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Allow blocks to have multiple different appearances (sets of tile numbers) while keeping the same block ID. That would enable having one set of block IDs that can be used in game logic and in the level editor and everything, but have it where I can load their graphics from multiple places.
This would also be good for things like mode 0 and 5?
The text was updated successfully, but these errors were encountered:
Allow blocks to have multiple different appearances (sets of tile numbers) while keeping the same block ID. That would enable having one set of block IDs that can be used in game logic and in the level editor and everything, but have it where I can load their graphics from multiple places.
This would also be good for things like mode 0 and 5?
The text was updated successfully, but these errors were encountered: