc:wood/leaves/bald_cypress": "@foliage",
42+
"afc:wood/leaves/sapele_mahogany": "@foliage",
43+
"afc:wood/leaves/small_leaf_mahogany": "@foliage",
44+
"afc:wood/leaves/iroko_teak": "@foliage",
45+
"afc:wood/leaves/flame_of_the_forest": "@foliage",
46+
"afc:wood/leaves/lebombo_ironwood": "@foliage",
47+
"afc:wood/leaves/horsetail_ironwood": "@foliage",
48+
49+
//AFC fallen_leaves
50+
"afc:wood/fallen_leaves/boabab": "@foliage",
51+
"afc:wood/fallen_leaves/eucalyptus": "@foliage",
52+
"afc:wood/fallen_leaves/mahogany": "@foliage",
53+
"afc:wood/fallen_leaves/hevea": "@foliage",
54+
"afc:wood/fallen_leaves/tualang": "@foliage",
55+
"afc:wood/fallen_leaves/teak": "@foliage",
56+
"afc:wood/fallen_leaves/cypress": "@foliage",
57+
"afc:wood/fallen_leaves/fig": "@foliage",
58+
"afc:wood/fallen_leaves/ironwood": "@foliage",
59+
"afc:wood/fallen_leaves/ipe": "@foliage",
60+
"afc:wood/fallen_leaves/gum_arabic": "@foliage",
61+
"afc:wood/fallen_leaves/acacia_koa": "@foliage",
62+
"afc:wood/fallen_leaves/poplar": "@foliage",
63+
"afc:wood/fallen_leaves/mpingo_blackwood": "@foliage",
64+
"afc:wood/fallen_leaves/mountain_fir": "@foliage",
65+
"afc:wood/fallen_leaves/balsam_fir": "@foliage",
66+
"afc:wood/fallen_leaves/scrub_hickory": "@foliage",
67+
"afc:wood/fallen_leaves/red_silk_cotton": "@foliage",
68+
"afc:wood/fallen_leaves/bigleaf_maple": "@foliage",
69+
"afc:wood/fallen_leaves/weeping_maple": "@foliage",
70+
"afc:wood/fallen_leaves/black_oak": "@foliage",
71+
"afc:wood/fallen_leaves/live_oak": "@foliage",
72+
"afc:wood/fallen_leaves/jaggery_palm": "@foliage",
73+
"afc:wood/fallen_leaves/stone_pine": "@foliage",
74+
"afc:wood/fallen_leaves/red_pine": "@foliage",
75+
"afc:wood/fallen_leaves/tamarack": "@foliage",
76+
"afc:wood/fallen_leaves/giant_rosewood": "@foliage",
77+
"afc:wood/fallen_leaves/coast_redwood": "@foliage",
78+
"afc:wood/fallen_leaves/coast_spruce": "@foliage",
79+
"afc:wood/fallen_leaves/sitka_spruce": "@foliage",
80+
"afc:wood/fallen_leaves/black_spruce": "@foliage",
81+
"afc:wood/fallen_leaves/atlas_cedar": "@foliage",
82+
"afc:wood/fallen_leaves/weeping_willow": "@foliage",
83+
"afc:wood/fallen_leaves/rainbow_eucalyptus": "@foliage",
84+
"afc:wood/fallen_leaves/mountain_ash": "@foliage",
85+
"afc:wood/fallen_leaves/rubber_fig": "@foliage",
86+
"afc:wood/fallen_leaves/redcedar": "@foliage",
87+
"afc:wood/fallen_leaves/weeping_cypress": "@foliage",
88+
"afc:wood/fallen_leaves/bald_cypress": "@foliage",
89+
"afc:wood/fallen_leaves/sapele_mahogany": "@foliage",
90+
"afc:wood/fallen_leaves/small_leaf_mahogany": "@foliage",
91+
"afc:wood/fallen_leaves/iroko_teak": "@foliage",
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"afc:wood/fallen_leaves/flame_of_the_forest": "@foliage",
93+
"afc:wood/fallen_leaves/lebombo_ironwood": "@foliage",
94+
"afc:wood/fallen_leaves/horsetail_ironwood": "@foliage",
95+
}

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