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Title says it all. Loading any capture from SCP Containment Breach causes immense lag in toolkit, as well as dropping the actual game to the same performance (if you happen to have it running alongside) as long as toolkit remains open (even if the scene is unloaded). This does not occur with captures from other games or any other games themselves. I am not running out of system resources.
Contact Details (Optional)
No response
Describe the bug
Title says it all. Loading any capture from SCP Containment Breach causes immense lag in toolkit, as well as dropping the actual game to the same performance (if you happen to have it running alongside) as long as toolkit remains open (even if the scene is unloaded). This does not occur with captures from other games or any other games themselves. I am not running out of system resources.
How do you reproduce the bug?
Load any capture from SCP:CB 1.3.11 (details on how to get it working in remix are in discord projects thread).
https://discord.com/channels/1028444667789967381/1212792146743005244
Game does not need to be open for the lag to occur.
What is the expected behavior?
Toolkit should be running at a reasonable framerate (with other much larger projects I get 100 FPS or more)
Version
2024.4.1
Logs
ToolkitTraceSCP.zip
CAPTURE_Intro02__1.zip
Media
My system:
System of another user working on SCP:CB:
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