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HIGHLIGHTS (BREAKING CHANGES - please read UPDATE.md): - NRD: a single NRD instance can now include any combination of denoisers, including repeating ones - NRD: the transient memory pool is internally optimized to reduce memory consumption if an instance has several denoisers - NRD: fixed behavior for y-inverted projection matrices (m11 < 0) - NRD: accelerated sky only rendering - REBLUR: rewritten anti-firefly filter (significantly less biased, good cleaner of undenoised sporadic bright samples) - REBLUR: several fixes - RELAX: significantly reduced memory usage DETAILS: - NRD: a single NRD instance can now include any combination of denoisers, including repeating ones - NRD: the transient memory pool is internally optimized to reduce memory consumption if an instance has several denoisers - NRD: fixed behavior for y-inverted projection matrices (m11 < 0) - NRD: DLL version string now includes encoding information to avoid confusion - NRD INTEGRATION: introduced `NewFrame` & `SetCommonSettings` to reflect changes in NRD API - NRD: accelerated sky only rendering - REBLUR: rewritten anti-firefly filter (significantly less biased, good cleaner of undenoised sporadic bright samples) - REBLUR: fixed broken specular occlusion only denoiser - REBLUR: slightly improved disocclusion test in some corner cases - RELAX: significantly reduced memory usage - CMAKE: fixed usage outside of NRD - updated README - updated UPDATE - updated dependencies
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Submodule MathLib
updated
from a550dd to cc4da6
Submodule ShaderMake
updated
from 3c6d07 to 6283d0
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