From 692f34fb14175ae67bc6f51a4da505050db529e4 Mon Sep 17 00:00:00 2001 From: hikmetba-bit Date: Sat, 19 Sep 2026 20:16:11 +0300 Subject: [PATCH] Fix "current stage of a USD stage" -> "current state of a USD stage" typo UsdStage::Save's description in stage.md said it saves the "current stage of a USD stage", which doesn't parse. It saves the stage's current state (its edited layers) back to a file, which is what the rest of the sentence describes. Fixes #96 Co-Authored-By: Claude Sonnet 5 --- docs/stage-setting/stage.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/stage-setting/stage.md b/docs/stage-setting/stage.md index 20ab4fb..7ad58e0 100644 --- a/docs/stage-setting/stage.md +++ b/docs/stage-setting/stage.md @@ -89,7 +89,7 @@ Some of the functions we will use to access the stage will be the following: - {usdcpp}`UsdStage::CreateNew`: Creates a new empty USD Stage where 3D scenes are assembled. - {usdcpp}`UsdStage::Open`: Opens an existing USD file as a stage. -- {usdcpp}`UsdStage::Save`: Saves the current stage of a USD stage back to a file. If there are multiple layers in the stage, all edited layers that contribute to the stage are being saved. In our case, all edits are being done in a single layer. +- {usdcpp}`UsdStage::Save`: Saves the current state of a USD stage back to a file. If there are multiple layers in the stage, all edited layers that contribute to the stage are being saved. In our case, all edits are being done in a single layer. ```{code-cell} :test-tags: [stage-create-new]