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game.js
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85 lines (62 loc) · 1.89 KB
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var buttonColors = ["red","blue","green","yellow"];
var gamePattern = [];
var userClickedPattern = [];
var gameStarted = false;
var level = 0;
$(document).keydown(function(){
if(!gameStarted){
$("#level-title").text("Level "+ level);
nextSequence();
gameStarted = true;
}
});
$(".btn").click(function() {
var userChosenColor = $(this).attr("id");
userClickedPattern.push(userChosenColor);
playSound(userChosenColor);
animatePress(userChosenColor);
checkAnswer(userClickedPattern.length-1);
});
function checkAnswer(currentLevel){
if(gamePattern[currentLevel] === userClickedPattern[currentLevel]){
if(userClickedPattern.length === gamePattern.length){
setTimeout(function () {
nextSequence();
}, 1000);
}
}
else{
playSound("wrong");
$("body").addClass("game-over");
setTimeout(function (){
$("body").removeClass("game-over");
},200)
$("#level-title").text("Game Over, Press Any Key To Restart");
startOver();
}
}
function nextSequence(){
userClickedPattern = [];
level++;
$("#level-title").text("Level "+ level);
var randomNumber = Math.floor(Math.random()*4);
var randomChosenColor = buttonColors[randomNumber];
gamePattern.push(randomChosenColor);
$("#" + randomChosenColor).fadeIn(100).fadeOut(100).fadeIn(100);
playSound(randomChosenColor);
}
function playSound(name){
var audio = new Audio("sounds/" + name + ".mp3");
audio.play();
}
function animatePress(currentColor){
$("#"+ currentColor).addClass("pressed");
setTimeout (function(){
$("#"+ currentColor).removeClass("pressed");
},100);
}
function startOver(){
level = 0;
gamePattern = [];
gameStarted = false;
}