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Various features, bug fixes, improvements and SDK updates.
DETAILS
Features and changes
NEE (Next Event Estimation) light importance sampling was refactored and support was added for local light importance sampling (uniform, power, ReGIR). NEE in general is now better separated from the rest of the codebase and supports adjustable number of light samples for distant and local lights. This provides much higher core path tracer lighting quality at the expense of some added cost.
ReGIR (world space grid mode) now works in both NEE and RTXDI ReSTIR DI modes.
Added ability to do per-pixel supersampling in realtime mode for higher quality & better reference output.