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Changelog.txt
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v1.6.16
Mod Support:
- Fixed compatibility issues with Simple Repaint
- Fixed mass of Recycler for EPL
-------------------------------------------------------
v1.6.15
General:
- Recompile for KSP 1.12.3
- Updated KSPModFileLocalizer to version 0.2.3.8
Mod Support:
- Fixed/Updated mod support for Kerbalism (thanks to Grimmas)
- Fixed confused storage capacity of K&K Storage and K&K Storage (small), part in flight remain unchanged
Bug Fixes:
- Fixed garage adapter and garage cover not clickable in VAB/SPH
-------------------------------------------------------
v1.6.14
Enhancements:
- Added support for inventory and construction features from KSP 1.11 (this time really)
-------------------------------------------------------
v1.6.13
General:
- Recompile for KSP 1.11.2
- Updated KSPModFileLocalizer to version 0.2.3.7
- Updated CCK to version 5.2.0.0
- Updated CRP to version 1.4.2
Localization:
- Fixed typos in english and german texts. (thanks to Grimmas)
Enhancements:
- Added support for inventory and construction features from KSP 1.11
- Added four new storage container for inventories
Mod Support:
- Added support for the freezer of USI-LS. (thanks to Grimmas)
- Improved compatibility and support for MKS. (thanks to Grimmas)
Bug Fixes:
- Fixed crash for OSx Catalina when loading PNG files
- Some config fixed for NEED and FOR for ModuleManager. (thanks to HSJasperism)
- Fixes for CTT support for the KIS Tank. (hemeac)
-------------------------------------------------------
v1.6.12
General:
- Recompile for KSP 1.10.0
- Updated KSPModFileLocalizer to version 0.2.3.6
- Updated CCK to version 5.1.0.0
Mod Support:
- Updated OSE Workshop support (Drill for Exotic Minerals etc.)
-------------------------------------------------------
v1.6.11
General:
- Recompile for KSP 1.9.1
- Updated KSPModFileLocalizer to version 0.2.3.5
Localization:
- Updated chinese translation (thanks to WC12366)
Mod Support:
- Added whitelist for Restock (thanks to Rafael acevedo)
- Added specialist bonus to TAC-LS converters
- Updated OSE support
Bug Fixes:
- Fixed potential crash from plugin when loading images (thanks to LinuxGuruGamer)
- Fixed dry mass of some tanks to avoid negative mass for cryo tanks
-------------------------------------------------------
v1.6.10
General:
- Recompile for KSP 1.8.0
- Reexported textures to be all encoded in DXT5
- Recompiled the KSPedia pages
- Updated CCK to version 4.3.0.0/5.0.0.0
- Updated CRP to version 1.3.0.0
- Updated KSPModFileLocalizer to vesion 0.2.3.4
Localization:
- Fixed encoding of brazilian portuguese translation (thanks to AluisioASG)
Mod Support:
- Added radiation support for Kerbalism (thanks to Shiolle)
- Fixed production rates for greenhouse for Kerbalism (thanks to Odieman1)
Bug Fixes:
- KSPedia entries should be available in French now
-------------------------------------------------------
v1.6.9
General:
- Recompile for KSP 1.7.0 (thanks to Tonka Crash), the Modules now work again!
Mod Support:
- Highly improved support for KAS with the flexible tube (thanks to IgorZ), it behaves like the old version now.
-------------------------------------------------------
v1.6.8
General:
- Updated CCK to version 4.1.0.0
- Updated CRP to version 1.1.0.0
Enhancements:
- Increased EVA interaction distance for science bay
Mod Support:
- Updated support for USI-LS. (thanks to DoktorKrogg and Tonka Crash)
- Enhanced support for Snacks (thanks to HSJasperism)
- Fixed support for JIATP for the Cry 5000
Localization:
- Fixed a whole lot of typos (thanks to HSJasperism and don-vip)
- Added localization for french. (thanks to don-vip)
Bug Fixes:
- Fixed error message of science bay
-------------------------------------------------------
v1.6.7
General:
- Recompile for KSP 1.6.1
- Updated KSPModFileLocalizer to version 0.2.3.3
Localization:
- Added partial translation for Brazilian Portuguese (thanks to VaPal, MaximumThrust, Daniel Prates and MarcosEduardo2007)
Mod Support:
- Added support for GPO SpeedFuelPump (thanks to Gordon Dry)
Bug Fixes:
- Fixed support for Extraplanetary Launchpads
- Fixed missing bulkhead profiles
- KIS container are not visible anymore when KIS is not installed
-------------------------------------------------------
v1.6.6
General:
- Recompile for KSP 1.5.1
- Updated CCK to version 4.0.0.0
- Updated CRP to version 1.0.0.0
Mod Support:
- Updated support for Kerbalism (thanks to IrisBlanche)
- Updated support for KAS 1.0
Bug Fixes:
- Fixes and clean up of chinese translations (thanks to EthanWang706)
- Fix of a tag for the planetary module (thanks to madman2003)
- Fixed missing colons in some MM patches (thanks to MaximeBrean)
-------------------------------------------------------
v1.6.5
General:
- Recompile for KSP 1.4.5
Enhancements:
- The nuclear reactor does not stop when EC if full
Mod Support:
- Corrected Hydrogen output of elektron for TAC-LS
Bug Fixes:
- All converters now show what they are converting
- Fixed IVA of the Central Hub for JSI-ATP
- Fixed Tech-Tree node when USI-LS and CTT are installed at the same time
- Fixed some typos in the english KSPedia
-------------------------------------------------------
v1.6.4
General:
- Recompile for KSP 1.4.3
- Updated KSPModFileLocalizer to version 0.2.3.2
Mod Support:
- Updated support for Kerbalism (thanks to madman2003)
Bug Fixes:
- Fixed Launchpad not funtioning as launchpad for EPL
-------------------------------------------------------
v1.6.3
General:
- Recompile for KSP 1.4.2
Localization:
- Fixed some errors in german localization (thanks to DasSkelett)
Mod Support:
- Updated support for Extraplanetary Launchpads v6.0 (thanks to LatiMacciato)
-------------------------------------------------------
v1.6.2
General:
- Updated KSPModFileLocalizer to version 0.2.3.1
Localization:
- Added localization for italian (thanks to Simog)
- Updated/corrected russian localization (thanks to Sebra)
Mod Support:
- Added support for PlantGrowthExperiment from SSPX (thanks to LatiMacciato)
- Enhanced support for Kerbalism (thanks to player101)
Bug Fixes:
- Fixed lights of Central Hub
- Fixed bug in module of central hub which messed with KSPs physics
- (Potentially) fixed NRE in ModuleScienceLab
- Fixed several config errors
-------------------------------------------------------
v1.6.1
General:
- Updated CRP
- Updated CCK
Bug Fixes:
- Removed artifacts on central hub and fixed ladders/airlock
-------------------------------------------------------
v1.6.0
General:
- Recompile for KSP 1.4.1
- Updated KSPModFileLocalizer to version 0.2.3.0
Localization:
- Added localization for german (thanks to DasSkelett)
Bug Fixes:
- Fixed missing texture of rear airlock when IVA overlay is enabled
- Fixed bugs for landing gear
- Fixed error while loading water drill
-------------------------------------------------------
v1.5.10
General:
- Recompile for KSP 1.4
- Updated CCK to version 0.9.0.0
- Updated CRP to version 0.3.0.0
- Updated KSPModFileLocalizer to version 0.2.1.11
Mod Support:
- Rebalancing for USI-LS (thanks to tsaven). WARNING: Check your bases!!!
Bug Fixes:
- Fixed missing "transfer crew" option on extendible parts
-------------------------------------------------------
v1.5.9
General:
- Updated CCK to version 0.8.0.0
Localization:
- Fixed cropped text for russian KSPedia. Thanks to Sebra
Enhancements:
- The storage of nuclear fuel can now transfer to all nuclear fuel storage instead of KPBS only
Bug Fixes:
- Fixed erroneously blue highlighting of the converter
-------------------------------------------------------
v1.5.8
Enhancements:
- HAL and MAL can hibernate now
Localization:
- Updated chinese localization (thanks to EthanWang706)
Mod Support:
- Change resource capacity of oxygen container for TAC-LS
- Added Science Experiment for USI-LS Greenhouse. (Thanks to flart)
- Updated Support for USI-LS (Thanks to Tsaven)
Bug Fixes:
- Fixed bug preventing depleted fuel from being transferred
- Fixed bugs relating to ModuleManager 3.0.1 (Thanks to Phlosioneer)
- Fixed IVA of OSE workshop causing artifacts when JSIATP is installed
- Added missing particle effects to the garage decoupler
-------------------------------------------------------
v1.5.7
Localization:
- Fixed wrong tag for water drill (thanks to Dr.Jet)
New Parts:
- Added KIS storages in Base profile (2x)
Bug Fixes:
- Fixed missing function category in 1.3.1
- Added missing particle texture for the drill
- Container Greenhouse now stores waste instead of waste water (thanks to Dr.Jet)
Enhancements:
- Added mechanic to transfer Enriched Uranium and Depleted Fuel
Mod Support:
- Adapted greenhouses and algae farm for TAC-LS to be more realistic and reduce need for waste
-------------------------------------------------------
v1.5.5 + v1.5.6
Bug Fixes:
- Fixed path of the dirt drill for OSE-Workshop
-------------------------------------------------------
v1.5.4
Recompile for KSP 1.3.1
-------------------------------------------------------
v1.5.3
General:
- Updated CCK
New Parts:
- Added drill for dirt for OSE-Workshop
Bug Fixes:
- Added missing light animation to middle and end airlocks
- Fixed typos from 'save' to 'safe'
- Fixed IVA of OSE Workshop causing visual artifacts when JSIATP is installed
- KPBS does not create new files anymore to prevent issues with CKAN
Misc:
- Adapted licenses (there are now two separate licenses for code and assets)
-------------------------------------------------------
v1.5.2
Localization:
- Updated spanish translation for new parts. Thanks to fitiales and Rafael acevedo
- Updated russion translation for new parts. Thanks to DrJet
Mod Support:
- Increased production of the Greenhouse for USI-LS to reasonable values
v1.5.1
Localization:
- Added localization for chinese. Thanks to vosskftw and q654517651
Bug Fixes:
- Fixed support for Near Future Electrict for the reactor
- Fixed entry costs of small fuel tank
-------------------------------------------------------
v1.5.0
General:
- Updated CRP
New Parts:
- Added parts for a nuclear reactor (3x)
- Added flatbed part
Mod Support:
- Added Scrap Metal Storage for Extraplanetary Launchpads
- Added support for OSE-Workshop
- Added support for Ground Construction
- The Electron and Carbon Extractor can now optionally dump oxygen when TAC-LS is used
- Updated support for CLS and CTT
Bug Fixes:
- Fixed missing translation bugs (translation pending)
- Fixed ISRU (and other parts) not being accepted for contracts (will only affect new contracts)
-------------------------------------------------------
v1.4.5
Enhancements:
- The KSPEdia entries are now locaized automatically
Localization:
- Added localization for russian. Thanks to DrJet
Bug Fixes:
- Fixed some typos and inacurracies in the english texts
-------------------------------------------------------
v1.4.4
Bug-Fixes:
- Fixes crash of categories when CCK is removed and function filter is enabled
Localization:
- Added localization for spanish. Thanks to Rafael acevedo and fitiales
-------------------------------------------------------
v1.4.3
Update for KSP 1.3.0:
- Recompiled plugin dll
- Adapted to the new localization system (no translations yet)
General:
- Updated CRP
- Updated CCK
Mod Support:
- Updated and adjusted the configs for USI-LS (thanks to DStaal)
Bug Fixes:
- Fixed negative costs of metal container when empty
-------------------------------------------------------
v1.4.2
Bug Fixes:
- Fixed bug causing an error for Modulemanager when CTT is installed
-------------------------------------------------------
v1.4.1
General:
- Updated CRP
- Updated CCK
Enhancements:
- The Container Science Bay now satisfies contracts for the materials bay now
Mod Support:
- Improved Habitation Support for Kerbalism (Thanks to ShotgunNinja and schrema)
- Added Container for Hydrogen and Nitrogen for Kerbalism
- Added Survey Station to the Cupola and Central Hub for Extraplanetary Launchpads
Bug Fixes:
- The docking-ports can now dock to the standard 1.25m ports (hopefully fixed this time)
- Corrected conversion rate of the workshop for RocketParts
- Fixed the description of some parts because they were obsolete
- Fixed them amount of oxygen for the Habitat MK2 for TAC-LS
-------------------------------------------------------
v1.4.0
Enhancements:
- Removed the Specialist Bonus from TAC-LS converters (too much confusion)
Mod Support:
- Added Support for Extraplanetary Launchpads
- Tweaked default profile for Kerbalism
- Asjusted EC usage of USI-LS Recycler
Bug Fixes:
- The docking ports dock to the clamp-o-tron (again)
-------------------------------------------------------
v1.3.11
General:
- Updated CRP
Mod Support:
- Adjusted habitation EC usage for USI-LS
Bug Fixes:
- Fixed conversion of the greenhouse and the converter.
- Adjusted resource amount for Modular Fueltanks
- Fixed contracts for Greenhouses and ISRU (ISRU needs further testing)
- Removed Crew Capacity from the garage decoupler and the K&K Recycler for USI-LS
-------------------------------------------------------
v1.3.10
General:
- Updated CCK
Enhancements:
- Added Attachment Nodes to the Garage Structure
Mod Support:
- Updated support for Kerbalism (with two profiles Classic and Default)
- Adjusted Waste Usage and Production for TAC LS for better compatibility
Bug Fixes:
- Fixed Texture of the Garage Adapter
-------------------------------------------------------
v1.3.9
Bug Fixes:
- Fixed NRE for Greenhouse
-------------------------------------------------------
v1.3.8
Update for KSP 1.2.2:
- Recompiled plugin dll
General:
- Updated CRP version
Enhancements:
- Various comfort changes to the tweakables of some PartModules
- You can now set whether all parts are shown in one Function Filter category in the difficulty settings
- Updated KSPedia entries for the settings
Mod Support:
- The conversion speed of the Converter for TAC-LS are now tweakable
- Adjusted the filter for the Central Hub for TAC-LS (they were forgotten)
- Reverted Greenhouse back to use the original resources Waste and Water instead of WasteWater
- Reduced amount of hydrogen in EVEs atmosphere. (The amount before would have disastreous effects in reality)
Bug Fixes:
- Fixed rare NRE Spam for Converter
- Reduced fertilizer amount of Greenhouses for TAC-LS (they had way more than the dedicaded container)
- The KIS Ground Plate is now available again in the VAB/SPH in the Structural Category and the KIS Item Category
-------------------------------------------------------
v1.3.7
General:
- Updated CCK
Mod Support:
- Update for category changes in KIS
Bug Fixes:
- The fertilizer container now have fertilizer again
- Adjusted the resource ratios for TAC-LS (again) because of balancing oversight
-------------------------------------------------------
v1.3.6
General:
- Updated CCK
- KPBS now ships CRP
Enhancements:
- All parts now have the same manufacturer
- Removed some unused code from the plugin
New Parts:
- Added decoupler for the Garage Parts
Mod Support:
- Rebalanced TAC Converters
- Algae farm does not produce CO2 anymore
- Replaced Organics with Fertilizer for TAC-LS (e.g. compatibility with Pathfinder)
- Fuel Cell does not use Hydrogen anymore when TAC-LS is installed
- Moved KIS-Containers to its category in CCK
- Parts for DeepFreeze are now shown in the Life-Support tab
Bug Fixes:
- Fixed models for the Garage cover
- The Greenhouse is listed again in the separate function filter category
-------------------------------------------------------
v1.3.5
Mod Support:
- Updated support for the Surface Experiment Pack
Bug Fixes:
- Fixed two mirrored textures for the small fuel tank and the recycler for USI-LS
- Fixed ModuleManager patch for KIS items
-------------------------------------------------------
v1.3.4
General:
- Updated CCK
New Parts:
- Added smaller version of the fuel tank
Mod Support:
- Updated support for USI-LS
- Added two dedicaded recycler for USI-LS
- Added ability for kerbals to carry the small container on their back (KIS)
-------------------------------------------------------
v1.3.3
Update for KSP 1.2.1
- Recompiled plugin dll
Bug Fixes:
- Renamed multiple stack nodes to avoid redundant names
- Fixed ablator for heat shield
- Placed the attachment point for the legs on the garage struct to the right position
- Slightly adjusted colliders of garage and lage to avoid the leg being stowed
- Enhanced general stowed detection of the garage parts
- Removed flickering from the edges of the garage parts
- Dockiing ports can now again connect to stock docking ports of size1
-------------------------------------------------------
v1.3.2
General:
- Added missing license for Community Category Kit
Cleanup:
- Removed all the deprecated parts
Mod Support:
- Updated support for Kerbalism (converter now have reliability)
Bug Fixes:
- Fixed invalid entry for field researchTime for cental-hub
- Removed artifacts in Portraits in the Central Hub and the Science Lab
- Fixed malfunction and resulting NREs of Module for JSIATP support
- Reduced too high resource ration of the Greenhouse Container for TAC-LS (now 10 times less)
- Cargo Attachment-Point in the "K&K Garage with Side-Door" now points into to right direction
- Removed unnecessary Module for CLS from the bug Oxygen container
- The greenhouse is now only in the life support tab when an LS mod is installed
-------------------------------------------------------
v1.3.1
Enhancements:
- The Laboratory in the Central Hub now works with 40% speed not less than 1% of the stock Lab.
- The filter for the mod-category is now also available when the function filter is enabled
- Upadted KSPEdia entries for the Configuration
Mod Support:
- Enhanced JSIATP support for the CRY-5000 for DeepFreeze
Bug Fixes:
- Added missing Keepfit configs to parts (Freezer and Garage adapter). This time for real.
- Fixed weird artifact for the JSIATP support for the Habitat MK1
- Fixed flickering windows from the parts in VAB/SPH when JSIATP is active
-------------------------------------------------------
v1.3.0
Changes:
- Removed setting for visibility of life support filter, it is now always visible when an LS mod is installed
Mod Support:
- Updated converters for TAC-LS
- Added compatibility with CCK (Community Category Kit)
- Enhanced support for JSIAdvTransparendPods (a lot)
- Added missing Keepfit configs to parts
Bug Fixes:
- Added tweakables for staging on the wheels and the docking ports
- The Heatshild is much more durable now (it can withstand a reentry to kerbin)
- Fixed support for Modular Fueltanks
- Fixed tag field for the Water Purifier and the Carbon Extractor
- Readded missing tags for the parts (most seem to have gone missing)
- fixed config of the scanner
- Fixed Entertainmend module for Kerbalism being added even when Kerbalism is not installed
-------------------------------------------------------
v1.1.6
Enhancements:
- Addded instruction into the readme on how to remove the deprecated parts completely
- Renamed "Life Support" filter to "KPBS Life Support" to prevent collisions with other LS mods
General:
- Moved deprecated wheel into the legacy folder
Bug Fixes:
- The life support parts are shown in the right filter again
- Removed the deprecated parts from all filters where possible
-------------------------------------------------------
v1.1.5
Update for KSP 1.2
- Recompiled plugin dll
- Moved some parts to the new categories
- Added internal antennas to the command and control parts
- Updated custom filter for the new categories
- Added Experience Management to Science Lab and Central Hub
- Added Kerbnet Access to Science Lab, Central Hub and Automatic Control Units (MAL and HAL)
- Added probe control points to Control, Central Hub and HAL.
Enhancements:
- The windows of the cupola is a bit more clear now
- The KSPEdia entries now use stock backgrounds again
- Added four new entries for KSPEdia
- New icons for the categories in the mods custom filter
- Cleaned up and documented source code a bit more
- Removed all usages of Linq from the plugin to enhance performance
Mod Support:
- Added hydrogen container for TAC-LS support
- Rebalanced Storage for Life Support Resources (TAC-LS)
Bug Fixes:
- The Greenhouse container now produces the right amount of food (TAC-LS)
- The set resource rates for the converters and the greenhouse are now saved
- The K&K Airfilter Container does work again (thanks to Dr. Jet)
- Various fixes for CLS passability (thanks to YaarPodshipnik)
- Fixed typo in the description of the airfilter
-------------------------------------------------------
v1.1.4
Bug Fixes:
- Stored Experiments can now be taken from the Central Hub
- The adapter to Size3 for the Garages and the Cover now work correctly
- The K&K Science Container now has a reasonable price
- Removed clippping of props when RPM is installed
- The Airfilter now has the right amounts of Oxygen for Kerbalism
-------------------------------------------------------
v1.1.3
Enhancements:
- Added Core-Head mechanism to the ISRU (thanks to sargon14)
Bug Fixes:
- Fixed broken right-click menu for the Central Hub
-------------------------------------------------------
v1.1.2
Update for KSP 1.1.3:
- Recompiled plugin dll
Enhancements:
- The Cupola, Central Hub and the ScienceLab now also satisfy station contracts (only applies to new contract)
- Improved plugin performance (removed all 'foreach'loops)
- Increased steering performance of the wheels
Mod Support:
- Rebalanced the support for USI-LS (thanks to ibanix, DStaal and tsaven)
Bug Fixes:
- The IVA of the cupola now works correctly when RPM is installed
- The container for the Surface Experiment Pack now works as a central station
- The Science-Lab in the Central Station now works properly
- The Craft now does not accidentally disassemble when the flexible KAS tube is linked
-------------------------------------------------------
v1.1.1
Bug Fixed:
- Adjusted attachment points for the legs on the garage to avoid blocking.
-------------------------------------------------------
v1.1.0
New Parts:
- Added Big Rocket Fuel Tank for the base profile
Enhancements:
- Rescaled the garages to fit most of the rovers (MaleMute, Buffalo, PackRat)
- Added Airlock to the Garage Adapter to enter the garages directly
- The sides of the garages can now be opened separately
- Enhanced support of KPBS ISRU to fulfil contratcts (thanks to ShotgunNinja)
Mod Support:
- Added Container to support the Surface Experiment Package
- Updated support for RealFuels (thanks to Raptor831)
-------------------------------------------------------
v1.0.12
Bug Fixes:
- Readded the missing plugin dll
-------------------------------------------------------
v1.0.11
Mod Support:
- Updated resource definitions for Kerbalism
- Partially updated support for JSIAdvTransparendPods
Bug Fixes:
- Corrected some CLS definitions
- the deprecated gangways are now invisible in the techtree (again)
- parts can now be attached to the surface of the ISRU
- Workaround for Assedloader bug for multiple KSPedia sites
-------------------------------------------------------
v1.0.10
Update for KSP 1.1.2:
- Recompiled plugin dll.
Enhancements:
- Added the first KSPedia entries (still more to come).
- The Attachable Landing Gear is much more robust and better handable now.
Mod Support:
- Added support for ScanSAT (Thanks to Dr. Jet).
- Cry-5000 was updated to support latest JSIAdvTransparendPods features (Thanks to JPLRepo).
Bug Fixes:
- Fixed lights going off on expandable parts when loading (again). (Thanks to Svizel).
- Fixed visual appearance of the drills.
- Excess Fertilizer is not dumped anymore, this closes a hole in the lifecycle for USI-LS (Thanks to Svizel).
- Added missing "Transfer Crew" option on deployable parts.
- The deploy animation of the underside landing leg now works properly again.
- The syspension of the attachable landing leg now works again.
-------------------------------------------------------
v1.0.9
Mod Support:
- Added support for Kerbalism
- Updated support for DeepFreeze (Thanks to JPLRepo for the update)
Bug Fixes:
- Rewritten IVA logic for the expandable parts. This should prevent kerbals from dissapearing and game crashes when loading a vessel.
- Fixed support for the RPM Transparent Pod feature.
-------------------------------------------------------
v1.0.8
Update for KSP 1.1:
- Updated Landing Legs and Wheels
- Better support for the new Cutaway feature
- Added TAGS for searching
- Recompiled plugin dll
Enhancements:
- The deployable parts can now also be deployed in the VAB/SPH
- Adjusted data storage of the Science Laboratory
Mod Support:
- Updated support for RPM (new transparent pod feature). Thanks to JPLRepo.
Bug Fix:
- The IVA of the Corridor Airlock is now rotated correctly
- The visual glitch for the Bi-Cupler when obscured by a transparent part in the editor does not appear in 1.1 anymore.
-------------------------------------------------------
v1.0.7
Update for KSP 1.1:
- Experimental versions for KSP 1.1
-------------------------------------------------------
v1.0.6
Bug Fix:
- The support for Snack! and IFI Life-Support now works properly (Greenhouse produces LifeSupport/Snacks now)
-------------------------------------------------------
v1.0.5
General Changes:
- The Airfilter and the Water-Drill for TAC/USI-LS now use the stock harvester module
- Removed settings config for USI-LS to prevent confusion
- Additional resources are only added when a mod needing this resource is installed
- Small tweak on the new Flag
Bug Fixes:
- Fixed error when loading the editor icons
-------------------------------------------------------
v1.0.4
Enhancements:
- Removed duplicate flag and added a new one.
- The Airlock-End and the End-Cap now have mounts for landing legs
Bug-Fixes:
- The windows of the deployable parts stay lit when returning to a vessel
- The deprecated/unavailable parts are not shown in the techtree anymore
- The big water container now have water (thanks to cdp1337)
-------------------------------------------------------
v1.0.3
Enhancements:
- Reduced number of Manufaturers to two to remove unnecessary clutter
Mod Support:
- Added support for Tweak-Scale for the corridor parts
- Enabled water containers for USI-LS
Bug Fixes:
- Fixed a shift of focus when another vessel comes in physics range and it has a deployed part
- The Algae Farm now produces the right abounts of CO2 and Organics for TAC-LS
- Added Exception Checks for the Editor Categories. Other mods should be visible again when an error happens.
-------------------------------------------------------
v1.0.2
Bug Fix:
- Updated Version file
-------------------------------------------------------
v1.0.1
Bug Fix:
- The flexible KAS tube is now textured again
-------------------------------------------------------
v1.0.0
New Parts:
- Added Central Hub
- Added Garage Parts (5x)
- Added Inline-drill
- Added landing-gear for the underside of parts
- Added container version of the science-jr.
Mod Support:
- Updated Mod-Support for DeepFreeze
- Updated Mod-Support for USI-LS
- Rebalanced TAC-LS (permanent bases on some planets are now possible)
- Added Drill for Water for TAC-LS and USI-LS
Enhancements:
- Changed the structure of the mod folder to easier remove unwanted parts
- Added support for symmetrical attachment for the bi/triple couplers
- All parts that decouple now also have a sound and particles when they decouple
- Icons in the editor are no longer blurry when a lower texture resolution is set
Bug Fixes:
- Removed Surface Attach abilit of landing gear to avoid missing decouple bug
- Wheels on the new landing gear now rotate to the right direction when driving
- Deployable Parts are now always deployed when they appear in a rescue mission
- Contracts are now updated for crew capacity when a part is deployed
-------------------------------------------------------
v0.2.10
Bug Fixes:
- Fixed Plugin and Collider issues from the modular corridors
-------------------------------------------------------
v0.2.9
General:
- Recompiled for KSP 1.0.5
- Updated Contract-Configs for the new system
New Parts:
- Added End-Cap with one storage slot
Mod Support:
- Moved the science category of the KIS-container to be available AFTER the storage-modules
- Added big version of the KIS container
- Added support for Keepfit
- Added support for KabinKraziness
Enhancements:
- Replaced corridors with modular versions
- Replaced the old landing-gear for better ground clearance and modularity
- All sides of the base-profile crossway are now modular
- Resized triple-adapter to fit the new landing gear
Bug Fixes:
- Rescaled and moved the airlocks and ladders to avoid sliding and bouncing
-------------------------------------------------------
v0.2.8
Mod Support (Tweaks)
- Removed HUD for RPM from Cupola, it did not fit
- Rebalanced weight and lenght of the flexible corridor
Enhancements:
- The Airlocks on the parts now look similar
- Texture and UV tweaks for a more unified look
- The Corridor airlock now has a stack node on the opposite site too
- Rebalanced max. impact-speed for the parts
Bug Fixes:
- Moved Throttle in Cupola to avoid clipping
- Fixed Errors in *.cfg files preventing life-support recyclers to work
- Fixed several typos in the descriptions
-------------------------------------------------------
v0.2.7b
Bug Fixes:
- Added missing CLS support for the airlocks
- Fixed wrong CLS definition for the flexible corridor (KAS)
- Fixed wrong KIS-Item definition for the flexible corridor
-------------------------------------------------------
v0.2.7
New Parts:
- Added Fuel-Cell container
- Added Base Profile End-Airlock (with KIS storage)
- Added Base Profile Side-Airlock (with KIS storage)
- Added Size3 Tri-Coupler
Enhancements:
- The KPBS parts now also satisfy the contracts for bases (thanks to Fraz86), needs ModuleManager
- Optimized memory-usage of some parts
- Removed unimportant debug-outputs from the plugin
- Restricted passability for CLS to the main nodes on the modules (thanks to Fraz86)
New Functionality:
- Added science experiment for the greenhouse
- Added the habitats and the greenhouse as possible part request for bases (needs ModuleManager)
Mod Support:
- Added bigger KIS baseplate
- Added support for Remote Tech
- Removed RPM Monitor as TV from the habitats (it will be replaced by a better model later)
- Added support for FilterExtentions (will be available when FilterExtentions is updated)
- Adapted LS parts to better fit with (SETI)CTT
Bug Fixes:
- Fixed wrong techtree definitions of some parts for CTT which prevented them from appearing in the techtree
- Adjusted the colliders of the Service-Bay it should be a bit easier to attach now
- Outsourced configs for CLS on the Life-Support parts, this should prevent clutter in the log
- The Habitat MK2 and the 2-Eng Corridor Adapter are now passable in CLS again
- Adjusted placement of ladder on Planetary Control. This should reduce jumping when going on EVA
-------------------------------------------------------
v0.2.6
New Parts:
- Added corridor with mounts for landing-legs
Mod Support:
- Added flexible tube for KAS
Enhancements:
- Transparent windows for RPM are now off by default to increase performance
Bug-Fixes:
- Fixed lighting of the Habitat MK2
- The Corridor Airlock is now passable for CLS
-------------------------------------------------------
v0.2.5
New IVA:
- Added the IVA for the Laboratory
Enhancements:
- Moved the parts in the techtree to more reasonable nodes
- Renamed the gangway parts to corridor
Mod Support:
- Added support for DeepFreeze (Cryopods and Container). Thanks to JPLRepo and MerlinsMaster for them!
- Added support for Community-Tech-Tree
- Updated support for RPM to be compatible with switchable window transparency
Bug Fixes:
- The small inline modular storage is now also labeled as "inline"
- Fixed emissive lights for the deployable modules
- Fixed the inverted wheel direction
- The greenhouse is now visible in the Mod filter again
- Added missing the CoM offsets for the last containers
-------------------------------------------------------
v0.2.4
Bug Fixes:
- Added missing source-files
- Removed crew-capacity from the crossSection
-------------------------------------------------------
v0.2.3
New Parts:
- Added 4X Modular Storage for the Size2 profile
- Added 8X Modular Storage for the Size2 profile
- Added Crosssection for the base profile
Enhancements:
- Optimized some Collision-Meshes to be more stable and faster
- Expandable modules now have an Airlock on the side and on the top
- Adjusted center of mass for the containers
- Adjusted steering of the combined landing legs
- Changed status-text of the greenhouse when no crew is in that part
- Moved support for CLS into separate file to prevent log spam of missing modules
- The greenhouse can now be found in the Life-Support section when a LS system is installed
Mod Support:
- Added support for Raster-Prop-Mointor (with transparent windows)
- Added support for RealFuels, Modular Fuel Tanks and Stockalike Realfuels
Bug Fixes:
- Tweaked thermal properties of the docking-ports to counteract the overheating bug
- Partially reverted rotation of Landing-Leg and Landing-Gear to reenable symmetry (this whill break the landing legs and
- Base Bi-Cupler now has the right bulkhead profile set
- Set the waste capacity of the greenhouse to the right value
- The Greenhouse now still produces food for TAC-LS when oxygen is full
- Kerbal can now also walk on parts while these parts are animated
- Potentally fixed clippin bug when deploying the modules
-------------------------------------------------------
v0.2.2
New IVA:
- Added the IVA for the Command Module
Enhancements:
- Rebalanced the Capacities of some of the LS Container (mainly TAC)
- Reoriented the Landing-Leg and the Landing-Gear, is shoud be way easer now to attach them
Bug Fixes:
- Tweaked thermal properties of the adapters, hopefully counteracting the overheating bug
- Fixed the model definition of the KIS container, it is available again
- Fixed wrong definition for resources for TAC in the Habitats and the Greenhouse
-------------------------------------------------------
v0.2.1
Bug Fixes:
- Fixed Error in pluging dll causing the Filters to not work correctly
-------------------------------------------------------
v0.2.0
New Parts:
- Added Landing-Leg/Wheel combination part
- Added Storage Module for 4 Containers
Mod Support:
- Added support for the following Life-Support mods (This might break the Greenhouse as it is used now)
* TAC-LS
* USI-LS
* Ioncross Crew Support
* Snacks!
* ECLSS
* IFI Life Support
Enhancements:
- Added config file to enable/disable filter in the VAB/SPH (as prep. for FilterExtension compatibility)
- Changed capacity of the KIS container to be more realistic.
- Life Support mods can have their on function filter
- Added option to see all parts in one function filter (disabled by default)
Bug fixes:
- Fixed Landing Leg having wrong suspension name (it spammed the log)
- Corrected typo in Airlock IVA texture
-------------------------------------------------------
v0.1.5
New Parts:
- Added a smaller variant for the modular storage
- Added a KIS Container for the storage.
New Interiors:
- Added interior for the Habitat MK1
- Added interior for the Gangway-Airlock
Bug Fixes:
- The deployable parts now also support storeage of the KIS inventory
- The Landing Control "MAL" Part is not attached upside down anymore
-------------------------------------------------------
v0.1.4
New Parts:
- Added the Planetary ISRU
- Added the "Bigfoot" Landing Legs
- Added Base to MK2 adapter
- Added Base to Size1 adapter
- Added Xenon Container
- Added Stack-Separator for the Base-Profile
- Added Bi-Cupler for two Bases to Size2
- Added Heat-Shield with the Base Profile
Enhancements:
- Scaled down the chairs in the IVA of Habitat MK2 so one can see the Kerbals face
- Changed crew capaity of Habitat MK1 from 2 to 3
- The Base parts can now also be found in a new profile category and in two new Manufaturer categories
- Added new main filter for this mod with functions as subcategory
Bug Fixes:
- Habitat MK1 is now in the right science category
- Several Typos and errors in the descriptions removed. Thanks to Wolf Baginski for pointing them out!
- Scaled and mirrored some flags on the parts to be correct.
-------------------------------------------------------
v0.1.3
Corrected license in the readme file to CC-BY-NC
-------------------------------------------------------
v0.1.2
New Parts:
- Added the Habitat Module MK1 for two Kerbals
- Added the MAL top mounted control unit
New IVAs:
- Added the IVA for the Cupola
Enhancements:
- The doors are scaled up and repositioned.
- Added Stack-Nodes on top and bottom of the parts
- The windows now have a structural segment where they bend (no potential (theoretical) structural weakness)
- The deployable module now all mention the number of kerbals they can hold
- The current IVAs now have better lighing
- Some Texure tweaks in the Habitat MK2
- Added flags to some of the modules
Mod Support:
- All the parts now support CLS
Bug Fixes:
- The gangway-airlock and the habitat mk2 can now store experiments and the habitat mk2 now allows crew reports
- Repositioned the center of mass of some modules, it was slightly offset
- Corrected some typos in the descriptions
-------------------------------------------------------
v0.1.1
- Fixed the path error in the .cfg files. The parts war now available in the SPH and VAB
-------------------------------------------------------
v0.1.0
- Inital release.