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v4.7.0

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@dzhdanNV dzhdanNV released this 15 Apr 09:02
· 46 commits to master since this release

v4.7.0:

HIGHLIGHTS:

  • REBLUR: minor performance optimization
  • SIGMA: numerous improvements and bug fixes
  • SIGMA: temporal stabilization pass can be disabled, what makes SIGMA more useful for per-light shadow denoising if lights are many

DETAILS:

  • REBLUR: number of steps in "prev-prev" test reduced to 1 (was 2)
  • SIGMA: taken kernel from REBLUR
  • SIGMA: per pixel rotations replaced with per frame rotations
  • SIGMA: tuned random rotators (affects REBLUR too)
  • SIGMA: improved "umbra in wide penumbra" behavior
  • SIGMA: clarified usage of SIGMA_BackEnd_UnpackShadow
  • SIGMA: reduced bias
  • SIGMA: removed SigmaSettings::blurRadiusScale
  • SIGMA: exposed SigmaSettings::lightDirection
  • SIGMA: fixed mismatched behavior between opaque and translucent shadows
  • SIGMA: anisotropic filtering support (currently only for directional light sources)
  • SIGMA: reduced flickering in areas with a small blur radius (if TS is on)
  • SIGMA: exposed SigmaSettings::stabilizationStrength (TS pass is disabled if 0)
  • SIGMA: reduced umbra blurring when in wide penumbra
  • NRD INTEGRATION: bug fixes for debug logging
  • Updated deps
  • Updated docs