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v1.6.16

Mod Support:

  • Fixed compatibility issues with Simple Repaint
  • Fixed mass of Recycler for EPL

v1.6.15

General:

  • Recompile for KSP 1.12.3
  • Updated KSPModFileLocalizer to version 0.2.3.8

Mod Support:

  • Fixed/Updated mod support for Kerbalism. Thanks to Grimmas
  • Fixed confused storage capacity of K&K Storage and K&K Storage (small), part in flight remain unchanged

Bug Fixes:

  • Fixed garage adapter and garage cover not clickable in VAB/SPH

v1.6.14

Enhancements:

  • Added support for inventory and construction features from KSP 1.11 (this time really)

v1.6.13

General:

  • Recompile for KSP 1.11.2
  • Updated KSPModFileLocalizer to version 0.2.3.7
  • Updated CCK to version 5.2.0.0
  • Updated CRP to version 1.4.2

Localization:

  • Fixed typos in english and german texts. Thanks to Grimmas

Enhancements:

  • Added support for inventory and construction features from KSP 1.11
  • Added four new storage container for inventories

Mod Support:

  • Added support for the freezer of USI-LS Thanks. to Grimmas
  • Improved compatibility and support for MKS. Thanks to Grimmas

Bug Fixes:

  • Fixed crash for OSx Catalina when loading PNG files
  • Some config fixed for NEED and FOR for ModuleManager. Thanks to HSJasperism
  • Fixes for CTT support for the KIS Tank. Thanks to hemeac

v1.6.12

General:

  • Recompile for KSP 1.10.0
  • Updated KSPModFileLocalizer to version 0.2.3.6
  • Updated CCK to version 5.1.0.0

Mod Support:

  • Updated OSE Workshop support (Drill for Exotic Minerals etc.)

v1.6.11

General:

  • Recompile for KSP 1.9.1
  • Updated KSPModFileLocalizer to version 0.2.3.5

Localization:

  • Updated chinese translation (thanks to WC12366)

Mod Support:

  • Added whitelist for Restock (thanks to Rafael acevedo)
  • Added specialist bonus to TAC-LS converters
  • Updated OSE support

Bug Fixes:

  • Fixed potential crash from plugin when loading images (thanks to LinuxGuruGamer)
  • Fixed dry mass of some tanks to avoid negative mass for cryo tanks

v1.6.10

General:

  • Recompile for KSP 1.8.0
  • Reexproted textures to be all encoded in DXT5
  • Recompiled the KSPedia pages
  • Updated CCK to version 4.3.0.0/5.0.0.0
  • Updated CRP to version 1.3.0.0
  • Updated KSPModFileLocalizer to vesion 0.2.3.4

Localization:

  • Fixed encoding of brazilian portuguese translation (thanks to AluisioASG)

Mod Support:

  • Added radiation support for Kerbalism (thanks to Shiolle)
  • Fixed production rates for greenhouse for Kerbalism (thanks to Odieman1)

Bug Fixes:

  • KSPedia entries should be available in French now

v1.6.9

General:

  • Recompile for KSP 1.7.0 (thanks to Tonka Crash), the Modules now work again!

Mod Support:

  • Highly improved support for KAS with the flexible tube (thanks to IgorZ), it behaves like the old version now.

v1.6.8

General:

  • Updated CCK to version 4.1.0.0
  • Updated CRP to version 1.1.0.0

Enhancements:

  • Increased EVA interaction distance for science bay

Mod Support:

Localization:

Bug Fixes:

  • Fixed error message of science bay

v1.6.7

General:

  • Recompile for KSP 1.6.1
  • Updated KSPModFileLocalizer to version 0.2.3.3

Localization:

Mod Support:

  • Added support for GPO SpeedFuelPump (thanks to Gordon Dry)

Bug Fixes:

  • Fixed support for Extraplanetary Launchpads
  • Fixed missing bulkhead profiles
  • KIS container are not visible anymore when KIS is not installed

v1.6.6

General:

  • Recompile for KSP 1.5.1
  • Updated CCK to version 4.0.0.0
  • Updated CRP to version 1.0.0.0

Mod Support:

  • Updated support for Kerbalism (thanks to IrisBlanche)
  • Updated support for KAS 1.0

Bug Fixes:

  • Fixes and clean up of chinese translations (thanks to EthanWang706)
  • Fix of a tag for the planetary module (thanks to madman2003)
  • Fixed missing colons in some MM patches (thanks to MaximeBrean)

v1.6.5

General:

  • Recompile for KSP 1.4.5

Enhancements:

  • The nuclear reactor does not stop when EC if full

Mod Support:

  • Corrected Hydrogen output of elektron for TAC-LS

Bug Fixes:

  • All converters now show what they are converting
  • Fixed IVA of the Central Hub for JSI-ATP
  • Fixed Tech-Tree node when USI-LS and CTT are installed at the same time
  • Fixed some typos in the english KSPedia

v1.6.4

General:

  • Recompile for KSP 1.4.3
  • Updated KSPModFileLocalizer to version 0.2.3.2

Mod Support:

  • Updated support for Kerbalism (thanks to madman2003)

Bug Fixes:

  • Fixed Launchpad not funtioning as launchpad for EPL

v1.6.3

General:

  • Recompile for KSP 1.4.2

Localization:

  • Fixed some errors in german localization (thanks to DasSkelett)

Mod Support:

  • Updated support for Extraplanetary Launchpads v6.0 (thanks to LatiMacciato)

v1.6.2

General:

  • Updated KSPModFileLocalizer to version 0.2.3.1

Localization:

  • Added localization for italian (thanks to Simog)
  • Updated/corrected russian localization (thanks to Sebra)

Mod Support:

  • Added support for PlantGrowthExperiment from SSPX (thanks to LatiMacciato)
  • Enhanced support for Kerbalism (thanks to player101)

Bug Fixes:

  • Fixed lights of Central Hub
  • Fixed bug in module of central hub which messed with KSPs physics
  • (Potentially) fixed NRE in ModuleScienceLab
  • Fixed several config errors

v1.6.1

General:

  • Updated CRP
  • Updated CCK

Bug Fixes:

  • Removed artifacts on central hub and fixed ladders/airlock

v1.6.0

General:

  • Recompile for KSP 1.4.1
  • Updated KSPModFileLocalizer to version 0.2.3.0

Localization:

  • Added localization for german (Thanks to DasSkelett)

Bug Fixes:

  • Fixed missing texture of rear airlock when IVA overlay is enabled
  • Fixed bugs for landing gear
  • Fixed error while loading water drill

v1.5.10

General:

  • Recompile for KSP 1.4
  • Updated CCK to version 0.9.0.0
  • Updated CRP to version 0.3.0.0
  • Updated KSPModFileLocalizer to version 0.2.1.11

Mod Support:

  • Rebalancing for USI-LS (Thanks to tsaven). WARNING: Check your bases!!!

Bug Fixes:

  • Fixed missing "transfer crew" option on extendible parts

v1.5.9

General:

  • Updated CCK to version 0.8.0.0

Localization:

  • Fixed cropped text for russian KSPedia. Thanks to Sebra

Enhancements:

  • The storage of nuclear fuel can now transfer to all nuclear fuel storage instead of KPBS only

Bug Fixes:

  • Fixed erroneously blue highlighting of the converter

v1.5.8

Enhancements:

  • HAL and MAL can hibernate now

Localization:

Mod Support:

  • Change resource capacity of oxygen container for TAC-LS
  • Added Science Experiment for USI-LS Greenhouse. (Thanks to flart)
  • Updated Support for USI-LS (Thanks to tsaven)

Bug Fixes:

  • Fixed bug preventing depleted fuel from being transferred
  • Fixed bugs relating to ModuleManager 3.0.1 (Thanks to Phlosioneer)
  • Fixed IVA of OSE workshop causing artifacts when JSIATP is installed
  • Added missing particle effects to the garage decoupler

v1.5.7

Localization:

  • Fixed wrong tag for water drill (Thanks to Dr. Jet)

New Parts:

  • Added KIS storages in Base profile (2x)

Bug Fixes:

  • Fixed missing function category in 1.3.1
  • Added missing particle texture for the drill
  • Container Greenhouse now stores waste instead of waste water (Thanks to Dr. Jet)

Enhancements:

  • Added mechanic to transfer Enriched Uranium and Depleted Fuel

Mod Support:

  • Adapted greenhouses and algae farm for TAC-LS to be more realistic and reduce need for waste

v1.5.5/v1.5.6

Bug Fixes:

  • Fixed path of the dirt drill for OSE-Workshop

v1.5.4

Recompile for KSP 1.3.1

v1.5.3

General:

  • Updated CCK

New Parts:

  • Added drill for dirt for OSE-Workshop

Bug Fixes:

  • Added missing light animation to middle and end airlocks
  • Fixed typos from 'save' to 'safe'
  • Fixed IVA of OSE Workshop causing visual artifacts when JSIATP is installed
  • KPBS does not create new files anymore to prevent issues with CKAN

Misc:

  • Adapted licenses (there are now two separate licenses for code and assets)

v1.5.2

Localization:

  • Updated spanish translation for new parts. Thanks to Thanks to fitiales and Rafael acevedo
  • Updated russian translation for new parts. Thanks to Dr. Jet

Mod Support:

  • Increased production of the Greenhouse for USI-LS to reasonable values

v1.5.1

Localization:

Bug Fixes:

  • Fixed support for Near Future Electrictal for the reactor
  • Fixed entry costs of small fuel tank

v1.5.0

General:

  • Updated CRP

New Parts:

  • Added parts for a nuclear reactor (3x)
  • Added flatbed part

Mod Support:

  • Added Scrap Metal Storage for Extraplanetary Launchpads
  • Added support for OSE-Workshop
  • Added support for Ground Construction
  • The Electron and Carbon Extractor can now optionally dump oxygen when TAC-LS is used
  • Updated support for CLS and CTT

Bug Fixes:

  • Fixed missing translation bugs (translation pending)
  • Fixed ISRU (and other parts) not being accepted for contracts (will only affect new contracts)

v1.4.5

Enhancements:

  • The KSPEdia entries are now locaized automatically

Localization:

  • Added localization for russian . Thanks to Dr. Jet

Bug Fixes:

  • Fixed some typos and inacurracies in the english text

v1.4.4

Bug-Fixes:

  • Fixes crash of categories when CCK is removed and function filter is enabled

Localization:

v1.4.3

Update for KSP 1.3.0:

  • Recompiled plugin dll
  • Adapted to the new localization system (no translations yet)

General:

  • Updated CRP
  • Updated CCK

Mod Support:

  • Updated and adjusted the configs for USI-LS (thanks to DStaal and Merkov)

Bug-Fixes:

  • Fixed negative costs of metal container when empty

v1.4.2

Bug Fixes:

  • Fixed bug causing an error for Modulemanager when CTT is installed

v1.4.1

General:

  • Updated CRP
  • Updated CCK

Enhancements:

  • The Container Science Bay now satisfies contracts for the materials bay now

Mod Support:

  • Improved Habitation Support for Kerbalism (Thanks to ShotgunNinja and schrema)
  • Added Container for Hydrogen and Nitrogen for Kerbalism
  • Added Survey Station to the Cupola and Central Hub for Extraplanetary Launchpads

Bug Fixes:

  • The docking-ports can now dock to the standard 1.25m ports (hopefully fixed this time)
  • Corrected conversion rate of the workshop for RocketParts
  • Fixed the description of some parts because they were obsolete
  • Fixed them amount of oxygen for the Habitat MK2 for TAC-LS

v1.4.0

Enhancements:

  • Removed the Specialist Bonus from TAC-LS converters (too much confusion)

Mod Support:

  • Added Support for Extraplanetary Launchpads
  • Tweaked default profile for Kerbalism
  • Asjusted EC usage of USI-LS Recycler

Bug Fixes:

  • The docking ports dock to the clamp-o-tron (again)

v1.3.11

General:

  • Updated CRP

Mod Support:

  • Adjusted habitation EC usage for USI-LS

Bug Fixes:

  • Fixed conversion of the greenhouse and the converter.
  • Adjusted resource amount for Modular Fueltanks
  • Fixed contracts for Greenhouses and ISRU (ISRU needs further testing)
  • Removed Crew Capacity from the garage decoupler and the K&K Recycler for USI-LS

v1.3.10

General:

  • Updated CCK

Enhancements:

  • Added Attachment Nodes to the Garage Structure

Mod Support:

  • Updated support for Kerbalism (with two profiles Classic and Default)
  • Adjusted Waste Usage and Production for TAC LS for better compatibility

Bug Fixes:

  • Fixed Texture of the Garage Adapter

v1.3.9

Bug Fixes:

  • Fixed NRE for Greenhouse

v1.3.8

Update for KSP 1.2.2:

  • Recompiled plugin dll

General:

  • Updated CRP version

Enhancements:

  • Various comfort changes to the tweakables of some PartModules
  • You can now set whether all parts are shown in one Function Filter category in the difficulty settings
  • Updated KSPedia entries for the settings

Mod Support:

  • The conversion speed of the Converter for TAC-LS are now tweakable
  • Adjusted the filter for the Central Hub for TAC-LS (they were forgotten)
  • Reverted Greenhouse back to use the original resources Waste and Water instead of WasteWater
  • Reduced amount of hydrogen in EVEs atmosphere. (The amount before would have disastreous effects in reality)

Bug Fixes:

  • Fixed rare NRE Spam for Converter
  • Reduced fertilizer amount of Greenhouses for TAC-LS (they had way more than the dedicaded container)
  • The KIS Ground Plate is now available again in the VAB/SPH in the Structural Category and the KIS Item Category

v1.3.7

General:

  • Updated CCK

Mod Support:

  • Update for category changes in KIS

Bug Fixes:

  • The fertilizer container now have fertilizer again
  • Adjusted the resource ratios for TAC-LS (again) because of balancing oversight

v1.3.6

General:

  • Updated CCK
  • KPBS now ships CRP

Enhancements:

  • All parts now have the same manufacturer
  • Removed some unused code from the plugin

New Parts:

  • Added decoupler for the Garage Parts

Mod Support:

  • Rebalanced TAC Converters
  • Algae farm does not produce CO2 anymore
  • Replaced Organics with Fertilizer for TAC-LS (e.g. compatibility with Pathfinder)
  • Fuel Cell does not use Hydrogen anymore when TAC-LS is installed
  • Moved KIS-Containers to its category in CCK
  • Parts for DeepFreeze are now shown in the Life-Support tab

Bug Fixes:

  • Fixed models for the Garage cover
  • The Greenhouse is listed again in the separate function filter category

v1.3.5

Mod Support:

  • Updated support for the Surface Experiment Pack

Bug Fixes:

  • Fixed two mirrored textures for the small fuel tank and the recycler for USI-LS
  • Fixed ModuleManager patch for KIS items

v1.3.4

General:

  • Updated CCK

New Parts:

  • Added smaller version of the fuel tank

Mod Support:

  • Updated support for USI-LS
  • Added two dedicaded recycler for USI-LS
  • Added ability for kerbals to carry the small container on their back (KIS)

v1.3.3

Update for KSP 1.2.1

  • Recompiled plugin dll

Bug Fixes:

  • Renamed multiple stack nodes to avoid redundant names
  • Fixed ablator for heat shield
  • Placed the attachment point for the legs on the garage struct to the right position
  • Slightly adjusted colliders of garage and lage to avoid the leg being stowed
  • Enhanced general stowed detection of the garage parts
  • Removed flickering from the edges of the garage parts
  • Dockiing ports can now again connect to stock docking ports of size1

v1.3.2

General:

  • Added missing license for Community Category Kit

Cleanup:

  • Removed all the deprecated parts

Mod Support:

  • Updated support for Kerbalism (converter now have reliability)

Bug Fixes:

  • Fixed invalid entry for field researchTime for cental-hub
  • Removed artifacts in Portraits in the Central Hub and the Science Lab
  • Fixed malfunction and resulting NREs of Module for JSIATP support
  • Reduced too high resource ration of the Greenhouse Container for TAC-LS (now 10 times less)
  • Cargo Attachment-Point in the "K&K Garage with Side-Door" now points into to right direction
  • Removed unnecessary Module for CLS from the bug Oxygen container
  • The greenhouse is now only in the life support tab when an LS mod is installed

v1.3.1

Enhancements:

  • The Laboratory in the Central Hub now works with 40% speed not less than 1% of the stock Lab.
  • The filter for the mod-category is now also available when the function filter is enabled
  • Upadted KSPEdia entries for the Configuration

Mod Support:

  • Enhanced JSIATP support for the CRY-5000 for DeepFreeze

Bug Fixes:

  • Added missing Keepfit configs to parts (Freezer and Garage adapter). This time for real.
  • Fixed weird artifact for the JSIATP support for the Habitat MK1
  • Fixed flickering windows from the parts in VAB/SPH when JSIATP is active

v1.3.0

Changes:

  • Removed setting for visibility of life support filter, it is now always visible when an LS mod is installed

Mod Support:

  • Updated converters for TAC-LS
  • Added compatibility with CCK (Community Category Kit)
  • Enhanced support for JSIAdvTransparendPods (a lot)
  • Added missing Keepfit configs to parts

Bug Fixes:

  • Added tweakables for staging on the wheels and the docking ports
  • The Heatshild is much more durable now (it can withstand a reentry to kerbin)
  • Fixed support for Modular Fueltanks
  • Fixed tag field for the Water Purifier and the Carbon Extractor
  • Readded missing tags for the parts (most seem to have gone missing)
  • fixed config of the scanner
  • Fixed Entertainmend module for Kerbalism being added even when Kerbalism is not installed

v1.1.6

Enhancements:

  • Addded instruction into the readme on how to remove the deprecated parts completely
  • Renamed "Life Support" filter to "KPBS Life Support" to prevent collisions with other LS mods

General:

  • Moved deprecated wheel into the legacy folder

Bug Fixes:

  • The life support parts are shown in the right filter again
  • Removed the deprecated parts from all filters where possible

v1.1.5

Update for KSP 1.2

  • Recompiled plugin dll
  • Moved some parts to the new categories
  • Added internal antennas to the command and control parts
  • Updated custom filter for the new categories
  • Added Experience Management to Science Lab and Central Hub
  • Added Kerbnet Access to Science Lab, Central Hub and Automatic Control Units (MAL and HAL)
  • Added probe control points to Control, Central Hub and HAL.

Enhancements:

  • The windows of the cupola is a bit more clear now
  • The KSPEdia entries now use stock backgrounds again
  • Added four new entries for KSPEdia
  • New icons for the categories in the mods custom filter
  • Cleaned up and documented source code a bit more
  • Removed all usages of Linq from the plugin to enhance performance

Mod Support:

  • Added hydrogen container for TAC-LS support
  • Rebalanced Storage for Life Support Resources (TAC-LS)

Bug Fixes:

  • The Greenhouse container now produces the right amount of food (TAC-LS)
  • The set resource rates for the converters and the greenhouse are now saved
  • The K&K Airfilter Container does work again (thanks to Dr. Jet)
  • Various fixes for CLS passability (thanks to Yaar Podshipnik)
  • Fixed typo in the description of the airfilter

v1.1.4

Bug Fixes:

  • Stored Experiments can now be taken from the Central Hub
  • The adapter to Size3 for the Garages and the Cover now work correctly
  • The K&K Science Container now has a reasonable price
  • Removed clippping of props when RPM is installed
  • The Airfilter now has the right amounts of Oxygen for Kerbalism

v1.1.3

Enhancements:

  • Added Core-Head mechanism to the ISRU (thanks to sargon14)

Bug Fixes:

  • Fixed broken right-click menu for the Central Hub

v1.1.2

Update for KSP 1.1.3:

  • Recompiled plugin dll

Enhancements:

  • The Cupola, Central Hub and the ScienceLab now also satisfy station contracts (only applies to new contract)
  • Improved plugin performance (removed all 'foreach'loops)
  • Increased steering performance of the wheels

Mod Support:

Bug Fixes:

  • The IVA of the cupola now works correctly when RPM is installed
  • The container for the Surface Experiment Pack now works as a central station
  • The Science-Lab in the Central Station now works properly
  • The Craft now does not accidentally disassemble when the flexible KAS tube is linked

v1.1.1

Bug Fixes:

  • Adjusted attachment points for the legs on the garage to avoid blocking.

v1.1.0

New Parts:

  • Added Big Rocket Fuel Tank for the base profile

Enhancements:

  • Rescaled the garages to fit most of the rovers (MaleMute, Buffalo, PackRat)
  • Added Airlock to the Garage Adapter to enter the garages directly
  • The sides of the garages can now be opened separately
  • Enhanced support of KPBS ISRU to fulfil contratcts (thanks to ShotgunNinja)

Mod Support:

  • Added Container to support the Surface Experiment Package
  • Updated support for RealFuels (thanks to Raptor831)

v1.0.12

Bug Fixes:

  • Readded the missing plugin dll

v1.0.11

Mod Support:

  • Updated resource definitions for Kerbalism
  • Partially updated support for JSIAdvTransparendPods

Bug Fixes:

  • Corrected some CLS definitions
  • the deprecated gangways are now invisible in the techtree (again)
  • parts can now be attached to the surface of the ISRU
  • Workaround for Assedloader bug for multiple KSPedia sites

v1.0.10

Update for KSP 1.1.2:

  • Recompiled plugin dll.

Enhancements:

  • Added the first KSPedia entries (still more to come).
  • The Attachable Landing Gear is much more robust and better handable now.

Mod Support:

  • Added support for ScanSAT (Thanks to Dr. Jet).
  • Cry-5000 was updated to support latest JSIAdvTransparendPods features (Thanks to JPLRepo).

Bug Fixes:

  • Fixed lights going off on expandable parts when loading (again). (Thanks to Svizel).
  • Fixed visual appearance of the drills.
  • Excess Fertilizer is not dumped anymore, this closes a hole in the lifecycle for USI-LS (Thanks to Svizel).
  • Added missing "Transfer Crew" option on deployable parts.
  • The deploy animation of the underside landing leg now works properly again.
  • The syspension of the attachable landing leg now works again.

v1.0.9

Mod Support:

  • Added support for Kerbalism
  • Updated support for DeepFreeze (Thanks to JPLRepo for the update)

Bug Fixes:

  • Rewritten IVA logic for the expandable parts. This should prevent kerbals from dissapearing and game crashes when loading a vessel.
  • Fixed support for the RPM Transparent Pod feature.

v1.0.8

Update for KSP 1.1:

  • Updated Landing Legs and Wheels
  • Better support for the new Cutaway feature
  • Added TAGS for searching
  • Recompiled plugin dll

Enhancements:

  • The deployable parts can now also be deployed in the VAB/SPH
  • Adjusted data storage of the Science Laboratory

Mod Support: - Updated support for RPM (new transparent pod feature). Thanks to JPLRepo.

Bug Fix: - The IVA of the Corridor Airlock is now rotated correctly - The visual glitch for the Bi-Cupler when obscured by a transparent part in the editor does not appear in 1.1 anymore.

v1.0.7

Update for KSP 1.1:

  • Experimental versions for KSP 1.1

v1.0.6

Bug Fix:

  • The support for Snack! and IFI Life-Support now works properly (Greenhouse produces LifeSupport/Snacks now)

v1.0.5

General Changes:

  • The Airfilter and the Water-Drill for TAC/USI-LS now use the stock harvester module
  • Removed settings config for USI-LS to prevent confusion
  • Additional resources are only added when a mod needing this resource is installed
  • Small tweak on the new Flag

Bug Fixes:

  • Fixed error when loading the editor icons

v1.0.4

Enhancements:

  • Removed duplicate flag and added a new one.
  • The Airlock-End and the End-Cap now have mounts for landing legs

Bug-Fixes:

  • The windows of the deployable parts stay lit when returning to a vessel
  • The deprecated/unavailable parts are not shown in the techtree anymore
  • The big water container now have water (thanks to cdp1337)

v1.0.3

Enhancements:

  • Reduced number of Manufaturers to two to remove unnecessary clutter

Mod Support:

  • Added support for Tweak-Scale for the corridor parts
  • Enabled water containers for USI-LS

Bug Fixes:

  • Fixed a shift of focus when another vessel comes in physics range and it has a deployed part
  • The Algae Farm now produces the right abounts of CO2 and Organics for TAC-LS
  • Added Exception Checks for the Editor Categories. Other mods should be visible again when an error happens.

v1.0.2

Bug Fix:

  • Updated Version file

v1.0.1

Bug Fix:

  • The flexible KAS tube is now textured again

v1.0.0

New Parts:

  • Added Central Hub
  • Added Garage Parts (5x)
  • Added Inline-drill
  • Added landing-gear for the underside of parts
  • Added container version of the science-jr.

Mod Support:

  • Updated Mod-Support for DeepFreeze
  • Updated Mod-Support for USI-LS
  • Rebalanced TAC-LS (permanent bases on some planets are now possible)
  • Added Drill for Water for TAC-LS and USI-LS

Enhancements:

  • Changed the structure of the mod folder to easier remove unwanted parts
  • Added support for symmetrical attachment for the bi/triple couplers
  • All parts that decouple now also have a sound and particles when they decouple
  • Icons in the editor are no longer blurry when a lower texture resolution is set

Bug Fixes:

  • Removed Surface Attach abilit of landing gear to avoid missing decouple bug
  • Wheels on the new landing gear now rotate to the right direction when driving
  • Deployable Parts are now always deployed when they appear in a rescue mission
  • Contracts are now updated for crew capacity when a part is deployed

v0.2.10

Bug Fixes:

  • Fixed Plugin and Collider issues from the modular corridors

v0.2.9

General:

  • Recompiled for KSP 1.0.5
  • Updated Contract-Configs for the new system

New Parts:

  • Added End-Cap with one storage slot

Mod Support:

  • Moved the science category of the KIS-container to be available AFTER the storage-modules
  • Added big version of the KIS container
  • Added support for Keepfit
  • Added support for KabinKraziness

Enhancements:

  • Replaced corridors with modular versions
  • Replaced the old landing-gear for better ground clearance and modularity
  • All sides of the base-profile crossway are now modular
  • Resized triple-adapter to fit the new landing gear

Bug Fixes:

  • Rescaled and moved the airlocks and ladders to avoid sliding and bouncing

v0.2.8

Mod Support (Tweaks)

  • Removed HUD for RPM from Cupola, it did not fit
  • Rebalanced weight and lenght of the flexible corridor

Enhancements:

  • The Airlocks on the parts now look similar
  • Texture and UV tweaks for a more unified look
  • The Corridor airlock now has a stack node on the opposite site too
  • Rebalanced max. impact-speed for the parts

Bug Fixes:

  • Moved Throttle in Cupola to avoid clipping
  • Fixed Errors in *.cfg files preventing life-support recyclers to work
  • Fixed several typos in the descriptions

v0.2.7b

Bug Fixes:

  • Added missing CLS support for the airlocks
  • Fixed wrong CLS definition for the flexible corridor (KAS)
  • Fixed wrong KIS-Item definition for the flexible corridor

v0.2.7

New Parts:

  • Added Fuel-Cell container
  • Added Base Profile End-Airlock (with KIS storage)
  • Added Base Profile Side-Airlock (with KIS storage)
  • Added Size3 Tri-Coupler

Enhancements:

  • The KPBS parts now also satisfy the contracts for bases (thanks to Fraz86), needs ModuleManager
  • Optimized memory-usage of some parts
  • Removed unimportant debug-outputs from the plugin
  • Restricted passability for CLS to the main nodes on the modules (thanks to Fraz86)

New Functionality:

  • Added science experiment for the greenhouse
  • Added the habitats and the greenhouse as possible part request for bases (needs ModuleManager)

Mod Support:

  • Added bigger KIS baseplate
  • Added support for Remote Tech
  • Removed RPM Monitor as TV from the habitats (it will be replaced by a better model later)
  • Added support for FilterExtentions (will be available when FilterExtentions is updated)
  • Adapted LS parts to better fit with (SETI)CTT

Bug Fixes:

  • Fixed wrong techtree definitions of some parts for CTT which prevented them from appearing in the techtree
  • Adjusted the colliders of the Service-Bay it should be a bit easier to attach now
  • Outsourced configs for CLS on the Life-Support parts, this should prevent clutter in the log
  • The Habitat MK2 and the 2-Eng Corridor Adapter are now passable in CLS again
  • Adjusted placement of ladder on Planetary Control. This should reduce jumping when going on EVA

v0.2.6

New Parts:

  • Added corridor with mounts for landing-legs

Mod Support:

  • Added flexible tube for KAS

Enhancements:

  • Transparent windows for RPM are now off by default to increase performance

Bug-Fixes:

  • Fixed lighting of the Habitat MK2
  • The Corridor Airlock is now passable for CLS

v0.2.5

New IVA:

  • Added the IVA for the Laboratory

Enhancements:

  • Moved the parts in the techtree to more reasonable nodes
  • Renamed the gangway parts to corridor

Mod Support:

  • Added support for DeepFreeze (Cryopods and Container). Thanks to JPLRepo and MerlinsMaster for them!
  • Added support for Community-Tech-Tree
  • Updated support for RPM to be compatible with switchable window transparency

Bug Fixes:

  • The small inline modular storage is now also labeled as "inline"
  • Fixed emissive lights for the deployable modules
  • Fixed the inverted wheel direction
  • The greenhouse is now visible in the Mod filter again
  • Added missing the CoM offsets for the last containers

v0.2.4

Bug Fixes:

  • Added missing source-files
  • Removed crew-capacity from the crossSection

v0.2.3

New Parts:

  • Added 4X Modular Storage for the Size2 profile
  • Added 8X Modular Storage for the Size2 profile
  • Added Crosssection for the base profile

Enhancements:

  • Optimized some Collision-Meshes to be more stable and faster
  • Expandable modules now have an Airlock on the side and on the top
  • Adjusted center of mass for the containers
  • Adjusted steering of the combined landing legs
  • Changed status-text of the greenhouse when no crew is in that part
  • Moved support for CLS into separate file to prevent log spam of missing modules
  • The greenhouse can now be found in the Life-Support section when a LS system is installed

Mod Support:

  • Added support for Raster-Prop-Mointor (with transparent windows)
  • Added support for RealFuels, Modular Fuel Tanks and Stockalike Realfuels

Bug Fixes:

  • Tweaked thermal properties of the docking-ports to counteract the overheating bug
  • Partially reverted rotation of Landing-Leg and Landing-Gear to reenable symmetry (this whill break the landing legs and
  • Base Bi-Cupler now has the right bulkhead profile set
  • Set the waste capacity of the greenhouse to the right value
  • The Greenhouse now still produces food for TAC-LS when oxygen is full
  • Kerbal can now also walk on parts while these parts are animated
  • Potentally fixed clippin bug when deploying the modules

v0.2.2

New IVA:

  • Added the IVA for the Command Module

Enhancements:

  • Rebalanced the Capacities of some of the LS Container (mainly TAC)
  • Reoriented the Landing-Leg and the Landing-Gear, is shoud be way easer now to attach them

Bug Fixes:

  • Tweaked thermal properties of the adapters, hopefully counteracting the overheating bug
  • Fixed the model definition of the KIS container, it is available again
  • Fixed wrong definition for resources for TAC in the Habitats and the Greenhouse

v0.2.1

Bug Fixes:

  • Fixed Error in pluging dll causing the Filters to not work correctly

v0.2.0

New Parts:

  • Added Landing-Leg/Wheel combination part
  • Added Storage Module for 4 Containers

Mod Support:

  • Added support for the following Life-Support mods (This might break the Greenhouse as it is used now)
    • TAC-LS
    • USI-LS
    • Ioncross Crew Support
    • Snacks!
    • ECLSS
    • IFI Life Support

Enhancements:

  • Added config file to enable/disable filter in the VAB/SPH (as prep. for FilterExtension compatibility)
  • Changed capacity of the KIS container to be more realistic.
  • Life Support mods can have their on function filter
  • Added option to see all parts in one function filter (disabled by default)

Bug fixes:

  • Fixed Landing Leg having wrong suspension name (it spammed the log)
  • Corrected typo in Airlock IVA texture

v0.1.5

New Parts:

  • Added a smaller variant for the modular storage
  • Added a KIS Container for the storage.

New Interiors:

  • Added interior for the Habitat MK1
  • Added interior for the Gangway-Airlock

Bug Fixes:

  • The deployable parts now also support storeage of the KIS inventory
  • The Landing Control "MAL" Part is not attached upside down anymore

v0.1.4

New Parts:

  • Added the Planetary ISRU
  • Added the "Bigfoot" Landing Legs
  • Added Base to MK2 adapter
  • Added Base to Size1 adapter
  • Added Xenon Container
  • Added Stack-Separator for the Base-Profile
  • Added Bi-Cupler for two Bases to Size2
  • Added Heat-Shield with the Base Profile

Enhancements:

  • Scaled down the chairs in the IVA of Habitat MK2 so one can see the Kerbals face
  • Changed crew capaity of Habitat MK1 from 2 to 3
  • The Base parts can now also be found in a new profile category and in two new Manufaturer categories
  • Added new main filter for this mod with functions as subcategory

Bug Fixes:

  • Habitat MK1 is now in the right science category
  • Several Typos and errors in the descriptions removed. Thanks to Wolf Baginski for pointing them out!
  • Scaled and mirrored some flags on the parts to be correct.

v0.1.3

Bug Fixes:

  • Corrected license in the readme file to CC-BY-NC

v0.1.2

New Parts:

  • Added the Habitat Module MK1 for two Kerbals
  • Added the MAL top mounted control unit

New IVAs:

  • Added the IVA for the Cupola

Enhancements:

  • The doors are scaled up and repositioned.
  • Added Stack-Nodes on top and bottom of the parts
  • The windows now have a structural segment where they bend (no potential (theoretical) structural weakness)
  • The deployable module now all mention the number of kerbals they can hold
  • The current IVAs now have better lighing
  • Some Texure tweaks in the Habitat MK2
  • Added flags to some of the modules

Mod Support:

  • All the parts now support CLS

Bug Fixes:

  • The gangway-airlock and the habitat mk2 can now store experiments and the habitat mk2 now allows crew reports
  • Repositioned the center of mass of some modules, it was slightly offset
  • Corrected some typos in the descriptions

v0.1.1

  • Fixed the path error in the .cfg files. The parts war now available in the SPH and VAB

v0.1.0

  • Inital release.